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| Category: Flight Simulator X - Miscellaneous Files | |
| Approach Callouts for FSX and P3D |
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File Description:
Approach CallOuts consists of two Lua scripts and a sound folder with wav files that work together to provide
altitude, gear and flap settings, and approach minimums (Decision Height) audio callouts on an approach to
landing. The callouts are at Radio Altimeter (RA) heights of 2000, 1000, 500, 400, 300, 200, 100,
50, 40, 30, 20, and 10 ft. At 800ft RA (a user settable value) you get a callout of current flap and gear positions. There is no gear callout if the aircraft has a fixed gear. The minimums callout may be based on a RA or BARO (MSL) altitude. A registered (payware) copy of FSUIPC is required to execute the Lua scripts.
| Filename: | Approach_Callouts_for_FSX_and_P3D.zip |
| License: | Freeware |
| Added: | 17th February 2018, 05:04:57 |
| Downloads: | 2,846 |
| Author: | Al Klayton |
| Size: | 1.71 MB |
| Category: Flight Simulator 2004 - Sounds | |
| Pratt & Whitney JT9D V5 Soundset |
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File Description:
One of my all time favorites. I bring to you, the JT9D. No specific variants here to bore you with. This is about as generic as it gets but also as real as it gets. This is set #2 from my new brand of "Unreal" soundsets. It has everything the JT9D is famous for from its hollowed exterior spoolup to its throbbing interior grind. (Also perfect for takeoff thrust reductions. This set is compatable with the 747-100/200, 767-200, A300B4, A310-200 and DC-10-40. Another set thats proven to make the flight sim as real as it gets. THE MOST REALISTIC JT9D can be found right here. Enjoy
| Filename: | Pratt__Whitney_JT9D_V5_Soundset.zip |
| License: | Freeware, limited distribution |
| Added: | 10th April 2006, 18:15:49 |
| Downloads: | 6,025 |
| Author: | Devyn Silverstein |
| Size: | 14.06 MB |
| Category: Flight Simulator X - Flight Plans | |
| Springfields in the US VFR Tour |
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File Description:
As a tribute to the animated "Simpsons" TV series, I decided to plan and fly (virtually via FSX) VFR to a Springfield in each state that had one. There are over 40 Springfields in the US with some states having none and some greedy states having multiples. Not counting the multiples, this leaves by my count 33 Springfields. Pretending we have deep pockets and lots of time, we will fly a Cessna 172 to the airports closest to each Springfield in a circuitous route beginning and ending in North Carolina. The flights assume you understand VORs and flying them inbound and outbound as well as utilizing NDBs. The GPS is handy for positional awareness, but using it to get from waypoint to waypoint takes out the fun.
| Filename: | Springfields_in_the_US_VFR_Tour.zip |
| License: | Freeware |
| Added: | 24th November 2013, 20:29:59 |
| Downloads: | 165 |
| Author: | Matt Vitale |
| Size: | 49.26 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| "Forbidden Fruit" Boeing B-17G |
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Images related to this file:
File Description:
TRepaint for the A2A WoP2 B-17G representing B-17G-35-DL 42-107091 "Forbidden Fruit" of the 728th BS, 452nd BG, Deopham Green as it looked in the spring of 1944. "Forbidden Fruit" flew a total of only 9 missions, its first on 10 April 1944, and it's last just 40 days later, on 20 May 1944. After suffering severe flak damage on a "milk run" over Belgium, "Forbidden Fruit" crash landed at it's home base, and was declared salvage.
I dedicate this to the memory of the "Forbidden Fruit" tail gunner who lost his life on that fateful last mission, S/Sgt John R Tinker.
Repaint by Will "dafraz48" Turner, based on the A2A paintkit, October 2015.
| Filename: | Forbidden_Fruit_Boeing_B17G.zip |
| License: | Freeware |
| Added: | 3rd November 2015, 00:17:05 |
| Downloads: | 111 |
| Author: | Will Turner |
| Size: | 15.28 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Chilean Air Force Hawker Hunter FGA MK71A |
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Images related to this file:
File Description:
The first Hunters arrived to Chile during October of 1967 to replace the Lockheeds F-80. A total of 40 Hunters were operated by the "Fuerza Aerea de Chile" and formed the Air Groups N7, N8, N9. In 1982, a batch of extra 14 planes (ex RAf Mk67 and Mk9 type) were bought and used for spare parts. The last remaining Hunters were retired from service on April 1995.
This livery shows an Air Group N9's Hunter, based at Puerto Montt, a unit known as the Black Panthers. In 1973, Group 9's Hunters attacked in Santiago the presidential palace and residence during a coup d'etat. Textures only for Dave Garwood, Rick Piper, Dave Booker and Saverio Maurri's Hawker Hunter Export Version (HUNTPAK6.ZIP).
| Filename: | Chilean_Air_Force_Hawker_Hunter_FGA_MK71A.zip |
| License: | Freeware |
| Added: | 9th May 2010, 11:21:25 |
| Downloads: | 1,075 |
| Author: | Damian Radice |
| Size: | 2.65 MB |
| Category: Flight Simulator X - Scenery | |
| Fantasy of Flight Scenery |
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Images related to this file:
File Description:
Fantasy of Flight Airport Scenery for FSX SP2 (version 1.0) by Vassilios Dimoulas
Airport details: The scenery represents FA08 Polk City, the private airport housing the "Fantasy of Flight - World's Greatest Aircraft Collection". The collection is owned by the legendary Kermit Weeks and includes over 40 rare and vintage arcraft, many of them restored to flying condition. For more information you may visit http://www.fantasyofflight.com/.
The scenery includes 32 custom built objects in an effort to represent the actual buildings and objects around the field as best as possible. Nearly everything is included except the "Wing Walk Air" attraction. The surrounding grounds are made by landclass polygons. trying to represent the vegetation. A photoreal version might be made in the future.
| Filename: | Fantasy_of_Flight_Scenery.zip |
| License: | Freeware |
| Added: | 22nd June 2012, 03:32:26 |
| Downloads: | 2,143 |
| Author: | Vassilios Dimoulas |
| Size: | 7.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYXN - Whale Cove - Hudson Bay, Nunavut, Canada, Version v2 modified 1 July 2014 |
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Images related to this file:
File Description:
This revised version deletes stock FS9 taxiway lights and replaces them. It also modifies and corrects the PAPI positioning, and removes a visible hold short that should have been invisible on the gravel. This is a complete version and does not require you to have installed the old version. Whale Cove is a small village with 300 or so inhabitants at N62 W92 on the west shore of Hudson Bay, 40 miles south of the large airport at Rankin Inlet. The runway is just under 4,000 feet and aligned 330T-150T, these being true and not magnetic bearings. The AI is included with the post of Chesterfield Inlet V1 and the earlier version is omitted from this post to avoid confusion.
| Filename: | CYXN__Whale_Cove__Hudson_Bay_Nunavut_Canada_Versio.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd August 2014, 11:24:44 |
| Downloads: | 273 |
| Author: | Roger Wensley |
| Size: | 1.73 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of the Czech Republic |
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File Description:
Around 40 sceneries of small airfields in the Czech Republic, each enhanced with buildings, taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area, without overloading the more major airfields.Inspired by a comprehensive selection of regional lightweight GA aircraft on FlightSim.CZ, all appropriately textured to suit the area, with a matching traffic file, these sceneries are all aligned with the roads, rivers and railways etc. in UT Europe, but should mostly be fine in a default installation or other configuration. These sceneries offer a little more generic detail than the AFCADS available on FlightSim.CZ, but often at the expense of fewer parking areas. As always, you can mix and match to suit your own preferences.
| Filename: | Airstrips_of_the_Czech_Republic.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd May 2025, 22:56:49 |
| Downloads: | 46 |
| Author: | Chris Eve |
| Size: | 274.18 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Somerset Airport (KSMQ), NJ |
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File Description:
Located 03 miles N of Somerville, New Jersey on 210 acres of land, Somerset is a public airport with one asphalt and two grass runways, the longest of which is 2733' in length. The turf runways have no hard surfaces and you will be landing on terrain so have your mesh set as high as possible - both runways are still selectable in the ATC window for landing/takeoff announcements. AI aircraft will not use them. The helipad is a start location in front of the main terminal if a parking location is not wanted to begin helicopter flights. Parking is divvied up into three categories - GA_SMALL spots will accommodate aircraft with wingspans no greater than 40 feet. GA_MEDIUM spots will accommodate aircraft with wingspans no greater than 60 feet. GA_LARGE spots are named to identify locations suitable for starting in a glider if you wish to do so. They can also accommodate aircraft with wingspans no greater than 60 feet. In addition to tie downs, there are 13 hangars open for parking in various locations - they can be identified by GA_DOCK. Only the N Parking hangar can accommodate aircraft with wingspans no greater than 60 feet - all other hangers are suitable only for aircraft with wingspans no greater than 40 feet. Several of the hangars have attendants - look beside the doors for the NAV2 frequency to set for opening them. AI aircraft will only spawn on the north tarmac/hangars (largely to prevent AI traffic crossing the runway on taxi). All objects and static aircraft in the immediate vicinity of parking and taxiways have collision disabled. If your aircraft has a wingspan greater than 40 feet it is NOT recommended that you taxi down the middle taxiway leading to the main tarmac from N Parking as you will not clear the hangars - go either via the NW taxiway past the grass tie downs (NW Parking) or around East to the next taxi way on the other side of the east hangars (E Parking) which has more wing clearance. Fuel is available on both tarmacs north and south of the runway by stopping on the asphalt in front of the tanks/pump.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Somerset_Airport_KSMQ_NJ.zip |
| License: | Freeware |
| Added: | 27th September 2011, 01:15:53 |
| Downloads: | 306 |
| Author: | Drew Sikora |
| Size: | 1.47 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Supermarine Spitfire Mk. IX |
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File Description:
The Spitfire was developed continuously throughout World War II, through some 24 versions. A major revision of the original Spitfire was the Mk IX, a model quickly cobbled together to meet the challenge of the newly emerging Focke-
Wulf 190. The high-altitude version Mk IX was essentially a Mk V with a 1,710-hp Merlin 70 engine, capable of more than 400 mph. From 1942 to 1944 5,665 Mk IXs were built, and at war's end many were still in RAF service.
This is the airplane flown by Lt.-Col Robert (Bob) Rogers, commanding officer of Nr. 40 Squadron of the South African Air Force in Italy during 1944.
This model has full animation, full lighting effects and a realistic panel with accurate views in all directions.
| Filename: | Supermarine_Spitfire_Mk_IX.zip |
| License: | Freeware |
| Added: | 11th January 2004, 18:57:50 |
| Downloads: | 4,464 |
| Author: | Vasco Ferreira |
| Size: | 1.55 MB |