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| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Douglas DC-3 'DC-3 Airways' Bare Metal Versions |
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File Description:
These are official repaints for the virtual airline 'DC-3 Airways' and are intended primarily for use by 'DC-3 Airways' pilots. Visit 'DC-3 Airways' at www.dc3airways.com to learn more. This 1940's scheme is designed to be typical of the simple, yet stylish liveries that adorned the bare metal fuselages of pre and post WW-II civilian aircraft. This download includes two versions; a civilian-built DC-3 with Wright Cyclone engines and a C-47 conversion in cargo configuration powered by Pratt & Whitneys. Based on Jan Visser's legendary DC-3 model for FS2000, updated for FS2002, both models include transparent cabin windows, nightlighting and a 3D interior. The passenger aircraft has a folding stair door and appropriate cabin; the cargo version has double doors and DC-3 Airways cargo both inside and outside the aircraft (at rest). Includes FS2002 lights fix by Paul Pridmore. Default panel and sound. Repaints by Mark Beaumont.
| Filename: | Douglas_DC3_DC3_Airways_Bare_Metal_Versions.zip |
| License: | Freeware |
| Added: | 29th October 2003, 06:18:21 |
| Downloads: | 933 |
| Author: | Jan Visser, Mark Beaumont |
| Size: | 5.67 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| ANA Pokemon "Peace Jet" Boeing 777-300 (JA754A) |
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File Description:
A repaint of Project Opensky's 777-300 PW model into the colors of All Nippon Airways' latest Pokemon Jet named "Peace Jet" registered JA754A in promotion of Pokemon's 5th generation game, Pokemon Black and White. Originally, Japanese children were supposed to vote on which design (out of three) would be used. However, because of the March 2011 earthquake that occured in Japan, the voting was canceled and rather ended up choosing this design. This repaint is hand-painted in Photoshop, matched against photos of this jet (via tracing). This may not be 100% to detail however much effort has been done to include every detail possible. I cannot avoid ommiting some, however. Model with VC included. Sound aliased to the 737 however there are suggestions in the readme file. ANA uses this for domestic flights inside Japan. May work with FS9/FS2004 however there are no guarantees. Preview: Here!
| Filename: | ANA_Pokemon_Peace_Jet_Boeing_777300_JA754A.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd May 2012, 06:42:34 |
| Downloads: | 1,578 |
| Author: | Diego Roxas, Project Opensky |
| Size: | 17.75 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Indochina 1962 |
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File Description:
Here is a scenery of the major airports in Indochina circa 1962. The main airports included are Hanoi Gia Lam, Da Nang airbase, Saigon Tan Son Nhut, Vientiane Laos, Phnom Penh Cambodia, Rangoon and Mandalay Burma. Also included are several medium airports such as Pakse Laos, and Siem Riep Cambodia. I have included backdated AFCADS for the CalClassic propliner AI traffic for many small rural airports. For those interested in Saigon during the Vietnam war, included is an AFCAD of Tan Son Nhut airport as it was between 1966 and 1975. Many custom buildings and objects are in this scenery, and made from GMAX to ensure high framerates. Be sure to look for the vintage billboards at Saigon. The scenery is populated with custom made people, and includes a folder of EditVoicePack sound files, so the user can hear the proper ATC callouts for the time. Be sure to download Wolfgang Gersch's classic Bangkok and Singapore scenery here at AVSIM to complete this region.
| Filename: | Indochina_1962.zip |
| License: | Freeware, limited distribution |
| Added: | 7th April 2009, 09:01:16 |
| Downloads: | 5,945 |
| Author: | Mike Stevens |
| Size: | 3.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LFRD2004 Dinard/St-Malo VFR Scenery |
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File Description:
LFRD is a regional airport in Brittany, France. This scenery was created entirely with GMax and the latest Microsoft compilers. Everything was made to ensure maximum framerate while giving maximum visual impact, even on humbler machines. This scenery will run just as fast as the default one (which is very bare) with your current settings, even though there are literally thousands of houses, buildings, trees and a detailed airport.
This is a complete package:
-SRTM local mesh with custom coast trimming
-Custom phototexture (200sq km), with seamless blending into FS9 standard landclass
-Full autogen with custom local texture
-Custom landclass and waterclass
-AFCAD2 file with parking codes
-Custom Hi-res photographic textures at airport.
-Gmax buildings and xml librairy objects.
It was made by a real life pilot and is totally aimed at recreating the feeling of being there, not so much on the ground (after all, this is a FLIGHT simulator), but at circuit altitudes. This is not about recreating an airport in all its glorious details at the cost of framerate, but instead an exercise in balancing visual cues and details as viewed from up there to make it 'as real as it gets' within the limits of FS9. Scenery made by Vauchez (http://mapage.noos.fr/euro_vauchez/)
| Filename: | LFRD2004_DinardStMalo_VFR_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 28th April 2010, 18:06:05 |
| Downloads: | 46,565 |
| Author: | Etienne Vauchez |
| Size: | 10.55 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - KMIA (Miami International Airport) |
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File Description:
By design KMIA is now the most advanced ATC controlled airport in the FS9 database. This is the 4th Airport and the most complex in a series of new ILS runways. As most know initiating the ILS at certain airports for AI Traffic is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as KMIA (Miami International Airport 8L/26R) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector your AI Traffic back to 9L/27R (old numbers) 8R/26L (new numbers) which is also a Terminal departure runway. All 4 runways for KMIA are now simultaneously active for both departure and arrival. In the past only the runways closest to the Terminal were for departure, and arrivals used the outer parallel runways. This no longer applies with KMIA. The many options written in the XML are to numerous to list for KMIA so follow the instructions in the README and just sit back (or fly) and plane spot either VMC or IMC for a very active airport.
*** FlyTampa-Miami Scenery AFCAD2 and special ILS bgl also included ***
| Filename: | Active_ILS__KMIA_Miami_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 4th July 2004, 03:33:01 |
| Downloads: | 2,217 |
| Author: | Jim Vile |
| Size: | 128.67 KB |
| Category: Flight Simulator 2004 - Utilities | |
| Software Development Kits (SDK) pack |
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File Description:
This file contains all of the Software Development Kits released years ago by Microsoft for Flight Simulator 2004: A Century of Flight (FS9). These were released for developers and enthusiasts who want to customize and create add-ons for FS9.
Included are:
1. Autogen SDK - autogen_sdk_setup.exe (5.4MB);
2. Netpipes SDK - netpipes_sdk_setup.exe (545KB);
3. Terrain SDK - terrain_sdk_setup.exe (11MB);
4. Weather Themes SDK - weather_theme_sdk_setup.exe ( 3.7MB);
5. Panels and Gauges SDK - panels_sdk_setup.exe (1.6MB);
6. Traffic Toolbox SDK - traffictoolbox_sdk_setup.exe (1.5MB);
7. ABL - fs2004_sdk_abl_setup.exe (611KB);
8. Aircraft Container SDK - fs2004_sdk_aircraft_container_setup.exe (609KB);
9. ATC Voicepack SDK - fs2004_sdk_atc_voicepack_setup.exe (17.9MB);
10. FSEdit SDK - fs2004_sdk_fsedit_setup.exe (1.3MB);
[also inclued is a version for Japanese FS9 Users: fs2004_sdk_fsedit_japan_setup.exe (1.1MB)];
11. Multiplayer and Flight Instructor SDK - fs2004_sdk_multiplayer_setup.exe (524KB);
12. Make Model SDK - makemdl_sdk_setup.exe (1.1MB);
13. BGLComp SDK - fs2004_sdk_bglcomp2_setup.exe (857KB);
14. gmax Gamepack SDK - fs2004_sdk_gmax_setup.exe (15.5MB);
15. Special Effects SDK - fs2004_sdk_special_effects_setup.exe (693KB);
16. Cabdir SDK - cabdir_sdk_setup.exe (559KB).
Although portions of the SDK may prove useful to Flight Simulator enthusiasts with little or no programming experience, keep in mind that many parts of the SDK assume familiarity with XML, the C programming language, and game development.
Please note: The information in the SDKs is NOT supported by Microsoft Product Support. No support is available for these SDK files!
| Filename: | Software_Development_Kits_SDK_pack.zip |
| License: | Freeware |
| Added: | 22nd August 2012, 20:25:47 |
| Downloads: | 3,622 |
| Author: | Microsoft Corporation, Uploaded by AVSIM |
| Size: | 59.22 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-17 Globemaster III/ER |
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File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
| Filename: | C17_Globemaster_IIIER.zip |
| License: | Freeware |
| Added: | 14th July 2018, 17:41:34 |
| Downloads: | 780 |
| Author: | Dougals E. Trapp |
| Size: | 13.5 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Grumman "Turbo" Goose for FSX |
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File Description:
FSX version that modifies default or OzX Redux Grumman G21A Goose into a G21G turbine-powered Goose. It is a "revised" model built with GMax and FSDS based on the default FSX Grumman Goose model file and adds a completely new aircraft to your simobjects folder. That said, you must have either the default flyable FSX Grumman G21 Goose (FSX Deluxe or higher) or the OzX Grumman Goose G21a Redux HP model installed for this modification to work. I do not know if it will work in the FSX-SE version, but I believe it will. Nor do I know if it will work in any version of P3D. All I can suggest is try. This download “accesses†your existing Goose texture folders to turn that Goose into a Turbine Goose. It does not modify your existing Piston Goose install, so you will have the Piston Goose as flyable options. It only uses the default files to generate the visual display of the texture in the Turbo Goose. I did this to avoid any perceived or potential copyright violations. They will not work on any other version of the Grumman G21A Goose and will not make the AI Goose that comes with FSX Standard a flyable aircraft. The Turbine Goose has 2 680hp P&W PT6A-27 turboprop engines to replace the Wasp R-985 radials and seats 9 passengers and the pilot. The payload and aircraft weight is almost double that of the piston-powered Goose and has an 800 to 1,000 nm range, burning JetA instead of 100LL. The constant speed 3-blade propellers have reverse pitch and give the Turbo Goose a 2,000 fpm climb and 200+ knot cruise airspeed. This is my first attempt at aircraft modeling with GMax, so it is not a "payware" quality model, but I have flown it over 2,000 miles in FSX and enjoyed every minute of it. Uses a modified FDE and airfile by permission from Pam Brooker, default FSX Kingair 350 turbine gauges, and either the default FSX Kingair 350 sound file or the incredibly great sounding TPE331 sound file by Alex Jorda.
| Filename: | Grumman_Turbo_Goose_for_FSX.zip |
| License: | Freeware |
| Added: | 28th October 2018, 02:04:47 |
| Downloads: | 1,403 |
| Author: | Randy Tyndall |
| Size: | 95.03 MB |
| Category: Flight Simulator 2004 - Panels | |
| A-10 HUD and Panel |
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File Description:
Wanna make landing the A-10 a breeze? Do you enjoy flying by the seat of your pants at tree-top levels? Does precise formation flying with your friends or with AI aircraft sound like fun? This panel modification will make all of that virtually effortless.... These files adds a properly working A-10 HUD (Heads Up Display) and a modified panel to K. Ito's A-10, or to Kirk Olsson's/Maverick's A-10. (Or to both aircraft.) The focus has been mainly on the HUD, which features a properly scaled and accurate pitch ladder (which moves with and stays pinned to the actual sim-horizon), a working velocity vector (which shows your true flight path), as well as other typical HUD features and symbology. (Basic flight information, Nav info, ILS needles, AoA bracket, etc....) There are also several switches added which can be used to modify the function of or visibility of the various symbology elements. This HUD can easily be modified and used in other panels and with other planes.
| Filename: | A10_HUD_and_Panel.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2006, 15:25:09 |
| Downloads: | 1,894 |
| Author: | Scott Printz |
| Size: | 1.95 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Airbus A330-300RR V2.1 |
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File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE posky_a330_300_v2_fsx.zip **** v2.1 - REPORTED BUGS HAVE BEEN CORRECTED. Introducing the Project Opensky A330-300 for Microsoft Flight Simulator X. Designed to be a competitor to the Boeing 777-200, Airbus Industries has out done itself creating a beautiful and fuel efficient flying machine capable of delivering passengers in safety and comfort well into the 21st Century and possibly beyond. Included in this package you will find the Airbus House scheme (With and without SATCOM), Air Canada, Cathay Pacific and Scandinavian Airlines (SAS - with SATCOM) liveries. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the FS-X default Airbus A321 panel (due to no A330 panel available for FS-X to date). This model has no Virtual Coclpit (VC) and is meant to fly using the 2-D panel only! Sounds have been alised to the default A321, however I recommend the excellent Rolls Royce Trent 700 sound package (file name:rrtrent700v3.zip located at AVSIM.com) for this aircraft. This file is for FS-X Only!
| Filename: | Airbus_A330300RR_V21.zip |
| License: | Freeware |
| Added: | 9th December 2006, 20:20:13 |
| Downloads: | 15,277 |
| Author: | Brian C. Selb |
| Size: | 7.98 MB |