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| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 10: Lower Danube |
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File Description:
Europe SRTM LOD9 mesh part 10 of 13: Covers a wide area centered over the Danube valley from Novi Sad to the Black Sea (42°N-46°N, 19°E-30°E). Includes Balkans & Transylvanian moutain ranges, and parts of the following countries: Romania, Bulgaria, Serbia and Albania.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_10_Lower_Danube.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 17:55:10 |
| Downloads: | 11,732 |
| Author: | Yohann Baptiste |
| Size: | 39.14 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh Part 13: Western Spain & Portugal |
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File Description:
Europe SRTM LOD9 mesh part 13 of 13: Covers Spain west of 4.5°W and Portugal.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_Part_13_Western_Spain__Portugal.zip |
| License: | Freeware, limited distribution |
| Added: | 20th October 2005, 11:22:13 |
| Downloads: | 15,504 |
| Author: | Yohann Baptiste |
| Size: | 34.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh Part 11: Southern Italy |
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File Description:
Europe SRTM LOD9 mesh part 11 of 13: Covers southern Italy, Sardinia, Corsica and parts of Croatia and Bosnia.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_Part_11_Southern_Italy.zip |
| License: | Freeware, limited distribution |
| Added: | 20th October 2005, 11:17:43 |
| Downloads: | 14,227 |
| Author: | Yohann Baptiste |
| Size: | 27.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh Part 2 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part1-1.jpg for detail of BGL coverage. This part includes Thailand-W1 and Thailand-W2 BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_Part_2.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 01:36:06 |
| Downloads: | 12,932 |
| Author: | Yohann Baptiste |
| Size: | 34.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh part 4 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part4-1.jpg for detail of BGL coverage. This part includes Laos-N BGL file. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 13:36:01 |
| Downloads: | 12,587 |
| Author: | Yohann Baptiste |
| Size: | 27.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Greece SRTM Mesh Part 1 |
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File Description:
This terrain mesh scenery covers Greece, including all Aegean sea islands, plus most parts of Albania and Macedonia up to 41°50'N. Some parts of Bulgaria and Turkey are also included in northern and eastern boundaries of the mesh. The greek island of Crete isn't part of this mesh because SRTM data isn't yet released for the whole island.
Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). While only tested with Fs2004, this mesh should also run with FS2002.
This part contains northern parts of the mesh: Greece-N.bgl, Greece-NE1.bgl and Greece-NE2.bgl. See Greece_Mesh_Part1-1.jpg for exact bgl coverage.
| Filename: | Greece_SRTM_Mesh_Part_1.zip |
| License: | Freeware |
| Added: | 10th November 2003, 02:08:20 |
| Downloads: | 10,984 |
| Author: | Yohann Baptiste |
| Size: | 17.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tehran area SRTM mesh |
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File Description:
This terrain mesh scenery is centered on Tehran city. Ranging from 34.1°N to 37.5°N and 49.2°E to 54.8°E, it includes Elbourz moutain range as well as Caspian sea shores (28 meters below sea lavel).
Based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) using Matthew Styles's program "SRTM To BGL v1.04". While only tested with Fs2004, this mesh should also run with FS2002.
SRTM 3 arcsec dataset has numerous and sometimes huge void areas. But thanks to John Child's beautiful and powerful "Blackart" utility it's now easy to patch these areas with lower resolution dataset: I took the coupled interpolation method to merge SRTM 3-arcsec with SRTM 30-arcsec dataset when needed. This gives the best results, as patched areas with 30-arcsec data are blending naturally with surrounding 3-arcsec mesh. Of course the resolution of patched areas is quite poor, but still a bit better than the default LOD5 mesh. However, in exception of Demavend Peak, the SRTM data was quite good for this area and didn't need much patching so that the rendering is allways excellent.
| Filename: | Tehran_area_SRTM_mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 20th June 2004, 14:14:31 |
| Downloads: | 5,581 |
| Author: | Yohann Baptiste |
| Size: | 18.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Northern Oman SRTM mesh |
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File Description:
This terrain mesh scenery covers northern of Oman emirate as well as some parts of United Arab Emirates (Dubai, Sharjah, Ras Al Khaima, Fujiarah...). The southern and western boundaries are approx 22°N / 54°E.
No part of Iran has been included.
Based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) using Matthew Styles's program "SRTM To BGL v1.04". While only tested with Fs2004, this mesh should also run with FS2002.
SRTM 3 arcsec dataset has numerous void areas in this part of the world. But thanks to John Child's beautiful and powerful "Blackart" utility it's now easy to patch these areas with lower resolution dataset: I took the coupled interpolation method to merge SRTM 3-arcsec with SRTM 30-arcsec dataset when needed. This gives the best results, as patched areas with 30-arcsec data are blending naturally with surrounding 3-arcsec mesh. Of course the resolution of patched areas is quite poor, but still a bit better than the default LOD5 mesh.
| Filename: | Northern_Oman_SRTM_mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 20th June 2004, 14:11:59 |
| Downloads: | 8,220 |
| Author: | Yohann Baptiste |
| Size: | 16.44 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Northern Venezuela SRTM Mesh part 2 |
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File Description:
This terrain mesh scenery covers north of Venezuela (southern boundary is 8°48'N) and Dutch caribeans: Aruba, Curacao & Bonaire islands.
Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m) with 5 interpolation passes.
This part contains Venezuela-NW.bgl. See venezuela_n_mesh_pt2-1.jpg for the .BGL files coverage.
| Filename: | Northern_Venezuela_SRTM_Mesh_part_2.zip |
| License: | Freeware |
| Added: | 7th October 2003, 18:19:24 |
| Downloads: | 8,628 |
| Author: | Yohann Baptiste |
| Size: | 14.31 MB |
| Category: Flight Simulator 2004 - Scenery | |
| ZBCF - Chifeng Airport (Non-Stock) |
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Images related to this file:
File Description:
A basic google-earthed scenery for the new Chifeng airport which is missing in FS9 stock version.
All features accurately placed/shaped according to sat imagery. Navaids froms AIRAC cycle 1110.
Features basic default terminal & tower, and taxisigns. Includes code for ILS 21 approach with CHF VOR transition. Scheduled operators at ZBCF: Tiajin Airlines, China Eastern, Sichuan Airlines, Air China & China Express.
| Filename: | ZBCF__Chifeng_Airport_NonStock.zip |
| License: | Freeware, limited distribution |
| Added: | 29th December 2011, 23:13:00 |
| Downloads: | 724 |
| Author: | Yohann Baptiste |
| Size: | 323.84 KB |