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| Category: Flight Simulator 2004 - Scenery | |
| CYEN Estevan Saskatchewan Municipal Airport |
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File Description:
CYEN Estevan Municipal airport is situated approximately three miles (6 Km) north of the City of Estevan. CYEN Estevan Muni was constructed using GMAX and represents the airport as it was in the Summer of 2006. It includes all the buildings at the airport, runway signs, addition of some fencing, anda new rotating beacon that is closer to the actual device. CYEN also includes a landclass file to better represent the terrain around the airport, at least as far as the limits of the default landscape will allow.
The airport is home to Sunrise Aviation (which operates the field for the city) and some 26 light aircraft. CYEN handles a wide variety of Canadian and U.S. corporate and charter aircraft given the large oil and coal mining industry in the area. With the U.S. border so close by, CYEN is also the first stop for many U.S. registered aircraft that land to clear customs and refuel.
(This is a re-upload of the scenery to replace the original that was lost in the AVSIM hack. No changes have been made)
| Filename: | CYEN_Estevan_Saskatchewan_Municipal_Airport.zip |
| License: | Freeware |
| Added: | 7th May 2010, 12:47:13 |
| Downloads: | 1,703 |
| Author: | Gregory Putz |
| Size: | 1.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Boundary Bay CZBB in British Columbia, Canada |
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File Description:
Boundary Bay is south of Vancouver in British Columbia, close to the US/Canada border. It is the 5th busiest airfield in Canada measured in terms of take offs and landings as there are several training companies based there. The airfield was purchased by Alpha Aviation in 2009 and and modernised for the 2010 Winter Olympics, the main addition being a new terminal. This is an ex-military training base which was built in 1941, and one of the original hangars still survives. The two runways in use now (07/25 5,600' and 12/30 2,750', both of them 100' wide) are reduced asphalted areas of the original runways; the third runway is now an apron for GA parking and has had hangars built along it. There is JetA and 100LL available. The large building at the east end of the north apron is a HQ and maintenance facility for a helicopter company, Heli-one. All of the north apron buildings on the field have been modelled specifically for this scenery, plus the nearby huge greenhouse farm structures which are visible from further away than the airfield is. AI for Boundary Bay will be posted later this week.
| Filename: | Boundary_Bay_CZBB_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th May 2011, 13:30:18 |
| Downloads: | 855 |
| Author: | Roger Wensley |
| Size: | 4.4 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYCQ - Chetwynd - British Columbia, Canada |
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File Description:
The town of Chetwynd (population around 2,600) is on the east side of the Rocky Mountains, the first town to be encountered when descending from the Rockies on highway 97. Previously known as Little Prairie, the town name was changed in 1962. The main occupations of the town are linked to forestry, fossil fuels, and transportation; there are railway lines north to Fort St John, east to Dawson Creek, and south to Prince George. The airport is on the southern side of the town, with one runway aligned 05-23, asphalted in 1975 and just under 4,500 feet long. There are no scheduled services, although a new terminal building was constructed in 2008, and the helicopter operations by at least two companies (oil and gas and medical evacuation flights) are the primary operations from the field. These are included in the AI, incorporating helicopter modifications made by Holger Sandmann so that they function properly as AI at an airfield. As an aside, landing like a plane and using the runway and taxiways is in fact exactly what a helicopter does at a normal airfield in real life; everyone does the same thing so that guessing is unneccesary.
| Filename: | CYCQ__Chetwynd__British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th March 2016, 21:36:33 |
| Downloads: | 300 |
| Author: | Roger Wensley |
| Size: | 18.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PADL - Dillingham - Alaska, USA |
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File Description:
Dillingham is a town with a population of around 2,300 at the southeast corner of the Bering Sea in Bristol Bay, 70 miles west of King Salmon. The town's economical well being is based on the commercial price of salmon and the numerous surrounding sport fishing lodges. FS9 shows the town as way more extensive than it is; the landclass textures correct this. The airport is a mile west of the town and has a single runway 6,400 feet long and orientated 01-19. There are scheduled passenger flights by Alaska Air (numerous in summer and non-existant in winter) and PenAir (year around) plus cargo flights by Everts and Northern Air Transport, and local scheduled flights by Grant Air; the AI includes these, plus GA. The GA gravel apron is behind the main apron and across a road, which is unusual. The parking on the asphalt apron is marked; in actuality there are no markings but landing at a field in FS9 that doesn't have a control tower leaves one wondering where to go; the six spots at the far northern end are unused by AI and free for visitors.
| Filename: | PADL__Dillingham__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2015, 17:35:29 |
| Downloads: | 397 |
| Author: | Roger Wensley |
| Size: | 10.39 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Driftwood Bay AK23 near Dutch Harbor Alaska |
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File Description:
This is Driftwood Bay, an Air Force field that is just 13 miles northwest of Dutch Harbor, and was once part of a DEW line station with a road heading up the hill.
In FS9 the stock runway is concrete and if you have a mesh with the hills correctly positioned then the runway sits in a deep hole on the hillside. In fact the runway is gravel, 3,500 feet long and aligned 32/14 next to the beach, which is where I moved it to. The beach, as configured by Ultimate Terrain (and contrary to my previous doubts, UT does cover the Aleutians) is incorrect, in that a marshy area just behind the beach is shown as sea with large indentations in what should be a fairly straight line of sand. However, this does not squeeze AK23 in any way so I left it; consider it to be a spring high tide. There is very little at AK23 beyond a gravel runway and a windsock and the AI is an Alaska State Troopers Piper Super Cub from Dutch Harbor, presumably monitoring the numerous Alaska Maritime National Wildlife Refuge areas.
| Filename: | Driftwood_Bay_AK23_near_Dutch_Harbor_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 14th August 2012, 20:32:14 |
| Downloads: | 353 |
| Author: | Roger Wensley, Sidney Schwartz |
| Size: | 3.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Arctic Runway Signs in the "Northern Domestic Airspace", Canada |
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File Description:
These are scenery bgl's to replace those previously posted for Cape Dorset, Gjoa Haven, Igloolik, and Whale Cove. All of these airfields are within what is marked on the chart as "Northern Domestic Airspace" and their runway signage is not given as a magnetic bearing but as a true bearing. This is because at those latitudes, close to magnetic north, the magnetic field is more vertical than horizontal and magnetic readings become unreliable. Planes report their course as a true course, and fly at a height that reflects their true course instead of their magnetic course. The picture shows the runway sign for Qikiqtarjuaq CYVM (which used to be called Broughton Island) which I am working on right now, and I realised that my training was so far behind me that I had forgotten all of the above. The boundary line of the two air spaces is not a straight line; the furthest south it reaches is on the west coast of Hudson Bay just north of Churchill. To the east it passes through the southern end of Baffin Island, and to the west it is north of the coast at the Alaskan border, and there is an illustration included here.
| Filename: | Arctic_Runway_Signs_in_the_Northern_Domestic_Airsp.zip |
| License: | Freeware, limited distribution |
| Added: | 11th June 2011, 03:06:36 |
| Downloads: | 310 |
| Author: | Roger Wensley |
| Size: | 1.21 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cape Hooper CWFH and FOX-4 DEW Line Station in Nunavut, Canada |
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File Description:
Cape Hooper is around 60 miles north of Kivitoo (FOX-D) and 140 miles south of Clyde River CYCY on the northeast-facing coast of Baffin Island. FOX-4 is still in use as a new and mostly-unmanned North Warning System site was established there in 1990 before the DEW line station was closed in 1991. Actually the DEW line station was not "closed" as such, they just stopped using it. The site of FOX-4 is on the top of a bump at the end of one of many long promontories that stick out into the Davis Strait between Baffin Island and Greenland, close to the far eastern end that is called Cape Hooper. There is a gravel runway to the west, down at 65' ASL; it is only just over 3,000' long and most material was delivered by sea to the beach at the southern end of the runway. The runway is signed as
"324T - 144T" as this is Northern Domestic Airspace where all runways are signed "true" and not "magnetic"; it is 013/193 magnetic with a huge magnetic variation of 48.9 degrees in this area where the magnetic field is mostly vertical, and so useless for navigation.
| Filename: | Cape_Hooper_CWFH_and_FOX4_DEW_Line_Station_in_Nuna.zip |
| License: | Freeware |
| Added: | 11th July 2011, 00:28:40 |
| Downloads: | 416 |
| Author: | Roger Wensley |
| Size: | 1.65 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCMH - Port Columbus International - Columbus, Ohio, USA |
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File Description:
Port Columbus International Airport in Columbus, Ohio, is a gem of an airport for aviation buffs. It first opened in 1929 at a site chosen by Chales Lindbergh, as part of an air-rail route from New York to Los Angeles. The original terminal building has been restored and is now used for office space. Two of the original three hangers are still in use (I included the third hanger in the scenery). The six hanger Lane Aviation FBO was added in 1935 and has been in operation these 78 years. In 1959 the modern terminal was first built, with additions and renovations to follow. Netjets opened their facilities in 2001. With the exception of the runways, this version of KCMH was built entirely from scratch. This is the first large airport I've done in which all buildings on the field (except for the control tower) are custom made and partly or fully photo textured. I've also made more use of ground photo textures. Many hours went into the creation of Port Columbus International Airport for FS9. I hope you enjoy it. My thanks to Wil Morgan of FRAME-RATE-FRIENDLY Studio (WWW.FRFSTUDIO.NET) for the AI aircraft parking assignments and general testing. The vintage TWA textures for the DC3's are by Dale De Luca.
| Filename: | KCMH__Port_Columbus_International__Columbus_Ohio_U.zip |
| License: | Freeware |
| Added: | 11th June 2013, 22:51:45 |
| Downloads: | 2,813 |
| Author: | Sidney Schwartz |
| Size: | 17.74 MB |
| Category: Flight Simulator 2004 - Scenery | |
| El Paso, Texas KELP |
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File Description:
This AI-Package contains several beautiful airplanes: A Boeing-707 GAF, several
Boeing-737: America West, Continental, Delta, South-West and United Airlines which
perform "Domestic Flights" per attached flight plan and two NASA F-5's doing "Touch
and Goes" ones per week.
All the attached outstanding airplanes have been created by well known designers
(see briefing). My part was just to prepare them in order to work in an artificial
intelligent (AI) environment as good as possible.
The excellent El-Paso scenery "elp_photo.zip" from Kevin Burns, available here at the
Avsim library, is required to enjoy this package!
| Filename: | El_Paso_Texas_KELP.zip |
| License: | Freeware |
| Added: | 14th April 2011, 02:27:21 |
| Downloads: | 634 |
| Author: | Klaus Jone |
| Size: | 9.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Boeing 744_isd.zip |
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File Description:
This package contains variants of two gate animations originally provided with ISD's sceneries for Rome and Milan. There was a known issue where PMDG's 747 did not trigger the animations correctly, this has been fixed.
| Filename: | Boeing_744_isdzip.zip |
| License: | Freeware |
| Added: | 19th January 2010, 19:56:39 |
| Downloads: | 13,078 |
| Author: | Alberto Molteni |
| Size: | 183.33 KB |