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| Category: X-Plane - Original Aircraft | |
| B17 Flying Fortress |
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File Description:
The B17 is arguably the best known heavy bomber from WWII. Followed closely by it's direct successor the B29 SuperFortress it symbolizes the best of WWII's heavy Bombers. The B17 was one of the planes that barely made it into the war. In 1934 the then very small Boeing company had a prototype four engined bomber design called the B-299 but it had not been ordered by the US military. It had suffered several serious setbacks in it's design competition including a crash during a fly-off. Boeing continued work the plane and eventually secured a small service test order and the troubled early history of the bomber began.
The B17 and bombers like it were planes created as "strategic bombers". The essential idea was that a strategic bomber should be able to carry a very large payload for long distances. The military had come to the realization that bombing technology was by nature imprecise even with new advances like the American Norden sight, and what was required was a large number of bombs delivered by large number of planes to assure that a target was destroyed. Although the Germans actually had a decent "smart bomb" and the British built specialty bombs, neither was reliable, so it seemed the best idea was just to blanket the target with bombs.
An American extension to this concept was that of a self-defended bomber. Bombers could be built so tough and with so much defensive armament, it was thought, that they could simply fly to the target, drop bombs, and if necessary fight their way through fighters to get home. There would be security in the large number of bombers in formations, and the defensive capability would allow bombers to fly during the day for better accuracy in drops. It was to this design concept the B17 was built.
Early experiences in the war with B17's and B-24's could only be termed as disastrous. Loss rates of up to 25% showed the concept of unescorted bombers in daytime to be entirely wrong. Escort fighters were a necessity for success. It soon became apparent that with fighter cover the B17 really was an unparalleled strategic bomber. Success for the B17 shot up dramatically, and it's initial design specifications of huge amounts of armor and gunner positions served it well when fighters did make it close in. The Fortress had enough strength to stave off attackers until escorts showed up, and it became legendary for the incredible punishment it could take and still make it home.
Boeing B-17F Flying Fortress
Wingspan: 103 ft. 9 in.
Length: 74 ft. 9 in.
Height: 19 ft. 1 in.
Engine: 4 x Wright R-1820-97 Cyclone rated 1,200 hp.
Loaded Weight: 65,500 lb.
Maximum Speed: 287 mph.
Service Ceiling: 37,500 ft.
Combat Radius: 1,000 miles
Armaments: 6,000 lbs. of bombs, 12 x .50 cal. machine guns
| Filename: | B17_Flying_Fortress.zip |
| License: | Freeware |
| Added: | 23rd March 2003, 15:42:16 |
| Downloads: | 3,546 |
| Author: | Robert App |
| Size: | 761.49 KB |
| Category: Flight Simulator X - Scenery | |
| 52F North West Regional Airport (DFW TX) |
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File Description:
This airport scenery does not require any other software other than Microsoft Flight Sim X SP1 (minimum) - SP2 required for mission and display of some of the scenery items. However, it could help with performance on your PC if you install any accurate photo scenery for DFW. One such scenery is MEGASCENERY DFW photo scenery from http://www.megascenery.com/.
This is a custom developed scenery for airport, 52F - Northwest Regional, Roanoke, TX. 52F is next to Fort Worth Alliance in the Dallas Fort Worth Metroplex. It's a nice little airport.
This scenery package also includes a Mission called "52Foxtrot - Approach to Rwy 35 - Thermals". It is more of a free flight than the traditional FSX missions. The ones who fly for real at 52F-Northwest regional knows the quirks when coming into land at runway 35 on a hot day. The thermals at the cleared land and the sinking feeling when flying over the wooded area nearing the approach to 35. These thermal lifts and sinks have been modeled here. However, the only way to experience these thermals in FSX is via Missions. Once you select the mission "52Foxtrot - Approach to Rwy 35 - Thermals" and by selecting option "Enable changes in selected Mission", you could fly around like you would under "free flight". Except this time, you would have these thermal effects around 52F and get to experience what it's really like to fly and land at 52F.
| Filename: | 52F_North_West_Regional_Airport_DFW_TX.zip |
| License: | Freeware, limited distribution |
| Added: | 24th March 2010, 01:23:59 |
| Downloads: | 3,335 |
| Author: | Manny Mahadevan |
| Size: | 19.06 MB |
| Category: Flight Simulator X - Scenery | |
| Mid West Victoria v2 for ORBX v2. 14 airports. YARA YSWL YMBU YSTA YDOD YWYF YBIR YHPN YKER YSLK YSWH YNHL YHSM YWKB |
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File Description:
'Mid Western Victoria v2' is made to match ORBX Australia v2 scenery. Use 'Mid West Victoria update' for ORBX v1 or no ORBX. NOTE this is an UPDATE with Horsham replacing Hamilton in the instructions (it is Horsham in the actual scenery). There are 14 airports starting at Ararat and extending up to the Murray at Swan Hill. YARA Ararat YSWL Stawell YMBU Maryborough YSTA Saint Arnaud YDOD Donald YWYF Wycheproof YBIR Birchip YHPN Hopetoun YKER Kerang YSLK Sealake YSWH Swanhill YNHL Nhill YHSM Horsham YWKB Warracknabeal. A lot of airports but this is several hundred hours of effort over many months. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. Race courses, sewage treatment ponds and other stuff added. Local obstacles (towers etc) added. There are 6 custom terminal buildings accurate to real life. Included is an AI traffic file that covers airports that dont already have AI. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | Mid_West_Victoria_v2_for_ORBX_v2_14_airports_YARA_.zip |
| License: | Freeware |
| Added: | 2nd May 2020, 23:11:14 |
| Downloads: | 258 |
| Author: | Colin Jeffery |
| Size: | 10.49 MB |
| Category: Microsoft Flight Simulator (2020) - Scenery Design | |
| MSFS 2020 object library with 200+ models ranging from towers hangars to cones (v10 12 extra models) |
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File Description:
Object libraries for scenery developers (version 10 - improvements on curved surfaces + 10 lights(improved) + 3 windsocks + 3 animals + 5 animated people + 10 fuel_area +stable +fire_tower + 28 new fences + church + sheds). All objects in these libraries will be used in my own sceneries and the result of 100s hrs of effort. All objects from the real world. All objects use LOD (Level Of Detail) to keep frame rates high. Final long distance models have a large triangle added below ground to stop them disappearing in the distance. PBR materials used extensively. Included are 2 PDF files with photos of every object to make selection easy. Republish these files in any freeware scenery if required. READ "read me library instructions" before using.
---------------library1v10-cbj
Cones x4 Gables x3
Church x1
Fences (10 types farm chainlink x4 mesh x2 horse hand-rail paling cattle_grid) x94
Flag pole x1
Fuel_Signs_ x6
Fuel_area_pipes x2
Gas (petrol) station x3
Gliders x4
Glider trailers x4
Grain storage hoppers silos x 4
Power poles x2
Rail platforms station x5
Rail locomotive passenger_carriage grain_hoppers x5
Tower_forest_observation
Towers_radio x6
Weather station small x4
Windsock x3 Windsock-light x1
-------------library2v10-cbj
Animals - Cows x2 Sheep
Grain bunkers - large piles of grain covered with canvas x5
Hangars small airfield x15
Medical transfer station (building) x2
Obstacle-light x10
People x5 Men Women
Pivot irrigator x3
Sheds x10
Shelters x2
Terminals - small airfield x12
Water tanks x3
Towers water x4
Tractors farm x3
Water tanks x3
| Filename: | MSFS_2020_object_library_with_200_models_ranging_f.zip |
| License: | Freeware |
| Added: | 6th March 2022, 19:34:52 |
| Downloads: | 401 |
| Author: | COLIN JEFFERY |
| Size: | 198.25 MB |
| Category: Flight Simulator X - Utilities | |
| FSX SDK Toolbox |
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File Description:
The FSX SDK ToolBox is a handy application for those of us who need to delve again and again into the SDK for Microsoft's new release of Flight Simulator X. It's basically an in-house tool used by TweakFS and we thought it would be nice to make it available to other FS developers as well as the general simming community. Quick links to frequently-accessed key FSX folders such as the Main FSX, ApplicationData and MyDocuments folders are also included, as are direct links to major FSX configuration files like fsx.cfg, scenery.cfg, dll.xml, exe.xml files and many more. It also includes an integrated GUID generation tool that can create single or multiple GUID lists for use with Cameras and Missions.
Mmain Features: 1) FSX SDK Browser, 2) Web Browser, 3) Browser supports HTML, DOC, RTF, TXT, XML & PDF documents, 4) The browser will also support images: JPG, GIF, PNG, SWF and BMP, 5) Direct Folder Links to Several Key FSX folders, 6) Ability to add unlimited Custom Folder Links, 7) Code Editor with File Explorer and Syntax Highlighting, 8) Direct Links to 16 Key FSX files (e.g. DLL.XML, SimConnect.Cfg, etc), 9) Ability to add unlimited Custom File Links, 10) Tool to Quickliy Enable/Disable Key FSX files (DLL.XML, EXE.XML, SimConnect.XML), 11) Tool for generating single and multiple GUIDs (for Cameras and Missions) 12) Six Themes to choose from (Win XP, Vista, Mac OS, MSN, MP 10 and Longhorn).
| Filename: | FSX_SDK_Toolbox.zip |
| License: | Freeware |
| Added: | 14th December 2007, 02:09:17 |
| Downloads: | 3,809 |
| Author: | TweakFS (Fermin Fernandez) |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Sounds | |
| Bombardier/Canadiar Regional Jet GE CF34-series Soundpack |
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File Description:
This sound is intended for use on Project Opensky's models, but they'll work pretty good I am sure on Wilco/Feelthere models and other freeware and payware planes. After month's of hard precision work, I present to you my new realistic and accurate CRJ General Electric CF34-3B and CF34-8C soundpack for Microsoft Flight Simulator 2004 and x. This sound more specifically replicates the sound of the CF34-3C1 which powers CRJ-100 and CRJ-200s, however the CF34-8C sounds extremely similar to the -3B1 with a few minor differences. Also the interior sounds are mainly from a passenger perspective. Once you load your aircraft with these sounds, you'll hear the APU System and Fans in the cabin. You hear the humming sound of the CF34 at idle after you have started the engines. You spool up the engines at takeoff then hear the buzzsaw-like sound of the CF34 engine's fans. Once you lift off and put up the landing gear you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation sound, stall buzzer, overspeed beeper, gear up warning sound buzzer, flaps, rolling, and touch-down. I am sure that if you are a frequent Canadier/Bombardier Regional jet aircraft flyer, or if you're a pilot or flight crew onboard a CRJ aircraft, that you'll pretty impressed by these sounds. Give this soundpack a try, I am sure you won't be disappointed!
| Filename: | BombardierCanadiar_Regional_Jet_GE_CF34series_Soun.zip |
| License: | Freeware |
| Added: | 17th May 2010, 00:02:01 |
| Downloads: | 8,868 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 86.12 MB |
| Category: Flight Simulator X - Scenery | |
| North Central Ecuador v3, including SEQM (SEQU) and SEIB |
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File Description:
FSX/P3D Version 3 of this scenery is a completely new build of SEQM from the ground up. The entire complex is rendered using FSX objects along with the new highway that connects to the highway infrastructure with AI road traffic. The airport is now at a mean altitude that better blends with the newly included NASA SRTM GL1 30m mesh for the region. The tower is at the correct altitude. Buildings use more accurate footprints, new models, floating jetways, and updated landclass, and work seamlessly with the roads added by FTX Global/Vector. Lakes are corrected within roughly 100 square miles. Although the Ibarra/Atahualpa (SEIB) airport no longer exists, there is an option to add it back. Startup files are included to fly from the lakes and the Ibarra/Atahualpa (SEIB) airport. As a “bonusâ€, SEQU was restored in this version, because much of the footprint of the airport still remains as part of its conversion to a park. As such, a custom and fully functional SEQU is included for users who would like to revisit the old airport. AI Traffic can be restored at SEQU by simply using the "Reversed SEQU-SEQM AI Traffic" option. Scenery was created using Airport Design Editor X v1.76.6715, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airport. Bill Leaming's Ramp Lights for P3D/FSX illuminate the aprons.
| Filename: | North_Central_Ecuador_v3_including_SEQM_SEQU_and_S.zip |
| License: | Freeware |
| Added: | 22nd March 2020, 22:13:37 |
| Downloads: | 4,128 |
| Author: | Carlyle Sharpe |
| Size: | 29.44 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 1st SF (5E-E) "Easy Does It" |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51D-5-NA 44-13557 5E-E "Easy Does It" as flown by Lt Richard 'Spider' Smith of the 1st Scouting Force, 8th AF. Lt. Smith was a B-17 plot with the 303rd BG and had completed his tour of 35 missions in october 1944 when he was made an offer he could not refuse. As all pilots, he had been dreaming of flying a fighter and was disappointed when he was assigned to the bombers. He now was asked to join the newly formed scouting force, which used experienced bomber pilots to scout ahead of the bomber force flying Mustangs. After 6 hours in a T-6 and 10 hours in a P-51, 'Spider' (so called because of his physique, tall, with long thin limbs) flew his first missio in a P-51 on 6 december 1944 in an old 364th FG P-51D-5, which he named 'Easy Does It' after it's callsign E. The name 'Betty' on the canopy rail referred to his future wife back in the US, but also to a nurse he was dating in the UK. On his 26th mission, on 1 april 1945, flying lead to Leipzig, his engine caught fire on the return flight, and he had to bail out over Belgium. He broke his arm when he hit the tail on bailing out, but otherwise landed safely. He was sent home to the US and came back just before his 21st birthday, having flown 60 missions. HIs story can be read here: http://www.rccr1957.com/spider.pdf.
He did not crash with this aircraft though, this was damaged during a ground collision in the winter of 1944-45, was repaired and was now flying with the 487th FS/352nd FG as Maj. 'Wild Bill' Halton's 'Slender, Tender and Tall', where it finished the war. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_1st_SF_5EE_Easy_Does_It.zip |
| License: | Freeware |
| Added: | 30th October 2018, 15:25:05 |
| Downloads: | 71 |
| Author: | Jan Kees Blom |
| Size: | 11.93 MB |
| Category: Prepar3D V5 - Original Aircraft | |
| Prepar3Dv4/v5 POSKY Boeing 747SPv4 PBR Conversion Base package |
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File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model, and completely free of charge. But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5, the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up with the current flight simulators today. And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5, this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004, but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on aircraft series in today’s flight simulator platforms. It finally received an all new makeover! And the permission to convert the models was acquired from the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to do so. Leading to this conversion to surface in the public for the first time. Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.
| Filename: | Prepar3Dv4v5_POSKY_Boeing_747SPv4_PBR_Conversion_B.zip |
| License: | Freeware |
| Added: | 1st July 2022, 18:35:03 |
| Downloads: | 451 |
| Author: | Carl Lyndon F. Nepomuceno / Project Opensky |
| Size: | 37.26 MB |
| Category: Prepar3D V5 - Original Aircraft | |
| Prepar3Dv4/v5 POSKY Boeing 747-100v4 PBR Conversion Base package |
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Images related to this file:
File Description:
The Project Opensky Boeing 747V4 Classic Series PBR Native Conversion for P3DV4 and V5 is a newly updated conversion of the old top-hit freeware
add-on aircraft series that is known to the Flight Simulation Community since FS2002, FS2004, and onwards to FSX
and has been loved by thousands of Flight-simmers across the world because of its simple-but-great model,
and completely free of charge.
But with newer flight simulators on the line under the ESP Flight Simulator Type such as Lockheed Martin Prepar3DV4 and V5,
the Project Opensky Boeing 747V4 Classic Series (which was only made for FS9) were slowly falling behind and couldn’t keep up
with the current flight simulators today.
And now, for the first time in 2022; this newly-updated conversion has surfaced to the public and in the eyes of the flight
simulation community. Destined to fly in the current flight simulators of today like Prepar3D V4 and Prepar3D V5,
this classic freeware had continued to live on into the new era, bringing nostalgia not only just to those who flown it before in FS2004,
but also for a new generation who can relive classic scenes of the Jumbo Jet’s illustrious history through this iconic freeware add-on
aircraft series in today’s flight simulator platforms. It finally received an all new makeover!
And the permission to convert the models was acquired from
the developer who was the mind of the POSKY 747V4 Classic Series: Hiroshi Igami. And he gave our conversion team the green light to
do so. Leading to this conversion to surface in the public for the first time.
Follow the instructions in the Readme txt file. And read the documentation for more info and the credits on this base package. If you have any questions/comments or any problems while installing this base package, feel free to contact me.
| Filename: | Prepar3Dv4v5_POSKY_Boeing_747100v4_PBR_Conversion_.zip |
| License: | Freeware |
| Added: | 31st December 2021, 16:36:37 |
| Downloads: | 958 |
| Author: | Carl Lyndon F. Nepomuceno / Project Opensky |
| Size: | 30.8 MB |