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| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 1st SF (5E-E) "Easy Does It" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13557 5E-E "Easy Does It" as flown by Lt Richard 'Spider' Smith of the 1st Scouting Force, 8th AF. Lt. Smith was a B-17 plot with the 303rd BG and had completed his tour of 35 missions in october 1944 when he was made an offer he could not refuse. As all pilots, he had been dreaming of flying a fighter and was disappointed when he was assigned to the bombers. He now was asked to join the newly formed scouting force, which used experienced bomber pilots to scout ahead of the bomber force flying Mustangs. After 6 hours in a T-6 and 10 hours in a P-51, 'Spider' (so called because of his physique, tall, with long thin limbs) flew his first missio in a P-51 on 6 december 1944 in an old 364th FG P-51D-5, which he named 'Easy Does It' after it's callsign E. The name 'Betty' on the canopy rail referred to his future wife back in the US, but also to a nurse he was dating in the UK. On his 26th mission, on 1 april 1945, flying lead to Leipzig, his engine caught fire on the return flight, and he had to bail out over Belgium. He broke his arm when he hit the tail on bailing out, but otherwise landed safely. He was sent home to the US and came back just before his 21st birthday, having flown 60 missions. HIs story can be read here: http://www.rccr1957.com/spider.pdf.
He did not crash with this aircraft though, this was damaged during a ground collision in the winter of 1944-45, was repaired and was now flying with the 487th FS/352nd FG as Maj. 'Wild Bill' Halton's 'Slender, Tender and Tall', where it finished the war. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_1st_SF_5EE_Easy_Does_It.zip |
| License: | Freeware |
| Added: | 30th October 2018, 15:25:05 |
| Downloads: | 71 |
| Author: | Jan Kees Blom |
| Size: | 11.93 MB |
| Category: Prepar3D V5 - Original Aircraft | |
| Prepar3Dv4/v5 POSKY Boeing 747SPv4 PBR Conversion Base package |
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File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model, and completely free of charge. But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5, the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up with the current flight simulators today. And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5, this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004, but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on aircraft series in today’s flight simulator platforms. It finally received an all new makeover! And the permission to convert the models was acquired from the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to do so. Leading to this conversion to surface in the public for the first time. Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.
| Filename: | Prepar3Dv4v5_POSKY_Boeing_747SPv4_PBR_Conversion_B.zip |
| License: | Freeware |
| Added: | 1st July 2022, 18:35:03 |
| Downloads: | 445 |
| Author: | Carl Lyndon F. Nepomuceno / Project Opensky |
| Size: | 37.26 MB |
| Category: Prepar3D V5 - Original Aircraft | |
| Prepar3Dv4/v5 POSKY Boeing 747-100v4 PBR Conversion Base package |
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Images related to this file:
File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware
add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX
and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model,
and completely free of charge.
But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5,
the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up
with the current flight simulators today.
And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight
simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5,
this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004,
but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on
aircraft series in today’s flight simulator platforms. It finally received an all new makeover!
And the permission to convert the models was acquired from
the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to
do so. Leading to this conversion to surface in the public for the first time.
Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.
| Filename: | Prepar3Dv4v5_POSKY_Boeing_747100v4_PBR_Conversion_.zip |
| License: | Freeware |
| Added: | 31st December 2021, 16:36:37 |
| Downloads: | 942 |
| Author: | Carl Lyndon F. Nepomuceno / Project Opensky |
| Size: | 30.8 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Church Fenton |
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File Description:
RAF Church Fenton (ICAO: EGXG) was an Royal Air Force station in North Yorkshire, near the village of Church Fenton.
Plans for a new airfield adjacent to the village of Church Fenton were announced in June 1935, it was subject to protest from the local population particularly concerning the waste of valuable farming land and was close to an existing airfield not far away at Sherburn. Despite the protests construction started in early 1936 on the site, which was a mixture of private and West Riding County Council-owned farm land.
On 1 April 1937, the station was declared open and on 19 April the first station commander Wing Commander W.E. Swann assumed command. Within two months No. 71 Squadron RAF had arrived with their Gloster Gladiators.
Second World War
Opened in 1937, the station saw the peak of its activity during the years of the Second World War, when it served within the defence network of fighter bases of the RAF providing protection for the Leeds, Bradford, Sheffield and Humberside industrial regions.
During September 1940, it became home to the first RAF "Eagle squadron" of American volunteers being No. 71 Squadron RAF. The airfield was also home to both the first all-Canadian and all-Polish squadrons, with No. 242 Squadron RAF for the Canadians and No. 306 Squadron RAF for the Polish.
As technologies evolved, the first night fighter Operational Training Unit (54 OTU) was formed at Church Fenton in 1940 and stayed until 1942. Some of the squadrons stationed there flew the famous de Havilland Mosquito.
Source and more information can be found at
:- http://military.wikia.com/wiki/RAF_Church_Fenton
| Filename: | RAF_Church_Fenton.zip |
| License: | Freeware |
| Added: | 9th June 2017, 19:06:49 |
| Downloads: | 179 |
| Author: | Terry Boissel |
| Size: | 13.72 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Hellenic Air Force, Lockheed F-104 Starfighter |
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File Description:
Hellenic Air Force F-104 textures for the ALPHASIM F-104 payware model. The F-104 has gained many 'nick-names' through-out its long career in many air forces around the world. Some of these include 'Widow Maker', 'Manned Missile', and 'Flying Coffin'!
The Hellenic Air Force had a very good track record with this aircraft. Greece originally received 45 F-104Gs and 6 TF-104Gs under the US MAP (Military Assistance Program) in 1964. In 1972 used planes started to be bought with nine more F-104Gs and one TF-104G aircraft acquired from Spain, ten more F-104Gs from the Netherlands in 1982. The largest purchase came when a further thirty eight F-104Gs, twenty two RF-104Gs and twenty TF-104Gs were bought from West Germany. The West German planes were acquired mainly between 1981 and 1988. With one hundred second hand planes, some were mothballed and used as spare parts. Originally flown with just the natural metal finish they eventually were given a camouflage 3 color paint scheme on top of olive drab / dark green / sand, the bottom was a light grey.These planes were flown by two Greek squadrons, the first being 335 Mira from the 114 Pterix (Wing) based at Tanagra AB. The second was 336 Mira, also based at Tanagra AB at the time. December 21st 1966 saw 336 Mira move to a new base at 116 Pterix at Araxos AB.
The F-104 went on in the Hellenic Air Force service until 1993 when 336 "Olympus" Mira Diokseos Bombardismou (Fighter-Bomber Squadron) was deactivated March 31.
| Filename: | Hellenic_Air_Force_Lockheed_F104_Starfighter.zip |
| License: | Freeware |
| Added: | 4th May 2010, 09:49:57 |
| Downloads: | 625 |
| Author: | Leonidas Theofilopoulos |
| Size: | 3.55 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| B-26K (A-26A) Counter-Invader |
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File Description:
In the early 1960's, meeting the need for a "counter-insurgency" aircraft, the USAF chosen On Mark Engineering Company of Van Nuys, California proposed the following major modifications to the already existing B-26 airframe: a complete remanufacture of the fuselage and tail assembly, an enlarged rudder, rebuilt and strengthened wings, re-engining with 2,500 hp P&W R-2800-52W engines, larger, fully reversible propellers with automatic feathering and clipped tips, full dual flight controls, two 165 gallon wing tip tanks, a full compliment of airborne electronics and more. This new aircraft was first delivered to the USAF in June of 1964 under the designation B-26K. Later aircraft had their cowlings revised with the air scoop being relocated further back on the cowl. By April of 1965, all forty B-26K Counter-Invaders had been delivered to the USAF.
For all effects, gauges, and the excellent A-26 sound package by David Copley, the original SOH A-26 Invader is required to be installed before installation of this aircraft. Included in this package: model by Milton Shupe with K model modifications by John Terrell, textures by Russel Smith, Henry William, and John Terrell, 2D panel and gauges by Rich Murray, flight dynamics by Jerry Beckwith and Tom Falley modified by John Terrell, pilot figures by Jan Visser. A special thanks goes out to Milton Shupe who generously provided me the original source model to work with as well as a great amount of help whenever I ran into a tough spot. Also I'd like to thank Cliff Presley for all of his excellent resources he has provided to this project.
| Filename: | B26K_A26A_CounterInvader.zip |
| License: | Freeware |
| Added: | 27th April 2007, 23:33:37 |
| Downloads: | 7,645 |
| Author: | John Terrell |
| Size: | 14.54 MB |
| Category: Flight Simulator 2004 - Sounds | |
| Realistic Boeing 757 Rolls-Royce RB211-535E4 Sound Pack |
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File Description:
I am proud to present to you my new realistic and accurate (And probably the most realistic and accurate) Boeing 757 Rolls-Royce RB211-535E4 sound pack for Microsoft Flight Simulator 2004 and X. This is intended for use on Project Opensky's models, but should work decent on other freeware and payware 757s in FS. The interior sounds are from a passenger perspective (As if you were in first class). Once you load your aircraft with these sounds, you'll hear the APU System in the cabin. You hear the famous RB211 whistle sound at idle after you have started the engines. You spool up the engines at takeoff and then hear the buzzsaw-like sound of the RB211 engine's fans at full throttle. As you throttle down for climb power the buzzsaw intensifies like on a real plane! Pretty much every engine sound in this sound pack has been recorded from a real RB211-535E4 engine! Once you lift off and put up the landing gear, you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation siren, stall clicker, overspeed siren, gear up warning sound buzzer, flaps, rattles and bumps with tire-roll on takeoff/landing, and rattles on touch-down. I am sure that if you are a frequent Boeing 757 aircraft flyer, or if you're a pilot or flight crew on board a RB211-powered 757 aircraft, that you will be very impressed by these sounds! Give this sound pack a try, I promise you won't be disappointed!
| Filename: | Realistic_Boeing_757_RollsRoyce_RB211535E4_Sound_P.zip |
| License: | Freeware |
| Added: | 18th October 2010, 07:32:49 |
| Downloads: | 8,049 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 101.89 MB |
| Category: Flight Simulator 2004 - Scenery | |
| OSM World: South America |
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File Description:
OSM World is a community project! If you wish to help, check the documentation and contact the author!
Welcome to OSM Wold: South America! This is a vector data scenery package covering the South American area. Coastlines, Rivers, lakes, roads, railways, and power lines with detail never before seen! All in an autogen-compatible density! You can see roundabouts, train terminals, harbor areas in a resolution of a point every 10 meters. At this same resolution a vectorial city class places residential (in small and big building variations, depending on surface area) and industrial areas exactly where they are supposed to be. This gives the city areas a resolution far superior to the capacity of FS-2004 default landclass bitmaps, limited to approximately 1 Km x 1 Km squares. OSM World: South America will even give you small roads leading to small towns (even a few houses across)! From big highway intersections, including ramps, to the tiniest rural pathways covering the entire South american area! Wherever in South America you fly, there is something to see!
You can enjoy this scenery near coastlines too! harbor areas and extremely detailed coastal topology (try the southern Chile). This scenery makes sure that the ocean is always flat, you can forget about the climbing water often found around photo-sceneries! This scenery is best paired with a good set of terrain meshes (like the freeware global SRTM mesh by Stephen Rothlisberger , available here: http://simviation.com/1/fs2004terrainmesh).
| Filename: | OSM_World_South_America.zip |
| License: | Freeware |
| Added: | 5th August 2015, 02:31:08 |
| Downloads: | 3,101 |
| Author: | Mario Noriega, Luis Miguel Hernandez |
| Size: | 64.37 MB |
| Category: Flight Simulator X - Scenery | |
| Whale Island (Hi Resolution Photo and mesh), New Zealand |
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File Description:
Whale Island (Maori Name: Moutohora) is a small island located off the Bay of Plenty coast of New Zealand's North Island. It is located about 12 kilometers north of the town of Whakatane. A whaling station existed on the island during the 19th century. The 1.43 km island is a remnant of a complex volcano which has eroded, leaving two peaks. This is still an area of volcanic activity and there are hot springs on the island in Sulphur Valley, McEwans Bay, and Sulphur Bay.
This Hi Resolution scenery was created from a 0.25m pixel resolution Ortho-rectified Aerial mosaic owned by Environment Bay of Plenty (The Bay of Plenty Regional Council) and flown in 2007. The imagery has been slightly de-sampled for use in Flight Simulator X and utilizes the a custom hi resolution 5m Mesh derived from photogrammetry data off the photos. The textures are intended for summer daylight flying only, although due to the evergreen nature of New Zealand's native bush, the Islands appearance remains relatively constant throughout the year.
The island contains a small helicopter pad which is used for checking the various radio antennas on the Island. There is also a small Department of Conservation hut near the south western tip of the Island. These objects have been added from the FSX library of objects. Make sure to turn up your graphics sliders to make the most of this data! To find the Island fly north from Whakatane airport.
| Filename: | Whale_Island_Hi_Resolution_Photo_and_mesh_New_Zeal.zip |
| License: | Freeware, limited distribution |
| Added: | 20th January 2010, 10:12:14 |
| Downloads: | 4,650 |
| Author: | Tim Barnes |
| Size: | 9.94 MB |
| Category: Flight Simulator X - Scenery | |
| Honduras Islands v3 |
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File Description:
Version 3 includes all previous patches and updates. This version also restructures the file system to be fully compatible with the ORBX "FTX Global openLC North America" product as well as adding functionality for default FSX users. Additionally, water class scenery is updated to appear more realistic, MHRO is updated to reflect the newly expanded apron, and SRTMGL1 (30m) mesh is included. All landclass polygons and coastlines were meticulously hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery available for this region.
This project rebuilds the islands of Roatán, Barbareta, Guanaja, and Utila, and adds Cayos Cochinos and the numerous cays associated with the "Islas de la Bahia" (Islands of the Bay). Roatán (MHRO), Guanaja (GJAJ/MHNJ) and Puerto Lempira (MHPL) are completely overhauled and positioning is corrected. New and fully functioning AI airports are added for Utila (MHUT), Fort Cay (MHFC) and Cochino Pequeño (MHCP) of the Cayos Cochinos chain, and La Ceiba (MHLC) is modified to accommodate more AI traffic. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. GA flight plans are provided to add or enhance service to the smaller islands. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Honduras_Islands_v3.zip |
| License: | Freeware |
| Added: | 23rd December 2016, 08:17:26 |
| Downloads: | 1,612 |
| Author: | Carlyle Sharpe |
| Size: | 17.35 MB |