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Searching for: 'Madeira Islands Improvement Pack' in Flight Simulator 2004 - Scenery and below.
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Found 390 files (39 pages)

Category: Flight Simulator 2004 - Scenery
Pascua Island,South America,V1,Soaring Download

File Description:
FS2002/2004 Pascua Island,South America,V1,Soaring Scenery This file came about because I wanted some thermals lifts to navigations glider´s flights over Pascua Island,Chile Region,South America.It is first file of five steps files thermals pack to flight from Pascua to Santiago. Installation: FS2004 - Paste Scenery file inside Microsoft Games folder overwriting older Scenery file. FS2002 - Paste Scenery file inside FS2002´s overwriting existing Scenery Folder,AND AFTER you MUST ACTIVATE tHERMALS fiLE as below steps patH: 1.Start FS2002 2.Mouse - Right click - ativate upper tool bar 3.Choose World 4.Choose Scenery Library 5.Choose Add area 6.Choose Scenery 7.choose Thermals 8.Choose Add area 9.Choose OK 10.Restart FS2002 It is Freeware. Good flights end better Landings. Volta Redonda,Brazil,05/25/2006 Design: Francisco Vargas. E-mail: [email protected]


Filename: Pascua_IslandSouth_AmericaV1Soaring.zip
License: Freeware
Added: 16th July 2006, 04:38:53
Downloads: 401
Author: Francisco Augusto Vargas Carneiro
Size: 2.46 MB


Category: Flight Simulator 2004 - Scenery
Pascua Island,South America,V1,Soaring Download

File Description:
FS2002/2004 Pascua Island,South America,V1,Soaring Scenery This file came about because I wanted some thermals lifts to navigations glider´s flights over Pascua Island,Chile Region,South America.It is first file of five steps files thermals pack to flight from Pascua to Santiago. Installation: FS2004 - Paste Scenery file inside Microsoft Games folder overwriting older Scenery file. FS2002 - Paste Scenery file inside FS2002´s overwriting existing Scenery Folder,AND AFTER you MUST ACTIVATE tHERMALS fiLE as below steps patH: 1.Start FS2002 2.Mouse - Right click - ativate upper tool bar 3.Choose World 4.Choose Scenery Library 5.Choose Add area 6.Choose Scenery 7.choose Thermals 8.Choose Add area 9.Choose OK 10.Restart FS2002 It is Freeware. Good flights end better Landings. Volta Redonda,Brazil,05/25/2006 Design: Francisco Vargas. E-mail: [email protected]


Filename: Pascua_IslandSouth_AmericaV1Soaring.zip
License: Freeware
Added: 16th July 2006, 04:38:37
Downloads: 367
Author: Francisco Augusto Vargas Carneiro
Size: 2.08 MB


Category: Flight Simulator 2004 - Scenery
Ford Project - Stag Lane Aerodrome - home of de Havilland's first factory Download

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File Description:
Ford-de-Havilland is a scenery pack created by the Ford Project Team that contains a historical rendition of the Stag Lane Aerodrome.

Stag Lane Aerodrome was the home of the first de Havilland Aircraft Manufacturer's factories located at Stag Lane, Edgware, London, UK. Stag Lane became the main base of The de Havilland Aircraft Company Limited in 1920. Former wartime aircraft were refurbished in the early years, and the company designed and built large numbers of aircraft at Stag Lane in the 1920s and early 1930s.

Created by the Ford Project Team to support their recently released large suite of liveries for the Milton Shupe DH80 aircraft. This package is just one of nearly 30 other scenery packs available for FREE at the Ford Tri-Motor site - http://www.ford-tri-motor.net


Filename: Ford_Project__Stag_Lane_Aerodrome__home_of_de_Havi.zip
License: Freeware, limited distribution
Added: 21st May 2013, 15:45:03
Downloads: 373
Author: Garry J. Smith
Size: 4.63 MB


Category: Flight Simulator 2004 - Scenery
Alaska South Slope 9; Wales IWK Download

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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the second in a series for local flights from Nome, and it is on the furthermost mainland western point of Alaska, Wales IWK. It is 110 miles northwest of Nome and on the eastern shore of the Bering Strait, with a view of the two Diomede Islands. Wales is a small village with a population of only around 145, strung along the beach on a single road. The airfield is at the northwestern end of the village, with a runway of 4,500 feet of lit gravel aligned 35-17 and an apron at the southern end. There are scheduled flights by the usual Era and Bering Air, both of them originating in Nome and also visiting Shishmaref. The AI includes these flights along with Northern Air Cargo and GA. The runway is just long enough to accomodate a DC6 (as is Shishmaref) and I have revised the AI to include this, along with a revision of the parking at Shishmaref. To the southeast of Wales is Tin City, which was built as a base for the support of radar on the hills between the two. The radar is now automatic and unmanned and the base is unused except for the annual maintenance and fuel supply; I have left the airfield untouched but I have added the hilltop radar and the remains of the cable lift, which was used to get the material for the original station up to the top from the beach below.


Filename: Alaska_South_Slope_9_Wales_IWK.zip
License: Freeware, limited distribution
Added: 22nd October 2016, 01:26:24
Downloads: 570
Author: Roger Wensley
Size: 3.77 MB


Category: Flight Simulator 2004 - Scenery
HSSS Khartoum, Sudan Download

File Description:
Googly scenery for HSSS Khartoum, Sudan. For Sudan's main international airport, the Flight Simulator depiction is somewhat simplified, depicting just a few buildings which are badly located. These scenery files attempt to reproduce the real atmosphere of the airport - from the huge clutter of small hangars and workshops and large quantities of inactive planes through to the aircraft dump at the north end of the airport. The scenery does not purport to be ultra-accurate. Based on high-detail satellite imagery from Google Earth, the layout is proportionally correct but the added airport features, such as buildings, are built from default Microsoft objects and third-party object libraries so will not look like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without. These files complement the Sudan Airways AI Fleet Pack by Billy Rutherford & John Hinson, updating the scenery files contained therein, but the two are not inter-dependent.


Filename: HSSS_Khartoum_Sudan.zip
License: Freeware
Added: 9th March 2007, 17:29:13
Downloads: 4,417
Author: John Hinson
Size: 38.74 KB


Category: Flight Simulator 2004 - Scenery
Ford India Scenery Project - Part 1 Download

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File Description:
The Ford India Project is a 6 part Project to create a 1930's India - Part 1 Pondicherry UT India VOPC is now available for your Flight Sim enjoyment. The scenery is a historical rendition of VOPC Pondicherry circa 1930's. This package is the first part and the foundation of the other 5 parts. Part 2 is also complete which includes the TATA and Son's Air Services route across India with 1930's version of Colombo, Madras, Hyderabad, Bombay, Ahmedabad and Karachi.

Additionally, a comprehensive AI package is available which includes 4 aircraft and 22 liveries specific to India with flights transiting along the TATA routes and circuits at Pondicherry. Part 2 and the AI Traffic pack is now available only at the Ford Project site - http://www.ford-tri-motor.net/ford-india-project.htm - if you like the Pondicherry scenery then you will indeed enjoy the additions of Part 2 and the AI traffic package to enrich and enjoy the 1930's flying throughout the Indian Empire.


Filename: Ford_India_Scenery_Project__Part_1.zip
License: Freeware, limited distribution
Added: 21st June 2013, 20:35:51
Downloads: 147
Author: Garry J. Smith, Edward C. Moore
Size: 6.34 MB


Category: Flight Simulator 2004 - Scenery
Ría de Vigo (Bay of Vigo) Download

File Description:
Comprehensive revision of the area surroinding the Bay of Vigo, near the Vigo Airport (LEVX, aprox. at 42º18'N 8º38'W), in Galicia, Spain, including a more accurate coastline, from the Ría de Aldán until Toralla Island, plus the San Simon Island and other minor islands, detailed piers in Vigo and Cangas, several beaches, and a lot of 3D VFR references (more than 180 macros added), such as buildings (the City Hall, the Hospital Xeral, the Balaídos Stadium, the Castro stronghold...), working lighthouses, several monuments and statues, some main streets redrawn, a new version of my Rande Bridge, now with collision detection and landable surface, and a handfull of eye-candies I can't even remember! - Completa revisión da costa da Ría de Vigo, dende a Ría de Aldán ata pasada a Illa de Toralla, incluíndo, por suposto, á Illa de San Simón e outros pequenos illotes, praias (Samil, Nerga...), os peiraos de Cangas e de Vigo, dende o Areal ata Bouzas, unha morea de novas referencias visuais (máis de 180 macros), con edificios (o Concello, o Hospital Xeral, o estadio de Balaídos, o castelo do Castro, o lazareto de San Simón...), faros (nas Cíes e na costa...), algún que outro monumento, unha revisión do trazado dalgunhas das vías principais, unha nova versión da miña Ponte de Rande, con detección de colisións e superficie "aterrable", e moitas cousas máis que xa nin eu mesmo lembro. - Completa revisión de la costa de la Ría de Vigo (Galicia, España, aprox. en 42º18'N 8º38'O), desde la Ría de Aldán hasta pasada la Isla de Toralla, incluyendo la Isla de San Simón y otros pequeños islotes, playas (Samil, Nerga...), los muelles de Cangas y de Vigo, desde el Areal hasta Bouzas, un montón de nuevas referencias visuales (más de 180 macros), con edificios (el Ayuntamiento, el Hospital Xeral, el estadio de Balaídos, el castillo del Castro, el lazareto de San Simón...), faros (en las Cíes y en la costa...), algún que otro monumento, una revisión del trazado de algunas de las vías principales, una nueva versión de mi Puente de Rande, con detección de colisiones y superficie "aterrizable", y muchas cosas más de las que ni yo mismo me acuerdo.


Filename: Ra_de_Vigo_Bay_of_Vigo.zip
License: Freeware
Added: 16th May 2004, 23:48:38
Downloads: 4,478
Author: Rubén Castiñeiras
Size: 366.85 KB


Category: Flight Simulator 2004 - Scenery
Aklavik CYKD in the Northwest Territories, Canada Revised Download

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File Description:
This version of Aklavik replaces the previous version so delete all previous installation elements. There is also for Inuvik replacement AI, additional texture, and replacement scenery bgl; this presumes you have already installed my revised post of Inuvik. There is also for Tuktoyuktak additional textures, and replacement scenery bgl's; this presumes you have already installed my 2012 post of Tuktoyakyuk. Aklavik is a town of 650 or so inhabitants 120 miles inside the Arctic Circle and on the West Channel of the Mackenzie River delta. It is 40 miles west of Inuvik. There are two airlines serving the town on a regular basis and one is Aklak Air, operated by Kenn Borek. Aklavik village has not been changed since my previous post, but the airfield now has the correct terminal building. The Inuvik replacement AI involves flights to Aklavik and Tuktoyaktuk and the texture and replacement bgl's are for gates that I forgot to include before. The Tuktoyaktuk scenery now has a barge carrying the prefabricated new terminal for Grise Fiord, plus other items for the installation work. Northern terminals are prefabricated and delivered either complete or in flat-pack form to reduce construction time on site to a minimum. There is a note explaining why the terminal building is on a barge instead of being installed at its destination!


Filename: Aklavik_CYKD_in_the_Northwest_Territories_Canada_R.zip
License: Freeware
Added: 14th May 2012, 17:20:39
Downloads: 538
Author: Roger Wensley
Size: 8.6 MB


Category: Flight Simulator 2004 - Scenery
Bethel: Yukon Area Download

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File Description:
This presumes you have already installed Bethel PABE, Bethel Local Airfields, and Bethel St Mary's. In the Yukon River area of Alaska to the north of Bethel and to the south around the equally wide (but shorter) Kuskowim River there are small villages, served by flights from both Bethel PABE and St Mary's PASM. These villages are dependent upon fishing for survival, and in this flat and very wet terrain are equally dependent upon the gravel runways that link them to the outside world. There are no surfaced roads, and the rivers and their tributaries wind into the distance and are impractical delivery routes except from nearby places. In an area 300 miles by 200 miles most places cannot be described as "nearby". This post is of the small villages, including those previously posted; I had missed on picking up some terrain conflicts between nighttime grass and town textures. They are corrected here and included along with new airfields. Bethel and St Mary's are also reposted to include the further enlargement of parking for the increased number of small AI aircraft. These smaller airfields vary in quality; some have runway signage but most do not, and while some have two or even three hangars/garages/terminal buildings on the apron there are others who have none at all. The 39 small airfields included here are as listed: Akiak AKI, Akiakchak Z13, Alakanuk AUK, Anvik PANV, Atmautluak 4A2, Cape Romanzof PACZ, Chefornak PACK, Chevak VAK, Eek EEK, Emmonak PAEM, Goodnews GNU, Grayling KGX, Holy Cross HCA, Hooper Bay PAHP, Kako 9AK2, Kalskag KLG, Kasigluk Z09, Kipnuk PAKI, Kongiganak PADY, Kotlik KOT, Kwethluk KWT, Kwigillingok A85, Marshall MLL, Mountain Village MOU, Napakiak WNA, Napaskiak PKA, Newtok PAEW, Nightmute IGT, Nunapichuk 16A, Pilot Station 0AK, Quinhagak PAQH, Russian Mission RSH, Scammon Bay SCM, Shageluk SHX, Sheldon Point SXP, Toksook Bay OOK, Tuluksak TLT, Tuntutuliak A61, Tununak 4KA. I am currently going through the airfields again to check if further modifications are required, and I am also adding a few new ones. As I am going to be updating my computer I am posting now, complete or not, and I will post an update later of further additions.


Filename: Bethel_Yukon_Area.zip
License: Freeware, limited distribution
Added: 3rd May 2019, 17:20:53
Downloads: 170
Author: Roger Wensley
Size: 6.3 MB


Category: Flight Simulator 2004 - Scenery
VAGO Goa/Dabolim Navy, India Download

File Description:
Googly scenery for Dabolim Navy Airport, Goa - a busy Indian military airport also used for civilian flights which is poorly provided for in Flight Simulator 2004. These scenery files add taxiways, aprons, buildings and other airport features, so that you and your "AI" traffic can land, taxi, park and take off in a realistic manner. Today Goa is a popular tourist destination, but it does not have its own civilian airport. Instead the ever-increasing number of charter flights use the Indian Navy's airport. But they may only land when the Navy's novice pilots are not pretending the runway is a 11,000 foot aircraft carrier deck so civilian flights have to be packed into short periods (before 9 am and 1 pm to 6 pm) and this leads to the small terminal ramp being literally packed with aircraft at times. All kinds of jets from around the world up to Boeing 747s call here, flown by European and Asian operators like Air Deccan, Air India, Air Sahara, Arkefly, Condor Thomas Cook, Go Air, Indian Airlines, Jet Airways, Kingfisher Airlines, Monarch Airlines, Spicejet, SriLankan Airlines, Thomsonfly, Tiger Airways, Transaero and XL Airways along with ATR turboprops on shorter flights with Air Deccan. The Indian Coast Guard has a base here for its aircraft, and the Indian Air Force carry out exercises from time to time with their fighter bombers. The Navy's three-aircraft aerobatic team is also based here. To cope with the increasing traffic, the airport is currently under development and enlargement but details of this are not currently available so this scenery has been created showing the existing arrangements. This, combined with the limitations of Flight Simulator and its parking and taxying arrangements, means that it isn't possible to realistically pack the aircraft all in at busy times. Any overflow of traffic will find itself diverted to the Navy's parking area or even the aircraft museum. However, my observations are that many of the schedules prepared for Flight Simulator do not recognise the limited landing times and the traffic is spread fairly evenly throughout the day, so such overflows should be infrequent. The scenery does not purport to be ultra-accurate. Based on high-detail satellite imagery from Google Earth, the layout is proportionally correct but the added airport features, such as buildings, are built from default Microsoft objects and add-on libraries so will not look like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without.


Filename: VAGO_GoaDabolim_Navy_India.zip
License: Freeware
Added: 8th August 2007, 23:14:21
Downloads: 3,959
Author: John Hinson
Size: 78.48 KB


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