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| Category: Flight Simulator 2004 - Scenery | |
| Kugluktuk CYCO in Nunavut, Canada |
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File Description:
Kugluktuk is on the coast of northern mainland Canada on the mouth of the Coppermine River. It is around 250 miles west of Cambridge Bay and 200 miles south of Ulukhaktok. Tuktoyaktuk is 450 miles west. Kugluktuk used to be called Coppermine as copper was mined along the banks of the river and used for spear and arrow heads, and this attracted a semi-permanent population. The population now numbers around 1,450. The airfield is inland from the village and the 5,500 feet of 100 feet wide gravel runway is aligned 121T/3301T where T stands for "true" as opposed to magnetic in the Northern Domestic Airspace. Both JETA-1 and 100LL are available, dispensed by a truck as the storage tanks are just off the northern edge of the field. There are flights by First Air and Canadian North and the AI includes a daily flight of each, plus a cargo visit by Buffalo; the closest large city is Yellowknife, 375 miles south. I should have mentioned a long time ago that to see the apron lights working requires you to have the "lights_ss_v2" by Sidney Schwartz installed.
| Filename: | Kugluktuk_CYCO_in_Nunavut_Canada.zip |
| License: | Freeware |
| Added: | 10th November 2012, 04:03:35 |
| Downloads: | 429 |
| Author: | Roger Wensley |
| Size: | 3.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PADL - Dillingham - Alaska, USA |
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File Description:
Dillingham is a town with a population of around 2,300 at the southeast corner of the Bering Sea in Bristol Bay, 70 miles west of King Salmon. The town's economical well being is based on the commercial price of salmon and the numerous surrounding sport fishing lodges. FS9 shows the town as way more extensive than it is; the landclass textures correct this. The airport is a mile west of the town and has a single runway 6,400 feet long and orientated 01-19. There are scheduled passenger flights by Alaska Air (numerous in summer and non-existant in winter) and PenAir (year around) plus cargo flights by Everts and Northern Air Transport, and local scheduled flights by Grant Air; the AI includes these, plus GA. The GA gravel apron is behind the main apron and across a road, which is unusual. The parking on the asphalt apron is marked; in actuality there are no markings but landing at a field in FS9 that doesn't have a control tower leaves one wondering where to go; the six spots at the far northern end are unused by AI and free for visitors.
| Filename: | PADL__Dillingham__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2015, 17:35:29 |
| Downloads: | 395 |
| Author: | Roger Wensley |
| Size: | 10.39 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Driftwood Bay AK23 near Dutch Harbor Alaska |
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File Description:
This is Driftwood Bay, an Air Force field that is just 13 miles northwest of Dutch Harbor, and was once part of a DEW line station with a road heading up the hill.
In FS9 the stock runway is concrete and if you have a mesh with the hills correctly positioned then the runway sits in a deep hole on the hillside. In fact the runway is gravel, 3,500 feet long and aligned 32/14 next to the beach, which is where I moved it to. The beach, as configured by Ultimate Terrain (and contrary to my previous doubts, UT does cover the Aleutians) is incorrect, in that a marshy area just behind the beach is shown as sea with large indentations in what should be a fairly straight line of sand. However, this does not squeeze AK23 in any way so I left it; consider it to be a spring high tide. There is very little at AK23 beyond a gravel runway and a windsock and the AI is an Alaska State Troopers Piper Super Cub from Dutch Harbor, presumably monitoring the numerous Alaska Maritime National Wildlife Refuge areas.
| Filename: | Driftwood_Bay_AK23_near_Dutch_Harbor_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 14th August 2012, 20:32:14 |
| Downloads: | 352 |
| Author: | Roger Wensley, Sidney Schwartz |
| Size: | 3.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYEN Estevan Saskatchewan Municipal Airport |
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File Description:
CYEN Estevan Municipal airport is situated approximately three miles (6 Km) north of the City of Estevan. CYEN Estevan Muni was constructed using GMAX and represents the airport as it was in the Summer of 2006. It includes all the buildings at the airport, runway signs, addition of some fencing, anda new rotating beacon that is closer to the actual device. CYEN also includes a landclass file to better represent the terrain around the airport, at least as far as the limits of the default landscape will allow.
The airport is home to Sunrise Aviation (which operates the field for the city) and some 26 light aircraft. CYEN handles a wide variety of Canadian and U.S. corporate and charter aircraft given the large oil and coal mining industry in the area. With the U.S. border so close by, CYEN is also the first stop for many U.S. registered aircraft that land to clear customs and refuel.
(This is a re-upload of the scenery to replace the original that was lost in the AVSIM hack. No changes have been made)
| Filename: | CYEN_Estevan_Saskatchewan_Municipal_Airport.zip |
| License: | Freeware |
| Added: | 7th May 2010, 12:47:13 |
| Downloads: | 1,703 |
| Author: | Gregory Putz |
| Size: | 1.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYCQ - Chetwynd - British Columbia, Canada |
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The town of Chetwynd (population around 2,600) is on the east side of the Rocky Mountains, the first town to be encountered when descending from the Rockies on highway 97. Previously known as Little Prairie, the town name was changed in 1962. The main occupations of the town are linked to forestry, fossil fuels, and transportation; there are railway lines north to Fort St John, east to Dawson Creek, and south to Prince George. The airport is on the southern side of the town, with one runway aligned 05-23, asphalted in 1975 and just under 4,500 feet long. There are no scheduled services, although a new terminal building was constructed in 2008, and the helicopter operations by at least two companies (oil and gas and medical evacuation flights) are the primary operations from the field. These are included in the AI, incorporating helicopter modifications made by Holger Sandmann so that they function properly as AI at an airfield. As an aside, landing like a plane and using the runway and taxiways is in fact exactly what a helicopter does at a normal airfield in real life; everyone does the same thing so that guessing is unneccesary.
| Filename: | CYCQ__Chetwynd__British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th March 2016, 21:36:33 |
| Downloads: | 300 |
| Author: | Roger Wensley |
| Size: | 18.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Arctic Runway Signs in the "Northern Domestic Airspace", Canada |
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File Description:
These are scenery bgl's to replace those previously posted for Cape Dorset, Gjoa Haven, Igloolik, and Whale Cove. All of these airfields are within what is marked on the chart as "Northern Domestic Airspace" and their runway signage is not given as a magnetic bearing but as a true bearing. This is because at those latitudes, close to magnetic north, the magnetic field is more vertical than horizontal and magnetic readings become unreliable. Planes report their course as a true course, and fly at a height that reflects their true course instead of their magnetic course. The picture shows the runway sign for Qikiqtarjuaq CYVM (which used to be called Broughton Island) which I am working on right now, and I realised that my training was so far behind me that I had forgotten all of the above. The boundary line of the two air spaces is not a straight line; the furthest south it reaches is on the west coast of Hudson Bay just north of Churchill. To the east it passes through the southern end of Baffin Island, and to the west it is north of the coast at the Alaskan border, and there is an illustration included here.
| Filename: | Arctic_Runway_Signs_in_the_Northern_Domestic_Airsp.zip |
| License: | Freeware, limited distribution |
| Added: | 11th June 2011, 03:06:36 |
| Downloads: | 308 |
| Author: | Roger Wensley |
| Size: | 1.21 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cape Hooper CWFH and FOX-4 DEW Line Station in Nunavut, Canada |
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Cape Hooper is around 60 miles north of Kivitoo (FOX-D) and 140 miles south of Clyde River CYCY on the northeast-facing coast of Baffin Island. FOX-4 is still in use as a new and mostly-unmanned North Warning System site was established there in 1990 before the DEW line station was closed in 1991. Actually the DEW line station was not "closed" as such, they just stopped using it. The site of FOX-4 is on the top of a bump at the end of one of many long promontories that stick out into the Davis Strait between Baffin Island and Greenland, close to the far eastern end that is called Cape Hooper. There is a gravel runway to the west, down at 65' ASL; it is only just over 3,000' long and most material was delivered by sea to the beach at the southern end of the runway. The runway is signed as
"324T - 144T" as this is Northern Domestic Airspace where all runways are signed "true" and not "magnetic"; it is 013/193 magnetic with a huge magnetic variation of 48.9 degrees in this area where the magnetic field is mostly vertical, and so useless for navigation.
| Filename: | Cape_Hooper_CWFH_and_FOX4_DEW_Line_Station_in_Nuna.zip |
| License: | Freeware |
| Added: | 11th July 2011, 00:28:40 |
| Downloads: | 413 |
| Author: | Roger Wensley |
| Size: | 1.65 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCMH - Port Columbus International - Columbus, Ohio, USA |
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File Description:
Port Columbus International Airport in Columbus, Ohio, is a gem of an airport for aviation buffs. It first opened in 1929 at a site chosen by Chales Lindbergh, as part of an air-rail route from New York to Los Angeles. The original terminal building has been restored and is now used for office space. Two of the original three hangers are still in use (I included the third hanger in the scenery). The six hanger Lane Aviation FBO was added in 1935 and has been in operation these 78 years. In 1959 the modern terminal was first built, with additions and renovations to follow. Netjets opened their facilities in 2001. With the exception of the runways, this version of KCMH was built entirely from scratch. This is the first large airport I've done in which all buildings on the field (except for the control tower) are custom made and partly or fully photo textured. I've also made more use of ground photo textures. Many hours went into the creation of Port Columbus International Airport for FS9. I hope you enjoy it. My thanks to Wil Morgan of FRAME-RATE-FRIENDLY Studio (WWW.FRFSTUDIO.NET) for the AI aircraft parking assignments and general testing. The vintage TWA textures for the DC3's are by Dale De Luca.
| Filename: | KCMH__Port_Columbus_International__Columbus_Ohio_U.zip |
| License: | Freeware |
| Added: | 11th June 2013, 22:51:45 |
| Downloads: | 2,805 |
| Author: | Sidney Schwartz |
| Size: | 17.74 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYSM - Fort Smith, Northwest Territories, Canada |
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File Description:
Fort Smith is just north of the border between Alberta and Northwestern Territories, midway between Lake Athabasca to the southeast in (mostly) Saskatchewan (80 miles) and Great Slave Lake to the north west (90 miles). The runways all used to be larger, and while I don't know the history it looks as if it is ex-military and these are the remains of what were once 10,000 feet of asphalt. The main runway is now 11/29 and 6,000 feet long, and the secondary one is 1,800 feet of mostly gravel. There is an airline based at the field, Northwestern Air, and fuel (both 100LL and JA-1) is available at a self service point so long as you give it a credit card to read while you fill. The town of Fort Smith is two miles east of the airfield, on the bank of the Slave River and where there are some rapids that require a portage to get around them. Before aviation came along the river was a major route to the north and all those furry animals, which was why the Hudson's Bay Company established an outpost there in 1872. Today it has a population of 2,400 and the main activities are government administration of much of the Northwest Territories, education, and tourism.
| Filename: | CYSM__Fort_Smith_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th January 2012, 17:11:47 |
| Downloads: | 592 |
| Author: | Roger Wensley |
| Size: | 4.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sulphur Creek Ranch ID74 private airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, around 30 miles south of Johnson Creek 3U2 which was the third in the series to be posted. Sulphur Creek Ranch is a privately owned airfield, serving the "Ranch", which translates into "restaurant-bar-lodge-and-holiday-cabins". The field is at 5,744 feet ASL, and the runway is 2,920 feet long and aligned 10-28. It is a single-ended runway, with 28 used for landing and 10 for take offs; this is down to a large chunk of mountain occupying the sky at the western end of the runway. The AI planes comply with this single runway concept and the only snag is that you cannot announce a landing as there is no runway offered for you to select for landing in the AI procedure. When taking off runway 10 is offered and you can announce take off. The land used by the ranch is mostly flat, and with a slant approach on finals and a late turn it is fairly straightforward. The largest landark is the man-made lake. Morgan Ranch 02ID is nearby and the grass area has been modified down in size as per reality. The buildings have been omitted as they are not adjacent to the runway and not visible, and I have no information on them.
| Filename: | Sulphur_Creek_Ranch_ID74_private_airfield_in_Idaho.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:54:33 |
| Downloads: | 164 |
| Author: | Roger Wensley |
| Size: | 6.21 MB |