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| Category: Flight Simulator 2004 - Scenery | |
| Abruzzo Campobasso Italy |
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File Description:
Abruzzo & Molise, Italy, Photoreal Scenery (26 june 2007).
Freeware scenery for FS2004. All files of my scenery ABRUZZO & MOLISE; Author: Angelo Lanzillotta
This photoreal scenery is based on aerial photos grabbed at the resolution of 5 meters per pixel (the same used in FS2004). I worked hardly on these photos to obtain a final product with the real colours and the real positions for all parts of the landscape: if you have any comments or suggests, feel free to email me.
Every single part of this scenery can be used also as a standalone product, so it's not necessary to download all 4 parts of my big scenery.
However i strongly suggest to use all parts in order to obtain a complete photoreal look of this beautiful italian landscape, with famous mountains like Gran Sasso and Maiella.
For best results, use this scenery in association with Pietro Mauri Italymesh2004.
DISCLAIMER
This scenery is released as freeware, so nobody can make money with it.
You cannot include this scenery in any software collection or web site without written permission of author.
You can add objects and autogen (i had no time to work on them).
This software can be used only as FSX/FS2004/FS2002 scenery: no other use is allowed.
I accept absolutely no responsibility for your use of this software.
This scenery was re-uploaded in september 2012 by me, after it was lost after a hacker attack to AVSIM during 2009 - Roberto
| Filename: | Abruzzo_Campobasso_Italy.zip |
| License: | Freeware |
| Added: | 10th September 2012, 22:10:56 |
| Downloads: | 1,370 |
| Author: | Angelo Lanzillotta |
| Size: | 91.38 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Big Creek U60 public use airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, 30 miles south of Dixie A05, which was the first in the series to be posted. Big Creek is now regularly used for picnic fly-ins and overnight camping, or for just a day of fishing in the creek; the creek does not appear in FS9 as it is not exactly huge, and within the Ultimate Terrain USA settings I have in fact turned streams off as in some cases they cross the grass or (in conjunction with the roads) left insufficient runway space. The U60 runway is at 5,743 feet ASl, 3,550 feet long, aligned 01-19, and in good condition. At the southern end there is the new replica of the old original Big Creek Lodge which was built in 1935. This burned down in 2008, and is now being rebuilt by a group of pilots, pilots having formed a large part of the early clientel courtesy of the grass strip. It is shown here as still under construction. There are also Forest Service buildings on the west side of the runway. All of this is located in the Frank Church Wilderness area and the Payette National Forest. The AI is increased at the weekends, reflecting reality, and also revised to use Boise as one of the starting places. Dixie is also reissued here with a revised positioning to fit with the roads. I had concluded that the roads were wrong, while in fact the position of the airstrip was at fault.
| Filename: | Big_Creek_U60_public_use_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:58 |
| Downloads: | 132 |
| Author: | Roger Wensley |
| Size: | 11.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dixie A05 Forest Service airfield in Idaho USA |
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Images related to this file:
File Description:
This airfield is in the mountains of Idaho, the first in a series. There are not many mountain airfields that can be succesfully modelled in FS9 because the FS9 terrain does not always match reality; no creek for instance, or the valley too small. There are others where the grass strip is all there is, so there is nothing to model apart from resizing the cleared area. Some are well known, well maintained, have clean shower facilities, and are well used for a weekend by small planes with two people and a tent on board, for instance Johnson Creek. Others are less well known but still in good condition, such as Dixie or Big Creek. And there are also some with cabin rental facilities, such as Sulphur Creek Ranch. Other names come to mind, such as Flying B and Pistol Creek, but unfortunately for one reason or another these could not be made. The other difficulty involving hills is succesful AI landings and take offs. At Johnson Creek, for instance, the wind should be from the south to make AI landings more likely to succeed. Dixie is south of the village of the same name, and not to be confused with the dirt strip that is just beside the village. The runway is at 5,148 feet ASL, just over 4,000 feet long and aligned 18-36, and the parking area is at the northern end, opposite the Forest Service buildings. There is a chart of the area included, and to the south of Dixie is the next in the series, Big Creek U60.
| Filename: | Dixie_A05_Forest_Service_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:48 |
| Downloads: | 153 |
| Author: | Roger Wensley |
| Size: | 8.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| North Haledon Lite |
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File Description:
This is Chopper Friendly scenery, folks. It wasn't designed to be flown over at 10,000 feet - although, if you like to fly heavy iron into the major New York/New Jersey airports, you'll notice that it replaces the terrain elevation of Northern New Jersey with all the hills and valleys that the default scenery left out. No, this is interactive scenery. Built to be explored low and slow.
Want to perfect your landing skills in a huge playground of rooftops, irregular terrain, and tight spaces? This is the place. You won't find any unlandable surfaces or false crashes here - just hundreds of places to touch down ranging from beginner, through expert, to downright sick!
This is the lite version, designed for people who are having trouble with the frame rates of the full version. I've thinned out the houses and trees, and removed the buildings South of Oldham Pond - but managed to keep most of the interesting places to land. In the tests I've done, there was about a 20 percent frame rate increase on average compared to the full version, with nearly a 45 percent increase in the most framerate-hostile areas.
| Filename: | North_Haledon_Lite.zip |
| License: | Freeware, limited distribution |
| Added: | 1st June 2006, 04:48:01 |
| Downloads: | 656 |
| Author: | Mick Posch |
| Size: | 11.38 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kogd-Ogden,Utah |
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Images related to this file:
File Description:
KOGD-Ogden,Ut Take your sailboat to the Great Salt Lake inland sea or hike the many mountains and enjoy the vistas offered atop the lofty peaks. Visit the quiet mountain valley town of Eden to the east of KOGD with its annual balloon festival and summer fun on Pineview dam or spend the day shopping the shops of Brigham City to the north or Salt Lake City to the south. Fly over the Great Salt Lake to the west. See the Ogden airport come alive with this must have add-on. With the help of Google Earth and FS Earth I have recreated the Ogden airport, with its new taxiway A (from a site visit), and the surrounding cities and towns to look as real as possible. Made with Ultimate Terrain, but the airport should be ok with default FS9. (No guarantee though ;-) The scenery enhancements were made with Ultimate Terrain in place. I modified the landclass to look more like the real thing. The airport is very close to a exact replica of KOGD! The crane by the tower was there when I took the pictures so I included it.
| Filename: | KogdOgdenUtah.zip |
| License: | Freeware |
| Added: | 15th December 2009, 00:45:07 |
| Downloads: | 725 |
| Author: | Alan C. Heiner |
| Size: | 15.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Forggensee, v2 Update |
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Images related to this file:
File Description:
This UPDATE enhances the existing Forggensee Water-Airport(EDAF).
Klaus Jone did a magnificent job in creating this scenery for us flightsimmers, and my enhancements do NOT alter any Scenery Objects by Klaus Jone. The buildings are the same. And the number of AI planes and ships are unchanged.
My enhancements modify the BEHAVIOR of the Ships.
But the floatplane traffic is so superbly programmed that no further modifications are necessary.
Mr. Klaus Jone passed away in May 2009, and it is my intention to preserve Forggensee pretty much as HE designed it. Except for modifying the BEHAVIOR of the AI traffic, to spread it out to cover the entire area of Lake Forggensee. As the screenshots I've included illustrate.
Naturally, these updated files require that Forggensee Part 1 and Part 2 are ALREADY installed in your FS2004. My part here was to perform a few tweaks to make the AI traffic spread out all over Lake Forggensee, and ensure that ALL wake/spray effects are visible. As Klaus Jone stated: "There is some amazing traffic on the lake, have a look and have fun!"
| Filename: | Forggensee_v2_Update.zip |
| License: | Freeware |
| Added: | 18th April 2011, 19:13:38 |
| Downloads: | 726 |
| Author: | Klaus Jone, Ronald Falzon |
| Size: | 1.41 MB |
| Category: Flight Simulator 2004 - Scenery | |
| New Alternate Roads for FlightOne "USRoads" |
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File Description:
USA Roads" is a software add-on for MS Flight Simulator 2004 (FS9) marketed by Flight One Software, Inc. and Scenery Solutions. It replaces the default roads and highways which are sparse and only approximate in location, with correctly placed roads, down to the street level.
It has been said by some that "US Roads" look unrealistic, like looking at a Road-Map, because the roads are too bright and clean. In real life the roads are darker and partially concealed by vegetation. I have spent hours looking at aerial photos on the net, and was surprised at how "US Roads" looks very realistic, especially when comparing FS "top-down" views with map-type color photos. The light color roads are very prominent in the pictures, as are the clean lines. In my new "Alternate US Roads", I have modified the various roads using different methods, including actual road photographs, changes in road color and brightness, and the use of irregular transparency to soften the lines and give the illusion of vegetation partially obscuring the roadse. Most textures use images adapted from "US Roads" by kind permission of the author. Extract to a temporary file, and follow the ReadMe!
| Filename: | New_Alternate_Roads_for_FlightOne_USRoads.zip |
| License: | Freeware |
| Added: | 14th July 2004, 10:50:27 |
| Downloads: | 4,263 |
| Author: | Frank Bergson |
| Size: | 1.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kogd-Ogden,Utah |
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Images related to this file:
File Description:
KOGD-Ogden,Ut
Take your sailboat to the Great Salt Lake inland sea or hike the many mountains and enjoy the vistas offered atop the lofty peaks. Visit the quiet mountain valley town of Eden to the east of KOGD with its annual balloon festival and summer fun on Pineview dam or spend the day shopping the shops of Brigham City to the north or Salt Lake City to the south. Fly over the Great Salt Lake to the west.
See the Ogden airport come alive with this must have add-on. With the help of Google Earth and FS Earth I have recreated the Ogden airport, with its new taxiway A (from a site visit), and the surrounding cities and towns to look as real as possible.
Made with Ultimate Terrain, but the airport should be ok with default FS9. (No guarantee though ;-)
The scenery enhancements were made with Ultimate Terrain in place. I modified the landclass to look more like the real thing. The airport is very close to a exact replica of KOGD! The crane by the tower was there when I took the pictures so I included it.
| Filename: | KogdOgdenUtah.zip |
| License: | Freeware |
| Added: | 20th January 2009, 13:42:09 |
| Downloads: | 1,344 |
| Author: | Alan C. Heiner |
| Size: | 15.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alma CYTF in Quebec Canada |
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Images related to this file:
File Description:
This is the second of five sceneries around Lac Saint-Jean in Quebec, Canada. Alma, the town, is 7 miles east of Lac Saint-Jean, on both the northern and southern banks of the Saguenay River. The airfield is at the southern edge of the town, with a single 13-31 runway 5,000 feet long and approach lighting at both ends. There is a visible ILS sytem but this was no longer in operation by 2010, the approximate date setting of this scenery. The largest operation on the field, by far, is Panorama Helicopters (actually Helicopteres Panorama) and this is reflected in the AI and a parked static helicopter. The ai includes helicopters that were originally posted as part of the payware Alaska Fjords series, with the permission of FSAddon. There are also other planes listed that will be required here or for the future posts in this series and are included here. The amphibious Beaver AI plane will only be available if you already have the payware Aerosoft Beaver installed, and I should have made it clear that the float Beaver included in the CTD3 AI was also an Aerosoft plane.
| Filename: | Alma_CYTF_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 6th November 2017, 19:30:34 |
| Downloads: | 226 |
| Author: | Roger Wensley |
| Size: | 17.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZFN - Tulita - Northwest Territories, Canada |
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Images related to this file:
File Description:
Tulita (Fort Norman until 1996) is another in the series of airfields that follow (approximately) the Mackenzie River. At the far northern end of the river and on the eastern side of the delta there is Tuktoyaktuk, then Inuvik, Fort McPherson, Fort Good Hope, Deline, Wrigley, Fort Simpson Island and Fort Simpson, and then Fort Liard at the southern end of the list of those in the Northwest Territories. South of Fort Liard there are Peace River and Dawson Creek, both of which are already posted. Tulita is at the junction of the Mackenzie and Great Bear Rivers, on the east bank of the Mackenzie and the south bank of the Great Bear, around 40 miles southeast of Norman Wells. The town has a population of about 480 folks. The airport is above and to the east of the town, and has 3,000 feet of gravel runway. The scheduled flights are by North Wright and I have also added a Buffalo DC3 and GA. There is a mandatory radio frequency but in this case I have set the "tower" to "unmanned" so you will report position and intentions. There is no fuel available.
| Filename: | CZFN__Tulita__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 08:05:54 |
| Downloads: | 271 |
| Author: | Roger Wensley |
| Size: | 2.66 MB |