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| Category: Flight Simulator X - Scenery | |
| EKAE - Aero Island - Denmark ** Ver.1** |
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Images related to this file:
File Description:
Aero is a small island situatet in the area south of Funen among many other small islands. This Area is only a short flight away from Northern Germany and called "The Danish South Funen Archepelago".
The strip has a 590x30m grass Runway, and is approved for VMC day and VFR night operations.
I tried to emulate the character of Aero as well as possible using existing standard objects in combination with some new build objects like the main building.
The scenery includes a photo background covering alls four seasons and some night textures.
However, many smaller Objects, like people were taken from a popular freeware library for whose use I got the friendly permission of the autor.
If these library are not installed, some objects are not visible!
The following library is used:
FS-Piloten_Objektlibrary:
http://www.fs-piloten.de/thread.php?threadid=1063
| Filename: | EKAE__Aero_Island__Denmark___Ver1.zip |
| License: | Freeware |
| Added: | 19th July 2016, 17:46:54 |
| Downloads: | 889 |
| Author: | Wolfgang Allers |
| Size: | 131.57 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Sikorsky SH-3D U.S. Antarctica Program |
|
Images related to this file:
File Description:
Fictional repaint for Alphasim Virtavia model, in U.S. Antarctica Research Program colors, inspired by the movie "The Thing". File ReadMe included.
| Filename: | Sikorsky_SH3D_US_Antarctica_Program.zip |
| License: | Freeware |
| Added: | 3rd February 2023, 01:18:51 |
| Downloads: | 70 |
| Author: | Luca "Mib" Paoloni |
| Size: | 3.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| 3D Effect , Low Resolution Default Trees |
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File Description:
Great set of default trees 256x256 low resolution DXT3 very frame rate friendly. they have a slightly sharper 3D effect, default colours have not been tweaked so they are still blend in as before, they have greatly increase my frame rates and look better, in my opinion.
| Filename: | 3D_Effect__Low_Resolution_Default_Trees.zip |
| License: | Freeware |
| Added: | 15th March 2006, 05:39:33 |
| Downloads: | 6,732 |
| Author: | Howard Smith |
| Size: | 2.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Resized 3D Cloud Texture V.6 |
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File Description:
Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 64X64, cutting filesize from 1,33MB to 6KB.
This file is recommended for those who prefer speed (FPS) over visual detail.
IN THIS VERSION:
Removed Mip-maps to make the filesize much smaller (6kb).
Texture was modified to make clouds brighter/white instead of blueish-gray.
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
| Filename: | Resized_3D_Cloud_Texture_V6.zip |
| License: | Freeware |
| Added: | 29th March 2004, 17:54:41 |
| Downloads: | 16,339 |
| Author: | Bart Dylkiewicz |
| Size: | 54.36 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Resized 3D Cloud Texture V.4 |
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File Description:
Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 128X128, cutting filesize from 1,33MB to 22KB (DXT3).
Resized texture does NOT make clouds look smaller in size.
This file is recommended for those who prefer speed (FPS) over visual detail.
The difference in visual detail in my opinion is minimal.
IN THIS VERSION:
texture was edited so that clouds would appear white instead of gray.
Screenshots show 3D clouds set to maximum OVERCAST!!!
Optional 888-8 type extended bitmap included (86KB).
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
| Filename: | Resized_3D_Cloud_Texture_V4.zip |
| License: | Freeware |
| Added: | 28th November 2003, 00:08:12 |
| Downloads: | 10,047 |
| Author: | Bart Dylkiewicz |
| Size: | 214.25 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Tutorial: Placing 3d Objects using Sbuilder |
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File Description:
This is the fourth Tutorial in my series on using Sbuilder to design airport scenery. In this one I look at adding objects such as buildings, trees and vehicles to your scenery. I cover how Sbuilder displays information about, and categorizes objects. I show how to use FS default library objects, API macros and RWY12 objects to populate the airfield.
Support is available from my website www.scruffyduck.plus.com
| Filename: | Tutorial_Placing_3d_Objects_using_Sbuilder.zip |
| License: | Freeware, limited distribution |
| Added: | 16th December 2005, 23:24:44 |
| Downloads: | 3,556 |
| Author: | Jon Masterson |
| Size: | 1.46 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Sikorsky SH-3D U.S. Coast Guard |
|
Images related to this file:
File Description:
Fictional repaint for Alphasim Virtavia model, in U.S. Coast Guard colors. File ReadMe included.
| Filename: | Sikorsky_SH3D_US_Coast_Guard.zip |
| License: | Freeware |
| Added: | 3rd February 2023, 01:18:59 |
| Downloads: | 99 |
| Author: | Luca "Mib" Paoloni |
| Size: | 2.75 MB |
| Category: Flight Simulator 2002 - Utilities | |
| FS98/2000/2002 3D Object Remover |
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File Description:
FS98/2000/2002 3D Object Remover V1.0.
This is a utility that removes objects like
static aircraft from a given bgl-File. You
enter a texture mask (i.e. .0af or b747) and
all objects that contain such a texture will
be removed. Entering a complete texture name
will get rid of special single objects, using
a less specific mask can delete all static
aircrafts.
| Filename: | FS9820002002_3D_Object_Remover.zip |
| License: | Freeware, limited distribution |
| Added: | 8th December 2002, 02:49:39 |
| Downloads: | 2,412 |
| Author: | Torsten Wille |
| Size: | 126.52 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Resized 3D Cloud Texture V.5 |
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File Description:
Resized default cloud texture (cumulus01.bmp) for 3D clouds in FS2004.
Texture was resized from 512X512 to 128X128, cutting filesize from 1,33MB to 16KB.
This file is recommended for those who prefer speed (FPS) over visual detail.
The difference in visual detail in my opinion is minimal.
IN THIS VERSION:
Removed Mip-maps to make the filesize much smaller (16kb).
Texture was modified to make clouds brighter/white instead of blueish-gray.
Optional texture included for those who prefer "default" texture color.
IMPORTANT: To avoid errors, turn the "Render to texture" box to ON in "Display Settings".
Smaller texture sizes improve framerate (FPS).
TEXTURE ONLY.
| Filename: | Resized_3D_Cloud_Texture_V5.zip |
| License: | Freeware |
| Added: | 29th March 2004, 16:15:47 |
| Downloads: | 6,257 |
| Author: | Bart Dylkiewicz |
| Size: | 102.39 KB |
| Category: Flight Simulator 2004 - Panels | |
| Twin Bonanza 3D co-pilot "Panel_V3 " |
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File Description:
This Panel is for "Eric Dantes" Beechcraft Twin Bonanza "NFL, NHL and all Twinstar__Twin__Bonanza Aircraft Repaints by Chris Tuinstra"
-------------------------------
This V3 panel has to many changes to list.
Main changes:3D PANEL:This Panel_V3 has all the guages and swithces for the co-pilot.
2D PANEL Added 2 manifold pressure guages.Added prop sync,prop deicing and prop boot swithces as well as prop spinner guage.
Resized the ECU panel.(you no longer can see the radios)Just click the ECU icon and presto,you have radios.The rest you'll have to see for yourself.I've kept it simple.It uses all microsoft default swithces and guages so it's completely functional in either FS9 or FSX.
I highly recommend this panel to anyone who has downloaded my twinstar__twin__bonanza.zip,if for no other reason you can now see the guages from outside the aircraft.(see jpg's for before and after screenshots).
This file includes the Panel_V3 and the Texture_V3 Folders and an aircraft.cfg file.
| Filename: | Twin_Bonanza_3D_copilot_Panel_V3_.zip |
| License: | Freeware |
| Added: | 9th January 2008, 10:19:35 |
| Downloads: | 1,736 |
| Author: | Chris Tuinstra |
| Size: | 1.06 MB |