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| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of the Falkland Islands |
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Images related to this file:
File Description:
Inspired by Jim Keir's Falkland Islands mesh, coastlines and landclass, herewith a couple of dozen little strips from around the area, to give the opportunity to generate a bit of GA AI (and possibly a few scheduled flights) in an otherwise relatively ignored area in the South Atlantic. Please do note, other than Stanley, most of these airstrips are just that, a cleared strip of land in an otherwise empty landscape, (just as they are in real life), simply to provide a variety of destinations for the occasional aircraft to or from Stanley.
Most of the airfield locations are listed on WikiPedia and the layout confirmed using on-line satellite imagery. Other than the two main airports, none of these airstrips seem to have "official" ICAO codes, so I've generated a selection of alpha-numeric codes in the SF0* configuration, (as Stanley Airport has the ICAO code of SFAL), so the FS9 AI engine has some codes to work with and the airfields can be found on the map. Hopefully these pseudo-codes won't clash with anything else.
As with my other sceneries, the files for each airstrip can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airstrip will exist as a stand-alone entity should you only want a few of them.
Having said that, Paul Denton's AFCAD and scenery for EGYP Mount Pleasant (available on AVSIM and possibly elsewhere) might be considered a worthwhile addition, especially if you want to see the twice-weekly scheduled RAF flights from Brize Norton (via Ascension Island), and the Saturday LATAM flight from Chile. Suitable AFCADs for EGVN Brize Norton and SCCI Punta Arenas may also be required. Appropriate traffic files and aircraft/texture suggestions are provided.
Please read the remainder of this "blurb" in the included text file, there may be a couple of details of interest.
| Filename: | Airstrips_of_the_Falkland_Islands.zip |
| License: | Freeware |
| Added: | 30th March 2025, 18:55:33 |
| Downloads: | 93 |
| Author: | Chris Eve |
| Size: | 295.87 KB |
| Category: Flight Simulator 2004 - Scenery | |
| VAGO Goa/Dabolim Navy, India |
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File Description:
Googly scenery for Dabolim Navy Airport, Goa - a busy Indian military airport also used for
civilian flights which is poorly provided for in Flight Simulator 2004. These scenery
files add taxiways, aprons, buildings and other airport features, so that you and
your "AI" traffic can land, taxi, park and take off in a realistic manner.
Today Goa is a popular tourist destination, but it does not have its own civilian
airport. Instead the ever-increasing number of charter flights use the Indian
Navy's airport. But they may only land when the Navy's novice pilots are not
pretending the runway is a 11,000 foot aircraft carrier deck so civilian flights
have to be packed into short periods (before 9 am and 1 pm to 6 pm) and this leads
to the small terminal ramp being literally packed with aircraft at times. All kinds
of jets from around the world up to Boeing 747s call here, flown by European and
Asian operators like Air Deccan, Air India, Air Sahara, Arkefly, Condor Thomas Cook,
Go Air, Indian Airlines, Jet Airways, Kingfisher Airlines, Monarch Airlines,
Spicejet, SriLankan Airlines, Thomsonfly, Tiger Airways, Transaero and XL Airways
along with ATR turboprops on shorter flights with Air Deccan. The
Indian Coast Guard has a base here for its aircraft, and the Indian Air Force
carry out exercises from time to time with their fighter bombers. The Navy's
three-aircraft aerobatic team is also based here.
To cope with the increasing traffic, the airport is currently under development
and enlargement but details of this are not currently available so this scenery has
been created showing the existing arrangements. This, combined with the limitations
of Flight Simulator and its parking and taxying arrangements, means that it isn't
possible to realistically pack the aircraft all in at busy times. Any overflow of traffic will
find itself diverted to the Navy's parking area or even the aircraft museum.
However, my observations are that many of the schedules prepared for Flight
Simulator do not recognise the limited landing times and the traffic is spread
fairly evenly throughout the day, so such overflows should be infrequent.
The scenery does not purport to be ultra-accurate. Based on high-detail satellite
imagery from Google Earth, the layout is proportionally correct but the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | VAGO_GoaDabolim_Navy_India.zip |
| License: | Freeware |
| Added: | 8th August 2007, 23:14:21 |
| Downloads: | 3,960 |
| Author: | John Hinson |
| Size: | 78.48 KB |