Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| ZGGG Guangzhou Baiyun Int'l Airport 2017 |
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File Description:
Guangzhou Baiyun International Airport (ZGGG) is the major airport of Guangzhou, China. Located in Guangzhou's Baiyun District, it opened on August 5, 2004, but has gone through major changes since FSX was created. The default version only has one terminal and two runways and is slightly out of place from the actual location. I placed the airport in its real location based upon the charted latitude and longitude of the airport reference point. Guangzhou Baiyun Int'l Airport now has three runways. The third runway opened in February 2015. The centerpiece is the new Terminal 2, faithfully rendered here as much as possible. The terminal footprint and gates are accurate. The 3D terminal itself is a simple Sketchup project with generic textures (including night textures). The scenery converted and placed using MCX's amazing Convert and Place Wizard. I added the FBO ramp and the FEDEX Cargo Ramp Aprons and added some hangars to both locations, all default FSX buildings, so no additional library downloads are required. The new runway (now called 02R/20L) was added with Airport Design Editor. The old runway 02R/20L was renamed to the current runway 02L/20R and the old runway 02L/20R was renamed to the current runway 01/19. All taxiways are accurately drawn and designated with taxisigns using the latest AIRAC 1712 Jeppesen chart for ZGGG. All six ILS approaches are rendered as well as ADE would let me.
| Filename: | ZGGG_Guangzhou_Baiyun_Intl_Airport_2017.zip |
| License: | Freeware |
| Added: | 26th November 2017, 22:43:37 |
| Downloads: | 1,085 |
| Author: | Randy Tyndall |
| Size: | 490.4 KB |
| Category: Flight Simulator X - Scenery | |
| GB-0112 - RAF Bassingbourn - Cambridgeshire, England |
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File Description:
RAF Bassingbourn is a former Royal Air Force station located in Cambridgeshire approximately 3 mi (5 km) north of Royston, Hertfordshire and 11 mi (18 km) south west of Cambridge, Cambridgeshire, England.
RAF Bassingbourn was constructed by John Laing & Son between 1937 and 1939 in the parishes of Wendy and Bassingbourn immediately to the west of the A14 (now the A1198) road. The site selected was low ground between several tributaries of the River Cam. The area had been long cleared of forest and tended to be swampy and unstable, and because the boggy ground produced a persistent mist over the large meadow the site was considered ideal for airfield camouflage.
During the Second World War it served first as an RAF station and then as a bomber airfield of the Eighth Air Force, of the United States Army Air Forces (USAAF). It remains the home of the Tower Museum Bassingbourn. From 19 August 1942 to 25 June 1945, Bassingbourn served as headquarters for the 1st Combat Bombardment Wing of the 1st Bomb Division. It was assigned USAAF designation Station 121.
The RAF resumed occupation of Bassingbourn on 26 June 1945, the airfield was officially returned on 10 July 1945. The station became one of the main airfields for long-range transport aircraft. In 1948 and 1949 Avro York, Avro Lancaster and Douglas Dakota aircraft from the base took part in the Berlin Airlift, a massive operation transporting essential commodities to the beleaguered city.
In February 1952, RAF Bassingbourn received its first allocation of English Electric Canberra bombers and became the first jet bomber operational conversion unit (OCU) in the world. Canberras operated from Bassingbourn for 17 years and one of the aircraft is on static display in the Barracks. From 1963 to 1969 the Joint School of Photographic Interpretation was also located there.
On 29 August 1969, the last RAF Commanding Officer, Sqn Ldr A.M. McGregor MBE, turned over the station to the British Army as Bassingbourn Barracks.
The barracks were established, on the site of the former RAF Bassingbourn airfield, in January 1970, as the new Depot for the Queen's Division. The depot was responsible for training recruits undergoing their 19-week basic training before joining a regular battalion; in 1993 the Barracks were re-designated the home of the "Army Training Regiment, Bassingbourn" and remained as such for nearly 20 years. Bassingbourn Barracks closed as an army training location in August 2012.
The site was reopened for training Libyan soldiers in 2014 but closed down the same year.
Since approximately 1970 the site has retained its RAF links by being the home of 2484 (Bassingbourn) Squadron Air Training Corps.
| Filename: | GB0112__RAF_Bassingbourn__Cambridgeshire_England.zip |
| License: | Freeware |
| Added: | 30th May 2016, 11:01:25 |
| Downloads: | 321 |
| Author: | Terry Boissel |
| Size: | 1.58 MB |
| Category: Flight Simulator X - Utilities | |
| FSX Zip Utility |
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File Description:
FSX Zip is a useful tool for unpacking Zip files downloaded from FS file libraries without the need for an existing 3rd-party Zip application, but the big handy feature is that it has a tree display of the Zip folder structure giving you a clear view of how the files will unpack and into which location. This folder layout display is also be useful for developers creating Zips to distribute their own work and aids in checking that no files are missing from the archive. It is "FSX aware" and can automatically detect the FSX folder location. Due to this feature it has several handy folder location presets making it quick and easy to install aircraft, scenery and other add-ons which come in Zip files that include folder path information. Many Zip files downloaded from FS libraries have a specific folder structure which the author has included and is required so all files go into their correct locations, and with this utility generally all you will need to do is: 1) Drag and Drop the Zip file onto the "Extract Zip" page, 2) Select the "Extract & Preserve Folder Structure" option, 3) Check the "Extract to Specific FSX Folder" option, 4) Select the preset folder location from the drop-down box and 5) Click the "UnZip" button. It has a small file size when zipped (around 940 KB) and can be freely distributed by freeware/commercial developers to help users install their files. The Create Zip tab also supports Zip Comments for adding any other information such as copyright notices.
| Filename: | FSX_Zip_Utility.zip |
| License: | Freeware |
| Added: | 14th December 2007, 02:08:34 |
| Downloads: | 2,472 |
| Author: | TweakFS (Fermin Fernandez) |
| Size: | 963.79 KB |
| Category: Flight Simulator X - Scenery | |
| Amsterdam Schiphol - EHAM Netherlands Package |
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File Description:
This Airport package is being released in conjunction with the release of the new ADE Design Utility (Airport Design Editor) to illustrate the power and design capabilities of both the current Home Version and the future Pro Version. The main airport in my ADE BGL is the Amsterdam Schiphol EHAM Airport. I also included into the single Airport Facility data bgl 5 additional airports which are Eindhoven AB (EHEH), Groningen Eelde (EHGG), Lelystad (EHLE), Maastricht-Aache (EHBK) and Rotterdam (EHRD) for you to explore. Major key changes are all 3 parallel runways are open with restrictions and are ATC controlled Arrival runways for both the User and AI Plane Traffic. Additional runways are also working simultaneously but some runways are closed for Arrival and/or Departure as per the ATC Preferential Runway System. All Gates and Parking Spots have been updated so AI Airline Planes, Maintenance, Cargo, Commuter, and Corporate GA park in the correct places. New Approach code including the 3 STAR's, Night RNAV's and all current Transitions have been rewitten and coded properly as seen in the GPS receiver per current Jeppesen Charts. Many Scenery features have also been added at each of the Airports which also includes the new H Terminal at EHAM. AI Planes fly the true RWY 24 VORDME curved approach from the PAM VOR and RWY 04/22 is a restricted runway that FSX ATC will only vector AI/User Planes that weigh less then 74000lbs EW to this active runway. Read the included Whats New Readme txt file for all the added enhancements.
| Filename: | Amsterdam_Schiphol__EHAM_Netherlands_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 4th December 2007, 12:15:13 |
| Downloads: | 45,411 |
| Author: | Jim Vile |
| Size: | 4.27 MB |
| Category: Flight Simulator X - Scenery | |
| RNAS Henstridge (HMS Dipper) |
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File Description:
Royal Naval Air Station Henstridge or RNAS Henstridge (HMS Dipper) is a former Fleet Air Arm base located 7 miles (11 km) west of Shaftesbury, Dorset (Now Somerset) and 12.4 miles (20.0 km) east of Yeovil, Somerset in South West England.
The main part of the land (355 acres) was purchased in August 1941, after which building of the airfield and the marsh lane accommodation site commenced, it was commissioned on April 1, 1943 as HMS Dipper, principally as number 2 naval fighter school, on the 11th September 1942, another 18 acres was acquired at the adjoining gibbs marsh area for an aircraft repair and maintenance site. The design and lay-out of the airfield was quite unique, having 5 runways, 2 of these being east west lay-out (07-25) both 1000 yards long, the northern runway incorporated a dummy deck landing strip, complete with under-ground arresting gear with four above ground arrestor wires, which was a duplicate of that installed on HMS Implacable for training of aircraft carrier landings, these mainly being carried out with the Seafire, a naval version of the spitfire with folding wings. The site also had its own cinema and stage hall
March 1952 the airfield became inactive and was placed under care and maintenance, during 1953 Air whaling (now Bristow group) used the facilities for repairs to the whaling fleet of helicopters until moving out in June 1958.June 1957 it was finally closed as a naval establishment, from 1958-1960 the entire site was sold off. 27 June 1980 the BBC purchased the whole site and applied for planning permission to erect at the airfield a shortwave radio station consisting of 21 self-supporting towers holding aerial arrays and ancillary buildings on a 300-acre site. The station would transmit overseas radio services to Eastern Europe, the Soviet Union and perhaps South America the application failed and the BBC sold the land during January 1987 The airfield is also the home of the wessex strut, a general aviation club formed in January 1977, which holds an annual fly in and other events their first fly-in was on 17 April 1977 and attracted 107 aircraft. As of today the only usable runway is the north 07-25 runway, extant with the concrete dummy deck, and the underground machinery chamber, it is also the home to a large number of light aviation enthusiasts aircraft as well as the Yakolevs aerobatic display team and the Dorset and Somerset air ambulance
The current airfield is operated by EGHS and is an unlicensed airfield. The only usable runway is 07/25 tarmac/concrete 750 mts long x 6 mtr wide. Henstridge radio can be contacted on 130.250 MHz, it can be found at the south eastern stub of the Yeovilton MATZ
Source:Wikipedia
| Filename: | RNAS_Henstridge_HMS_Dipper.zip |
| License: | Freeware |
| Added: | 9th February 2017, 22:14:54 |
| Downloads: | 165 |
| Author: | Terry Boissel |
| Size: | 4.53 MB |
| Category: Flight Simulator X - Scenery | |
| KSLC - Salt Lake City Intl Airport 2020, Utah, USA |
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Images related to this file:
File Description:
I have been asked many times could i do an update for SLC, knowing there were going to be major changes there I held off until now when someone sent me a plan for the new terminal layout and its taxiways, so here is my interpretation of what it may look like in 2020.
This is a version of Salt Lake City Intl Airport with two optional files and made only for FSX, do not use in P3D: There is one version with the Crosswind runway 14/32 operating where all 4 runways will be used for takeoff/landing and one version as the default airport runway operation, The new south terminal A and north concourse B have been designed similar to the plan i have, i also had to take a guess at which airlines will park where so may not be accurate on opening day, as a Delta hub they are only assigned to terminal A, most other airlines are assigned to the north concourse B, transient parking is retained in the same place, the north cargo ramp and buildings updated, runway 17/35 is now parallel with 16L/34R which is also part of the upgrade plan, and the approaches for it aligned with the new position, all other approaches and frequencies updated to the latest charts where needed, extra fuel trucks, Helipads/start locations now in their correct positions, De-icing pads added, support vehicle roads rebuilt and many other scenery improvements and objects added, airport views are from the roof of the control tower (when in tower view) please view the readme before installation,
| Filename: | KSLC__Salt_Lake_City_Intl_Airport_2020_Utah_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 6th March 2018, 04:23:35 |
| Downloads: | 44,439 |
| Author: | Ray Smith |
| Size: | 4.91 MB |
| Category: Flight Simulator X - Scenery | |
| KLGB Long Beach Modernized Terminal |
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File Description:
DOWNLOAD THIS VERSION AND NOT ANY OTHER ONES BY ROHAN PATEL
THIS IS THE AIRPORT AFTER ALL MODERNIZATION PROJECTS HAVE BEEN COMPLETED
DOWNLOAD THIS VERSION AND NOT ANY OTHER ONES BY ROHAN PATEL
The airport I chose is Long Beach Airport. This airport has been around for many years and has had everything from the Air Force One to the 787 Dreamliner land here! The airport is located between downtown Los Angeles and Orange County and offers a great landing for tourists that do not want to land in the fifth busiest airport in the world, Los Angeles International.
The reason why I decided to create this airport was because it is my home airport and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.
Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!
Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).
| Filename: | KLGB_Long_Beach_Modernized_Terminal.zip |
| License: | Freeware, limited distribution |
| Added: | 14th December 2012, 01:37:48 |
| Downloads: | 2,591 |
| Author: | Rohan Patel |
| Size: | 3.98 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Supermarine Spitfire Mk.IX EN186 Bluebird |
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Images related to this file:
File Description:
Spitfire IXc EN186 was the personal aircraft of S/L L.C. Wade, an American flying with the RAF. Wade was born in the small farming community of Broaddus, Texas in 1915. He was the second son of Bill and Susan Wade, who named him L.C. (only after the RAF demanded a forename did he call himself Lance Cleo Wade). After the family moved to a farm near Reklaw, Texas in 1922 he worked on the family farm and attended the local school. He was unable to join the US Army Aviation Cadet Program due to a lack of a college education. He began flying at age 17, at Tucson, Arizona. In 1934 at age 19, Wade joined the Civilian Conservation Corps (CCC) in Arizona. He joined the RAF in Canada in December 1940 and trained with No. 52 Operational Training Unit (OTU). Wade was then sent to the British aircraft carrier Ark Royal and flew off her deck in Hawker Hurricane to reinforce the depleted ranks of aircraft on the island of Malta. He was then sent to Egypt as a Hawker Hurricane Mk I pilot in September 1941, and was posted to 33 Squadron. The squadron's mission was to provide close air support for Operation Crusader, the British assault launched on November 18, 1941, against the German Afrika Korps. His first kills were two Fiat CR.42s on 18 November. He attained the rank of "ace" on 24 November 1941. He began flying Hurricane Mk IIs in April 1942, and was awarded the Distinguished Flying Cross (DFC). He had 13 victories as of September 1942. He spent the next several months back in the US on various RAF projects including evaluating some American fighters at Wright Field. He returned to combat as a Flight Commander in 145 Squadron with a Bar to his DFC, flying Supermarine Spitfire Mk Vs. Promoted to squadron leader, he had a busy 60 days, as by the end of April his score was 21, by then flying Spitfire Mk IXs. His squadron moved to Italy, and as a Spitfire VIII pilot he claimed two Focke-Wulf Fw 190s of Schlachtgeschwader 4 on 2 October 1943. His last claims were three FW 190s (again of SG 4) damaged on 3 November. Wade became a wing commander and joined the staff of the Desert Air Force but was there only briefly, as he was killed in a flying accident on 12 January 1944 at Foggia, Italy. In 30 fights for which he made claims he was credited with 23 victories including two shared), one probable, and 13 damaged. He is also credited with one destroyed and five damaged on the ground.
Wing Commander Wade is usually listed with 25 victories but official RAF records show that he had 22 solo victories and half each of two more for a total of 23, not counting one probable. Regardless of whether his score is 25, or 23 victories, he is still the leading American fighter ace to serve exclusively in any foreign air force.
Since he never transferred to the USAAF, or any other American Air service, Wade never got the publicity that other American aces received and thus is more obscure than his peers.
The aircraft depicted in this repaint, EN186, started its active career with 249 sqn on Malta, who used it for high flying reconaissance, and who were responsible for replacing the dark green with Mediterranean Blue. The aircraft was then transferred to Tunisia, where it was the personal aircraft of W/C Gleed of the 244 wing. After his death, it went to L.C. Wade, who scored 5 victories with it in april 1943. He did not apply any codes to it, and referred to it in his logbook as BB, for Blue Bird. He flew it till august 1943, when he changed to flying Spitfire MK VIII JF472
Repaint by Jan Kees Blom, based on the paintkit by RealAir.
| Filename: | Supermarine_Spitfire_MkIX_EN186_Bluebird.zip |
| License: | Freeware |
| Added: | 11th July 2018, 16:54:01 |
| Downloads: | 104 |
| Author: | Jan Kees Blom |
| Size: | 3.59 MB |
| Category: Flight Simulator X - Scenery | |
| KLGB Long Beach Airport - Modernized terminal |
|
File Description:
The airport I chose is Long Beach Airport. This airport has been around for
many years and has had everything from the Air Force One to the 787 Dreamliner land here!
The airport is located between downtown Los Angeles and Orange County and offers a great
landing for tourists that do not want to land in the fifth busiest airport in the world,
Los Angeles International.
The reason why I decided to create this airport was because it is my home airport
and I am located only about five miles from it. Also, there is no good freeware FSX scenery for this airport.
Features included!:
- Modern Terminal with correct gate placements
- changed and edited roads and other buildings around airport
- added the jetBlue offices on the airport
- Cars added (all over the place!!!)
- trees added near drop off (California Palm trees)!
- baggage cars and other airport cars added.
- buses and car parking lots added
- "spring street" flight schools and private terminal added.
- Vehicles, AI aircraft, grave yard aircraft, and many other static joys throughout the airport!
- "Runup" aircraft near runway 34R.
- Boeing C-17 facility (no aircraft C17 there)
- updated taxi ways and heliports
- Airport Service vehicle roads updates and made with help from Google Earth.
- Accurate fence, jetblast fence, and boarders of airport.
- Cargo terminals added for ups and dhl
- Private (gulfstream and other private) jet spots added.
- Flight Schools such as Long Beach Flight Academy (one I go to!!!) accurately made.
- New taxi ways and terrain
- Aflite fuel truck spaces added
- Correct runway lengths of 25L
- More items you just need to see to believe!!!
Distribution limits (MUST CONTACT ME FOR REDISTRIBUTION).
| Filename: | KLGB_Long_Beach_Airport__Modernized_terminal.zip |
| License: | Freeware, limited distribution |
| Added: | 26th March 2012, 11:10:01 |
| Downloads: | 2,717 |
| Author: | Rohan Patel |
| Size: | 3.57 MB |
| Category: Flight Simulator X - Utilities | |
| FSDbBuild V1.0.2 for FStarToFS2K (Fully functional Release with Installer) |
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File Description:
FSDbBuild is a Supplement for FStarToFS2K, it provides the possibility to build or update the Airport/Runway Database as used in FStarToFS2K. This Database is required because the from Jeppesen FliteStar/FliteMap exported Flight plans lack some important information as provided by FliteStar/FliteMap. The exported Flight plans don't provide the Information for the Departure Runway, which is a Requirement in Microsoft Flight Simulator 2000/2002/2004/FSX and Lockheed Martin Prepar3D.
In this current Version of the Utility, only the old plain Text-type Airport/Runway Data file - a Relict from Erni Alston's FSBuild 1.3.9 around the Year 2000 or even older - will be created, accompanied by a simple Indexing Mechanism Index file to speed-up the Search. A future Release will create a SQLite Database, which will be implemented also in FStarToFS2K V1.2.0 which will be released within the coming Weeks or Month. In Fact, this Airport/Runway Data file could also be used by Erni Alston's FSBuild, if there are any Users still around of this Flight Planning Software from 2000.
This program evolved from the necessity, that the with FStarToFS2K Program Package supplied Airport/Runway Data file was totally outdated, dating back to 2000 or even older! This shortcoming will now be eliminated, the User has now the possibility to build the Information according to the Data contained in his installed Microsoft Flight Simulator 2000/2002/2004/FSX or Lockheed Martin Prepar3D according the Scenery Configuration. For Installation and other Information consult the FSDbBuild Readme.txt file in the Zip-file.
Several Issues have been discovered and (hopefully) fixed. The detection of any Flight Simulator (MS FS 2002/2004/FSX or LM P3D V1.x) works now also correctly, also on 64bit machines. If you have the previous Versions of FSDbBuild (V1.0.0 & V1.0.1) installed, you should install now V1.0.2. Please note, this Utility is not only for Microsoft Flight Simulator X, it also supports Lockheed Martins Prepar3D V1.x!
| Filename: | FSDbBuild_V102_for_FStarToFS2K_Fully_functional_Re.zip |
| License: | Freeware |
| Added: | 25th July 2014, 00:00:24 |
| Downloads: | 396 |
| Author: | Conrad F. Staeheli |
| Size: | 4.43 MB |