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| Category: Flight Simulator 2004 - Scenery | |
| Inyokern Airport, Inyokern CA. , USA - Version 3 |
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FS2004 Scenery for Inyokern Airport (KIYK). SORRY everyone there were some libraries and textures missing from the recent release. This package contains all missing objects and libraries and is a complete replacement for ANY of my Inyokern sceneries previously installed, no other download required. (Nestled on the sunny side of the southern Sierras, Inyokern is a great jumping-off place for hi desert adventures. Known for decades for it's great soaring spots, Inyokern itself is busy enough with an average of 80 flights a day including it's United/Skywest commuter flights and occasional military traffic from the nearby China Lake Naval Weapons Test Center. Geographically, the airport is situated in the high desert of Southern California, 100 miles east-northeast of the county seat in Bakersfield, 80 miles north-northeast of the Lancaster and Palmdale areas, and 120 miles north-northwest of San Bernardino. The airport itself covers 1,640 acres at an elevation of 2,457 feet, with three asphalt paved runways that can accommodate almost any class of civilian, commercial, or military aircraft. Inyokern Airport is served by commercial airlines connecting through Los Angeles International Airport.)
| Filename: | Inyokern_Airport_Inyokern_CA__USA__Version_3.zip |
| License: | Freeware, limited distribution |
| Added: | 10th November 2013, 23:32:02 |
| Downloads: | 2,061 |
| Author: | John Stinstrom |
| Size: | 6.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| St Lawrence Island AK: Gambell PAGM, Savoonga PASA, and Northeast Cape |
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St Lawrence Island is in Alaska, but "in" is slightly misleading as it is in fact in the Barents Sea and 120 miles from the Alaska mainland, and only 40 miles offshore of Russia. The island is around 100 miles long, with two villages and at the eastern end an old air force radar base that was cleared away some 25 years ago. Gambell is one of the two villages and is at the far western end of the island, with a population of around 700 living mainly from the sea. This northern airfield is unusual in that it has an asphalt runway and apron, the lit runway being aligned 16-34 and just over 4,500 feet long. The reason for the asphalt becomes apparent if you try walking in the vicinity, as underfoot there are rounded pebbles down to varying depths, and they are quite small and eventually slippery enough to trip you up. To base a flexible gravel runway on top of this would have been difficult, and when it was originally built it was for an air force base (closed long ago). The village is also fairly unique among northern settlements in that it has wind turbines and also solar panels. The second village is Savoonga and is around 40 miles east of Gambell with a similar population. The runway here is lit gravel aligned 5-23 and 4,900 feet long. This village also has wind turbines and solar panels. There are no vehicles (cars, pickups, trucks etc) on the island, mainly because there is nowhere far to go to and in the case of Gambell because roads as such would be difficult to create. ATV's are the standard way to go, along with small boats for fishing and whaling. At the eastern and of the island the remaining traces of the air force radar base are just the gravel runway and aprons, included with the Savoonga scenery. The AI included here is for daily flights from Nome by ERA and Bering Air, along with some GA. Also included here is the EZ library that includes the wind turbines, to save you looking for it. Installing this will also mean that a wind farm in my Cyprus scenery wii now be visible to the north of Larnaca, and there are other libraries in the series that include useful objects. The Lens_EZ_Animated library could go into your static objects folders, which is where I have it; up to you.
| Filename: | St_Lawrence_Island_AK_Gambell_PAGM_Savoonga_PASA_a.zip |
| License: | Freeware, limited distribution |
| Added: | 29th February 2020, 00:09:36 |
| Downloads: | 223 |
| Author: | Roger Wensley |
| Size: | 11.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAMR (Merrill Field, Anchorage), 5HO (Hope), 9Z9 (Lawing) - Alaska, USA |
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This stand-alone combined V2 version of Merrill Field 2016 includes: windsocks, a parked Fedex 727 that was recently donated to the University of Alaska, some missing taxiway lights, and small corrections to the apron layout. It also includes Hope 5HO and Lawing 9Z9. The 2016 version of Merrill Field PAMR dealt with a spectacular malfunction reported by one recent downloader; see the two screenshots. Merrill Field is in Anchorage Alaska, between Anchorage International to the southwest and and Elmendorf Air Force Base to the north. It caters for general aviation and is the land equivalent of the Lake Hood float plane base, with fuel and numerous maintenance facilities, and several hundred parking spots for small planes. There are three runways, and the longest is 4,000 feet of 100 feet wide asphalt, the second 2,635 feet of asphalt 75 feet wide, and the third 2,000 feet of 60 feet wide gravel. The first two have runway lights. It is a controlled airfield with a relatively new control tower to cater for the numerous flights and to coordinate with Elmensdorf and Anchorage International, the latter also controlling flights from Lake Hood and the adjacent gravel strip Z41 (see my Lake Hood scenery). The gravel runway at Merrill Field is not connected with active taxiways to the rest of the airfield; this avoids you being ordered to land on it when flying a plane too large to do so. The enclosed layout shows the runways and the taxiways complete with their assigned letters to help you find your way around, but note that this shows the current gravel runway with its wandering magnetic headings, not the ones prevailing when I made Merrill. The signage on the airfield is not total. The main taxiways are signed and each entry to a runway has a runway sign, but intermediate taxiways to or from a runway are not; if you have turned off the runway at the first possible exit you could then whether it is R or T is, I suppose, irrelevant. Try not to turn onto Merrill Field Drive at an intersection, this is a road that runs through the field. There are almost 50 buildings on the field and threequarters of them have been modelled from photographs specifically for this scenery; some of them were modelled from photos that were of not very good quality, but when the photos were taken I wasn't thinking that I would ever model the field. Which explains why there are buildings I had no photos of at all, of any sort of quality.
| Filename: | PAMR_Merrill_Field_Anchorage_5HO_Hope_9Z9_Lawing__.zip |
| License: | Freeware, limited distribution |
| Added: | 26th February 2016, 09:54:17 |
| Downloads: | 761 |
| Author: | Roger Wensley |
| Size: | 22.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Nelson CYYE in British Columbia, Canada |
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Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014.
The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area.
There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details.
On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.
| Filename: | Fort_Nelson_CYYE_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:18 |
| Downloads: | 188 |
| Author: | Roger Wensley |
| Size: | 28.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Frozen rivers and lakes (and sea) for Alaska's winter |
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This "freezes" all lakes and rivers (and some sea) for winter flying and means they can be landed on with skis or wheels; it is meant for low level flying rather than high level jet flights. This edition covers all of Alaska, except for the Aleutian Islands, as the worst area to do this for is a string of islands. Terrible. Fiddly. It is reversible with an "untick" in the FS scenery library. I have spent some time making sure that the sea and the larger inlets along the southern coast do not get frozen too as they stay ice-free in winter. Along the north shore I went for the peak of the winter with sea ice all the way to the permanent polar cap; this is not totally realistic as there is usually a partially open lead along the coast, but anything else would be ...... fiddly. This is really for use with Ultimate Terrain, though it will work without it. But as UT is what gets all the lakes and rivers there and in the right place it would be a shame not to be using UT. There is a blurry transition between southern Alaska and Canada so you may need the recent Canada post too.
| Filename: | Frozen_rivers_and_lakes_and_sea_for_Alaskas_winter.zip |
| License: | Freeware, limited distribution |
| Added: | 8th September 2011, 11:53:51 |
| Downloads: | 681 |
| Author: | Roger Wensley |
| Size: | 493.23 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Sembach Air Base 1990 |
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This scenery is a representation of Sembach Air Base in the former West Germany during 1990. At the time, Sembach was host to the 66th Electronic Combat Wing, which was responsible for the home-based EC-130H "Compass Call" aircraft of the 43rd Electronic Combat Squadron, and also had in-direct control of the 42nd Electronic Combat Squadron based at RAF Upper Heyford in the U.K. flying the Grumman EF-111A Raven.
The 66th ECW moved into Sembach during 1986, and spent the next six years flying from there. The role of the aircraft was electronic disruption of enemy radio and radar transmissions, to limit the enemies ability to co-ordinate their own forces and also the transmission of propaganda in an attempt to win hearts and minds.
Sembach was also known as Det.1 of the 81st Tactical Fighter Wing, based at the Twin Bases complex of RAF Woodbridge and RAF Bentwaters. The A-10A's of the six squadrons there would regularly deploy to Sembach and other Forward Operating Locations (FOLs) within West Germany, which was a part of their war-time role.
Included in this package are repaints of all six EC-130H's present at Sembach as of April 1990.
| Filename: | Sembach_Air_Base_1990.zip |
| License: | Freeware, limited distribution |
| Added: | 14th November 2012, 01:37:20 |
| Downloads: | 1,378 |
| Author: | Brian Clarke, Chris A. Brown, Daryl Payne, Stewart Pearson |
| Size: | 1.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| RAF Bovingdon EGWX 1955 |
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File Description:
Bovingdon was a London airport of some importance and used as an alternate by (at least) BOAC and Pan Am after the Second World War, partly because its elevation of just over 500 feet made it less subject to poor visibility than London Heathrow. It had been built for RAF four-engined bombers near the village of Bovingdon in Hertfordshire and was used by Bomber Command from June 1942 but transferred to the US Eighth Air Force in August. They only flew operational missions with B-17s for a brief period and after that it was employed for crew training until September 1944 when it became the base for the European Air Transport Service. It was returned to the RAF in 1947 but handed over for use by civilian airlines while retaining significant military roles. The RAF Fighter Command Communication Squadron was based there and in 1951 the USAF assigned the C-47s of the 7531st Air Base Squadron to it, though other USAF types visited in large numbers on a transitory but routine basis. The USAF left in October 1962 but the RAF remained there until the airfield was closed in 1972. This scenery recreates Bovingdon, with period traffic, as it was in 1955.
| Filename: | RAF_Bovingdon_EGWX_1955.zip |
| License: | Freeware |
| Added: | 18th February 2025, 15:28:48 |
| Downloads: | 98 |
| Author: | CalClassic, Ken Lawson, Al Von Pingel |
| Size: | 15.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KQA Akutan, Alaska |
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This is Akutan, which comprises the water airport, the town, and the Trident crab and fish processing plant just to the west of the town. Akutan is in the Aleutians in an inlet on the island of the same name, around 35 miles ENE of Dutch Harbor, and is served by a Grumman Goose amphibian that flies from Dutch Harbor. The population is just over a thousand, though this can increase as more seasonal workers are employed at the plant. The church is not as big as it looks; the long part is a gymnasium. The Ai includes the Akutan end of a Grumman Goose flight from Dutch Harbour (the AI files are part of the Dutch Harbor scenery) which will take off from the Dutch Harbor runway and land on water at Akutan. It will then park at the bottom of the ramp up onto the apron, which is actually usable if you want to taxi up it. In reality it is a PenAir flight, here it is Reeve Aleutian for technical reasons. The Sea AI includes fishing boats from the Trident dock and a Coast Guard cutter from the town dock; the latter as explained in the updated version of Dutch Harbor, which you should already have installed.
| Filename: | KQA_Akutan_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 10th August 2012, 16:54:02 |
| Downloads: | 492 |
| Author: | Roger Wensley + Sidney Schwartz |
| Size: | 3.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| North Manitoba Airfields 20# in Canada |
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These are 20 airfields in north Manitoba, Canada. They were all previously posted individually But not on Avsim. There is a screenshot of Google Earth showing their names and locations amid other airfields. "Lodge" indicates the fact that there is a fishing lodge and airfield at that location but that I have no information to enable me to make the scenery. There are also some airfields that I downloaded years ago and are part of my FS9 set up, such as Flin Flon. There is AI with the supply flights that are vital for these isolated outposts. Gillam is a northern airfield that is connected to the rest of Canada by a railroad that continues north to Churchill Manitoba on the Hudson Bay coast and is used for grain exports during the ice-free summer months. A large number of the supply flights originate from Gillam. You may wonder about the numbers of fuel tanks at these airfields. These are not for the airfield use, they are for the settlement to be able to generate electricity and also to provide heating in the winter. If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com.
| Filename: | North_Manitoba_Airfields_20_in_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th April 2021, 17:09:34 |
| Downloads: | 83 |
| Author: | Roger Wensley |
| Size: | 35.99 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCMH - Port Columbus International - Columbus, Ohio, USA |
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Port Columbus International Airport in Columbus, Ohio, is a gem of an airport for aviation buffs. It first opened in 1929 at a site chosen by Chales Lindbergh, as part of an air-rail route from New York to Los Angeles. The original terminal building has been restored and is now used for office space. Two of the original three hangers are still in use (I included the third hanger in the scenery). The six hanger Lane Aviation FBO was added in 1935 and has been in operation these 78 years. In 1959 the modern terminal was first built, with additions and renovations to follow. Netjets opened their facilities in 2001. With the exception of the runways, this version of KCMH was built entirely from scratch. This is the first large airport I've done in which all buildings on the field (except for the control tower) are custom made and partly or fully photo textured. I've also made more use of ground photo textures. Many hours went into the creation of Port Columbus International Airport for FS9. I hope you enjoy it. My thanks to Wil Morgan of FRAME-RATE-FRIENDLY Studio (WWW.FRFSTUDIO.NET) for the AI aircraft parking assignments and general testing. The vintage TWA textures for the DC3's are by Dale De Luca.
| Filename: | KCMH__Port_Columbus_International__Columbus_Ohio_U.zip |
| License: | Freeware |
| Added: | 11th June 2013, 22:51:45 |
| Downloads: | 2,812 |
| Author: | Sidney Schwartz |
| Size: | 17.74 MB |