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Found 732 files (74 pages)

Category: Flight Simulator 2004 - Scenery
Gjoa Haven CYHK, on King William Island, Nunavut, Canada, Download

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File Description:
Gjoa Haven is a village of 1,200 or so inhabitants at N 68 38 W 95 51 on the southeast corner of King William Island, around 155 miles north of the Arctic Circle. It's Inuit name is Uqsuqtuuq; the Gjoa Haven name was given by the Norwegian explorer Roald Amundsen when he spent two years there from 1903 to 1905 during his exploration of the northwest passage from east to west. His boat was called Gjoa and the cove was named Gjoa Harbour, in Norwegian. The village has been added in this scenery with approximately the right shape; though the coastline with Ultimate Terrain does have the small cove that serves as a harbor the coast shape is wrong. The airfield runway is 4,400 feet of gravel 100 feet wide at 154 feet above sea level. There is no LL100 available, only JetA1, delivered once a year by ship along with all the other requirements of the town. There is also a nearby CAM-B remotely operated defence radar station with its three protective domes. The old terminal building is still there, albeit repainted and spruced up, along with the far larger and newer one alongside it. One of the screen shots shows Gjoa Haven as it appears for at least 8 months of the year, with snow on the ground and sea ice all around. If you want the ice then download my recent post of All Canada frozen lakes, rivers, and the northern seas, reversible with an untick in the FS scenery library.


Filename: Gjoa_Haven_CYHK_on_King_William_Island_Nunavut_Can.zip
License: Freeware, limited distribution
Added: 19th February 2011, 15:42:51
Downloads: 551
Author: Roger Wensley
Size: 2.68 MB


Category: Flight Simulator 2004 - Scenery Design
FSDEM 1.1 Download

File Description:
FSDEM is a graphical tool designed to help on the editing and correction of NASA SRTM (Shuttle Radar Topography Mission) terrain elevation meshes, and to create terrain mesh scenery to be used in Microsoft Flight Simulator 2002/2004.

Program main features:

  • Can read SRTM-1 and SRTM-3 HGT file types.
  • Automatic reading of HGT files from ZIP files (as distributed by USGS), saving disk space. No need for external decompressors.
  • Can read binary raster files. Useful to import DEM data from 3rd party GIS applications.
  • Easy-to-build mosaic: just select the HGT source folder and the coordinates of the bounding rectangle, and the program will join the appropriate HGT files into a single working mesh, fully editable, on-screen.
  • Ability to load adjoining tiles for better interpolation results.
  • Graphical editing of elevation data: selective area filling, offseting, clipping, etc.
  • Interpolation capability for missing data (voids) - parametric Inverse Distance Weighted Average Interpolation.
  • Edit-enabled zoom modes.
  • Multi-level "undo" capability.
  • Ability to append overlapping bands to the output BGL (useful to avoid visual glitches caused by adjoining BGL areas).
  • Creates BGL files with a single click. No need to manually create an INF file. No need to use Microsoft Resample directly.
  • Support for user-supplied additional INF files.
  • Ability to export the terrain mesh to a binary raster file for further editing in 3rd party GIS tools.
  • Can save the terrain mesh to a BMP picture for reference.
This version fixes some bugs and adds minor improvements. See the included file history.htm for details.


Filename: FSDEM_11.zip
License: Freeware, limited distribution
Added: 4th August 2004, 20:51:02
Downloads: 5,125
Author: Emerson de Oliveira
Size: 377.03 KB


Category: Flight Simulator 2004 - Scenery
Bethel: St Mary's area airfields in southwest Alaska close to the Yukon River Download

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File Description:
This presumes you have already installed Bethel PABE and Bethel Local Airfields. In the Yukon River area of Alaska to the north of Bethel there are small villages, served by flights from both Bethel and the nearer St Mary's PASM. St Mary's has a gravel runway like the other villages, but has a larger population and airport services including maintenance and fuel. This, plus the saving of an average one hundred miles of flying by a Cessna 205 when compared with flights from Bethel, means it acts as a distribution centre fed from Bethel by larger aircraft. Go to "http://vfrmap.com/" for free vfr maps of the area (see the attached). The ten village airfields included here are all to the north and west of St Mary's: Hooper Bay PAHP, Chevak VAK, Cape Romanzof PACZ (closed air force field servicing a radar station), Scammon Bay SCM, Sheldon Point SXP, Alakanuk AUK, Emmonak PAEM, Kotlik 2A9, Mountain Village MOU, and of course St Mary's PASM itself. With these airfields not everything is as it appears to be. For instance, Hooper Bay is not a new and modernised airfield, despite the asphalt runway and apron; the current version has dispensed with the aging asphalt and gone back to gravel. I have tended to go for the 2005 or so versions, which sometimes means a small runway amid or close to the housing; Kotlik was an early renewal for reasons of safety as much as anything else and has had (since 2003?) a new and longer runway located outside of the town. The second batch of airfields will be to the east of St Mary's.


Filename: Bethel_St_Marys_area_airfields_in_southwest_Alaska.zip
License: Freeware, limited distribution
Added: 29th April 2019, 17:07:24
Downloads: 226
Author: Roger Wensley
Size: 11.53 MB


Category: Flight Simulator 2004 - Scenery
Carrier Division Two off Cape Cod Download

File Description:
This scenery places the two Yorktown-class aircraft carriers of the pre-WW2 U.S. Navy with a screen of four cruisers at sea 100 miles due east of Provincetown, Massachusetts, on the tip of Cape Cod. The ships are the Virtual Navy's Task Force 16 relocated and with the Hornet posing as the Yorktown. This package contains the carriers, cruisers, ship wakes, AFCAD files for all six ships and Arrestor Cables catch zones for the carriers. It provides start points on both carriers, on the catapults of all four cruisers, and in the water between the carriers for seaplanes. Also included are flight starts for Paul Clawson's Curtiss SOC Seagull on the catapults of the cruisers and for the plane of your choice on the carriers, and authentic repaints of the SOC for aircraft assigned to the cruisers plus one for the personal aircraft of the Admiral commanding CarDiv2. There is also a selection of Golden Wings splash screens featuring the ships and planes of CarDiv2. Carrier Division 2 is being released in celebration of Golden Wings 3, but works just as well in a standard FS9 installation. Catapult floatplane operations require the Carrier Operations Gauge Package and Paul Clawson's Curtiss SOC Seagull or another catapult floatplane. Ships and wake effects by The Virtual Navy, modified AFCAD files, SOC repaints, flights and ship placement by Mick Morrissey. A big Thank you to the Virtual Navy for allowing this use of their ships!


Filename: Carrier_Division_Two_off_Cape_Cod.zip
License: Freeware, limited distribution
Added: 17th September 2005, 12:50:26
Downloads: 3,290
Author: Mick Morrissey
Size: 5.19 MB


Category: Flight Simulator 2004 - Helicopters
Bell 429 Base Pack Download

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File Description:
A large number of different models based on the real rotorcraft and with at least one different livery per model (32 in total) / A great variety of animations: All doors (including the clamshell in the rear of the ship). Main rotor, which is fully articulated. Show/hide flight controls feature by a single mouse click. Show/hide passengers feature by a single mouse click. Show/hide pilots feature. Depending if the helicopter is on the ground, with both engines off and the battery switch off, some other objects will show or hide. And much more, find it out yourself! / Clickable Virtual Cockpit; the most important switches and knobs do its job! Engine starter, fuel valves, etc., you name it! / Integration between 2d panel gauges and virtual cockpit gauges, switches and clickspots. Caution and warning messages, depending on helicopter’s conditions and limits. / Instrument backlighting effects at sunset, night and dawn! / Your flight experience will be enhanced by a sophisticated sound system which resembles the Pratt&Whiney PW207D1 Turboshaft Engines. You will be able to enjoy the start up and shuting down sequences for both engines from interior and exterior perspectives; audible transitions between idling, on ground at 100% rpm and also in flight conditions. I have included -as a bonus- a set of two audio files meant to be used beside the BladeSlapSND (Helicopter Blade Slap Sound Gauge) by Stephan Siebertz. / Author: Sergio Kauffman.


Filename: Bell_429_Base_Pack.zip
License: Freeware, limited distribution
Added: 15th September 2016, 12:34:23
Downloads: 2,020
Author: Sergio Kauffman
Size: 150.11 MB


Category: Flight Simulator 2004 - Scenery
PABA - Barter Island (Kaktovik) - Alaska North Slope 8 Download

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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Barter Island is a DEW station Air Force base 310 miles east of Barrow and 75 miles east of Bullen Point. The runway is just under 5,000 feet of gravel and aligned 06-24 on a spit of land at the northeast corner of the island. The big hangar is still there on the apron. Most of the DEW buildings have now been removed but this scenery is dated around 2005 when there were more of them still there. Between the DEW station and the airstrip is the village of Kaktovik, with a population of some 300 mainly traditional Inupiat. The village was first pioneered when the DEW station was built in the 1950's and grew as the years passed. The FS9 error discovered when making this scenery was that FS9 had mistakenly "placed" Kaktovik at Bullen Point (not physically, it was just wrongly stated as the local town); this is now only partly corrected as FS9 refused to accept my Bullen Point revision but allowed me to associate Kaktovik with Barter Island. Kaktovik is definitely on Barter Island. I could also mention that the runway was in the sea, but there isn't much point in that as Bill would say it was all the fault of Ultimate Terrain, so I won't bother. The next DEW station to the east is in Canada and called Komakuk; this has already been made and posted. The next in this series will be far to the west. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.


Filename: PABA__Barter_Island_Kaktovik__Alaska_North_Slope_8.zip
License: Freeware, limited distribution
Added: 19th July 2016, 17:49:16
Downloads: 208
Author: Roger Wensley
Size: 3.42 MB


Category: Flight Simulator 2004 - Scenery
Alaska North Slope 9; Point Hope PAPO Download

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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.


Filename: Alaska_North_Slope_9_Point_Hope_PAPO.zip
License: Freeware, limited distribution
Added: 25th July 2016, 20:20:35
Downloads: 254
Author: Roger Wensley
Size: 3.02 MB


Category: Flight Simulator 2004 - Scenery
LIMN Cameri, Italy (UPDATED v2) Download

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File Description:
This scenery is a homage to the great military airport of Cameri NO, Italy; it has been revised with complete new ground that solves the previous flickering problems; it is builded-up with ownmade GMax objects and other existing ones; some buildings by GMax, remainder by others and by Generic Building system.

Information: Built during 1910 close to Novara, it became a prestigious Flight School where a lot of pilots of WWI where trained. Later, Gabardini/CANSA entered by promoting and developing aviation activities, mainly establishing a military flight school. On 27th July 1914, first of story's time, a flight from Cameri crossed the Alps (Camery - Viege, over Monte Rosa) with a Gabardini 80HP aircraft and pilot Achille Landini together with Giuseppe Lampugnani passenger. On 1930 the school closed, but the field still remained as aviation workshop. During the WWII the airport was quite destroyed by the german army, during their retreat. After the war, the rebuild operations carried on to Cameri several details, of which the acrobatic patrol of "Lancieri Neri" and, 1967-1999, the great 53th "Stormo Caccia". On 1998 the storm was moved to Gioia del Colle airport and the base was restructured as Comand Airport, where some technical departments still works (the 453th Operative Technical Services Group, the 553th Logistic Operative Services Group and, mainly the 1st Aircrafts Maintenance Dep.nt)

Contents: all around new great terrain for about 4.5 x 3.5 km; static aircraft inside hangar as Tornado, Eurofighter and historic monoliths at admittance and inside airport; ground equipments, cars outside and inside airport, bus, tankers, emergency trucks; military shelters (10) and workshop ones (5); buildings outside/inside airport, control tower, VOR, radar tower and some other navaids; lights at hangars, admittance and all over the boundaries; more then 10 km boundary by walls and fences of the complete areas; thousands trees all over the scenery. This scenery includes the airport scenery content only. You can find separate further sceneries for Babini Army station and Museum


Filename: LIMN_Cameri_Italy_UPDATED_v2.zip
License: Freeware
Added: 20th October 2011, 00:20:05
Downloads: 2,358
Author: Aldo Della Vedova, Daniele Lanfranchi
Size: 25.08 MB


Category: Flight Simulator 2004 - Scenery
8AK7 - Bullen Point - Alaska North Slope 7 Download

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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and now east of Barrow. There will be further additions. Bullen Point is a DEW station Air Force base 240 miles east of Barrow and 75 miles east of Oliktok. The runway is just under 4,000 feet of gravel and aligned 05-23; this is approximately at right angles to the default FS9 alignment and how that came about is something I doubt Bill Gates could explain. Most of the DEW buildings have now been removed (including the large hangar, which is unusual) but as I had a layout I made the whole site as it was originally, way back in the days when the north slope was still a wilderness. The AI is one day a C-130, on another a Cessna, and on a third a DC3. When I started this North Slope series it was my intention to create the full monty and make all the oil and gas installations and Deadhorse airport etc. I have come to realise that the oil side is impossible to make. There is so much of it and each bit is as time consuming as Heathrow while the actual airfields are more like Rockcliffe CYRO, so a lot of effort for what is just background to an adjoining airfield. But at the same time, if I make the new airstrips it is impossible NOT to make the oil installations as they are the dominating feature. So no new airstrips, and this is going to be just the 1960's or 1970's, when the oil business was only exploratory and the airfields were for villages or DEW stations, and Harmon Helmerick had his dirt strip on the Colville River estuary and was guiding hunters and fishermen and had just started to help out Sinclair Oil with oil exploration in 1966. Read his book. Download my previous post of his field.


Filename: 8AK7__Bullen_Point__Alaska_North_Slope_7.zip
License: Freeware, limited distribution
Added: 15th July 2016, 17:46:54
Downloads: 278
Author: Roger Wensley
Size: 2.5 MB


Category: Flight Simulator 2004 - Scenery
Nenana Municipal Airport PANN in Alaska Download

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File Description:
Nenana is a village on the river of the same name around 40 miles west of Fairbanks, which is the second largest urban area in Alaska after Anchorage. Nenana, as a result of this proximity, is served by road and railway and unlike other Alaskan villages is not reliant on air cargo for necessities. The current population is just under 400, which is way down from its peak of 5,000 in the 1920's when gold was being mined and the railroad being built. Nenana's main claim to fame is as the starting point for the 1925 mushing delivery to Nome of the serum to combat an outbreak of diphtheria. Any Nenana Municipal Airport history is difficult to find, even the date of construction. It has two runways 3L-21R and 3R-21L, the first being asphalt and just under 5,000 feet with PAPI at both ends, the second grass and 1,800 feet. Both are lit. It also has a further water runway similarly aligned and 3,000 feet long. Maintenance is available and there is also fuel at the end of the northern apron, close to the crashed and stripped DC4 that sits among other unwanted items that are too large to make it worth the cost of moving them off the site. There are no regular scheduled flights to the airport, with air taxi or owner operated being in the majority. The scenery, in addition to the terrain, town, bridges, and airport items also modifies the terrain in an area further south where FS9 depicted as a city an Air Force base that is mainly concerned with radar and communications and in fact has very few buildings. The AI includes some Beavers on floats that were used in previous BC scenery with the kind permission of FSAddon. As I have already posted them I have not included them again here. The float plane AI uses the same radio frequency as the land based planes, but they fly to PANX and not to PANN as FS9 has problems with getting floats and wheels separated. Or maybe I just haven't worked out how to cope with FS9. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.


Filename: Nenana_Municipal_Airport_PANN_in_Alaska.zip
License: Freeware, limited distribution
Added: 2nd December 2019, 18:12:42
Downloads: 155
Author: Roger Wensley
Size: 7.36 MB


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