Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Goodspeed Airport (42B) - East Haddam, Connecticut |
|
Images related to this file:
File Description:
Goodspeed is a privately owned airfield in East Haddam, Connecticut that operates as a public access general aviation facility. The runway is a short 2120 feet and is carefully placed in a shoreline meadow of the Connecticut river. Surrounded by the dense forests and community, the airport is a tight approach, further hampered by the presence of the East Haddam Bridge, which sits under the runway 14 approach. The airport has limited parking facilities for transient aircraft, and it is not common for visiting aircraft to park in the grass in front of the "terminal". Hanger facilities are provided as well. Nearby is the famous Goodspeed Opera House, established back in the 19th century, the house still has operas other performances regularly.
Features:
-High Resolution Ground textures around airport;
-Accurate models of all airport buildings;
-Detailed taxiways and runways;
-Super HD grass and pavement;
-Custom aerial imagery for area, including autogen;
-Full seasonal textures (Spring, Summer, Fall, Winter);
-Various "Easter Eggs";
-Deer (at dusk);
-Christmas Lights (During the Holiday Season);
-Night Textures;
-Runway Lights, obstruction lights;
-And much more!
Created by Dustin Mosher www.dmosher.info
| Filename: | Goodspeed_Airport_42B__East_Haddam_Connecticut.zip |
| License: | Freeware, limited distribution |
| Added: | 4th March 2010, 13:34:02 |
| Downloads: | 685 |
| Author: | Dustin Mosher |
| Size: | 62.8 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| FedEx Express Airbus A310 GE N816FD |
|
Images related to this file:
File Description:
FedEx Express is a cargo airline based in Memphis, Tennessee, United States. It is the world's largest airline in terms of freight tons flown and the world's fourth largest in terms of fleet size. It is a subsidiary of FedEx Corporation, delivering packages and freight to more than 375 destinations in nearly every country each day. Source Wiki. //
Flightplans may be available on AVSIM/Flightsim.com.
This works for both FS9 and FSX. Tested in FSX. FS9 model used.
For FSX users make sure you have UNCHECKED "Aircraft casts shadows on the ground" under the Aircraft - Exterior Settings in FSX to make any FS9-based model visible during the day!
Texture quality; FSX Native: DDS DXT5 with alpha. FS9 Native: BMP DXT3 with alpha.
FSX Light Fix included in the DDS night texture.
Custom Light Map. Custom Shadows, Highs, Weathering as usual...
Included repaint is for the following model; TFS_A310 from 'The Fruit Stand'. Non-Reflective GE Model.
Model is available on AVSIM, FlightSim.com or on the author/developers site.
You need the basekit for this to work!!
Do make sure you copy the texture folder(s) in the respective folder.
| Filename: | FedEx_Express_Airbus_A310_GE_N816FD.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd July 2012, 15:10:46 |
| Downloads: | 2,105 |
| Author: | Stephan Faessler / ImpulseAI |
| Size: | 1.6 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Mongolian Airlines Group Airbus A319 JU-8888 |
|
Images related to this file:
File Description:
A319 Mongolian Airlines Group JU-8888 - DJC/EVAI. //
Mongolian Airlines Group is a Mongolian domestic airline that began scheduled flights in 2011.
The airline has no relation to the similarly named Mongolian international flag carrier MIAT Mongolian Airlines.
Source Wiki. //
Flightplans may be available on AVSIM/Flightsim.com.
This works for both FS9 and FSX. Tested in FSX. FS9 model used.
For FSX users make sure you have UNCHECKED "Aircraft casts shadows on the ground" under the Aircraft - Exterior Settings in FSX
to make any FS9-based model visible during the day!
Texture quality; FSX Native: DDS DXT5 with alpha. FS9 Native: BMP DXT3 with alpha.
FSX Light Fix included in the DDS night texture.
Custom Light Map. Custom Shadows, Highs, Weathering as usual...
Included repaint is for the following model; DJC_A319 from DJC.
By renaming the texture files to "EvolveAI_A319_CFM_T & EvolveAI_A319_CFM_L" it will also work for EvAI's model. This is a non-reflective model.
Model is available on AVSIM and FlightSim.com or on the author/developers site.
You need the basekit for this to work!!
Do make sure you copy the texture folder(s) in the respective folder.
| Filename: | Mongolian_Airlines_Group_Airbus_A319_JU8888.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd July 2012, 15:11:33 |
| Downloads: | 287 |
| Author: | Stephan Faessler / ImpulseAI |
| Size: | 1.65 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| St. Lucia Airways Retro Boeing 707-320 |
|
Images related to this file:
File Description:
St. Lucia Airways Retro B707-320.
St. Lucia Airways Limited was a privately owned company founded in 1975. General and tourist flights were operated mainly to Martinique and Barbados, but also extended throughout the Caribbean and South America. There was also a shuttle service between the two St. Lucia airports of Vigie and Hewannora. A Boeing 707 was acquired in 1982 for cargo charter work. Source Wiki.
Flightplans are available on AVSIM.
This works for both FS9 and FSX. Tested in FSX. FS9 models used.
For FSX users make sure you have UNCHECKED "Aircraft casts shadows on the ground" under the Aircraft - Exterior Settings in FSX to make any FS9-based model visible during the day!
Texture quality; FSX Native: DDS DXT5 with alpha. FS9 Native: BMP DXT3 with alpha.
FSX Light Fix included in the DDS night texture.
Custom Light Map. Custom Shadows, Highs, Weathering as usual...
Included repaint is for the following model; AI_B707-320 from Dee Waldron aka DWAI.
Model is available on AVSIM and FlightSim.com or on the author/developers site.
You need the basekit for this to work!!
Do make sure you copy the texture folder(s) in the respective folder.
| Filename: | St_Lucia_Airways_Retro_Boeing_707320.zip |
| License: | Freeware, limited distribution |
| Added: | 8th July 2012, 15:10:45 |
| Downloads: | 247 |
| Author: | Stephan Faessler / ImpulseAI |
| Size: | 957.55 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Terrace CYXT Updated |
|
Images related to this file:
File Description:
This revises the previous versions by adding two missing buildings, corrects the apron markings and parking and adds a third gate, creates more GA parking, updates the AI to include, for instance, a Westjet flight, and most importantly of all adds the ILS to runway 33. It is complete in itself and can be installed as-is without first installing previous versions. Terrace is fifteen miles east and inland from Prince Rupert, which is 500 miles north of Vancouver up the BC coast. It is at the point in the mountains where two fjords meet, one coming from Prince Rupert and the other from Kitimat. The population of the town is around 12,500. The airport is called Terrace-Kitimat and is a couple of miles south of the town of Terrace, on the south side of the Skeena River. There are two runways, and the main one is a recently-extended 7,500 feet long and lit 33-15 with approach lighting to both ends and an ILS on 33. The second is 5,373 feet of unlit 03-21. The apron has been enlarged to be able to accommodate a Boeing 737, though there is at the moment no airline using a 737 for flights to Terrace. The pics and the video show the surrounding hilly terrain and the nearby river between the airport and the town.
| Filename: | Terrace_CYXT_Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 13th January 2019, 18:38:12 |
| Downloads: | 177 |
| Author: | Roger Wensley |
| Size: | 15.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Mustique TVSM in the Grenadines |
|
Images related to this file:
File Description:
Mustique island is one of the northernmost of the group of islands known as the Grenadines, just south of Bequia. Mustique is a small island, less than 3 miles long and even at its widest less than a mile wide; as a result the resident population is less than 500. The island is unique in that it is owned by a company. The company is owned, in its turn, by the owners of the 100 or so private villas on the island. The Queen of England is one owner; her participation is balanced out by Jeremy Clarkson.
The airport is at the northern end of the island; the runway is around 3,240 feet long, aligned 09 (and with the southeast trade winds it is most unlikely that you will ever find yourself using 27) and with a steep and displaced threshold of over 900 feet. The displaced threshold is shown but unfortunately FS9 is not capable of coping with anything other than a prefectly flat airport. The terminal is a steel-framed shed with cladding, but is "quaintly" transformed with a palm frond roof etc. There are connecting flights by SVG to Barbados and the other islands and these are reflected in the AI. The airport has no lighting, and flights are obliged to land and depart in daylight hours only, outside of which the airport is closed.
| Filename: | Mustique_TVSM_in_the_Grenadines.zip |
| License: | Freeware, limited distribution |
| Added: | 11th June 2013, 22:57:37 |
| Downloads: | 512 |
| Author: | Roger Wensley |
| Size: | 2.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Union Island TVSU in the Grenadines, eastern Caribbean Version 1.1 |
|
Images related to this file:
File Description:
This is a self-contained version 1.1 that modifies the terrain flattens around the airport. I found that suddenly, and for no apparent reason, the Lesser Antilles mesh and my flattens were at war and creating hills within the airport boundary. If you are not having problems then you do not need this.
Union Island is in the southern tail of the chain of islands known as St Vincent and the Grenadines, between Canouan and Carriacou. Union is another small island, 3.5 miles long and at its widest 1.5 miles wide; the resident population is around 3,000, mostly in the two towns Clifton and Ashton. The airport is at the eastern end of the island, and has been extended into the sea on landfill. The runway is now around 2,480 feet long, aligned 08 (and with the southeast trade winds it is unlikely that you will find yourself using 26) and with a displaced threshold of 530 feet due to the hill to the west. The terminal is adjacent to a rather small apron; there is parking on the grass north of the taxiway. There are connecting flights by SVG to Barbados and the other islands and these are reflected in the AI. The airport has no lighting, and flights are obliged to land and depart in daylight hours only, outside of which the airport is closed.
| Filename: | Union_Island_TVSU_in_the_Grenadines_eastern_Caribb.zip |
| License: | Freeware, limited distribution |
| Added: | 16th June 2013, 18:46:33 |
| Downloads: | 526 |
| Author: | Roger Wensley |
| Size: | 2.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Z19O - Hamat Airbase - Batroun, Lebanon |
|
Images related to this file:
File Description:
Hamat is a village near the coast of Lebanon, around 25 miles north of Beirut. The airport runway was built during the civil war to the west of Hamat in the late 1970's, between Hamat and another village called Wuajh Al Hajar. The intention was have an alternative to Beirut airport, which could be (and often was) closed by shell fire from any or all of the sides involved in the civil war, or by bombing by those who were not directly part of the civil war but occasionally joined in. It has been used for drag racing, occasional freefall parachuting (this may continue) and is now an army base with mostly helicopter use. The runway is around 5,600 feet of asphalt, 90 feet wide and aligned 02/20. There is no lighting. The apron is set well back from the runway and has hangars at each end; one set is four hangars long, and at the other end of the apron there are three hangars. There are also the remains of some radar to the west of the apron, bombed (in 1982?). The runway has been repositioned and the surrounding landclass modified to reduce one village to it's approximate actual size and to create a second village which was missing entirely. An intrusive road has been deleted, and the airfield grass area also modified.
| Filename: | Z19O__Hamat_Airbase__Batroun_Lebanon.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd May 2015, 10:03:10 |
| Downloads: | 224 |
| Author: | Roger Wensley |
| Size: | 8.53 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Colorado Lakes Project II |
|
File Description:
This project features the Blue Mesa Reservoir and the Black Canyon of the Gunnison and adds over 300 highly detailed lakes to the central portion of western Colorado. Three reservoirs, named for corresponding dams on the Gunnison River, form the heart of Curecanti National Recreation Area. Panoramic mesas, fjord-like reservoirs, and deep, steep and narrow canyons abound. Blue Mesa Reservoir is Colorado's largest body of water, and is the largest Kokanee Salmon fishery in the United States. Morrow Point Reservoir is the beginning of the Black Canyon of the Gunnison and below it is Crystal Reservoir.
These lakes are specifically designed to show off their photo realistic detail when used in combination with "FSGenesis-The Rockies 38.2m Terrain Mesh-Colorado" available as "fsg_dem38m_usrk_co.zip" at avsim.com, or comparable mesh. The free FSGenesis US National Landclass Project Beta 6 also adds beautifully to the landscape. These lakes work equally as well with the default mesh.
All lake information was projected from satellite imagery and compiled with a beta version of Jim Keir's "Slartibartfast" utility. Much thanks to Holger Sandmann and Jim Keir for their help and advice on interpreting the satellite data properly.
| Filename: | Colorado_Lakes_Project_II.zip |
| License: | Freeware |
| Added: | 1st June 2004, 02:34:42 |
| Downloads: | 6,052 |
| Author: | Carlyle Sharpe |
| Size: | 332.25 KB |
| Category: Flight Simulator 2004 - Scenery | |
| New Alternate Roads for FlightOne "USRoads" |
|
File Description:
USA Roads" is a software add-on for MS Flight Simulator 2004 (FS9) marketed by Flight One Software, Inc. and Scenery Solutions. It replaces the default roads and highways which are sparse and only approximate in location, with correctly placed roads, down to the street level.
It has been said by some that "US Roads" look unrealistic, like looking at a Road-Map, because the roads are too bright and clean. In real life the roads are darker and partially concealed by vegetation. I have spent hours looking at aerial photos on the net, and was surprised at how "US Roads" looks very realistic, especially when comparing FS "top-down" views with map-type color photos. The light color roads are very prominent in the pictures, as are the clean lines. In my new "Alternate US Roads", I have modified the various roads using different methods, including actual road photographs, changes in road color and brightness, and the use of irregular transparency to soften the lines and give the illusion of vegetation partially obscuring the roadse. Most textures use images adapted from "US Roads" by kind permission of the author. Extract to a temporary file, and follow the ReadMe!
| Filename: | New_Alternate_Roads_for_FlightOne_USRoads.zip |
| License: | Freeware |
| Added: | 14th July 2004, 10:50:27 |
| Downloads: | 4,263 |
| Author: | Frank Bergson |
| Size: | 1.69 MB |