Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FedEx Boeing 777-200LRF |
|
Images related to this file:
File Description:
Project Opensky 777-200 V2. Model features High resolution textures, Dynamic flexing wings, Body gear steering, Nose gear steering, Rudder lock, Ground spoilers, Low speed aileron locks at high speed, Fully animated control surfaces, Fully independent suspension, Trim Animation, Opening Passenger Doors, Animated tilting bogies, Rolling wheels, Animated thrust reverser's with reverser block doors, Detailed textures, Full night lighting, Crash affects, Ground Service Vehicles And more. FDE Service Pack D Compliant, Model Service Pack 2A Compliant, VC Model included, and POSKY Panel mods are pre-installed. Ready to fly immediately after downloading [**99% noob-proof package**]. Model Designer Hiroshi Igami/Yosuke Ube. Flight Dynamics Designer Warren C. Daniel/Brandon D Henry. Tested by Project Open Sky Members.
| Filename: | FedEx__Boeing_777200LRF.zip |
| License: | Freeware |
| Added: | 22nd September 2010, 21:00:28 |
| Downloads: | 3,629 |
| Author: | Gary Hayes / Project Opensky |
| Size: | 7.76 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Emirates SkyCargo Boeing 777-F1H (A6-EFF) |
|
Images related to this file:
File Description:
FS2004/FSX Emirates SkyCargo Boeing 777-F1H. Project Opensky 777-200 V2. model features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, animated tilting bogies, rolling wheels, animated thrust reversers with reverser block doors, detailed textures, full night lighting, crash affects, ground service vehicles and more. Model designed by Hiroshi Igami/Yosuke Ube. Flight dynamics by Warren C. Daniel/Brandon D Henry.This download contains the Skyspirit 2012 model upgrade, with improved night lighting features and added model features. Painted by Skysim Graphics Team (SGT) Pedro Rodriguez and livery tester by Salman Shaikh.
| Filename: | Emirates_SkyCargo_Boeing_777F1H___A6EFF.zip |
| License: | Freeware |
| Added: | 2nd April 2017, 18:10:54 |
| Downloads: | 1,823 |
| Author: | Pedro Rodriguez / SkySpirit2012 |
| Size: | 18.76 MB |
| Category: Flight Simulator X - Scenery | |
| Concord NC X |
|
File Description:
Kaleem Beats Sceneries Concord NC X includes:
- Up to date KJQF (Concord Regional Airport) (June 2015)
- Photoreal scenery in and around the Concord Regional Airport
- Custom night lighting!!
- Charlotte Motor Speedway (with Autogen)
- New parking at KJQF
- Longer runway to current 7000+ ft length at KJQF
- Autogen on photoscenery (not just textures but also autogen!)
REQUIRES these textures for scenery to work: ConcordXTextures1.zip , ConcordXTextures2.zip , ConcordXTextures3.zip , ConcordXTextures4.zip , ConcordXTextures5.zip , ConcordXTextures6.zip , ConcordXTextures7.zip , ConcordXTextures8.zip
Kaleem Beats Sceneries is a local Charlotte, NC scenery maker. This is our first project and a V2 will be in the making soon.
| Filename: | Concord_NC_X.zip |
| License: | Freeware |
| Added: | 24th June 2015, 14:16:01 |
| Downloads: | 663 |
| Author: | William Campbell |
| Size: | 49.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh Part 11: Southern Italy |
|
File Description:
Europe SRTM LOD9 mesh part 11 of 13: Covers southern Italy, Sardinia, Corsica and parts of Croatia and Bosnia.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_Part_11_Southern_Italy.zip |
| License: | Freeware, limited distribution |
| Added: | 20th October 2005, 11:17:43 |
| Downloads: | 14,229 |
| Author: | Yohann Baptiste |
| Size: | 27.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZNL - Nelson - Nelson, British Columbia, Canada |
|
Images related to this file:
File Description:
Nelson is a town with a population of around 10,000, located 250 miles or so east of Vancouver on the southern shore of an east-west offshoot of Kootenay Lake. The surrounding landscape can be described as "steep" without fear of contradiction, and the diagram of arrival and departure routes (included here) shows that straight finals to either end of the runway are non-existant. The airport is right beside the water, with a single runway 3,100 feet long and 75 feet wide, aligned 04/22. The apron is at the western end. There are a number (3?) of helicopter companies based at the western end of the apron, and there is also a terminal building, though there are in fact no regular scheduled flights; there are occasional charters to cater for town events during the summer tourist season. There is no runway lighting, or taxiway or apron lights, so usage is effectively restricted to daylight hours (though not legally stated as such). All circuits are over the water and not the town, though even this means you climb quickly and dog-leg to follow the water until you have gained enough altitude to turn. Winter maintenance is limited. And if all this is not enough you are advised to "watch for wildlife on the rwy". The nature of the surrounding terrain makes AI hit-and-miss; mostly hit. AI Planes will taxi out and then take off, and provided you don't follow them until they fly into a mountain it will all appear normal. Planes that are arriving will appear by magic on their parking spots, as they have crashed before they arrive. To avoid repetitive unrealistic arrivals I have limited the AI to only 3 planes. The scenery includes some of the nearby buidings and landmarks, as shown in the screenshots.
| Filename: | CZNL__Nelson__Nelson_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2015, 10:23:49 |
| Downloads: | 424 |
| Author: | Roger Wensley |
| Size: | 17.84 MB |
| Category: X-Plane - Aircraft Repaints, Textures and Modifications | |
| Balesin Island Club Cessna C208B Grand Caravan |
|
Images related to this file:
File Description:
This archive only contains textures for the Carenado C208B GRAND CARAVAN V2 aircraft. In order for it to work, you need to own this specific aircraft. Since these are only textures, no further support is necessary, just follow the instructions below. If for some reason you don't like these textures, just delete the folder.
Installation
Open the zip file and move the whole folder Balesin Island Club to X-Plane 10 (where you installed X-Plane)--->Aircraft-->Carenado C208B GRAND CARAVAN V2 (where you installed the Carenado package)--->liveries. That's it!
A note on the Cessna C208B GRAND CARAVAN
The prototype first flew in December 1982. The production model was certified by the FAA in October 1984. Since then, the Caravan has undergone a number of design evolutions. Working with FedEx, Cessna produced first the Cargomaster, and followed that with the stretched and upgraded Super Cargomaster. The passenger model, the Grand Caravan, was derived from the Super Cargomaster. In January 2013 a higher-powered (867 shp from P&WC PT6A-140) version, the Grand Caravan EX, received FAA certification.[2] This higher-powered version will be produced by a Cessna-AVIC joint venture in China. Information taken from Wikipedia.org.
File information
The textures herein are made from the Carenado blanks. I have made every attempt to faithfully reproduce the Alphaland Balesin Island Club Caravan to the best of my abilities. The Balesin Island Club is a resort in the philippines operated by Alphaland Corporation. They use two Cessna C208B GRAND CARAVANS to ferry clients from Manila to the island resort.
| Filename: | Balesin_Island_Club_Cessna_C208B_Grand_Caravan.zip |
| License: | Freeware, limited distribution |
| Added: | 14th October 2013, 20:35:37 |
| Downloads: | 204 |
| Author: | Michel Theriault |
| Size: | 18.68 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| 79C - Brennand Airport - Neenah, Wisconsin - USA |
|
Images related to this file:
File Description:
Well this is my 1st attempt at creating/editing an airport so be gentle. I created all the models in sketchup and used ADE to compile the airport. All you should have to do is unzip it and place it with your other add-on scenery and activate it in P3D. This is for P3D V2 only at the moment. When I get a chance I'll get an FSX version done if anyone wants it.
Brennand Airport (79C) located about 4 miles southwest of Neenah WI. This airport is between KATW and KOSH. Brennand has had new ownership since 2013 and they have made many improvements in that time to 79C. So I went out there and took lots of pictures to create what I have for us now. They have built a new building and hangar which I have added along with all the other building on the airport grounds. The runway has been widened from 20 feet to 30 feet and they added PAPI lights on both runways 18 and 36 all of which I have included. I have changed the grass parking areas to reflect the way they are currently set up. (For fun parking area 8 is in the EAA Chapter 41 hangar (Hangar 11) with the door open so you can taxi out of the hangar. Now just need to figure out how to animate the hangar door).
Compatible with P3D v2 ONLY. FSX version may follow later.
| Filename: | 79C__Brennand_Airport__Neenah_Wisconsin__USA.zip |
| License: | Freeware |
| Added: | 4th November 2014, 00:05:41 |
| Downloads: | 99 |
| Author: | Jon Verrett |
| Size: | 32.63 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Val-U-Prop Update 2 |
|
File Description:
FS2002 Val-U-Prop Beech Baron Update
This will fix the problem of a few gauges not showing, such as the rpm gauges. This was due to me using FSD Twin Prop enhancer and I was unaware that it created it's own gauges,
identical to the originals, on the baron. This will fix the problem and works with either V1 or V2 of the VP Baron. I'm very sorry for this and hope this sets everything back to the way I intended it to be for you. As always easy installation instructions included. This will fix the problem on both versions of the panel. XP/2000 version and the normal version. Again I'm very sorry for this. Visit Val-U-Prop at http://home.bluemarble.net/~jcumus/index.html.
| Filename: | ValUProp_Update_2.zip |
| License: | Check within download |
| Added: | 17th April 2003, 16:09:45 |
| Downloads: | 1,497 |
| Author: | Craig Shortino |
| Size: | 7.08 KB |
| Category: Combat Flight Simulator 1 and 2 - Aircraft | |
| Messerschmitt Me309V4 - 1944 |
|
File Description:
CFS2/FS2002 ME309V4 version 1.0. This is a repaint of Gerald Lindell's excellent original design Me309V. Features full animation including retractable radiator. Fsds2 model by Gerald Lindell, textures by Phanis Sima and flight model, dp and vc gauges byh Andre van Duin. This plane featured many new ideas such as pressurized cockpit, tricycle landing gear and retractable radiator. There were only four made (V1 and V2) and never made it into production. The BF109G could
out turn it and it was judged inferior to the FW190D. If first flew on June 1942.
Included also is a panel based on the microsoft 109G panel,Gerald's original
Me309 panel, and my own modifications.
Installation: Simply unzip to your CFS2 root directory!
T.Sima
[email protected].
| Filename: | Messerschmitt_Me309V4__1944.zip |
| License: | Freeware |
| Added: | 21st March 2003, 02:04:48 |
| Downloads: | 737 |
| Author: | Phanis Sima |
| Size: | 2.06 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| United Airlines' first B737-200 (N9001U) |
|
File Description:
United Airlines was the one of two product launch airlines for the Boeing 737-200
(the other was Lufthansa.) This aircraft, which wore registration N9001U, was the first 737-200 for United. This version of the United livery was how this aircraft originally appeared though United changed this livery to what was known as the "bold logo"; the word UNITED was made much bigger, along with the logo, and the three stripes were moved down the side of the
fuselage slightly. Nevertheless, this was the original livery for N9001U. This is a textures only package; you must have the Tinmouse 737-200adv v2 base package available here at AVSIM. The textures in this repaint are 32-bit with no mips.
| Filename: | United_Airlines_first_B737200_N9001U.zip |
| License: | Freeware, limited distribution |
| Added: | 18th July 2006, 00:50:55 |
| Downloads: | 1,931 |
| Author: | Jeffrey S. Bryner, Tinmouse II Project |
| Size: | 5 MB |