Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| PAIW Wales, Alaska, USA |
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File Description:
Googly scenery for Wales - a small domestic airport on the western coast of Alaska that is poorly provided for in Flight Simulator 2004. These scenery files add taxiways, aprons, buildings and other airport features, so that you and your "AI" traffic can land, taxi, park and take off in a realistic manner.
Wales is a small village with a population of just over 150 people, so the facilities at this 4000 foot gravel airstrip are fairly limited. The airport is allocated the ICAO code PAIW, although Microsoft has ignored this in Flight Simulator and uses the IATA ticket code IWK. Wales is served by light aircraft from airlines such as Bering Air, Cape Smythe Air, Frontier Flying Service, and Hageland Aviation Services. You might find it a convenient stopping-off point for a quick trip across to Russia - this is about as close as you can get and a nip across the Bering Strait will find you there in no time.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite imagery from Google Earth, the layout is proportionally correct but the added airport features, such as buildings, are built from default Microsoft objects and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without.
[File re-uploaded at request of AVSIM]
| Filename: | PAIW_Wales_Alaska_USA.zip |
| License: | Freeware |
| Added: | 26th June 2010, 13:51:45 |
| Downloads: | 1,266 |
| Author: | John Hinson |
| Size: | 76.81 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Allakaket 6A8 Runway and Taxiway Lighting in Alaska |
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File Description:
Allakaket is on the Koyukuk River in Alaska, 40 miles southwest of Bettles. This posting adds proper runway and taxiway lighting to the scenery, as shown in the screenshots. There will be lights on top of traffic cones visible during the day, just as there are at Allakaket in real life so that pilots can still see them after a snowfall. At night there will be lit lights that properly illuminate the runway for landing, and at a lower level of brightness the taxiway. Put the bgl's into the existing scenery folder of your Allakaket 6A8 installation and say yes to replace the existing bgl's that have the same names. Add the texture bmp's to the texture folder. That's all, and in fact you could try it without the textures in the Allakaket 6A8 texture folder, but read on. Instal the Library objects once and for all by placing the CONTENTS of the Lighting Library scenery folder in your static objects scenery folder and the CONTENTS of the texture folder in the static objects texture folder (which is how I install scenery objects libraries). Alternatively, put them in the scenery and texture folders of your Add on scenery folder, or even in the main scenery and texture folders. They just have to be in related scenery and texture folders that are always active when FS9 is running. There will be further retro upgrades to other recent scenery that was posted with temporary lighting. Say thank you to Greg Putz for making the lighting.
| Filename: | Allakaket_6A8_Runway_and_Taxiway_Lighting_in_Alask.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2019, 20:30:02 |
| Downloads: | 116 |
| Author: | Roger Wensley |
| Size: | 711.35 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Lake Hood LHD and Z41 in Anchorage Alaska UPDATED |
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File Description:
This is an updated version that is complete in itself and which greatly upgrades Lake Hood Airstrip Z41 and also makes minor modifications to LHD. Lake Hood is right next door and to the north of Ted Stevens Anchorage International Airport, and there is a second airfield on the north side of the lake called Lake Hood Airstrip. The airstrip is coded Z41, the International is PANC, and Lake Hood itself is LHD. You will need Ultimate Terrain Alaska Canada for this to work, and you should also download and install Anchorage International (verson 4?) by William Morgan of FRFStudio. LHD/Z41 includes a fair proportion of the 780 float planes that are based there and which make Lake Hood the largest and busiest float plane base in the world, averaging 190 flights per day during the year and a lot more than that per day during the summer months. There is fuel at two places on the lake, and a lot of maintenance help available. The documentation showing the VFR routes to Lake Hood is also included in the Lake Hood VFR procedures folder, and basically, if you listen to the ATC chatter, planes either route via the Ball Park or the Gravel Pit, which gets abbreviated to something like "You want the park or the gravel?" which wouldn't mean a whole lot to an unrehearsed stranger. Unfortunately FS doesn't reach that level of sophistication, but you can still take the right route. There is a google marked map showing the locations of the checkpoints.
| Filename: | Lake_Hood_LHD_and_Z41_in_Anchorage_Alaska_UPDATED.zip |
| License: | Freeware, limited distribution |
| Added: | 18th July 2010, 08:16:48 |
| Downloads: | 983 |
| Author: | Roger Wensley |
| Size: | 9.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VVCR Cam Ranh Airport |
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File Description:
Cam Ranh is currently a fast-growing beauty spot and tourist area on the Vietnamese coast. In May 2004, Cam Ranh airport (VVCR) opened to commercial traffic, initially only serving domestic traffic but international flights will commence in 2005. The airport was once a massive US Air Force base, but was later used as a base for Russion spy plane activities.
This scenery adds this "missing" airport to Flight Simulator, but much is based around satellite views of the airport when the US were spying on the Russian base and other historical information and it may not accurately reflect the airport as it is today. Furthermore, my capabilities at scenery design are limited and restricted to scenery objects available through the Rwy12 scenery creation programme.
You do NOT need to download and install the full 45 MB Rwy 12 Object Placer programme, which is for the designers and not the end user.
Some of the scenery objects will appear without any extra downloads, but to get the greatest benefit from this scenery, you may optionally download following files, which should be installed according to the instructions within this download and not as described in their own download archive:
Level 2 objects
rwy12-lvl2.zip (Israel Roth and Seev Kahn/John Hinson),
Level 3 objects
jw_rwy12.zip (Shehryar Ansari),
tl_rwy12.zip (Todd Lucas) ,
ford_transit_collection.zip (S Legg),
hgrrwy12.zip (ESDG), and
ga-hangers_lib_for_rwy12.zip (S Legg)
Also included with this scenery are two EditVoicepack files which may be imported to that programme so that the controllers will be heard referring to "Cam Ranh".
[File re-uploaded at request of AVSIM] See also file vvcru11.zip.
| Filename: | VVCR_Cam_Ranh_Airport.zip |
| License: | Freeware |
| Added: | 15th May 2010, 01:13:46 |
| Downloads: | 4,171 |
| Author: | John Hinson |
| Size: | 21.36 KB |
| Category: Flight Simulator 2004 - Scenery | |
| WASF Fak-Fak |
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File Description:
Googly scenery for WASF Fak-Fak, in Irian Jaya (Western New Gunea),
Indonesia - a small domestic airport that Microsoft managed to omit from Flight
Simulator 2004. These scenery files add the runway, apron, taxiways, buildings
and other airport features so that you and your "AI" traffic can land, taxi,
park and take off in a realistic manner.
Little information is available on the services operated - flight plans are
available for Lion Airlines showing two flights per week operated on their behalf
by Wings Abadi Dash 8 aircraft. But it is known that Merpati Nusentara also serve
the airport with Twin Otters. If you are using the Lion Airlines flight plans
for Winter 2006, you must change the airport's co-ordinates as detailed in the readme.txt file
because the co-ordinates given there will cause the aircraft to aim for a point
on the wrong side of the equator in the middle of the sea!
There is no lighting at this airport, and few navigational aids. However, I have
added a missing NDB nearby (FA, 380.0).
The scenery does not purport to be ultra-accurate. The quality of the satellite
imagery at Google Earth is poor, but a number of photographs and other information
has enabled this airport to be depicted reasonably accurately. However the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
An editvoicepack file has been included for the airport to help you embarrass
yourself in front of others when flying.
[File re-uploaded at request of AVSIM]
| Filename: | WASF_FakFak.zip |
| License: | Freeware |
| Added: | 7th May 2010, 22:30:22 |
| Downloads: | 1,903 |
| Author: | John Hinson |
| Size: | 72.51 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Toronto Downtown Airport CYTZ Ontario, Canada |
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File Description:
CYTZ is on an island in Lake Ontario and immediately adjacent to downtown Toronto. This updates the version made by Flight Ontario as there have been major changes since Porter Airlines purchased the airport. The obvious and main new item is the terminal, made with photo textures and with ten gates sized to accomodate the Dash 8-400 they currently use. The terminal has a passenger entrance and a vehicle setdown point as part of the link to the ferry terminal that wraps around the west side of the original and preserved terminal building. The ferry terminal is included here, along with a ferry. Also new are the car parking, road routing, gate and taxi markings, taxiways, taxiway signage, taxiway lighting, runway lighting, aprons, apron lighting (from Sid Schwartz and you will need to install his "lights_ss_v2"), fences, fuel tanks, tanker trucks, access roads to navigation equipment, ai parking, static parked planes, parked cars, apron equipment, and the useable floatplane ramp. The AI includes Porter, Jazz, several GA aircraft, and a helicopter. Only 3 of these require downloads. The Lake Ontario AI includes three large ships, typical of the traffic to be seen on all the Great Lakes. CYTZ has three runways and there is an airport diagram included. 08-26 has ILS and is the only runway actually long enough to be used by Porter; FS9 atc will ignore this. There is fuel available and it is dispensed from a truck. The longer projection from the front of the terminal building is a covered ramp that leads up from the terminal basement level, used by towed luggage trolleys. The gates are not powered in any way except for the weather cover that protects passengers as they cross the small area of asphalt between plane and gate. I did not try to reproduce this in FS9.
| Filename: | Toronto_Downtown_Airport_CYTZ_Ontario_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd October 2012, 12:52:14 |
| Downloads: | 1,806 |
| Author: | Roger Wensley + Flight Ontario |
| Size: | 12.43 MB |
| Category: Flight Simulator 2004 - Scenery | |
| MNPC Puerto Cabezas, Nicaragua |
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File Description:
Googly scenery for MNPC Puerto Cabezas - a small international
airport in Nicaragua for which no facilities are provided in Microsoft Flight
Simulator 2004. These scenery files create the airport and add taxiways, aprons,
buildings and other airport features, so that you and your "AI" traffic can land,
taxi, park and take off in a realistic manner.
The airport, with its new Rigoberto Cabezas terminal opened in 2000, serves the
city of Puerto Cabezas and is surrounded by beautiful beaches and lush scenery.
Unfortunately, the country of Nicaragua has been embroiled in civil unrest almost
continuously since it became an independent republic in 1838, most of which is funded and fuelled by other countries seeking to interfere with Nicaragua's politics. For this reason, the country has no national airline or international flights of its own - the major powers refuse to accept its currency - and commercial traffic is confined to local flights operated by small craft from adjoining countries like those of Atlantic Airlines de Honduras and TACA Regional.
Fortunately, in Flight Simulator you do not need to worry about world politics
and you will be assured of a "virtual" welcome when you call in here. Please
say a small prayer for world peace when you do.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without. [File re-uploaded at request of AVSIM]
| Filename: | MNPC_Puerto_Cabezas_Nicaragua.zip |
| License: | Freeware |
| Added: | 28th May 2010, 20:36:10 |
| Downloads: | 1,149 |
| Author: | John Hinson |
| Size: | 67.63 KB |
| Category: Flight Simulator 2004 - Scenery | |
| LGTS 2014 - Thessaloniki Makedonia Airport |
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File Description:
Eight years after the first scene the group of Greek airports Project invites you to travel in Thessaloniki which marked the route of the group in the area of Flight Simulator.
The scene following the design of our philosophy which allows the simmer to enjoy a full scene without getting tired to find solutions which have to do with settings, yields etc, without unnecessary construction that nobody ever sees and which only need to create a commercial impression in some photos.
Objects reconstructed with Gmax and 3dmax that make you enjoy your virtual trip to the airport, and not only because this time we have also included many points from the beautiful city of Thessaloniki as for example the known White Tower, the Aristotelous Square, the facilities of the Thessaloniki International Fair, the football stadiums of the best known groups, the opera house, the City Hall, and many others in a separate scenery (THESSALONIKI_VFR ) included in this version which you are not obliged to install but in our opinion will give you a different sensation in your approach to Macedonia airport.
The THESSALONIKI_VFR also combined with the very good photoreal from Antonis Gikas state of GAP "Hellenic Actual Scenery" and with any other photoreal is circulated to the region.
This photoreal version is currently for FS9 but very soon will follow and the version for FSX, P3DV1/P3DV2.
Retained many of the features of the previous version as the transparent windows which give different feel on the inside part of the terminal, and replaced with different modern way.
Of course for the FSX version corrected all non-compliant issues from FS9 - FSX.
Enjoy free your flight for the magnificent Thessaloniki, in Greece, in Macedonia.
| Filename: | LGTS_2014__Thessaloniki_Makedonia_Airport.zip |
| License: | Freeware |
| Added: | 20th March 2014, 20:10:20 |
| Downloads: | 3,559 |
| Author: | GREEK AIRPORTS PROJECT - Team Chief: Michalis Triantafillou |
| Size: | 91.66 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort St James CYJM in British Columbia Canada |
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File Description:
Fort St James is a small town of around 1,600 folks at the southeastern end of Stuart Lake, at the head of the Stuart River, and around 360 miles north of Vancouver and 220 miles inland from the coast. It was a long-established trading post for furs, with a permanent presence there from 1806 onwards. The airfield is 3 miles south of the town and is called "Fort St James (Perison)" in the Nav Canada listings. I presume that this is part of their trend towards calling airfields by their location rather than by their name. Makes sense as it is difficult to find information by searching for an airfield that is listed under a name you don't know. The field has an asphalt runway of 4,000 feet aligned 10-28 and at 2,364 feet ASL. There is no lighting. The main user of the airfield is Interior Helicopters Ltd. who are based there as operators, and at Williams Lake as helicopter dealers. For the AI helicopters, there is a screenshot (01) of the AS350 helicopter installation folder when it has been transformed into an AI helicopter. The process is to download and install the Ecuriel AS 350, along with the additional textures, as normal; this is straightforward. Then you download the software shown in screenshot 02 and add it as instructed and as shown in 01 so that the helicopter now operates as AI, with a different air file and a modified config file. I should have included this with the Pemberton post. I have posted this as Fort St James CYJM, but I suggest that you just add it to your previously created "BC airfields" and avoid the inevitable doubling up of common textures etc. Up to you. If you find a defect, email me.
| Filename: | Fort_St_James_CYJM_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2020, 20:14:04 |
| Downloads: | 151 |
| Author: | Roger Wensley |
| Size: | 2.62 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 9; Point Hope PAPO |
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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | Alaska_North_Slope_9_Point_Hope_PAPO.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:20:35 |
| Downloads: | 254 |
| Author: | Roger Wensley |
| Size: | 3.02 MB |