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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Royal Dutch Airlines, Airbus A330-303 (PH-AKA) |
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Images related to this file:
File Description:
I am very proud to present this detailed repaint of Project Opensky's A330-300, registration PH-AKA, of KLM Royal Dutch Airlines. This is KLM's first 300 model of the Airbus A330. It bears the name "Times Square - New York" on the fuselage below the pilot and first officer's windows.
There is a lot of detail on this repaint; all windows are hand-painted, 3D with window shades, custom night windows textures and other custom night textures, engine textures, engine fans, fuselage shading and tail textures are all custom. Also, the wheels/hubs and tires are custom and hand drawn. All repainted textures in this package are 32-bit with no mipmaps for best clarity and quality.
This is a complete installation package; version 2004.7.1 of the Project Opensky A330-300 V2 model is included.
| Filename: | KLM_Royal_Dutch_Airlines_Airbus_A330303_PHAKA.zip |
| License: | Freeware, limited distribution |
| Added: | 1st April 2012, 16:32:59 |
| Downloads: | 1,252 |
| Author: | Jeffrey S. Bryner, Project Opensky |
| Size: | 5.93 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Bartel BM-4/5 Training Aircraft Package |
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File Description:
Package contains 3 aircraft.The add-on is compatible with FSX Acceleration and P3D v2. The Bartel BM-4a, BM-4h and BM-5d trainer was a Polish biplane aircraft, the first plane of Polish design put into production.
Used from 1929 to 1939 by the Polish Air Force,manufactured in the Wielkopolska Aircraft Factory WWS "Samolot" in Poznan. All Bartel training aircrafts had very good handling, high stability and the total spin resistance, provide high security in primary training. Aircraft constructed from wood, canvas and aluminum characterized by interchangeability of the upper and lower wings and the standardization of parts and materials.
The airplane reproduced on the basis of drawings and photos. As far as the documentation allowed equipment of the cockpits is fully reconstructed. By Rob Kowalski from FlyFreeStudio.
| Filename: | Bartel_BM45_Training_Aircraft_Package.zip |
| License: | Freeware |
| Added: | 28th November 2015, 14:15:03 |
| Downloads: | 638 |
| Author: | Rob Kowalski |
| Size: | 61.63 MB |
| Category: Flight Simulator X - Utilities | |
| Little Logbook 1.5.0 |
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File Description:
FSX, FSX SE, P3D Logbook Viewer and Extraction program.
Little Logbook allows fast and intuitive search and grouping of logbook entries based on several parameters as well as export to HTML, CSV and Google Earh KML documents.
Additional information about airports can be shown together with the MakeRunways utility of Peter Dowson.
New in 1.5.0:
* Now supports FSX, FSX SE, P3D V2 and P3D V3
* Detects paths to all simulators automatically
* Added Google Earth KML export
* Added import filter to ignore incomplete logbook entries
* HTML export now uses paging and creates multiple linked documents
* Added zoom functionality to change font size in table
* Other bug fixes and improvements - see included change log
The Software is released under the GPL. Source code is available. See http://albar965.github.io/littlelogbook.html for more Information.
| Filename: | Little_Logbook_150.zip |
| License: | Freeware |
| Added: | 20th January 2016, 22:40:37 |
| Downloads: | 1,389 |
| Author: | Alexander Barthel |
| Size: | 18.74 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 01: LOD7 buffer mesh |
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File Description:
Europe SRTM LOD9 mesh part 1 of 13: This is a LOD7 mesh covering the whole Europe from 35°N to 60°N and 12°W to 30°E, to be used as a buffer mesh in conjection with the LOD9 mesh. This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD7 resolution (300m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_01_LOD7_buffer_mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 16:11:05 |
| Downloads: | 19,066 |
| Author: | Yohann Baptiste |
| Size: | 50.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 10: Lower Danube |
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File Description:
Europe SRTM LOD9 mesh part 10 of 13: Covers a wide area centered over the Danube valley from Novi Sad to the Black Sea (42°N-46°N, 19°E-30°E). Includes Balkans & Transylvanian moutain ranges, and parts of the following countries: Romania, Bulgaria, Serbia and Albania.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_10_Lower_Danube.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 17:55:10 |
| Downloads: | 11,735 |
| Author: | Yohann Baptiste |
| Size: | 39.14 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Seattle Expansion Toolkit |
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File Description:
Conversion of the Seattle Region from .cpd to .bin for FU3
This experimental toolkit is for region builders, its not a new full game !
If you want expand the region with new material to the north and the east then
conversion to .bin is a must.
Do not convert if you don't plan to expand or modify texture of the tiles.
Then the only results are a larger game folder :-(
The quality of the original tiles will not change !
The Seattle region is converted from 10x10 tiles area into a 16x16 tiles area but just 2 new tiles are made north of Coupeville Nolf as sample, so 154 tiles are then still missing and replaced by the blank tile (new full water tile). As elevation the new NASA-SRTM-V2 model is used. Backup your Seattle region before starting the experiment.
| Filename: | Seattle_Expansion_Toolkit.zip |
| License: | Freeware, limited distribution |
| Added: | 17th February 2007, 22:24:07 |
| Downloads: | 121 |
| Author: | Andre Meystre |
| Size: | 41.8 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Tlingit Air Fleet |
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File Description:
A pair of DHC-2s of different style and an Aviat Husky comprising the Fleet of Tlingit Air.
Tlingit Air is a "fantasy" air service simular to Taquan Air (real World) based at Ketchekan,
AK. Tlingit Air with its main office in North Whale serves Prince of Whales Island communities
as well as most of the Ketchekan - Petersburg - Sitka - Klawock area. While they do fly
charter, the primary business is Air Taxi and freight.
These three aircraft are textures only... you will need Steven Grant's Aviat Husky Float (or
really any of the three that might suit you - or all three if you prefer) Steven Grant's
DHC2-v2 (again, this texture should work for all versions) and John Woodward's DHC-2 (I am
assuming it would be fine for both - though I only use the float version)
| Filename: | Tlingit_Air_Fleet.zip |
| License: | Freeware |
| Added: | 21st June 2005, 13:31:18 |
| Downloads: | 340 |
| Author: | Steven Grant, John Woodward, Dale Caruso |
| Size: | 2.67 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| British Airways/Comair Ltd. Boeing 737-236 'ZS-OLA' |
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File Description:
Comair Ltd. was founded in 1946 and began operations as Commercial Air Services. It is based in Johannesburg, South Africa and operates hubs at Cape Town Intl and Durban Intl. Comair is a British Airways franchisee and an affiliate member of the OneWorld airline alliance. Comair aquired and put into service their first Boeing 737-200 in 1992. It currently operates 10 Boeing 737-200s flying the British Airways livery. This aircraft, a B737-236 wearing registration ZS-OLA, previously flew for British Airways under registration G-BKYE. To light up your 'mouse' at night I recommend Matthew Lue's Tinmouse II lighting effects (AVSIM DLID 89742). This is a textures only package; you must have the Tinmouse 737-200adv v2 base package available here at AVSIM. The textures in this repaint are detailed 32-bit with no mips.
| Filename: | British_AirwaysComair_Ltd_Boeing_737236_ZSOLA.zip |
| License: | Freeware, limited distribution |
| Added: | 26th August 2006, 21:05:49 |
| Downloads: | 2,489 |
| Author: | Jeffrey S. Bryner, Tinmouse II Project |
| Size: | 5.42 MB |
| Category: Flight Simulator 2004 - Panels | |
| Twin Bonanza "Panel_V2 " |
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File Description:
This Panel is for "Eric Dantes" Beechcraft Twin Bonanza "NFL, NHL and all Twinstar__Twin__Bonanza Aircraft Repaints by Chris Tuinstra"
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This V2 panel has to many changes to list.
Main changes:Added 2 manifold pressure guages.Added prop sync,prop deicing and prop boot
swithces as well as prop spinner guage.Resized the ECU panel.(you no longer can see the radios)Just click the ECU icon and presto,you have radios.The rest you'll have to see for yourself.I've kept it simple.It uses all microsoft default
swithces and guages so it's completely functional in either FS9 or FSX.I highly recommend this panel to anyone who has downloaded
my twinstar__twin__bonanza.zip,if for no other reason you can now see the guages from outside the aircraft.(see jpg's for before and
after screenshots).This file includes the Panel_V2 and the Texture_V2 Folders and an aircraft.cfg file.
| Filename: | Twin_Bonanza_Panel_V2_.zip |
| License: | Freeware |
| Added: | 8th January 2008, 23:43:05 |
| Downloads: | 1,112 |
| Author: | Chris Tuinstra |
| Size: | 1.01 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Air Europe Boeing 737-200adv 'G-DDDV' Air Florida lease |
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File Description:
Air Europe repaint for the excellent tinmouse 737-200adv package. This repaint represents G-DDDV - This time in 'Air Florida' colours - im presuming air europe leased this aircraft to air florida?. The DDV coming from Desmond de Verteuil, Air Europe's first chief pilot. The aircraft was named 'Peggie' after Des de Verteuil's wife. AE started up in 1978 and rapidy grew before going into administration in 1991. I used a lot of photos found online, along with images of logos, sick bags, and anything i could get my virtual hands on, as it seems quite a forgotten airline in the virtual world...Painted with the excellent tinmouse paintkit - although i wish the tail had been on the fuselage to start with!! 32bit. Textures only! You must have the Tinmouse 737-200adv v2 base package available here at AVSIM
| Filename: | Air_Europe_Boeing_737200adv_GDDDV_Air_Florida_leas.zip |
| License: | Freeware |
| Added: | 7th December 2008, 17:58:46 |
| Downloads: | 462 |
| Author: | Simon Carrison |
| Size: | 6.29 MB |