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Category: Flight Simulator 2004 - Scenery
Dawson Creek CYDQ in British Columbia, Canada Download

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File Description:
Dawson Creek is at 2,148 feet asl just east of the Rocky Mountains, less than 10 miles west of the BC/Alberta border. The Peace River, 25 miles north of Dawson Creek, links the two sides of the Rockies, winding through peaks that reach up almost to 8,000 feet. The population grew when the Northern Alberta Railway was extended to Dawsons Creek in 1932, and grew even more more when the Alaska Highway was built in 1942 and Dawsons Creek was where it started from. The airport is just to the east of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 06/24, lit, and with PAPI and approach lights. There is a water runway to the north of the main runway with the same alignment, separately designated as Dawson Creek CBD3. The two operate as one; traffic for both use the mandatory frequency of 122.2 and talk to one controller in one control tower. However, in FS9 the ATC for two separately designated airfields operates as if they are nowhere near each other and near misses are the result. I have put them both in un-manned tower mode so you will announce your position and intentions and select your own parking spots etc. There is in reality a lack of apron markings but I have marked the positions of both gates. The apron is not large so there is only one other apron parking spot (see the traffic cone) and most parking is either next to one of the hangars or on the grass. The aprons vary from asphalt, to concrete, onwards to gravel, and then further onwards to some gravel amid the bare dirt; I have replicated this variation as far as FS9 permits. The buildings are bespoke from photos. The AI includes Central Mountain Air with two daily scheduled flights and Northern Cariboo as one of the airlines that occasionally runs charter flights in CYDQ. There are also private GA flights, and float plane flights into and out of CBD3.


Filename: Dawson_Creek_CYDQ_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 22nd November 2013, 23:31:40
Downloads: 651
Author: Roger Wensley
Size: 16.65 MB


Category: Flight Simulator 2004 - Panels
PS Panels 737NG Download

File Description:
Built completely from scratch, the PS Panels 737NG incorperates a high level of realism whilst still allowing the virtual pilot to use important FS features such as the flight planner and ATC systems. Authentic NG EHSI The PS Panels 737NG incorporates a high definition EHSI display including all the modes as per the real aircraft. Approach, VOR, Map and Plan modes are all modelled (APP, VOR and Map in both Expanded and Standard modes). The authentic and fully animated EHSI control panel allows the virtual pilot to set the display to his preference. The PS Panels 737NG interfaces completely with the FS Flight Planner, you're flight plan will be automatically displayed in both the Plan and Map modes. Extensive Overhead The PS Panels 737NG incorporates a custom overhead panel to control the many modelled aircraft systems. Based on the real NG Overhead panel with a slightly altered layout that allows the virtual pilot to continue to monitor his key instruments whilst managing the Fuel, Electrical, Hydraulic, Lighting and Pnuematic systems controlled through the panel. Careful attention combined with detailed research has allowed us to model these systems to a high degree of accuracy. Complete Radio Stack The panel comes with an authentic 737NG radio stack, accurate down to the last details. IRS System The PS Panels 737NG models the operation of the aircrafts IRS. Unless proper alignment is completed through the IRS panel, many features of the aircraft's displays will be INOP. Custom Throttle Panel The panel comes with a custom throttle panel accurate to that on the real aircraft. Advanced 2-stage Night Lighting A first for PS Panels, the 737NG contains two stage night lighting allowing the virtual pilot to choose between two levels of cockpit lighting on the fly. The main panel and all subpanels are lit using the same schemes. Thanks to Yoo Sang Jun for his work on this.


Filename: PS_Panels_737NG.zip
License: Freeware, limited distribution
Added: 7th July 2007, 22:06:00
Downloads: 26,669
Author: Paul Scarratt
Size: 4.1 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Royal Air Force 101Sqn Douglas DC10-30 (Fictional) Download

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File Description:
SGA/FFX DC10-30 Royal Air Force 101 Squadron: This is a fictional repaint based on the paint scheme used on the Lockheed Tristar of Transport Command. To the best of my knowledge, 101 Squadron has never used DC10-30's. SGA DC-10 model included - This is a complete package containing the aircraft, panel, gauges & sounds. Credit for the work is contained within the readme file.

Number 101 Squadron was formed at South Farnborough on 12 July 1917, and two weeks later went to St Andre-aux Bois, France with FE2s as a night bomber squadron. It main tasks involved attacking enemy communications and aerodromes in Northern France and Belgium, with occasional strafing attacks on troops aimed at drowning the noise of tanks and soldiers positioning for battle in the trenches. In March 1919, the squadron was reduced to a cadre and returned to the UK before disbandment at the end of the year. It remained dormant until March 1928, when it reformed at Bircham Newton and flew Sidestrands in the day-bomber role until these were replaced by Overstrands in early 1935. At the outbreak of World War II, the squadron was equipped with Blenheim IVs and was involved in attacks against enemy barge concentrations in the Channel Ports. In mid-1941, No. 101 Sqn became part of Bomber Command's medium-bomber force with Wellingtons and flew many night sorties against Germany and Italy. These aircraft were replaced barely 18 months later by the Lancaster and became specialised in airborne radar jamming to disrupt German night-fighters interceptions. After the war, Lincolns replaced the Lancasters and the unit moved to Binbrook. In June 1951, No. 101 became the RAF's first jet-bomber squadron when it received Canberras, and it was with this aircraft that the squadron was involved in operations in both Malaya and Suez before once again disbanding on 1 Feb 1957.

A brief period of inactivity ended on 15 Oct 1957, when No. 101 Sqn joined the V-bomber force with Vulcans as part of the Finningley Wing before moving to Waddington four years later. The squadron became synonymous with the type, and took part in Operation Corporate, the Falklands Conflict, operating from Ascension Island. Shortly after the conflict, the squadron relinquished its Vulcans and disbanded again, until it reformed on 1 May 1984 to operate VC10s in the air-to-air-refuelling role, and has since demonstrated the flexibility the aerial refuelling offers to combat aircraft in such operations as the Gulf War and Operation Allied Force. Following the disbanding of sister VC10 squadron, No 10, 101 became the sole operator of the type in October 2005.


Filename: Royal_Air_Force_101Sqn_Douglas_DC1030_Fictional.zip
License: Freeware
Added: 18th August 2013, 15:04:44
Downloads: 392
Author: Andy Kewley, SGA
Size: 36.36 MB


Category: Flight Simulator 2004 - Scenery
Dawson Creek CYDQ in British Columbia, Canada UPDATED Download

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File Description:
This is a revised version of Dawson Creek CYDQ and the floats base CBD3, made primarily to provide one of the parked planes with it's textures but also to improve the apron markings and the AI. The float AI now includes Beavers and I also removed two planes that were not properly showing their textures in my current FS9 installation. The Beavers were included in my post of Nimpo Lake CAF8 and will need to be installed to show up here. This version is complete in itself and can be installed as-is if you do not have the original scenery. Dawson Creek is at 2,148 feet asl just east of the Rocky Mountains, less than 10 miles west of the BC/Alberta border and where the Rockies are at their narrowest. The population grew when the Northern Alberta Railway was extended to Dawsons Creek in 1932, and grew even more more when the Alaska Highway was built in 1942, starting from Dawsons Creek. In the 1950's the town was linked through the Rockies by a railway and a road to the BC interior, and the town grew again. Now it is static at just under 12,000 and once again has become a farming centre, with Fort St John and Grand Prairie winning out for new industry and commerce. The airport is just to the east of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 06/24, lit, and with PAPI and approach lights. There is also a water runway for float planes, separately designated as Dawson Creek CBD3. The two effectively operate as one; traffic for both use the mandatory frequency of 122.2 and talk to one controller in one control tower. However, in FS9 the ATC for two separately designated airfields (or float fields) operates as if they are nowhere near each other and takes no notice of near misses between the two lots of planes. As a result I have put them both in un-manned tower mode so you will announce your position and intentions and select your own parking spots, either next to one of the hangars or on the grass. The aprons vary from asphalt, to concrete, onwards to gravel, and then further onwards to some gravel amid the bare dirt; I have replicated this variation as far as FS9 permits.


Filename: Dawson_Creek_CYDQ_in_British_Columbia_Canada_UPDAT.zip
License: Freeware, limited distribution
Added: 17th December 2018, 17:50:08
Downloads: 204
Author: Roger Wensley
Size: 26.71 MB


Category: Flight Simulator 2004 - Scenery
FS9 Fort St John CYXJ in BC Canada Download

File Description:
Fort St John is close to the border between British Columbia and Alberta, around 40 miles north-northwest of Dawson Creek. The airport was originally a Royal Canadian Air Force base, associated with the wartime construction of the Alaska Highway. The airfield was part of this construction effort and the wartime ferrying of planes to Russia. It is currently named "North Peace Regional Airport", or "North Peace Airport"; apparently there has been no final decision? The date for this scenery is around 2006. I was given an old video tape cassette which was filmed on an uncertain date, but which had to be before the terminal building was renovated in 2007 and totally changed in appearance. The only way to view the video was to play it in the camera and watch it on a small screen. After I had completed everything except the buildings I started to view the video to establish the building appearances and within an hour or so the camera died. It was so old there was no way to repair it, so I then made some new buildings from memory of the video and what was available online. I also used some that I had already made for other scenery but which were similar. I may replace the terminal building that is in this version with a build of the new one, as I know this one is not a very accurate reproduction. The replacement, if I do it, will be towards the end of this year. The AI included here is for GA, Air Canada Jazz, and two helicopter companies that were (and still are?) based there. One is at the western end of the apron and the other is at the eastern end but separated from the apron. To gain access to the taxiways and runways (so that all airport users follow the same procedures, for safety reasons) the eastern end helicopters just taxi across the grass. The helicopters are used for maintenance trips to the oil and gas fields in the surrounding area. My screenshots show Westjet at the terminal; this is because I have later Canadian AI installed, while the AI included here is only for the time around 2000 to 2010, when Westjet were not flying to Fort St John. The airport is square in plan, with the apron running along the northern side and two runways forming diagonals. The two runways are 11-29 (6,882 feet long and 200 feet wide, with ILS at the 29 end and PAPI at the other) and 02-20 (6,684 feet long and 200 feet wide, and with PAPI at each end). The eastern side taxiway that runs north-south is not used. The western side taxiway is in use but only as a race track for cars. Please email me if you find faults, such as a plane without textures.


Filename: FS9_Fort_St_John_CYXJ_in_BC_Canada.zip
License: Freeware, limited distribution
Added: 10th October 2022, 14:03:38
Downloads: 209
Author: Roger Wensley
Size: 37.49 MB


Category: Flight Simulator 2004 - Scenery
Chicoutimi / St-Honore CYRC in Quebec Canada Download

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File Description:
This is the third of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Honore is a village on a crossroads 32 miles east of the lake, and the airport, called Chicoutimi in the Nav Canada Flight Supplement, is a mile or so east of the village. It is of the familiar triangular military design with three runways 12-30, 06-24, and 18-36. Of these, the longest is 12-30 at over 6,000 feet and has approach lighting and glide slope indicators. Of the other two 06-24 is now closed, but this scenery is based on the 2010 situation with all three open. There are two apron areas, one just to the south of 12-30 and a second to the northwest of 06-24 and served by a separate taxiway. The largest operator is a training establishment based on the northern apron and with a sizeable fleet of Beechcraft trainers (Skipper) that does not exist as an FS9 plane, so these are represented by a similar stand-in substitute. There is also a helicopter emergency evacuation operation to the east of the large control tower, and other hangars. The south apron has two main companies, Max Aviation and Exact Air, both of which run local regular scheduled flights in the area (though both appear to have now subcontracted these out to other companies) and also engage in training and charter flights. There is also a parachute training company. The ai includes flights by the companies on the field and also GA. The list of AI planes is explained in the AI folder, with details of downloads etc. The fleet of training aircraft is one of the planes in the revised (by Nick Tselepides) Piper Aircraft, designed for AI Traffic by Andras Neumann with a Paintkit by Charles Dayhuff adapted by Graham Eccleston, and Paints by Graham Eccleston, Andras Neuman and Frank Cooper along with the trainer repaint by Nick Tselepides. The Max and Exact aircraft textures are approximations by me; apologies. The use of the runways also as taxiways complicates the AI on runway 12-30 as directed by ATC. The AI will always leave 12-30 by the earliest exit, which means that the fleet of trainers will exit to the southern apron but will then taxi back onto the runway to reach taxiway A or runway 36 (according to wind direction) to proceed to the northern apron. In real life they land long and then taxi straight to the end of the runway to reach taxiway A or runway 36 without using the south apron at all. There is no way to correct this so just be ready to go around.


Filename: Chicoutimi__StHonore_CYRC_in_Quebec_Canada.zip
License: Freeware, limited distribution
Added: 12th November 2017, 17:35:21
Downloads: 342
Author: Roger Wensley
Size: 29.03 MB


Category: Flight Simulator 2004 - Scenery
Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI Download

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File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.


Filename: Cyprus_Airfields_plus_landmarks_and_land_class_for.zip
License: Freeware, limited distribution
Added: 13th August 2017, 21:21:46
Downloads: 940
Author: Roger Wensley
Size: 29.61 MB


Category: Flight Simulator 2004 - Scenery
Gander CYQX in Newfoundland Canada Download

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File Description:
Gandeer is on the east coast of Canada and is the closest North American airport to Europe on the great circle route. In the early days of transatlantic flight, and in fact into the 1960's, this made it very important as a refueling stop either before the ocean hop or just after. Since then it's importance as an airport has faded somewhat as planes now fly directly to the larger city destinations. It is still an active air force base for ocean patrol and search and rescue planes, and military flights are around half of the total flights into and out of the airport. The main attractions of the airport now are the long runways and the cheaper landing fees, and there are some cargo flights and cheap charter passenger flights. This version of Gander is based upon a forgotten-about video taken in October 2010. By then the two longer runways, 13-31 at 8,900 feet and 03-21 at 10,200 feet (though in FS9 this is still designated 04-22, as it had been in 2003) had been closed (one at a time) and totally resurfaced. The third runway 09-27 (3,500 feet in 2003) was closed and starting the process of being broken up, along with associated aprons. This was part of a long process of demolition of some of the older buildings, aprons, and taxiways as they became unused with the fall in the number of daily flights. I have made it clear which of the 2010 taxiways and aprons were still in use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker tarmac texture; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. In the renovation process of taxiway repairs only the centre strip of the taxiways was repaired and this is marked by new and closer edge lines. One end of the closed runway was still being used in 2010 for access and parking. There is a warning note in the April 2010 edition of the NAV CANADA Flight Supplement that states "surface rut on Gander Flight Training's private taxiway" (written with extremely shortened words). The Gander layout page is included here, showing that in the Spring of 2010 a much-shortened version (1,875 feet) of the 09-27 runway was still in use; my version is for late 2010 and after that runway was closed. The older buildings (and some of them are now 70 years old or more) are built in concrete and flat roofed with bitumen water proofing; hence the almost black roofs. The terminal building is one of these, though it has been enlarged by the inclusion of a hangar that is now used as the main terminal space. Almost all of the buildings are correctly replicated here. The main GA parking area is to the east of 03-21 where there are two large hangar buildings. One of them is for maintenance and the other is for a large FBO called Gander Aviation. There are other FBO's on the airport, closer to the terminal. These are Irving and Woodward, both to the west, and Allied to the south. There is a further FBO at the eastern end of the apron, name unknown. Shell, who only did refueling, were next to Woodward in 2010 but left, I believe, in 2012. The large red building behind Woodward and Shell is for the maintenance of all airport equipment (from luggage trolleys, snow clearers, de-icing trucks etc to air conditioning, radar, and radios). Most of the remaining buildings are for the air force base, though there are some private companies (such as Universal Helicopters) and even a small private cottage.


Filename: Gander_CYQX_in_Newfoundland_Canada.zip
License: Freeware, limited distribution
Added: 29th April 2020, 19:15:01
Downloads: 665
Author: Roger Wensley
Size: 29.37 MB


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