Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| LOWS 2006, Designator Patch |
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File Description:
Since the deployment of the freeware "W.A. Mozart Airport in Salzburg/Austria" (LOWS 2006) by Johannes Kimla the magnetic deviation has changed significantly. Thus, in the real world, it was decided to change the designators for the runways accordingly. Since a few weeks the runways have been renamed: the former RW34 is now named "RW33", and corresponding to this the former RW16 is named "RW15" now.
For those flight simulation enthusiasts who want to fly in a simulated world close to reality we are offering a small patch which take account of these changes: the new designators are now visible on the runways, the taxiway signs should lead to the correct runways. In addition a small file is included which controls the proper approaches on RW15. Please note that this patch is only working with Microsoft Flight Simulator 2004!!!
| Filename: | LOWS_2006_Designator_Patch.zip |
| License: | Freeware |
| Added: | 30th September 2012, 21:33:41 |
| Downloads: | 4,303 |
| Author: | Johannes Kimla |
| Size: | 143.2 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Eastmain River CZEM in northern Quebec, Canada |
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File Description:
Eastmain River is on the south bank of the river of the same name, close to the eastern shore of James Bay at it's southern end. Moosonee is around 110 miles to the southwest, and Waskaganish (my post October 2010) just 50 miles to the south. The town has a population of around 770 who are mostly Cree speakers. The airport is just to the south of the town with a gravel runway just over 3,500 feet long and aligned 02/20; there is no PAPI and there is no fuel available, unless there is some in drums. There are flights by Air Creebec and Wasaya; their textures are available for download on Flightsim and the planes are as listed in the AI folder. The AI bgl is for both CYAT and CZEM; don't think I have included the wrong one.
| Filename: | Eastmain_River_CZEM_in_northern_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th January 2013, 22:00:34 |
| Downloads: | 252 |
| Author: | Roger Wensley |
| Size: | 2.14 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Meridiana fly Airbus A320-214 (EI-EZR) |
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File Description:
Meridiana S.p.A. operating as Meridiana, is an entirely private capital Italian airline with its headquarters in Olbia - Costa Smeralda Airport (Sardinia, Italy). It also is the second largest carrier in Italy and operates domestic and European services as well as intercontinental flights. Airbus A320-214 "EI-EZR". Meridiana fly's livery painted on Project Airbus's Airbus A320-214 aircraft. The textures are saved in 32bit format for quality graphics. Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. Thanks for downloading & Happy flying.
| Filename: | Meridiana_fly_Airbus_A320214_EIEZR.zip |
| License: | Freeware |
| Added: | 22nd May 2013, 17:51:19 |
| Downloads: | 618 |
| Author: | Giacomo Tomasini |
| Size: | 19.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| The Grenadines Islands Airports V1.1 for use with Antilles 2004 |
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File Description:
This is a self-contained version V1.1 of the airports in the Grenadines chain of islands that I have already posted, modified for use with the Antilles 2004 scenery. I originally made them for stock FS9. The list is Hewanora, Saint Vincent, Bequia, Mustique, Canouan, Union Island, Carriacou, and Maurice Bishop International at the southern end of Grenada. The notes for V1.1 contain some information that should have been included in the first posting. The replacement scenery bgl's include some fixes to Antilles 2004 sea levels where the sea was climbing a hill, additional town landclass for the area close to the airport in Grenada as St Georges now stretches out along the coast, and some revisions to my airports where I found that installing on a second computer gave a slightly different and unsatisfactory result, in particular TVSB on Bequia.
| Filename: | The_Grenadines_Islands_Airports_V11_for_use_with_A.zip |
| License: | Freeware, limited distribution |
| Added: | 7th July 2013, 05:28:12 |
| Downloads: | 573 |
| Author: | Roger Wensley |
| Size: | 17.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYPX - Puvirnituq - Hudson Bay - Quebec, Canada, Modified V1 |
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File Description:
This modified version installs new taxiway lights and windsocks, and the PAPI that has been recently installed at the airport, plus it modifies the AI. This is a complete version and does not require you to have installed the original. A new terminal building was opened in 2013, but as I unfortunately have not been there to take recent photos I am unable to model it, so this scenery is as it was in 2011. Puvirnituq is a village of 1,300 or so inhabitants at N60 W77 on the east shore of Hudson Bay in Quebec. It's name means "Putrid" in Inuit, and there are two different stories about how it got the name. The runway is a very generous 6,300 feet of gravel 148 feet wide aligned 01-19, which should be enough for almost anything.
| Filename: | CYPX__Puvirnituq__Hudson_Bay__Quebec_Canada_Modifi.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd August 2014, 11:27:59 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 11.08 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Good Hope CZGH - Northwest Territories, Canada |
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File Description:
This is the second in a series of airfields that follow that early access route to the Canadian northern shore, the Mackenzie River. At the far northern end of the river there are Tuktoyaktuk, Inuvik, and Fort McPherson, all posted. Fort Good Hope is at 268 feet ASL and on the east bank of the Mackenzie, 180 miles southeast of Fort McPherson and 100 miles west of Great Bear Lake. The town has a population of around 560, and the main sources of income are from the traditional trapping and hunting. The airport is a mile south of the town, and has almost 4,000 feet of gravel runway. There are scheduled flights to the town by North Wright; I also have two AI GA flights and a Buffalo Airways delivery trip that hops north and south from field to field.
| Filename: | Fort_Good_Hope_CZGH__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 4th July 2014, 21:03:03 |
| Downloads: | 277 |
| Author: | Roger Wensley |
| Size: | 3.08 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI |
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File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.
| Filename: | Cyprus_Airfields_plus_landmarks_and_land_class_for.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2017, 21:21:46 |
| Downloads: | 943 |
| Author: | Roger Wensley |
| Size: | 29.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sydney CYQY in Nova Scotia Canada |
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File Description:
Sydney is a maritime port on the east coast of Canada, on the eastern corner of Cape Breton Island. It was founded in 1785 and grew in size emormously from 1900 as a steel mill was founded that prospered along with local coal mines until 1950 or so. After that date and following the final closure of the mill in 2001 the population declined to the current 29,000 or so. The airport is 3 or 4 miles southwest and inland of a coastal urban area which stretches from New Waterford in the north through Lingan, Dominion, Reserve Mines, and Glace Bay, to Port Caledonia, and 5 miles east of the town of Sydney which is beside a sheltered deep water harbour area. This version is not from a fixed date as although I had video of some of the buildings from 2010 I inadvertently constructed part of the apron layout from 2018 information, and then decided to keep it like that either because I liked it or perhaps was too lazy to redo it. The terminal building and the garages to the east of the terminal are original and old, though renovated and maintained to a fairly good standard. The other buildings on the airport are "hangars" in the expected form, with steel frames, insulated cladding, and pitched roofs. The airport publicises it's ability to cater for all the needs of visiting aircraft, with a large FBO hanger just beside the terminal. There are (or were, before the virus came along) scheduled flights by Westjet, Air Canada Jazz, and Air North, which are included in the AI along with GA flights. The runways are 07-25 at 7,000 feet and with PAPI on 25 and ILS on 07, and 01-19 at 6,000 feet with PAPI on 01 and ILS on 19. You will see once the scenery is installed that there are two folders in Sydney CYQY called "Scenery summer" and "scenery winter". Editing the folder name down from "scenery summer" to just "scenery" results in FS9 loading the summer ground textures and parked planes etc. In February you would edit down the "scenery winter" folder to just "scenery" and the unused and unswept taxiways, runway, and aprons will be invisible under the snow, the open-topped cars will not be parked in the open, and privately-owned planes will be in the hangars. If FS9 decides that there is snow on the ground then you need the winter textures, if not then the summer textures. The winter textures are not the full-snowdrift-middle-of-Winter-gale type and are more like early or late winter. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Sydney_CYQY_in_Nova_Scotia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 00:07:58 |
| Downloads: | 277 |
| Author: | Roger Wensley |
| Size: | 29.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Medicine Hat CYXH in Alberta Canada |
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File Description:
Medicine Hat is a town in south Alberta, beside the South Saskatchewan River, and around 180 miles southeast of Calgary. Originally a railroad town, and in fact still served by the railway and now also by the Trans-Canada Highway, it is currently mainly known for the large natural gas fields in the area. As Rudyard Kipling said, Medicine Hat has "all hell for a basement". The name of the city is a translation of the Blackfoot tribal name for the eagle tail feather headdress worn by tribal medicine men, and it was curiosity about the name that first got my attention.
The date of this scenery is not 2010, as is usual for my scenery; it is more like 2015. The terminal building has been extended and improved, the apron around the two large southern hangars and the large rental hangars behind them is still visibly new, and the tie-down parking places on the grass accessed off one side of the old taxiway are in place and in use. The airport is now (2015) not in the busy usage that it experienced in the second half of the 1900's and old taxiways and a runway have been left to decay and large old hangars have been demolished. Hence the visible remains. The current runways were rebuilt (on top of the existing as foundations) and are 03-21 with 4,990 feet of lit asphalt 150 feet wide with PAPI at both ends, and 09-27 with 2,885 feet of lit asphalt 100 feet wide.
The two newish hangars to the south are a helicopter operating and maintenance company with a flight training school based in the adjoining offices (light grey buildings) and an FBO in hangar and offices (dark grey). Further buildings have been erected since then, and some existing ones have been reclad (eg. light grey now, in 2021, has a light blue roof).
I have cheated in one respect. In reality, the edges of the airport have been gradually utilised for various purposes, such as workshops, storage sheds, factories, etc, with access from the surrounding urban roads. As I have almost no information regarding their appearance I decided to leave the airport area as it was originally built, rather than incorporating buildings that I know are false. I admit that this was also the laziest solution.
The scenery includes a grass strip 3 miles to the south of Medicine Hat, namely Schlenker CFZ3. It is the only airfield I have come across where the fences are not around the edge of the airfield, they are instead around the runways and apron. I presume this is so animals can be left to feed off the grass in summer.
The AI includes flights by Air Canada Jazz.
| Filename: | Medicine_Hat_CYXH_in_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:10 |
| Downloads: | 142 |
| Author: | Roger Wensley |
| Size: | 19.15 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| German Airports Frankfurt (EDDF/FRA) |
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File Description:
About the file:
I have used up to date tarmac maps in order to name all taxiways and gates according to the real
world airport. The gate numbers how ever do not reflect the gate numbers you can see in the actual
scenery, as they are outdated.
I also have used the new gate assignment feature of AFCAD2. I have assigned the gates according to
own observations at DUS and with the help of photographs from various sources. In order to see
planes actually following the gate assignments you need to add some extra information in the aircraft.cfg
of your ai planes. AFCAD2 comes with a little tool that will help you do that. I suggest you download
AFCAD2 and have a look at the readme file. If you do not intend to use gate/airline assignments you
will see better results if you remove the assignments with AFCAD2
| Filename: | German_Airports_Frankfurt_EDDFFRA.zip |
| License: | Freeware |
| Added: | 29th October 2003, 18:55:09 |
| Downloads: | 2,661 |
| Author: | Michael Pietzsch |
| Size: | 18.12 KB |