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| Category: Flight Simulator 2004 - Panels | |
| Douglas DC3 3 Levels |
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File Description:
This is the first of a serie of "3 levels" Panels for various Fs2004 airplanes which will be published in the next weeks.
Using the standard FS9 gauges of the Douglas DC3 and adding 3 Complete original repaint of the main and other (bmp) backgrounds for the different levels of the cockpit (down/forward/up). This new concept of panels give the excellent Fs2004 DC3 a practical and new way of flying keeping all the standard features available inclusive the virtual cockpit. For a more liberal approach of the same panel please see the "Back to the Future" Douglas DC3 panel under the same roof! Full Web suuport.
| Filename: | Douglas_DC3_3_Levels.zip |
| License: | Freeware |
| Added: | 17th July 2004, 01:06:21 |
| Downloads: | 1,340 |
| Author: | Ronald R. Cachemaille |
| Size: | 3.59 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Eva Air Cargo Boeing 747-4E5 F/SCD |
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File Description:
Boeing 747-45EF/SCD
EVA AIR
FS2004
This is a repaint of Eva Air Cargo Boeing 747-45EF/SCD. The textures are painstakingly painted right down to the details with accurate markings, wings and engines. Mostly handpainted and features realistic dirt effects (after examining photos of the real aircraft). Day textures with realistic reflections are in DXT3 format for low size file. - It also includes some photorealistic misc, and internal parts textures (e.g. doors, 3D looking engine fans, below deck & main deck cargo compartments). All textures have been altered from the paintkit. Painted on Project Opensky's quality 747-400 v2004.8.5 gMAX model for FS2004.
| Filename: | Eva_Air_Cargo_Boeing_7474E5_FSCD.zip |
| License: | Freeware |
| Added: | 14th September 2004, 15:02:02 |
| Downloads: | 938 |
| Author: | Marcelo Allende |
| Size: | 3.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kahului International Airport, Maui, Hawaii PHOG |
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File Description:
This is a complete remake of the Kahului airport on the Island of Maui in Hawaii. It includes a completely new terminal, with newly designed jetways, and now includes the entire airport, with cargo and hangar areas. The parking area is also included as is the road coming into the airport, and if you drive very carefully you can even follow the outgoing road into the town and down to the beach. The jetways at the center buildings have been rotated inward to make way for the heavy jets which park in this area, or for Regional jet parking. This airport is a very nice short hop out of Honolulu.
| Filename: | Kahului_International_Airport_Maui_Hawaii__PHOG.zip |
| License: | Freeware |
| Added: | 30th October 2003, 15:42:27 |
| Downloads: | 22,095 |
| Author: | Bill Melichar |
| Size: | 5.67 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Gate Markings SS V2+ scenery objects library |
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Images related to this file:
File Description:
Lines painted on the tarmac at the gate to assist the pilot and ground crew in parking that jet. You'll see these at pretty much any large airport. Made in a variety of styles and colors, and based on photos of the real thing. Can be scaled up or down to fit pretty much any size jetliner. V2+ adds specific compatibility with RWY12, ADE9X, and Sbuilder 2.05. If you have already installed the previous version of this library and are NOT using one of these programs to place scenery objects, you do not need to download and install V2+. Installing V2+ should not affect any scenery made using objects from V2.
| Filename: | Gate_Markings_SS_V2_scenery_objects_library.zip |
| License: | Freeware |
| Added: | 24th January 2010, 11:13:32 |
| Downloads: | 2,134 |
| Author: | Sidney Schwartz |
| Size: | 1.36 MB |
| Category: Flight Simulator 2004 - Gauges | |
| 4thHand: Landing gear computer |
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File Description:
FS2004 Gauge: 4thHand- This landing gear computer will automatically raise and lower retractable gear. It has analog adjustments to tailor both gear-up and gear-down functions to the needs of various aircraft. Once set to the preferences of the pilot, 4thHand cycles through the takeoff and landing phases without further attention. It will remains active for an entire FS session and continue to do its job regardless of the number of takeoff/landing cycles. A push-to-test diode display keeps the pilot informed on which mode the computer is in. Panel or separate window installation with 4thHand icon gauge. By Glenn Copeland
| Filename: | 4thHand_Landing_gear_computer.zip |
| License: | Freeware |
| Added: | 10th April 2006, 18:14:43 |
| Downloads: | 4,288 |
| Author: | Glenn Copeland |
| Size: | 132.78 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Australian Lighthouses - Part 5 - South Australia |
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File Description:
Around Australia's coastline there are over 350 lighthouses.
I received a suggestion a month ago asking if I would do the locations of the lighthouses down the coast of New South Wales and when I did a bit of research I thought, why not do the whole 36,735 kilometres around Australia?
Here is Part 5 - the lighthouses located on the coastline of State of South Asutralia.
Some installations no longer exist but I included them for those of us who like historical and period flying. If it was there in 1935, it's there in this package!
A Read Me file is included. No third-party content is required.
| Filename: | Australian_Lighthouses__Part_5__South_Australia.zip |
| License: | Freeware |
| Added: | 9th February 2006, 15:18:18 |
| Downloads: | 2,487 |
| Author: | Bruce Kennewell |
| Size: | 127.72 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight dynamics Douglas DC-3 V7.0 |
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File Description:
This Corrected Aircraft.cfg VERSION.7 dated OCTOBER 13th, 2003 Features the Following....
1. The DC-3 will now not level itself out on a coordinated turn
(This was the biggest issue and is now fixed)
2. Flaps now have a little more drag when used.
(Will realistically slow down for landings and you
wont roll down the runway so much)
3. Differential braking now has a little more power.
(Will realistically allow for tighter turns during taxi)
4. The DC-3 itself now has a little more power.
(Default version is underpowered and used up too much runway,
and.. Default version cruise speed was a little low).
5. Corrected Manifold pressure from 47" to 48" full power
(Default version had it slightly wrong)
6.Fuel is now down to 200 per tank
(Default has version was a little over)
7. All control surfaces, ailerons, rudder and elevators now have delay
(There is a certain lag time when flying a DC-3 and it now shows
with these corrections which delays your input to the controls)
8. Elevator trim is now fixed
(To much play in the default elevator trim , it is now fixed with
less play and also has a delay/lag effect)
9. Rudder trim now with delay/lag
10. Aileron trim now with delay/lag
11. Fuel Flow is now fixed, the DC-3 will burn 90 GPH instead of the original 118 GPH
12. Increased power scalar very slightly for correct cruise airspeed
13. Manifold pressure will decrease 1" MAP per 1,000 feet after 2,000 feet Altitude
13.Exactly 140 kias on full tanks at 9,000' ASL
14. Added Strobe Lights to the wings
15. Adjusted steering (just a tad) for better taxiing
16.Prop (rpm) and Power (map) throttles interact correctly
Took off some delay with ailerons and rudder
Removed some drag and pitch up from the flaps
Added more brake power to the differentials
17. Added a working NAV light to the Nose
I have also added a corrected DC-3 reference sheet". In the zip there are two aircraft.cfg's.. one is modified if you are already using the add-on for special effects.
| Filename: | Flight_dynamics_Douglas_DC3__V70.zip |
| License: | Freeware |
| Added: | 13th October 2003, 19:43:08 |
| Downloads: | 4,569 |
| Author: | Trev Morson |
| Size: | 16.58 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Replacement Dynamic Water Texture Set Version 12 |
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File Description:
Replacement dynamic water texture set for FS2004 (VERSION 12). The default reflections and water colors leave a lot to be desired in FS2004. As an example; The default "bright green" overcast texture is highly unrealistic in overcast conditions. Most of the FS9 default colours are generally too electric and cartoon like. These replacement textures will change these water environment textures dramatically to a much more convincing and realistic colour and, with improved lighting and reflections in respect to the sun. Version 12 moon light textures are new and there is an improved mid-sun with more convincing reflections. Now when you fly by moonlight you can actually see the moon kissed water and even see some wave action. It actually feels like you are there! There are 3 moon light textures in this download. These replacement textures will generally give a much more realistic tone and color to the water effects in FS2004. The change is quite dramatic and transforms the flight sim experience to a much greater level of realism. It is important to stress the default FS9 textures are fully compatible with these new textures and they can be used in any combinations and can be mixed and matched with the new textures. As a further added bonus a voice control file has been included for "Shoot" which will control FS2004 by voice. It is brilliant and it's free.
| Filename: | Replacement_Dynamic_Water_Texture_Set_Version_12.zip |
| License: | Freeware, limited distribution |
| Added: | 17th January 2004, 19:48:53 |
| Downloads: | 5,195 |
| Author: | Peter Wilding |
| Size: | 5.65 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| VMFA-122 "Crusaders" McDonnell-Douglas F-4S Phantom II DC 11 |
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Images related to this file:
File Description:
F-4S 157293 (DC 11) of VMFA-122 "Crusaders" stationed at MCAS Beaufort in 1985. This aircraft is credited with shooting down a Mig-21 on June 21, 1972 while operating as an F-4J assigned to VF-31 aboard the USS Saratoga (note the star on the port splitter plate). Pilot was CDR Sam Flynn and RIO (Radar Intercept Officer) was LT. Bill John. Probably not exact, just the work of a Phormer Phantom Phixer from VMFA-321 and VMFP-3 having some Phun. Thanks to John Detrick for allowing me to use his base textures and also Gus Robatto for allowing me to use his Tex2 texture. © ALPHA Simulations 2004\n\n
| Filename: | VMFA122_Crusaders_McDonnellDouglas_F4S_Phantom_II_.zip |
| License: | Freeware |
| Added: | 20th May 2011, 01:17:40 |
| Downloads: | 300 |
| Author: | Tony Mikos |
| Size: | 2.44 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Central African Airways, Vickers Viscount 700 circa 1960 |
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Images related to this file:
File Description:
This V.748D (C/N 101) was built for CAA as VP-YND and first flew on Thursday, 14 June 1956. It was the first Viscount to visit Vnukovo, Moscow, USSR on 29 June 1956 and was sent to collect the British Industry delegation who had attended the Soviet Aviation day celebrations. R M A Mweru was passed on to Air Rhodesia when CAA was disolved in 1965. It was shot down by a 'Strella' heat seeking surface to air (SAM) missile after take off from Kariba, Rhodesia 12 February 1979. You need Rick Piper's Vickers Viscount 700 model which you can download at: http://www.cbfsim.org/cbfsim/cbfs_lib/displayimage.php?album=9&pos=0. Repaint by Andre Reimers.
| Filename: | Central_African_Airways_Vickers_Viscount_700_circa.zip |
| License: | Freeware |
| Added: | 21st May 2011, 18:24:18 |
| Downloads: | 111 |
| Author: | Andre Reimers |
| Size: | 1.73 MB |