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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Tepper Aviation Locheed L-100-20 (L382E) Hercules |
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File Description:
This is a repaint of HTAI L-100-20 (L382E) Hercules in Tepper Aviation. This is a CIA front company and has been seen in many locations to include Desert Rock, Nv. Guam, and many other places including the Carribean. Rendition flight accusations have been made against this aircraft. I am not sure of its other uses. For the guys at the AIG forum and anyone else interested in these type "Civilian" C-130's. I will get the call sign TEPPER and PRESCOTT made real soon.
This is a non wing tank model. Model can be found at htai.com.
Questions or comments welcome. See read me.
| Filename: | Tepper_Aviation_Locheed_L10020_L382E_Hercules.zip |
| License: | Freeware |
| Added: | 16th December 2009, 23:16:42 |
| Downloads: | 263 |
| Author: | Roger Martin |
| Size: | 1.16 MB |
| Category: Flight Simulator X - Original Aircraft | |
| American Airlines Boeing 767-200ER |
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File Description:
American Airlines repaint for the SkySpirit2010 SSP2010 767-200 v5 model. Model features high resolution textures, Dynamic flexing wings, Nose gear steering, Rudder lock, Ground spoilers, Low speed aileron locks at high speed, Fully animated control surfaces, Fully independent suspension, Trim Animation, Opening Passenger Doors, Animated tilting bogies, Rolling wheels, Animated thrust reversers with reverser block doors, Detailed textures, Full night lighting, Crash effects, Ground Service Vehicles and more. American Airlines Livery by Kyle Schurb. Repaint features several customizations, including night lighting with new, custom winglet lighting, custom pilot faces, custom wing textures, custom thrust reverser textures and alpha channel for more or less reflective parts, and much more!
| Filename: | American_Airlines_Boeing_767200ER.zip |
| License: | Freeware, limited distribution |
| Added: | 28th April 2012, 03:34:58 |
| Downloads: | 7,456 |
| Author: | Kyle Schurb | SkySpirit2010 |
| Size: | 20.03 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Frontier Airlines Canadair Regional Jet 700-ER |
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File Description:
Premier Aircraft Design Presents the FS2004 Bombardier/Canadair CRJ700-ER. A 70/75 seat, Twin Turbo Fan Regional Airliner in Frontier Airlines Reg# N611QX, A Horizon Airlines operator. An FSDS 2.24 Design with 2D Panel, Dynamic VC and Night Effects. Now includes Wing Views. Full Animation Featuring Operating Airstair, Thrust Reverser, Leading Edge Slats, steerable Nose Wheel, HTML Check & Reference Lists, Custom Sound, a Panel_Docs_Help folder and more. View the readme first.txt in the zip file for complete install instructions. Special Thanks to Nick Linehan, Mesa Group CRJ700 / 900 Pilot for his assistance in this project. Enjoy flying the 4th version of this great aircraft. A CRJ900 is coming soon.
| Filename: | Frontier_Airlines_Canadair_Regional_Jet_700ER.zip |
| License: | Freeware, limited distribution |
| Added: | 7th October 2004, 16:41:54 |
| Downloads: | 3,260 |
| Author: | Jean-Pierre Brisard, Barry Blaisdell, Bob May - Premier Aircraft Design |
| Size: | 10.04 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Consolidated C-87 Liberator Express, V2. |
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File Description:
This is Version 2 of the Consolidated C-87 Liberator Express.
A new model.mdl has been created and besides all original Version 1 features such as opening cargo door, loading ramp and textures for both the USAAF and RAF it now also has working cowl flaps, wheel chocks and pilot's heads which turn in direction of the bank.
The panel folder contains the basic Alphasim B-24D panel with a modified panel.bmp which omits the astrodome fitted just forward of the B-24D bomber cockpit.
Wing/engine views can now be seen from the cockpit side windows.
The original Alphasim B-24D VC panel is also incorporated.
| Filename: | Consolidated_C87_Liberator_Express_V2.zip |
| License: | Freeware |
| Added: | 2nd January 2011, 01:26:59 |
| Downloads: | 939 |
| Author: | Jim Nelson / Jaap de Baare / Alphasim |
| Size: | 3.51 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Douglas C-133 Cargomaster |
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File Description:
The C-133 Served as the USAF's only turbo-prop strategic airlifter from 1956 to 1971, when wing fatigue caused their retirement. The C-141 and C-5 then took over the "Weanie Wagon's" role.
The main mission of the C-133 was to transport the USAF's range of ICBM's to their bases,and to move many oversized cargoes long distances. One being a ship's propeller and shaft to New Zealand.
First version was the C-133A, serving at Dover AFB. The last dozen or so were the C-133B version, with new clamshell doors and more powerful engines. These served at Travis AFB.
| Filename: | Douglas_C133_Cargomaster.zip |
| License: | Freeware |
| Added: | 22nd August 2010, 16:28:37 |
| Downloads: | 2,910 |
| Author: | Peter Mercy / Tim Conrad |
| Size: | 26.07 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| FS2004 Douglas DC-4 for AI (version 3) |
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File Description:
This aircraft was designed as an AI model with 7 level of detail model (LODs), and not as "flyable" aircraft. As the 'varks used to say, "it's meant to only be flown by very experienced AI pilots".
There are sixteen models in this package showing aircraft with/without astrodome (the "C54" vs "DC4" variants), with/without weather radar, with long/short exhaust pipes and with/without wing decals.These models are NOT compatible with my previous DC-4 model releases. The fuselage and engine nacelles have been extensively reworked. Re-doing the existing repaints in well worth the effort :)
| Filename: | FS2004_Douglas_DC4_for_AI_version_3.zip |
| License: | Freeware, limited distribution |
| Added: | 28th December 2025, 14:31:45 |
| Downloads: | 156 |
| Author: | Christian Page |
| Size: | 21.53 MB |
| Category: X-Plane - Miscellaneous Files | |
| Thrust SSC |
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File Description:
Thrust SCC (speed of sound car) X-Plane � 6.40
Originally developed for x-plane 5, now updated to 6.40. The whole idea of this vehicle is to break the sound barrier without taking off. In 1997 the British in a Richard Noble car driven by Andy Green set a new unlimited Land Speed Record and officially broke the sound barrier on land for the first time with a record speed of 763.035 (Mach 1.0175). Two runs were made. The first was 759.333 MPH, at Mach 1.015. The all-important backup run was made within the hour, at 766.609 MPH, which is Mach 1.020. A goal that many among us had thought unattainable has been reached. And now, if you want to set a new world unlimited land speed record, you're going to have to break the sound barrier first. For more on the LSR see my web page �. http://members.rogers.com/appster�.. This is a take off of the British car that did the job with the help of 2 F4 Phantom jet engines. Find a flat piece of land and this car can do as much as mach 1.4 or 1.6. The trick is to get stopped before you run out of real estate.
| Filename: | Thrust_SSC.zip |
| License: | Freeware, limited distribution |
| Added: | 24th January 2003, 03:13:15 |
| Downloads: | 260 |
| Author: | Robert L. App |
| Size: | 262.48 KB |
| Category: Flight Simulator X - Utilities | |
| FSDbBuild V1.0.2 for FStarToFS2K (Fully functional Release with Installer) |
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File Description:
FSDbBuild is a Supplement for FStarToFS2K, it provides the possibility to build or update the Airport/Runway Database as used in FStarToFS2K. This Database is required because the from Jeppesen FliteStar/FliteMap exported Flight plans lack some important information as provided by FliteStar/FliteMap. The exported Flight plans don't provide the Information for the Departure Runway, which is a Requirement in Microsoft Flight Simulator 2000/2002/2004/FSX and Lockheed Martin Prepar3D.
In this current Version of the Utility, only the old plain Text-type Airport/Runway Data file - a Relict from Erni Alston's FSBuild 1.3.9 around the Year 2000 or even older - will be created, accompanied by a simple Indexing Mechanism Index file to speed-up the Search. A future Release will create a SQLite Database, which will be implemented also in FStarToFS2K V1.2.0 which will be released within the coming Weeks or Month. In Fact, this Airport/Runway Data file could also be used by Erni Alston's FSBuild, if there are any Users still around of this Flight Planning Software from 2000.
This program evolved from the necessity, that the with FStarToFS2K Program Package supplied Airport/Runway Data file was totally outdated, dating back to 2000 or even older! This shortcoming will now be eliminated, the User has now the possibility to build the Information according to the Data contained in his installed Microsoft Flight Simulator 2000/2002/2004/FSX or Lockheed Martin Prepar3D according the Scenery Configuration. For Installation and other Information consult the FSDbBuild Readme.txt file in the Zip-file.
Several Issues have been discovered and (hopefully) fixed. The detection of any Flight Simulator (MS FS 2002/2004/FSX or LM P3D V1.x) works now also correctly, also on 64bit machines. If you have the previous Versions of FSDbBuild (V1.0.0 & V1.0.1) installed, you should install now V1.0.2. Please note, this Utility is not only for Microsoft Flight Simulator X, it also supports Lockheed Martins Prepar3D V1.x!
| Filename: | FSDbBuild_V102_for_FStarToFS2K_Fully_functional_Re.zip |
| License: | Freeware |
| Added: | 25th July 2014, 00:00:24 |
| Downloads: | 396 |
| Author: | Conrad F. Staeheli |
| Size: | 4.43 MB |
| Category: X-Plane - Scenery | |
| San Diego, Ca. 2004 - v6.70thru v7.30 |
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File Description:
San Diego Scenery Package
for X-Plane v6.51+v7.XX
by Bill Moore
January 3, 2004
Here is a new San Diego scenery package that I designed for my personal use. I have had numerous requests to do more cities and airports so this is my first free scenery for 2004. Being the lazy person I am, no research was done and no claim to real life designs are implied.
I have added many objects to the airports and cities including terminals, hangers, buildings, stadiums, balloons, city scapes and other fun and interesting things. All of which were begged, borrowed or stolen from all the wonderful designers in the X-Plane Community such as Ken Spiker, Christian Franz, Ted Davis, Robert Bunce, Tom Curtis, B. Brooks and all the others who have inspired me. Many thanks to each of you for your contributions to the X-Plane community.
Like all my scenery packages, the additions to the citys and airports are purely fictional. The airports themselves are unaltered. I have enhanced "San Diego Intl.-Lindburg Fld. (KSAN), "North Island NAS. (KNZY), Miramar MCAS (KNKX), Imperial Beach NOLF (KNRS), General Abelardo L. Rodriquez Intl. (MMTJ) and a few other near by airports. A special thanks to Ted Davis for creating the orignal San Diego scenery that led me to adding to his great work. Also, Ken Spikers new KWIKCITYS package contributed to the completion of my version of San Diego and surrounding areas. His cities really added the crowning touch. Thanks Ken. If I inadvertently left out other object designers, it was purely unintentional and I offer my apologies.
Installation: Place the extracted "San Diego" folders in your "Custom Scenery" folder.
Please send any comments or suggestions to [email protected]. If you choose to rate my Scenery Packs and give less than a "9" rating, I would appreciate knowing what I can do to improve them. I can only do that with your feedback.
Have fun and FLY SAFE!
| Filename: | San_Diego_Ca_2004__v670thru_v730.zip |
| License: | Freeware |
| Added: | 4th January 2004, 05:18:56 |
| Downloads: | 814 |
| Author: | Bill Moore |
| Size: | 7.96 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Southwest Airlines Boeing 737-700 v2.2 Final Package |
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File Description:
**** THIS FILE SUPERCEEDS MY ORIGINAL FILE b737_700_southwest_v21.zip **** v2.2 - REPORTED BUGS HAVE BEEN CORRECTED. The 737 was born out of Boeing's need to field a competitor in the short-range, small capacity jetliner market which had been opened up by the BAC 1-11 and the Douglas DC-9. Boeing was badly behind however when the 737 program was initiated in 1964, as both of these rivals were already into their flight certification programmes. The 737 was cheaper and quicker to design, featuring six-abreast seating compared to the 1-11 and DC-9's five-abreast layout.By the 1990s, the 737 had lost ground technologically to the newer Airbus A320. In 1993, Boeing initiated the 737-X or Next Generation (NG) program. The Next-Generation 737 encompasses the -600, -700, -800 and -900, and amounted to a complete redesign of the 30-year old airliner. The 737NG is an entirely new aircraft, sharing very little with previous 737s, other than fuselage frames. New wings, new avionics and revised engines were the biggest engineering changes. The 737 was given a glass cockpit with CRT screens (except the -900, which had newer and higher tech LCD screens) and digital systems inspired by the ones that were used on the 777. The parts count is down by about 33%, reducing weight and simplifying maintenance. Additional changes since its introduction include a new interior and performance enhancing winglets which reduce fuel consumption and improve take-off and climb performance. All textures have been modified in DXT-3 format for crisp visuals without comprimising frame rates. Includes the default FS-X Boeing 737 panel. Sounds have been defaulted to the FS-X 737-800, however I recommend the excellent 737 CFM56 "the real deal" version 2 soundpack (file name:737_cfm56__the_real_deal_version_2.zip located at AVSIM.com) for this aircraft series. Additionally, this aircraft series has no Virtual Cockpit (VC), therefore you must fly them using the 2-D default panel view only! This package includes Southwest Airlines liveries (Canyon Blue, Maryland One, Nevada One, Old Color & Shamu).
| Filename: | Southwest_Airlines_Boeing_737700__v22_Final_Packag.zip |
| License: | Freeware |
| Added: | 9th December 2006, 20:24:49 |
| Downloads: | 11,832 |
| Author: | Brian C. Selb |
| Size: | 13.59 MB |