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| Category: Flight Simulator 2004 - Scenery | |
| KGIF Winter Haven and KVDF Tampa Executive Airports |
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File Description:
This Zip package contains two FS9 airports created using ADE9X. The two airports are Winter Haven's Gilbert and Tampa Executive. I used photo data from Google Maps to make the files. To install simply unzip the files into the FS9 Addon Scenery Scenery folder.
Here is a list of the scenery objects used in these files. If you don't have any of these on your system, they will not appear. They are all freeware and available at at AVSIM and Flightsim.com:
ga hangars ss v.3
ga hangars ss vol 2 v1
DB Parkinglots
ez-terminals ss
large hangars ss V2
loney's hangars and buildings
Loney's Hangars and Buildings2
loney's buildings
ez-extra-objects-1
warehouse airport vehicles
| Filename: | KGIF_Winter_Haven_and_KVDF_Tampa_Executive_Airport.zip |
| License: | Freeware |
| Added: | 31st July 2013, 19:08:11 |
| Downloads: | 253 |
| Author: | Michael Verlin |
| Size: | 112.6 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Complement T. Agramont's Madeira v1.0 |
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File Description:
Addon for the scene of Madeira of Toni Agramont (madeira_271158.zip) To download in this same Web! Realised to
give a little him more realism, with AFCAD of LPMA near the reality and adapted to its scene,
can be used with the Mesh of Raimondo Taburet (file: srtm3mad.zip http://www.hangartaborno.com).
In Funchal one has gotten up the arches and houses on foot of head 05, slab that holds with columns of head 23,
illumination in the retaining wall of the arches and in the highway and some Rwy12 objects that heighten a little
plus the landscape. Without Rwy12 it will also work but we strongly encourage libraries installed base.
In Porto Santo there are including his military zone, the name of the airport in the ground and Also
Rwy12 objects.
Readme.txt for the correct installation.
| Filename: | Complement_T_Agramonts_Madeira_v10.zip |
| License: | Freeware |
| Added: | 15th March 2011, 00:00:53 |
| Downloads: | 4,685 |
| Author: | Jordi Reco |
| Size: | 1.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Altitude adjustment for Dawson City CYDA |
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File Description:
I discovered that the Northern Canada Terrain Mesh that I installed a while back was dumping part of my Dawson City Airport CYDA into a deep hole. I tried making a flatten to reduce the height of the terrain mesh land but that did not look at all realistic. So, the solution is to raise CYDA to 1,457 feet above sea level instead of the correct (correct according to the Nav Canada Supplement) level of 1,215 feet so that it melts into the surrounding terrain. There are still some rocky faces but at least they are not in the airfield. Do you need it? Not if your version looks ok. If it doesn't look ok then try this, but save your current version so you can go back to it if you need to.
| Filename: | Altitude_adjustment_for_Dawson_City_CYDA.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd July 2019, 17:24:26 |
| Downloads: | 105 |
| Author: | Roger Wensley |
| Size: | 855.58 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Perrine Bridge, Twin Falls Idaho Updated |
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File Description:
A prominent VFR landmark near Twin Falls Idaho, the Perrine Bridge spans over 1600' and stands 486 feet above the river below. At one time it was the tallest bridge in the world. Perrine Bridge is the only man-made structure in the USA were "base jumping" is allowed without a permit 365 days out of the year. Download includes gmax bridge object, a small photoscenery for the surrounding area, and two saved flight scenarios for exploring the scenery in the default J3 Cub. Bridge surface is landable and crash box has been removed allowing flight beneath the bridge. Scenery is compatible with, and nicely compliments John B. Loney's "Joslin-Magic Valley Regl" airport scenery (ktwf_v1.zip). Requires Ultimate Terrain and freeware mesh product, links provided in the readme.
| Filename: | Perrine_Bridge_Twin_Falls_Idaho_Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 5th July 2011, 04:28:11 |
| Downloads: | 412 |
| Author: | Jim Robinson |
| Size: | 1.52 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sao Luis (Brazil) - Photoreal |
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File Description:
Sao Luis is a Brazilian city, capital of Maranhao state, founded on September 8, 1612. It is located on the island Upaon-Acu (the name was given by the Indians tupinambas meaning "Big Island"), South Atlantic, between the bays of San Marcos and San Jose. It is one of three Brazilian state capitals located on islands (the others are Florianopolis and Vitoria). The scenery contains:
Photoreal of Sao Luis island with hand placed autogen; Marechal Cunha Machado Intl. Airport photoreal in HD; real lighting effect; grass textures; AZL with detailed buildings and hangars; ground support vehicles; detailed terminal with fingers; ships on the coast; Itaqui harbor.
# Courtesy of Marco Santiago (Addons): Bridges Pres. Sarney, Bandeira Tribuzi and the Estreito dos Mosquitos; Terminal de Integracao BR; Alexandre Raposo aerodrome; CAVU aerodrome (Ultralight).
| Filename: | Sao_Luis_Brazil__Photoreal.zip |
| License: | Freeware, limited distribution |
| Added: | 4th December 2010, 03:58:01 |
| Downloads: | 2,737 |
| Author: | Jorge Amengol |
| Size: | 60.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Grande Prairie CYQU in Alberta, Canada, Updated |
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File Description:
This is a new version of the original post from March 2014, made in 2018. It was made mainly to provide some missing textures, but has been modified to also add parked trucks and floodlights to the de-icing area (the floodlights are inoperative as they will not be on when there is no de-icing in progress) and also street and car parking lighting, a few more parked planes, and some further objects on the terminal apron area. The runway approach lighting was also corrected; moving the airport so that the ILS on 29 did not coincide with the roads would have been nice, but meant too many complications at this stage. The scenery is complete in itself and can be installed as-is if you do not have the original post. Grande Prairie is at 2,195 feet asl, 65 miles southeast of Dawsons Creek, 90 miles southwest of Peace River and around 60 miles east of the Rockies. The town has a population of around 55,000 and growing. The name comes from the wide expanse of prairies all around the town, and there is also a large forested area to the southwest leading up to the Rockies which supplies raw material for industries in the town. The airport is just to the west of the town. It was originally a military base, built during WW2. The two runways are 07-25 and 11-29 and 6,200 and 6,500 feet respectively, both 200 feet wide; runway headings had changed by 2010 in real life but take this as it was in 2008. When one is the active runway then the other is used as a taxiway. Taxiway A is very wide with in real life a repaired central section marked out for use.
| Filename: | Grande_Prairie_CYQU_in_Alberta_Canada_Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 13th December 2018, 04:12:11 |
| Downloads: | 210 |
| Author: | Roger Wensley |
| Size: | 34.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dervio scenery - Como lake Italy |
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File Description:
Scenery homage to a beautifull little town in north of Como lake of Italy; builded-up mainly with some existing objects and some buildings sintax made. It DOES NOT INCLUDE any airport, but represents only some pictures of Dervio town, reachable from Como Idroscalo floating airport or Samolaco or Sondrio Caiolo airports (closest ones); this is one of the moorings of Navigazione del Lago di Como. Informations: Dervio is one of the beautiful towns on north east area of Como lake, on a handland created by Varrone river. North and closed to the town, you can find Corenno Plinio old castle and in the opposite side of the lake the S. Bernardo church; you can also have some fireworks, obviously suggested with the night. Contents:
Mooring pier at snack bar, with awning and tables; Ferryboat in the lake with some sailbots in race between two buoys; Walk alongside the shore of the lake, with benches and some fisher piers; Main church with related church house and footbal soil; Several buildings, parking area, factories, bar and restaurant with tables chairs and gazebos, gas station and cars; Rail station with a small train and road gates; Sailbots on ground inside Centro Vela Dervio area and slipway with dinghy; Little marina with boats; Public park with entering gate, covered stand and tables; Residence La Boldona bloks with buildings, swimmin pool and tennis facilities, fenced; Campsite with campers, roulottes and tents; Corenno Plinio castle with tower and S. Bernardo little church; Spread of trees in all the scenery; (night scenery)two floating platforms wiht fireworks; six wood bonfires on shore of lake and on the mountains; One big ship with some other sailboats and speedboats
| Filename: | Dervio_scenery__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd February 2011, 22:59:46 |
| Downloads: | 952 |
| Author: | Aldo Della Vedova |
| Size: | 12.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Medicine Hat CYXH in Alberta Canada |
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File Description:
Medicine Hat is a town in south Alberta, beside the South Saskatchewan River, and around 180 miles southeast of Calgary. Originally a railroad town, and in fact still served by the railway and now also by the Trans-Canada Highway, it is currently mainly known for the large natural gas fields in the area. As Rudyard Kipling said, Medicine Hat has "all hell for a basement". The name of the city is a translation of the Blackfoot tribal name for the eagle tail feather headdress worn by tribal medicine men, and it was curiosity about the name that first got my attention.
The date of this scenery is not 2010, as is usual for my scenery; it is more like 2015. The terminal building has been extended and improved, the apron around the two large southern hangars and the large rental hangars behind them is still visibly new, and the tie-down parking places on the grass accessed off one side of the old taxiway are in place and in use. The airport is now (2015) not in the busy usage that it experienced in the second half of the 1900's and old taxiways and a runway have been left to decay and large old hangars have been demolished. Hence the visible remains. The current runways were rebuilt (on top of the existing as foundations) and are 03-21 with 4,990 feet of lit asphalt 150 feet wide with PAPI at both ends, and 09-27 with 2,885 feet of lit asphalt 100 feet wide.
The two newish hangars to the south are a helicopter operating and maintenance company with a flight training school based in the adjoining offices (light grey buildings) and an FBO in hangar and offices (dark grey). Further buildings have been erected since then, and some existing ones have been reclad (eg. light grey now, in 2021, has a light blue roof).
I have cheated in one respect. In reality, the edges of the airport have been gradually utilised for various purposes, such as workshops, storage sheds, factories, etc, with access from the surrounding urban roads. As I have almost no information regarding their appearance I decided to leave the airport area as it was originally built, rather than incorporating buildings that I know are false. I admit that this was also the laziest solution.
The scenery includes a grass strip 3 miles to the south of Medicine Hat, namely Schlenker CFZ3. It is the only airfield I have come across where the fences are not around the edge of the airfield, they are instead around the runways and apron. I presume this is so animals can be left to feed off the grass in summer.
The AI includes flights by Air Canada Jazz.
| Filename: | Medicine_Hat_CYXH_in_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:10 |
| Downloads: | 146 |
| Author: | Roger Wensley |
| Size: | 19.15 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sydney CYQY in Nova Scotia Canada |
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File Description:
Sydney is a maritime port on the east coast of Canada, on the eastern corner of Cape Breton Island. It was founded in 1785 and grew in size emormously from 1900 as a steel mill was founded that prospered along with local coal mines until 1950 or so. After that date and following the final closure of the mill in 2001 the population declined to the current 29,000 or so. The airport is 3 or 4 miles southwest and inland of a coastal urban area which stretches from New Waterford in the north through Lingan, Dominion, Reserve Mines, and Glace Bay, to Port Caledonia, and 5 miles east of the town of Sydney which is beside a sheltered deep water harbour area. This version is not from a fixed date as although I had video of some of the buildings from 2010 I inadvertently constructed part of the apron layout from 2018 information, and then decided to keep it like that either because I liked it or perhaps was too lazy to redo it. The terminal building and the garages to the east of the terminal are original and old, though renovated and maintained to a fairly good standard. The other buildings on the airport are "hangars" in the expected form, with steel frames, insulated cladding, and pitched roofs. The airport publicises it's ability to cater for all the needs of visiting aircraft, with a large FBO hanger just beside the terminal. There are (or were, before the virus came along) scheduled flights by Westjet, Air Canada Jazz, and Air North, which are included in the AI along with GA flights. The runways are 07-25 at 7,000 feet and with PAPI on 25 and ILS on 07, and 01-19 at 6,000 feet with PAPI on 01 and ILS on 19. You will see once the scenery is installed that there are two folders in Sydney CYQY called "Scenery summer" and "scenery winter". Editing the folder name down from "scenery summer" to just "scenery" results in FS9 loading the summer ground textures and parked planes etc. In February you would edit down the "scenery winter" folder to just "scenery" and the unused and unswept taxiways, runway, and aprons will be invisible under the snow, the open-topped cars will not be parked in the open, and privately-owned planes will be in the hangars. If FS9 decides that there is snow on the ground then you need the winter textures, if not then the summer textures. The winter textures are not the full-snowdrift-middle-of-Winter-gale type and are more like early or late winter. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Sydney_CYQY_in_Nova_Scotia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 00:07:58 |
| Downloads: | 282 |
| Author: | Roger Wensley |
| Size: | 29.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI |
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File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.
| Filename: | Cyprus_Airfields_plus_landmarks_and_land_class_for.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2017, 21:21:46 |
| Downloads: | 950 |
| Author: | Roger Wensley |
| Size: | 29.61 MB |