Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Invermere CAA8 in British Columbia, Canada |
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File Description:
This airfield is in the Columbia Mountains (which are part of the Rockies) on the border between BC and Alberta. Invermere is in the same valley as Golden, 65 miles south and midway between Golden and Cranbrook. The town is at the northern end of Lake Windermere, on the western side, with a population of around 3,400. The main touristic feature of Invermere appears to be the provision of a wide choice of golf courses. These are included in the scenery, as are some of the surrounding commercial buildings including a nearby hotel and retail units. Invermere CAA8 is half a mile northeast of the lake, and is home to the non-profit Canadian Rockies Soaring Club that trains pilots during the summer months. The Invermere Soaring Centre, a separate organisation, provides glider towing services and rides for the general public. During the summer the airfield can only be described as busy, with gliders taking advantage of the terrain for ridge soaring. The AI here includes gliders that will take off and then circle around north of the field. The take off is not a realistic glider style launch, and the wind should be from the north; these gliders do not taxi and then turn around at the far end of a runway too well. Once again, like Golden, there is no runway or taxiway lighting, so daylight use only. There are GA visitors to CAA8 between the gliders, presumably carrying golfers and clubs. Due to the surrounding terrain AI aircraft might impact high ground before landing and then just show up on their parking spot.
| Filename: | Invermere_CAA8_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 16th October 2018, 02:11:34 |
| Downloads: | 168 |
| Author: | Roger Wensley |
| Size: | 6.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Elim ELI and Moses Point MOS in Alaska |
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File Description:
Elim is a coastal village 90 miles east of Nome, living from fishing and with a population of around 330. The airfield has a gravel runway 3,000 feet long. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Golovin, Unalakleet, Shaktoolik, and Koyuk. A further 7 miles or so east of Elim is another field called Moses Point MOS, which is included here and was an Army Airforce field before being transferred to the private ownership of the Elim Native Corporation. Until Elim ELI was established (date unknown, but after 1988) this served the village of Elim and although the runway is now unlit and not in very good condition (translate that as "full of potholes") it is stated that the longer runway can still be used if Elim is not adequate. However, the note is undated and there are no details of how often it is used or even if it is actually still currently in use. There is one hangar still in existence; all the rest has been demolished and (mostly) removed. A note here about my scenery making. This is post number 502 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Elim_ELI_and_Moses_Point_MOS_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2019, 16:11:35 |
| Downloads: | 102 |
| Author: | Roger Wensley |
| Size: | 4.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nanisivik CYSR and Arctic Bay CJX7 in Nunavut, Canada |
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File Description:
Nanisivik is an airfield in the north of Baffin Island, 470 miles north of the Arctic circle. It was built to service a zinc and lead mine that was opened in 1976 as Canada's first Arctic mine, now closed and dismantled. The deep water Strathcona Sound has been ear-marked by the Canadian government for development as a naval base, so I have left the large ore storage shed and the jetty in place. The airfield is at 2,106 feet on the top of the Borden Peninsula hills with a lighted 6,400 feet of 150 feet wide gravel runway runway aligned 11/29. There is a terminal and other maintenance buildings, and First Air have a building there from when the mine generated a lot of traffic and jets were used. Arctic Bay is a village 11 miles west of Nanisivik airfield with a population of around 690 which also uses the Nanisivik airfield. There is another gravel strip much closer to the village that is called Arctic Bay CJX7, but this is smaller with only 1,500' of 50' wide gravel and has no facilities of any sort. The village is partly dependent on visiting sports hunters and other limited tourist visits. At almost 73 degrees north the average year will have only four or even three months where the average high is above freezing. The buildings on the field have been modelled specifically for this scenery, and as in real life there is only JetA available. The AI visiting aircraft are a Kenn Borek Twin Otter and a First Air 42-300. As Nanisivik is in the "Northern Domestic Airspace" the runway is signed in "true" bearings and not magnetic as magnetic compasses become unreliable close to the magnetic pole.
| Filename: | Nanisivik_CYSR_and_Arctic_Bay_CJX7_in_Nunavut_Cana.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2011, 19:59:18 |
| Downloads: | 495 |
| Author: | Roger Wensley |
| Size: | 2.64 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Honolulu International Airport, Honolulu, Oahu, Hawaii (PHNL) with Active Crosswind Runways V2 |
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File Description:
A high quality AFCAD2 for Honolulu Int'l Airport (PHNL). Only for use with the freeware scenery by Bill Melichar (honov5.zip). The file is built from scratch using the latest FAA charts, various photographs and information from the airport website, in order to be as near real as possible. All taxiways are named as per real life and runway lengths are 100% accurate. All Airline gates are named as per real life and have the correct airlines assigned to them. Using the crosswind runway technique, all runways are now active for use at the same time. The Air Freight Terminal, to the west of the airport is also featured, with parking assignments for the cargo carriers that use it. Hickham AFB parking is included, consisting of a Military Combat area, Military Cargo area and airline gates for troop charter flights. Maintenance parking for Air Pacific, Aloha Airlines and Hawaiian airlines jets can be found on the south ramp area. An extensive GA area can also be found on the south ramp, and can accomodate any privately owned aircraft ranging from Cessna to Boeing 747. It is recommended (but not necessary) that you also download the freeware "Hickam AFB" scenery by Derek and Brendan Webb (dbwsimhickam04.zip) as it greatly enhances the appearance of the Air Force Base. This file has been extensively tested and all AI flows as it should. New in this release are updated gate assignments for new airlines that recently started to serve Honlulu, plus updated parking for new cargo carriers. Previous version of this file had over 2000 downloads. Enjoy!!
| Filename: | Honolulu_International_Airport_Honolulu_Oahu_Hawai.zip |
| License: | Freeware, limited distribution |
| Added: | 9th December 2005, 02:05:45 |
| Downloads: | 8,238 |
| Author: | Lee Brompton |
| Size: | 113.3 KB |
| Category: Flight Simulator 2004 - Scenery | |
| St Michael Island in Alaska-St Michael 5S8 and Stebbins WBB |
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File Description:
St Michael Island is 50 miles southwest of Unalakleet, an island that in fact appears to be a cape and a firmly attached piece of the mainland. On the island there are two villages, St Michael on the northeast corner and Stebbins on the northwest. St Michael has a new airfield that is west of the village by around a mile or so, with a gravel runway 4,000 feet long. The old and now closed airport was known as SMK, and is now readily identifiable by the new red-roofed school building that occupies the centre of the runway. The new airfield now has an icao code of PAMK, but FS9 does not readily accept icao code changes so we are stuck with the original code it was given, 5S8. The SMK icao of the old airport will still show on your gps as if I deleted it the runway would also have to be deleted, and a substitute and unsatisfactory gravel apron made to impersonate a runway. Stebbins is 5 miles west of St Michael and next to the shore, a smaller village than St Michael with around 250 inhabitants. The airfield is at the southern end of the village and has a gravel runway that is 3,000 feet long. The icao code is WBB. There is no AI included here as it was already included in the post of Shaktoolik. There is a correction here for Shaktoolik, which I now find should have had a blue garage, not a red one; I wrongly named a photo. A note here about my scenery making. This is post number 501 and there will not be many more to follow this as I am almost at the end of the photos I took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airfield (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | St_Michael_Island_in_AlaskaSt_Michael_5S8_and_Steb.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2019, 16:45:58 |
| Downloads: | 95 |
| Author: | Roger Wensley |
| Size: | 3.88 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyukuk KYU in Alaska |
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File Description:
Koyukuk is a small village on the northern bank of the Yukon River, around 5 miles east of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The mouth of the Koyukuk River that joins the Yukon is just to the east of the village. The population is now under 100 and living from fishing and the land. During the late 1800's the local population lived off the land and also by the spin off from gold mining in the same way as the nearby Nulato, but when in the early 1900's gold mining activities moved to Nome and Fairbanks local prosperity plunged. In fact, the village only became a permanently inhabited establishment in 1939, when a school was built. The airfield is close by and has a gravel runway aligned 6-24 and 4,000 feet long with PAPI on the approach to 6. There is also a shorter and parallel grass runway that is only used in the winter snows by light planes that are on skis and without wheels. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Koyukuk is served by Wright Air from Fairbanks in the east and this is included in the AI provided with the post of Nulato. A note here about my scenery making. This is post number 509 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyukuk_KYU_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2019, 18:23:12 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 3.26 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Grumman Mallard (ZK-CDV) |
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File Description:
This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows ZK-CDV, Mallard c/n J13. It was imported into New Zealand by the Utah-Williamson-Burnett Ltd for transportation to its Manapouri Power Station project.
This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada. Steve re-registered it as N2950 in March of 1998. It is still current.
Repaint by Jan Kees Blom, based on the white textures that came with the model
| Filename: | Grumman_Mallard_ZKCDV.zip |
| License: | Freeware |
| Added: | 19th July 2018, 13:24:17 |
| Downloads: | 140 |
| Author: | Jan Kees Blom |
| Size: | 11.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Whati CEM3 in the Northwest Territories, Canada |
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File Description:
Whati is a village at the southern end of Lac La Martre, a smaller lake (only by Canadian standards, at over 40 miles long) halfway between the Great Slave Lake and the Great Bear Lake and around 100 miles north of Yellowknife. The North West Company established a trading post there in 1793, and this was the centre for local trading in the area for 100 years until a post was opened by the Hudson Bay Company on the Great Slave Lake. The current population is in the region of 520. There is no graded road access and access is by boat or air. The main local economy revolves around hunting and fishing, with efforts being made to increase tourism amid the wilderness and the wildlife. The airfield is just over a mile east of the village, with a runway of around 3,400 feet of gravel aligned 09-27 as of 2010, with PAPI at both ends and lit. There are scheduled flights from Yellowknife by Air Tindi, included in the AI, and some GA. The terminal building is similar to that of Lutselk'e, but with a different colour scheme and with solar panels on the roof. It appears that they repaint the sign on the front of the building with a different wording every time; the one I have used is one of three that have existed in the last few years. The photos I had originally were taken in the winter, with snow. Seeing it in the summer I discovered that my version of the building is not at the right level above the ground by about a foot, or 30cm. I was too lazy to make it again, which was the only way to get it right and still have it throw a shadow on the ground. This scenery modifies the lake shore, corrects levels for land and lake, and adds the village and a connecting road in addition to the airport. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Whati_CEM3_in_the_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 15th December 2019, 19:18:29 |
| Downloads: | 150 |
| Author: | Roger Wensley |
| Size: | 4.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Edson CYET in Alberta, Canada |
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File Description:
Edson is 120 miles west of Edmonton in Alberta, on Highway 16. It was originally named Heatherwood, but that was changed to honour the vice president of the Grand Trunk Pacific Railway when it was made the local railway centre. It thrived, and when Highway 16 was upgraded it thrived even more. Coal mining and industry connected with timber are the main employers of a population of around 8,500. The airport is at the western edge of the town at 3,041 feet asl, with a single lit runway 6,000 feet long and 100 feet wide aligned 07-25, with displaced thresholds and VASI at each end. The two joined aprons are at the eastern end of the airfield, with fire fighting chemical tanks beside the western one which is reserved in the summer months for the Lockheed Electra Air Spray planes; these are included in the AI. The eastern apron is for visiting charters and GA planes, next to a small terminal building. There is further parking on the grass for resident planes next to a large gravel car parking area and clubhouse. As the Air Spray planes would not be fighting fires in the winter there are in fact two editions of the AI, one for the summer fire fighting season and the other for the winter freeze. Use whichever one is appropriate for your flight time; I never strayed far from Ottawa in the winter so for me it is the summer one only. While making this I came across something new in the shape of some incorrectly installed edge lights in the stock fs9 version that refused to be deleted. There is still an "Edson TOP" folder which would normally be used to delete all unwanted taxiway edge lights, but in this case it deletes only some of them. Apologies, but there is nothing more that I can do and so I suggest you use this in daylight only.
| Filename: | Edson_CYET_in_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th February 2019, 23:59:04 |
| Downloads: | 148 |
| Author: | Roger Wensley |
| Size: | 7.14 MB |
| Category: Flight Simulator 2004 - Panels | |
| Golovin N93 and Solomon AK26 in Alaska |
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File Description:
Golovin is a coastal fishing village 70 miles east of Nome and around 20 miles west of Elim, with a population of under 200. The village is a check point on the Iditarod race and the name originates from a Russian admiral in the far distant past. The airfield has a gravel runway which is over 4,000 feet long; the older runway amid the village housing is still visible but not usable. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Elim, Unalakleet, Shaktoolik, and Koyuk. The AI includes a daily ERA flight. Most flights to villages of this size are in fact not "scheduled", but are "air taxi" being used by three or four villagers to go supermarket shopping in a larger neighbouring town, which in this case is Nome. In many cases the numbers of flights to and from a village in a year average out to one a day. There is a further scenery included here, which is Solomon AK26. Solomon is around 40 miles west of Golovin and from 1898 was suppporting a gold mining operation on the Fish and Niukluk rivers further inland at Council. Solomon, and the airfield which obviously came later, gradually faded from use in competition with Nome, leaving almost nothing behind at Solomon by the 1980's except a gravel runway and the nearby Solomon roadhouse. There are other buildings near the airfield which appear to be new and in good condition, but their function is unknown to me. The Solomon terrain modifications and grass deletion bgl's did not function until loaded in a "Top" folder; this is unusual, and may be required only in my FS9 setup or in all situations. I have no way of knowing as I can only design for my situation. A note here about my scenery making. This is post number 503 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. Post 520 is unlikely. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Golovin_N93_and_Solomon_AK26_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 5th August 2019, 16:19:07 |
| Downloads: | 83 |
| Author: | Roger Wensley |
| Size: | 4.23 MB |