Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Hana Heli-Obstacle Course v3.0 |
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File Description:
Hana Airport is a regional airport of the State of Hawaii on the east shore of the island of Maui, 3 NM northwest of the unincorporated town of Hana. The airport covers 119 acres and has one runway. It is primarily a commuter facility used by unscheduled air taxis and general aviation. This scenery is intended as a single/multiplayer helicopter obstacle course where heli pilots can meet to compete, show off, and share their helo skills. Since birdseye (Timm Turner) already did a neat scenery called Hana_Scenery_PHHN (search for "hana" in the HoverControl Downloads), we decided to convert PHHN to a full helicopter training area. Makes a great place for helo pilots to gather to practice and perfect their skills, and challenge other pilots! And keep an eye-out for that Hot Air Balloon, cruising around an altitude of 3000 feet (don't forget to wave at them!).
Another unique thing about this scenery is the neighboring islands (Honolulu Intl/Hickam AFB, Bellows AFB, Lanai City, Kahului, Molokai, etc). If you get frustrated during your heli obstacle course training, just take a heading of 275 degrees, and relax at one of the neighboring islands. We also added an Easter Egg - If you set your FS calendar to July 21st, you'll see a large ridge fire up in the hills. Load Jordan Moore's Erickson S64E (http://www.hovercontrol.com/) & try your skills at water bombing!
| Filename: | Hana_HeliObstacle_Course_v30.zip |
| License: | Freeware |
| Added: | 28th August 2011, 17:53:18 |
| Downloads: | 468 |
| Author: | Greg Spellmen, Bob Ferguson |
| Size: | 95.52 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hana Heli-Obstacle Course v2.0 |
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File Description:
Hana Airport is a regional airport of the State of Hawaii on the east shore of the island of Maui, 3 NM northwest of the unincorporated town of Hana. The airport covers 119 acres and has one runway. It is primarily a commuter facility used by unscheduled air taxis and general aviation. This scenery is intended as a single/multiplayer helicopter obstacle course where heli pilots can meet to compete, show off, and share their helo skills. Since birdseye (Timm Turner) already did a neat scenery called Hana_Scenery_PHHN (search for "hana" in the HoverControl Downloads), we decided to convert PHHN to a full helicopter training area. Makes a great place for helo pilots to gather to practice and perfect their skills, and challenge other pilots! And keep an eye-out for that Hot Air Balloon, cruising around an altitude of 3000 feet (don't forget to wave at them!). Another unique thing about this scenery is the neighboring islands (Honolulu Intl/Hickam AFB, Bellows AFB, Lanai City, Kahului, Molokai, etc). If you get frustrated during your heli obstacle course training, just take a heading of 275 degrees, and relax at one of the neighboring islands. We also added an Easter Egg - If you set your FS calendar to July 21st, you'll see a large ridge fire up in the hills. Load Jordan Moore's Erickson S64E (http://www.hovercontrol.com/) & try your skills at water bombing!
| Filename: | Hana_HeliObstacle_Course_v20.zip |
| License: | Freeware |
| Added: | 7th December 2010, 03:28:47 |
| Downloads: | 475 |
| Author: | Greg Spellmen & Bob Ferguson |
| Size: | 58.56 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario - Como lake, Italy |
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File Description:
This is the first of the expected seventeen sceneries in the "VFR of Lario" project, that will include the full view of the Como Lake, made with photorealistic terrain (multiseason & night) and with 3D GMax realistic objects, including some motions. Further the Como seaplane airport, the project will include some other virtual ones, and all the piers of NLC (Navigation Lake Como). The project will be completed with a related AI seaplane traffic.
The "VFR of Lario" project REQUEST the installation of the scenery "Itcoast2.zip" & the related "ITAC2_P1.zip", both available for free download from different libraries.
Information: Como is the main and beautifull city on the namesake lake (called Lario), placed in the north of Italy, closed to the Helvetic border. It includes the AeroClub Como seaplanes international airport, with his own flight school. Como has the headseat of NLC, the fleet management for connection of forty Lario's piers. This first scenery covers approximately an area of 7.5x6 kmt.
Contents: airport water track with hangar and static seaplanes; breackwater and stadium lake front, war memorial monument, Volta's temple and lighthouse, main Cathedral, Social theater, city old towers and wall, villa Olmo, square Cavour's buildings, NLC main pier and some minor others, Como-Brunate's funicolar connection (animated), lake fountain, Tavernola shipyard, Baradello's castle, Valduce hospital; motor ships (animated), steamer, hydrofoils and other minor boats; several other buildings (GenericBuilding system), trees and lights widespread all over the scenery.
| Filename: | VFR_of_Lario__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd December 2011, 23:30:47 |
| Downloads: | 3,550 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Diego Caligiuri |
| Size: | 25.33 MB |
| Category: X-Plane - Original Aircraft | |
| China Clipper Martin M-130 for X-Plane 6.40/6.51 |
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File Description:
China Clipper or Martin M130 for X-Plane 6.40/6.51 - Built by the Martin Company for Pan American Airlines, they were known by the company as Martin Ocean Transports. Only three of these aircraft were built, the China Clipper, the Philippine Clipper and the Hawaii Clipper. To the public, China Clipper became a generic name and originally was applied to all three of the Martin M-130's in Pan Am's fleet and, later, even to the Boeing B-314's which came later. With 4-950 HP radial engines giving a cruising speed of 163 mph and with a range in excess of 3200 miles the "Clippers" were used in the pacific by Pan Am. The "China Clipper" on November 22, 1935 inaugurated the first trans-pacific postal service with 111,000 letters; it returned to San Francisco on December 6, 1935. In 1936 the Hawaii Clipper and Philippine Clipper inaugurated paying passenger service to the Philippines and Hong Kong respectively. These were the original "Clippers" for those including the Boeing B134 to follow. Look for the B134 soon for X-Plane. Just a note : since landing gear skids are used for the wing braces X-Plane thinks that the plane has landing gear and will actually place it on the ground at the airport you select, choose an airport near water and then request a seaplane takeoff or pick a location and altitude on the regional or planet map.
| Filename: | China_Clipper_Martin_M130_for_XPlane_640651.zip |
| License: | Freeware, limited distribution |
| Added: | 11th February 2003, 05:51:20 |
| Downloads: | 1,327 |
| Author: | Robert App |
| Size: | 1.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Carrier Division Two off Cape Cod |
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File Description:
This scenery places the two Yorktown-class aircraft carriers of the pre-WW2 U.S. Navy with a screen of four cruisers at sea 100 miles due east of Provincetown, Massachusetts, on the tip of Cape Cod. The ships are the Virtual Navy's Task Force 16 relocated and with the Hornet posing as the Yorktown. This package contains the carriers, cruisers, ship wakes, AFCAD files for all six ships and Arrestor Cables catch zones for the carriers. It provides start points on both carriers, on the catapults of all four cruisers, and in the water between the carriers for seaplanes. Also included are flight starts for Paul Clawson's Curtiss SOC Seagull on the catapults of the cruisers and for the plane of your choice on the carriers, and authentic repaints of the SOC for aircraft assigned to the cruisers plus one for the personal aircraft of the Admiral commanding CarDiv2. There is also a selection of Golden Wings splash screens featuring the ships and planes of CarDiv2. Carrier Division 2 is being released in celebration of Golden Wings 3, but works just as well in a standard FS9 installation. Catapult floatplane operations require the Carrier Operations Gauge Package and Paul Clawson's Curtiss SOC Seagull or another catapult floatplane. Ships and wake effects by The Virtual Navy, modified AFCAD files, SOC repaints, flights and ship placement by Mick Morrissey. A big Thank you to the Virtual Navy for allowing this use of their ships!
| Filename: | Carrier_Division_Two_off_Cape_Cod.zip |
| License: | Freeware, limited distribution |
| Added: | 17th September 2005, 12:50:26 |
| Downloads: | 3,290 |
| Author: | Mick Morrissey |
| Size: | 5.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bethel area airfields in southwest Alaska close to the Yukon River |
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File Description:
This presumes you have already installed my post of Bethel PABE. In the Yukon River area of Alaska there are a lot of small villages close together, which is unusual for Alaska. Almost all of them are on the coast or a river bank, and the local economies depend on fishing. Some are larger than others and have a fish processing plant, such as in Emmonak. This is the largest such plant and it exports prepared fish by cargo planes which fly in on a daily basis, using an extended runway. This post includes airfields to the south and west of PABE, 17 of them; some of them already included and now modified. There will be more airfields to the north and northwest of Bethel in a future post. There are revisions to Bethel to include parking spaces for Yute Air (newly included here) and extra spaces for Ryan Air. Both of these flew Cessna 205 planes into the smaller village strips from Bethel (past tense as Yute Air recently went bankrupt). The northwest area is served both from Bethel and also from St Mary's PASM, which is in the northwest and at a more economical range to the local airfields (100 miles closer than Bethel). These smaller airfields have few airfield buildings or any other creature comforts; featuring heavily are a new standard blue garage building (sometimes not yet installed) and a small and old terminal shed (that has sometimes collapsed and been removed). Go to "http://vfrmap.com/" for free vfr maps of the area, There is a pic of the local chart area included here. The screenshots are a random sample. Kipnuk PAKI is the one that appears to have a second and long grass runway; what it actually has is the ground prepared for a new and long gravel runway but which hasn't been started yet as it has taken 10 years just to prepare the ground. I have no idea why.
| Filename: | Bethel_area_airfields_in_southwest_Alaska_close_to.zip |
| License: | Freeware, limited distribution |
| Added: | 16th April 2019, 22:47:47 |
| Downloads: | 155 |
| Author: | Roger Wensley |
| Size: | 5.93 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tok Junction 6K8 in Alaska, USA |
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File Description:
Tok Junction is a village, or small town, on the Alaska Highway some 180 miles east of Fairbanks and 60 miles west of the Alaska-Canada border. The town is spread over a wide area on the flat terrain and barely registers among the trees, and as such is not shown in FS9 except as a grid of roads as there is no town terrain texture like it used in FS9. The airfield is at the eastern end of the town and adjacent to the Alaska Highway and I have included some surrounding houses, workshops, shops, lodges, etc. The single runway is 3,000 feet of 50 feet wide asphalt aligned 07-25 and lit. There is a small airline based on the airfield called 40-Mile Air. Their hangar is red and the name written large and 100LL fuel is available beside it at all times. Jet A-1 is available by a telephoned pre-arangement. They are, I believe, no longer flying scheduled flights but they do still function as an air taxi and they have a contract to deliver mail to surrounding villages that are not served by all-weather roads. The airfield now has a new icao "PFTO" but in FS9 it remains as the original FAA LID, 6K8. The FS9 roads are not accurately placed, and the grass airfield background is not really appropriate as the reality is more like gravel mixed with earth; it is however difficult to replicate this with the available textures and still prevent bushes or trees appearing. But, in the winter and with snow on the ground it looks as it should. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Tok_Junction_6K8_in_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th January 2020, 17:49:21 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 25.47 MB |
| Category: Miscellaneous Files - General Utilities | |
| Random Airport Generator |
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File Description:
I can be contacted at [email protected] for any help required or different drive versions needed.
[ABOUT THE PROGRAM]
This program will read a text file from the route of your hard drive depending on the version you run, and select a random line and display that line. The file must be a text file named "Airports.txt". This program was designed with ease of use in mind for selecting a random airport for the Flight Sim community, though can be used for any purpose with any text file called "Airports.txt". The program will display the airport ICAO code then co-ordinates.
[ABOUT ME]
I am a 16 year old aviation enthusiast that loves flying and ATC, but hate having to choose an airport to depart from and arrive at, or to controll. This program has now removed this to make my flight more random with less decisions to make. I also like to explore areas I haven't been before, again this selects a random airport, from thousands of different ones, so exploring is inevitable.
[INSTALLATION]
The only installation required is to copy the Airports.txt file to the route of your hard drive C: or D: (for more drives e-mail me as above), then run the respective program for that drive from any folder you wish.
[ABOUT THE AIRPORTS.TXT FILE]
This file was collected from my FS2004 and contains every airport in it. Currently the program selects a line at random and displays it, whether a large international airport or small grass field. You could edit the file just to contain your favourite airports and it will NOT affect the running of the program as long as the file remains as Airports.txt. I am hoping in future versions to allow you to select a type of airfield, i.e. large, medium or small or select from runway length, though this will take a while to produce, if ever.
For now i hope everyone enjoys the program and happy flying :)
| Filename: | Random_Airport_Generator.zip |
| License: | Freeware |
| Added: | 9th June 2010, 02:41:14 |
| Downloads: | 211 |
| Author: | Alexander Aschacher |
| Size: | 254.45 KB |
| Category: Flight Simulator X - Scenery | |
| MYXY - Duncan Town, Ragged Island Chain, Bahamas - Version 2 |
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File Description:
The Ragged Island Chain consists of a string of small islands in the Bahamas. Only one island, Ragged Island, has a settlement on it which is known as Duncan Town. This FSX scenery improves the airstrip at Duncan Town and creates a new private airstrip on Nurse Cay. The airstrip at MYXY (Duncan Town) has been lengthened by 500 feet and widened by 25 feet. Six parking ramps now exist as well as a fuel pump and helipad. Additional taxiways have been added and lights for the runway, taxiways and apron. A small building has been added to serve as a combined terminal, control tower, and customs office. There is also a hangar to protect your plane from tropical storms. These improvements were necessary to accomodate the increased air traffic due to the new high rise tropical hotel, the Ragged Island Resort. There is also a lighthouse on the island and a cruise ship with helipad just off to the east. A large private yacht just to the north also has a helipad. You can watch dolphins swim at both of those locations - the helipads make great viewing spots. About 20 miles north of Ragged Island is Nurse Cay (MYXN). This is where my private airstrip and villa are located. The airstrip has a 2500 ft concrete runway and a parallel taxiway as well as a helipad. The runway, taxiways, and apron are all lit for night operations. The airstrip was built right on a marsh so wandering off the runway or taxiways could result in getting wet. You will find a variety of birds flying around at various locations throughout this scenery. A flight plan is also included for a dusk flight from Ragged Island (MYXY) to Nurse Cay (MYXN). So come on out to Ragged Island, because it's better in the Bahamas! This is version 2 and supercedes my original file - this version corrects the runway numbers at MYXN.
| Filename: | MYXY__Duncan_Town_Ragged_Island_Chain_Bahamas__Ver.zip |
| License: | Freeware |
| Added: | 24th August 2007, 15:55:49 |
| Downloads: | 2,408 |
| Author: | Mike Lanza |
| Size: | 13.43 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Marble Hall (FAMI), South Africa |
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File Description:
A custom made Marble Hall Airfield (FAMI), Limpopo, South Africa with photoreal textures and photoreal ground.
The small airfield has been recreated with custom true to life models and photoreal textures. Some of the buildings on the approach to rwy 22 (and even the road-signs) have been modelled with custom true to life models with photoreal textures and the marble works next to the airfield is also included with custom models and custom textures. The airfield is mostly used by cropdusters and as an added bonus, two static cropdusters are included with the kind permission of their respective developers (a Piper PA-25 Pawnee by Andy Strukowsi and a Turbo Thrush by Marcel du Plessis). Both planes are flyable aircraft (see download details in Readme file) which were converted to static aircraft models by myself.
The paved runway is aligned 04/22 and 1 000m long and sits at an elevation of 3 000ft.
| Filename: | Marble_Hall_FAMI_South_Africa.zip |
| License: | Freeware, limited distribution |
| Added: | 24th November 2017, 17:17:06 |
| Downloads: | 215 |
| Author: | Kobus van Wyk & Morne van Wyk |
| Size: | 8.3 MB |