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| Category: Flight Simulator 2004 - Scenery | |
| Northern Oman SRTM mesh |
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File Description:
This terrain mesh scenery covers northern of Oman emirate as well as some parts of United Arab Emirates (Dubai, Sharjah, Ras Al Khaima, Fujiarah...). The southern and western boundaries are approx 22°N / 54°E.
No part of Iran has been included.
Based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) using Matthew Styles's program "SRTM To BGL v1.04". While only tested with Fs2004, this mesh should also run with FS2002.
SRTM 3 arcsec dataset has numerous void areas in this part of the world. But thanks to John Child's beautiful and powerful "Blackart" utility it's now easy to patch these areas with lower resolution dataset: I took the coupled interpolation method to merge SRTM 3-arcsec with SRTM 30-arcsec dataset when needed. This gives the best results, as patched areas with 30-arcsec data are blending naturally with surrounding 3-arcsec mesh. Of course the resolution of patched areas is quite poor, but still a bit better than the default LOD5 mesh.
| Filename: | Northern_Oman_SRTM_mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 20th June 2004, 14:11:59 |
| Downloads: | 8,224 |
| Author: | Yohann Baptiste |
| Size: | 16.44 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh part 5 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part5-1.jpg for detail of BGL coverage. This part includes Indo-6 and Thailand-E BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_part_5.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 13:37:05 |
| Downloads: | 14,594 |
| Author: | Yohann Baptiste |
| Size: | 41.2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh Part 3 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part3-1.jpg for detail of BGL coverage. This part includes Indo-1 to Indo-5 BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 01:39:13 |
| Downloads: | 12,798 |
| Author: | Yohann Baptiste |
| Size: | 35.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Guatemala & Honduras SRTM Mesh Part 1 |
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File Description:
This terrain mesh scenery was made to fit Jozef Kusters' Nicaragua mesh on its south-eastern edges. It covers Guatemala, western & northern Honduras (including Isl de la Bahia - Roatan), Belize and Salvador. Based on SRTM Data (3 arc/sec), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m) with 5 interpolation passes. While tested under Fs2004, this mesh should also run in FS2002.
This part contains Guatemala-S.BGL. See guatemala_honduras_mesh_pt1.jpg for .BGL files coverage.
| Filename: | Guatemala__Honduras_SRTM_Mesh_Part_1.zip |
| License: | Freeware |
| Added: | 30th September 2003, 15:19:59 |
| Downloads: | 6,993 |
| Author: | Yohann Baptiste |
| Size: | 16.92 MB |
| Category: Flight Simulator 2004 - Scenery | |
| ZLIC - Yinchuan/Hedong (Non-Stock) |
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Images related to this file:
File Description:
A basic scenery for Yinchuan/Hedong airport which is missing in FS9 stock version.
All features accurately placed/shaped according to sat imagery & Chinese AIP AMD from Oct 15th 2011, including basic default terminal & tower, taxisigns, jetways, and ILS approach code for AI & UI users.
Scheduled operators at ZLIC: China southern, China Eastern, Joy Air, Hainan Airlines, Tianjin Airlines, Air Chinan, Sichuan Airlines, Shandong Airlines, Shenzhen Airlines & Xiamen Airlines.
| Filename: | ZLIC__YinchuanHedong_NonStock.zip |
| License: | Freeware, limited distribution |
| Added: | 29th December 2011, 23:15:38 |
| Downloads: | 1,042 |
| Author: | Yohann Baptiste |
| Size: | 307.2 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Iran SRTM mesh : West |
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File Description:
This mesh covers the western part of Iran and some parts of Iraq. Major Iranian cities are: Kermanshah, Khorram Abad, Dezful, Awhaz, Hamadan. Major Iraqi cities are: Al-Kut, As-Sulaimania.
Based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) using Matthew Styles's program "SRTM To BGL v1.04".
Biggest SRTM "holes" (void data) were patched with SRTM 30-arcsec dataset thanks to John Child's beautiful and powerful "Blackart" utility.
| Filename: | Iran_SRTM_mesh__West.zip |
| License: | Freeware, limited distribution |
| Added: | 24th August 2005, 22:17:45 |
| Downloads: | 3,324 |
| Author: | Yohann Baptiste |
| Size: | 21.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Iran SRTM Mesh : South-East |
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File Description:
This mesh covers the south-eastern parts of Iran which weren't alreasy covered by my Baluchistan mesh. Major cities around are: Bam, Jask.
Based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) using Matthew Styles's program "SRTM To BGL v1.04".
Biggest SRTM "holes" (void data) were patched with SRTM 30-arcsec dataset thanks to John Child's beautiful and powerful "Blackart" utility.
| Filename: | Iran_SRTM_Mesh__SouthEast.zip |
| License: | Freeware, limited distribution |
| Added: | 18th August 2005, 16:58:55 |
| Downloads: | 2,879 |
| Author: | Yohann Baptiste |
| Size: | 18.45 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chengdu Shangliu Airport (ZUUU) |
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Images related to this file:
File Description:
A simple, google-earthed scenery for Chengdu airport. Enhance FS9 stock version with new runway 02R/20L, extended apron & reworked terminal.
All features were designed upon latest charts & AIP information (AIRAC 1202), and google imagery from 11/15/2010:
Aprons, runways & taxiways re-drawn from scratch with taxisigns included; 116 parking stands with international stands coded; terminal building with 25 jetways (default generic buildings used), cargo terminal; approaches coded for AI & UI (all ILS approaches with all VOR transitions and a fictious RNAV 20L/R to enable DOREX transition to UI); basic visual enhancements (lights, vehicles, apron roads).
| Filename: | Chengdu_Shangliu_Airport_ZUUU.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2012, 20:12:24 |
| Downloads: | 2,427 |
| Author: | Yohann Baptiste |
| Size: | 1.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| WADL - Praya Lombok International Airport |
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Images related to this file:
File Description:
A basic scenery for new Lombok Intl airport which is missing in FS9 stock version. WADL replaced old Mataram airport (WADA/WRRA/AMI) which closed on september 30th 2011.
All features accurately placed/shaped according to charts from AIRAC cycle 1113.
Includes basic default terminal, tower, taxisigns, and the following xml-coded approaches for AI & UI: ILS 13, RNAV 13 & RNAV 31.
| Filename: | WADL__Praya_Lombok_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 10th January 2012, 14:20:07 |
| Downloads: | 3,368 |
| Author: | Yohann Baptiste |
| Size: | 309.24 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh Part 02: UK & Ireland |
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File Description:
Europe SRTM LOD9 mesh part 2 of 13: Covers all of UK & Ireland except the Shetlands, and a tiny part of France (from Calais to Abbeville).
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (90m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_Part_02_UK__Ireland.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 16:11:56 |
| Downloads: | 17,960 |
| Author: | Yohann Baptiste |
| Size: | 36.17 MB |