Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Emsdale CNA4 & Emsdale South fields in Ontario, Canada |
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File Description:
Emsdale is on Hwy 11 about midway between North Bay and Lake Simcoe. A mile north of the town is Emsdale airfield CNA4, with two grass runways that are 12/30 2,500 feet long, and 17/35 2,000 feet long. There is only one hangar, no fuel, and in general there does not appear to be a lot of action. "Grass" may be a generous description of the runway surface, particularly for 12/30.
The second field is two miles southwest of Emsdale and privately owned. It has 2,700 feet or so of asphalt runway and a parallel grass runway (which is short at under 800 feet, plus a hangar at the north end!). There are six buildings, between hangars and office or club house and that about sums up all I know about it. If anyone knows more about this field please let me know.
| Filename: | Emsdale_CNA4__Emsdale_South_fields_in_Ontario_Cana.zip |
| License: | Freeware |
| Added: | 3rd February 2010, 15:35:35 |
| Downloads: | 390 |
| Author: | Roger Wensley |
| Size: | 1.91 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Landsberg Airbase - enhancements |
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File Description:
The "ai_landsberg-airbase_fs9.zip" package from AVSIM is the SECOND part of this airbase. The package by Klaus Jone installs several AI planes, a Traffic File and an AFCAD. All the AI models are also included. This is a COMPLETE package.
In this zip file "ai_landsberg-airbase_fs2004- enhancements",
I have included TWO files which create a more exact airbase polygon for ETSA Landsberg. Just compare the screenshots...BEFORE and AFTER the installation of my two VTP files...
The alteration is obvious immediately when you switch to TOP-DOWN view of the airbase. Or go for a flight round the area.
I designed these two files for my own enjoyment of Landsberg. However, it is now my turn to offer something back to all flightsimmers. Little though it may be.
Credit for this ETSA Landsberg Airbase belongs to Klaus Jone and Stefan Deiters. Without a doubt!!
| Filename: | Landsberg_Airbase__enhancements.zip |
| License: | Freeware |
| Added: | 16th April 2011, 12:32:18 |
| Downloads: | 501 |
| Author: | Klaus Jone |
| Size: | 1.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lady Franklin Point CWLF in Nunavut, Canada |
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File Description:
Lady Franklin Point was a DEW line station on the southwest corner of Victoria Island, and then a North Warning System station until January 2000 when there was a fire. As a result there are now no NWS buildings, and no central long DEW line station building, only the outlying and already unused buildings from the DEW line site. However, the runway is still there and over 5,000 feet of gravel in length, aligned and signed 90T/270T, though on the atc it will be called 55/235 as FS9 knows nothing about the Canadian Northern Domestic Airspace. There is no runway lighting. Kugluktuk is around 80 miles to the southwest, on the mainland.
I should have mentioned a long time ago that to see the apron lights working (on my fields that HAVE apron lights) requires you to have the "lights_ss_v2" by Sidney Schwartz installed.
| Filename: | Lady_Franklin_Point_CWLF_in_Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th November 2012, 04:04:06 |
| Downloads: | 259 |
| Author: | Roger Wensley |
| Size: | 1.81 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Canyonlands National Park, The Maze-North, Utah, Photo-Scenery (FSX too) |
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File Description:
This is a re-upload of a package that was corrupted during the crash of the AVSIM library. The Maze is the wildest and least accessible district of Canyonlands National Park. It is a perplexing jumble of canyons that has been described as a '30 sq miles puzzle in sandstone'. The Maze covers the area west of the Green River and north of the Colorado River. Getting to most locations requires multiple hours of 4WD road driving. Hiking trails usually require multi day backpack trips.
Too strenous? Let's go flying! Checking out the area from an eagles perspective is certainly a stunning experience. The colors are awesome and the landforms are of breathtaking beauty. The scenery extends my Arches National Park scenery to the west and brings you another 3.500 sq km in 4.7m/pix quality. YourDonation@Work: Dedicated to Frans, Francois and James. Thanks!
| Filename: | Canyonlands_National_Park_The_MazeNorth_Utah_Photo.zip |
| License: | Freeware, limited distribution |
| Added: | 31st December 2009, 11:01:39 |
| Downloads: | 2,371 |
| Author: | Gottfried Razek - blueskyscenery.com |
| Size: | 92.88 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Inuvik CYXT in the Northwest Territories, Canada |
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File Description:
Inuvik is a town of 3,500 or so inhabitants at N68 18 W133 29, which puts it 120 miles inside the Arctic Circle on the east side of the Mackenzie River delta and around 90 miles from where the Mackenzie meets the Beaufort Sea. There is a Canadian Forces base at the eastern end of the field, with shelters for six F18 fighters; the base in one form or another has been there for a while and is the reason for the generous length of asphalt runway.
Inuvik was established in the early 1960's as a replacement regional center for Aklavik which is 40 miles to the west across the delta and which flooded on a regular and inconvenient basis. This probably works without Ultimate Terrain but I haven't tested it. I also haven't tested it in FSX but I was told it works there too.
| Filename: | Inuvik_CYXT_in_the_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 6th October 2010, 13:22:04 |
| Downloads: | 942 |
| Author: | Roger Wensley |
| Size: | 4.12 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Churchill Falls CZUM in Newfoundland and Labrador Canada |
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File Description:
Churchill Falls is a small town on the Churchill River, around 230 miles north of the Gulf of St Lawrence coast and 120 miles east of Labrador City. It is a company-built town for the staff and families that work in the generating station associated with the falls. The falls were first discovered in the 1830's and work on the generating station commenced in 1967. The runway is 5,500 feet of asphalt aligned 13-31, with PAPI and approach lighting at both ends, and the apron at the eastern end. The buildings are well replicated here and the AI includes both GA flights and the daily flights by Provincial Airways, along with a medical transport service. There is a dock for float planes on a nearby lake that is no longer in regular use and officially listed as closed, but the dock remains there and is included here.
| Filename: | Churchill_Falls_CZUM_in_Newfoundland_and_Labrador_.zip |
| License: | Freeware, limited distribution |
| Added: | 25th August 2020, 18:16:40 |
| Downloads: | 179 |
| Author: | Roger Wensley |
| Size: | 11.92 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ford-Timor (Jump Ramp Heaven) |
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File Description:
6 different layers in one pack. This scenery pack is a fun experiment in Jump Ramp development - to get aircraft to launch into the air.
Many different angles and many different challenges for your fun flying pleasure.
Contains lots of small and large Jump Ramps, a couple of Ski Ramps and a Grass up/down Hill Runway.
Also contains an Aircraft Carrier with two jump ramps and an Airship with a runway and jump ramp on top.
All set up on 6 different height levels - absolute fun flying and some great challenges for takeoff and landings.
BONUS AIRFIELDS
For those that already have Ford-Blackhawk, Ford-Brazil and Ford-Switzerland installed - a collection of files are included in the Ford-Timor project that will add ramps and jumps to these packages.
Slideshow to show you what is included:
http://www.ford-tri-motor.net/Slideshows/JUMP_RAMP_HEAVEN.html
| Filename: | FordTimor_Jump_Ramp_Heaven.zip |
| License: | Freeware, limited distribution |
| Added: | 16th July 2016, 14:34:48 |
| Downloads: | 80 |
| Author: | Garry J. Smith - Ford Project Team |
| Size: | 3.91 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kotzebue PAOT on the northwestern coast of Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.
| Filename: | Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2016, 16:47:52 |
| Downloads: | 457 |
| Author: | Roger Wensley |
| Size: | 19.32 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cameri and Turbigo sceneries (rev. 3) - north Italy |
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File Description:
The following files are required by this file:
http://library.avsim.net/esearch.php?DLID=163723&UploadID=&Name=&FileName=&Author=&CatID=root
http://library.avsim.net/esearch.php?DLID=186350&UploadID=&Name=&FileName=&Author=&CatID=root
This scenery includes a global review of the previous Sceneries of Cameri Military airport (rev.2 Oct 2011), Cameri Museum (rev. 2 Oct 2011), Cameri Babini (rev. 2 oct 2011), Turbigo power station (rev. 2 Sep 2011 and update rev. 2.1 Oct 2014). All the above ARE NOW INCLUDED in this new unique scenery. Contents: Terrain in new version photo-realistic multi-seasons/night; adapted to Western Europe special elevation meshes; cover area of over 120 sqkm from Bellinzago-Oleggio (NW) to Magnago-Bienate (NE), from Novara (SW) to Cuggiono-Inveruno (SE); all the terrain has been restorated with 3D buildings, either through autogen that with specific dedicated objects (by GMax) and with significant addition of library objects ("dva51" and other existings). This scenery (located on the final approach to the Milan Malpensa international airport) includes the Cameri's Mil Airport with the Babini closed Army area and the planes of the Historical Museum of the airport; it is also included the thermoelectric power station of Turbigo. All the buildings are placed to recreate cities and villages covered in the photo-realistic terrain, including Bellinzago, Bienate, Buscate, Caltignaga, Cameri, Castano Primo, Castelletto Ticino, Cuggiono, Galliate, Inveruno, Magnago, Malvaglio, Nibbia, Novara, Oleggio, Pernate, Robecchetto, Romentino, Sant'Anna, San Pietro Mosezzo, Turbigo , Vanzaghello, and the covered Turin-Milan highway.
Details of the new buildings for the care and maintenance to F35 completely recreated, as obtainable from the current satellite view.
It REQUIRES the use of the following, to be downloaded separately :
- the libraries dva51 - the system of vegetations TreePlanter - the West Europe Meshes of Daniele Lanfranchi. See the Readme file. Enjoy!
Videos available here:
https://dl.dropboxusercontent.com/u/38829151/FS9/Cameri_Turbigo_v3%20shots.WMV
http://youtu.be/yVI2KeJKS5o
http://youtu.be/oKa0e_5kxIk
| Filename: | Cameri_and_Turbigo_sceneries_rev_3__north_Italy.zip |
| License: | Freeware |
| Added: | 21st January 2015, 21:32:36 |
| Downloads: | 991 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi and Gian Mario Verga |
| Size: | 103.7 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of the Falkland Islands |
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File Description:
Inspired by Jim Keir's Falkland Islands mesh, coastlines and landclass, herewith a couple of dozen little strips from around the area, to give the opportunity to generate a bit of GA AI (and possibly a few scheduled flights) in an otherwise relatively ignored area in the South Atlantic. Please do note, other than Stanley, most of these airstrips are just that, a cleared strip of land in an otherwise empty landscape, (just as they are in real life), simply to provide a variety of destinations for the occasional aircraft to or from Stanley.
Most of the airfield locations are listed on WikiPedia and the layout confirmed using on-line satellite imagery. Other than the two main airports, none of these airstrips seem to have "official" ICAO codes, so I've generated a selection of alpha-numeric codes in the SF0* configuration, (as Stanley Airport has the ICAO code of SFAL), so the FS9 AI engine has some codes to work with and the airfields can be found on the map. Hopefully these pseudo-codes won't clash with anything else.
As with my other sceneries, the files for each airstrip can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airstrip will exist as a stand-alone entity should you only want a few of them.
Having said that, Paul Denton's AFCAD and scenery for EGYP Mount Pleasant (available on AVSIM and possibly elsewhere) might be considered a worthwhile addition, especially if you want to see the twice-weekly scheduled RAF flights from Brize Norton (via Ascension Island), and the Saturday LATAM flight from Chile. Suitable AFCADs for EGVN Brize Norton and SCCI Punta Arenas may also be required. Appropriate traffic files and aircraft/texture suggestions are provided.
Please read the remainder of this "blurb" in the included text file, there may be a couple of details of interest.
| Filename: | Airstrips_of_the_Falkland_Islands.zip |
| License: | Freeware |
| Added: | 30th March 2025, 18:55:33 |
| Downloads: | 86 |
| Author: | Chris Eve |
| Size: | 295.87 KB |