Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Southeast Farallon Islands Version 3 |
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File Description:
Complete download: Surf height fix. Also new island texture map. These islands were mysteriously absent from the FS2004 default scenery, probably owing to their small size. When I went to look for them I found a small mountain of water instead of the islands. Most people don't seem to be aware of the Farallon Islands. Located off the coast of California, near San Francisco, they are home to thousands of birds, seals, and some of the largest Great White sharks known to man. All of this is within a very short distance of the city. Today, it is a wildlife refuge and is off limits to visitation by the general public. Those of you interested in more info might check out "The Devil's Teeth" by Susan Casey. This island is actually a scenery object. As such it doesn't have a landable surface. Future versions will have a helicopter pad, a lighthouse, and the 100 year old houses used by researchers.
| Filename: | Southeast_Farallon_Islands_Version_3.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd November 2005, 19:05:56 |
| Downloads: | 1,097 |
| Author: | Glen Gordon (Prof K.) |
| Size: | 1.38 MB |
| Category: Flight Simulator X - Utilities | |
| FSX Dynamic Benchmark Package |
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File Description:
This package provide a means of measuring the performance of FSX in a repeatable and consistent manner. The benchmark is a 5 minute long autopiloted CRJ700 flight that starts just after the aircraft has taken off from KPAE, climbed to 1500ft, and reached 250kts towards the Seattle city center, overflies KSEA then heads directly for Mount Rainier. The idea is to get a good mix of rural / suburban / cityscape, clouds, water, and AI aircraft / boats / cars. Use include assessing the impact of FSX setting changes, the impact of different hardware drivers, hardware setting changes and hardware upgrades on FSX performance. It can also be used to comparing the performance of your system to other similarly configured systems to ensure the performance you are achieving is is representative of what can be expected and to compare the performance of your system to hardware component changes or a new system that you are considering upgrading to yourself.
| Filename: | FSX_Dynamic_Benchmark_Package.zip |
| License: | Freeware |
| Added: | 26th November 2007, 23:53:23 |
| Downloads: | 8,781 |
| Author: | Gary Dunne |
| Size: | 677.16 KB |
| Category: Flight Simulator 2004 - Sounds | |
| Stereo Sound Upgrade for Bristol Hercules Engines |
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File Description:
This stereo sound upgrade of Harry
Follas's Bristol Hercules piston-engine
sounds for FS98 was created primarily
for use with the Handley Page Hermes
by Georg Hauzenberger, but should work
well with any aircraft that was fitted
with these engines. This includes
aircraft such as the Handley Page
Hastings, Grumman Albatross, Nord
Noratlas, Vickers Viking, Short Solent,
Avro Lancaster (Mk2 models) and the
Bristol Beaufighter.
By converting the sounds to FS2004
multiple-engine stereo, the engines
now emit a realistic piston-engine roar
at full throttle, but this quietens
down to a more subtle sound in cruise.
Other associated sounds have been
added - ehgine startup, shutdown and
wind effects in flight. Touchdown
effects will now detect if the
aircraft is landing on ground or
water so you can comfortably use
these sounds with amphibious aircraft.
Requires original FS98 soundpack by
Harry Follas hercsnd.zip (the files
are also distributed with the Handley
Page Hermes and Hastings models and
probably others too.
| Filename: | Stereo_Sound_Upgrade_for_Bristol__Hercules_Engines.zip |
| License: | Freeware |
| Added: | 26th August 2004, 21:46:09 |
| Downloads: | 4,888 |
| Author: | John Hinson |
| Size: | 5.37 MB |
| Category: Flight Simulator X - Scenery | |
| Chatham Islands for Vector Land Class New Zealand |
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File Description:
This project is a modified version of the Chatham_Islands.zip project which allows my landclass and airports to work seamlessly with the free Chatham Islands scenery available from Vector Land Class New Zealand. This package allows the user to switch back and forth easily between the different scenery combinations and also provides standalone Chatham and Pitt Island airports which can be used with the Vector Land Class (VLC) scenery on its own. It also allows the user to take advantage of the 15m terrain mesh and added water detail that comes with the VLC scenery. A modified Pitt Island AI runway is also included that is compatible with the 15m mesh. Chatham Islands/Tuuta Airport (NZCI), Napier (NZNR), and the Pitt Island Airstrip (NZPI) are included here. Scenery was created using Airport Design Editor X v1.47.07, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Chatham_Islands_for_Vector_Land_Class_New_Zealand.zip |
| License: | Freeware |
| Added: | 15th July 2011, 21:54:43 |
| Downloads: | 931 |
| Author: | Carlyle Sharpe |
| Size: | 3.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Pete & Sid's Viva Scenery Volume 4 |
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File Description:
This is a collection of scenery enhancements for 81 airports, mostly smaller ones, located primarily in the Pacific Northwest, Alaska and Western Canada. (Yes, there's one in New Zealand.) It was not our intention to do anything fancy or particularly accurate, but simply to make the default scenery less boring and more fun. General aviation AI traffic (using default FS9 aircraft) is also included for some of these airports. The scenery for any individual airport may be removed without affecting the other airports. Some the airports we've done may also be included in Glacier Bay and other scenery add-ons; you'll need to remove one or the other to resolve any conflicts. This scenery was designed to work with Flight1's Ultimate Terrain and has not been tested with the default FS9 scenery. Most of the airports will probably work fine with the default scenery; those airports near water features (lakes, rivers, coastlines) are the ones most likely to have problems.
| Filename: | Pete__Sids_Viva_Scenery_Volume_4.zip |
| License: | Freeware |
| Added: | 12th July 2008, 13:22:06 |
| Downloads: | 2,255 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 1.03 MB |
| Category: Flight Simulator X - Scenery | |
| Pagasa Island, Philippines |
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File Description:
Pagasa Island is a jewel in the South China Sea. It is the one pictured - an emerald splash in an azure sea slashed by a coral runway - whenever new collisions or confrontations are reported in the news for the region. Occupied continuously by the Philippines since 1971, historical use dates back to the Han dynasty, which many believe forms the basis of the Chinese claim to the island. Each country has it's own interpretation of international law and the Filipinos are clearly banking on the precedence of continuous occupation, at no small expense, as Rancudo Field is the farthest airport from Manila within the Philippine sphere of control.
Surprisingly, the geography of the island serves to capture and retain rainwater, although the aquifer is stagnant and the water must be treated for consumption. Sea life remains abundant, poachers take coral heads and sea turtles. There is a solar farm and recently installed solar street lights, fuel for the generators is a precious commodity this far from the mainland.
Sadly, nature may solve the struggle for possession by withdrawing the island from the arena. It is believed that the construction of the runway may have compromised the islands basic integrity, allowing it to crumble into the sea. Whatever the cause, the evidence is clear. Bunkers built during the Japanese occupation in WWII are already slipping beneath the waves and the rate of salt water encroachment has been recorded at close to 6" per day.
There are some things to explore, the grounded BRP Laneo Del Norte to the west; over to the north near the resort grounds are a dugout fishing canoe and some authentic Philippine bangka boats; you may want to load up and head east to do some low warning passes over the Chinese fishing fleet. Standing at the east end of the field, you can just barely spot the China Coast Guard cutter's smoke on the horizon.
The tower is marked by a bright strobe that fires once every five seconds and at night it is bright enough to guide you back to the island from the distance of the fleet. There are no published procedures and the tower is not staffed. Airport ICAO is RPPN.
| Filename: | Pagasa_Island_Philippines.zip |
| License: | Freeware, limited distribution |
| Added: | 10th May 2014, 12:21:19 |
| Downloads: | 1,851 |
| Author: | Rick Keller |
| Size: | 16.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Little Port Walter for Holger Sandmann's Tongass Fjords scenery |
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File Description:
This is a second fish farm at the southern end of Baranof Island and Chatham Strait in southern Alaska. Big Port Walter is named on the chart of the area, and there is a section of the chart included here. Little Port Walter is a much smaller offshoot bay, sheltered from the weather and ideal for a fish farm. This scenery is designed specifically for use in the Tongass Fjord scenery. I may have incorrectly identified Tongass Fjords as being required for Hawk Logging when Glacier Bay is needed. Ah well, it is one or the other of them. The fish farm (or hatchery, the description varies) has an identifying code so it will show up on a gps as PWL. There is no interaction with atc as there are no designated water runways, so PWL on the gps just acts as a waypoint. There will be further posts for use with Tongass Fjords, Misty Fjords, and Glacier Bay, and I still find these scenery areas by Holger and his crew the most satisfying in FS9.
| Filename: | Little_Port_Walter_for_Holger_Sandmanns_Tongass_Fj.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2014, 01:33:12 |
| Downloads: | 233 |
| Author: | Roger Wensley |
| Size: | 3.38 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Channel Islands (add on region) |
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File Description:
This is a kit to build a new region for the Flight Unlimited 3 game. You have just to move the /channel folder into the /region folder of the game but
the /maps folder has just the blank water tiles and no texture maps due to copyright restrictions. You will have to download the maps by yourself using Maps2BGL and building the tiles using the included automated script. The region includes Jersey, Guernsey and Alderney with 3 prepared airports.
No building or trees are placed, this is left to you and I hope to see a package uploaded at avsim a bit later. To fly in the Channel region you must use a copy of FU3 without the Seattle region or temporarily move the /Seattle folder out of the game (not delete, just move !!!)
This kit also demonstrate how to build a minimal region (8x8 tiles, 131kmx131km. You must learn to handle Maps2BGL to finish the Channel region installation.
A fast Internet connection is needed to download the maps also.
Tool references:
maps2bgl.zip (DLID=120356)
maps2bgl__how_to_.zip (DLID=121257)
| Filename: | Channel_Islands_add_on_region.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd May 2008, 11:31:31 |
| Downloads: | 257 |
| Author: | André Meystre |
| Size: | 22.91 MB |
| Category: Flight Simulator X - Scenery | |
| California Central Coast with Megascenery Earth and FSGenesis Mesh |
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File Description:
California Central Coast Scenery for FSX with Megascenery Earth and FSGenesis mesh. CCFSXMSG.ZIP covers the California coastal region from N36° 10' (Coalinga) to N34° 25' (Santa Barbara) and from the coast East to W119° 40'. It is a version of my previously created California Central Coast scenery redesigned and expanded to work with FSX MegaScenery Earth and FSGenesis USA Terrain Mesh for FSX V2 by Justin Tyme. Airstrips in the area covered by this scenery have been added for a total of 27 airports and airstrips. 6 imaginary water runways are also added for AI float plane traffic. Several other areas of interest such as the Santa Barbara marina, Morro Bay, etc. are included for a total of 41 points of interest. All airports, airstrips and related structures have been adjusted and realigned to conform to actual positions and dimensions as indicated by the MegaScenery Earth satellite textures. Megascenery Earth California-13, -14 and -15 are required and -12, -28 and -29 are recommended. By Al Wheeler 9/25/09.
| Filename: | California_Central_Coast_with_Megascenery_Earth_an.zip |
| License: | Freeware |
| Added: | 7th January 2010, 19:54:57 |
| Downloads: | 870 |
| Author: | Al Wheeler |
| Size: | 8.13 MB |
| Category: Flight Simulator X - Scenery | |
| YGNW Gnowangerup Shire airstrip and town, Western Australia |
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File Description:
YGNW Gnowangerup Shire Airstrip. The Shire of Gnowangerup is a Local Government Area in the Great Southern region of Western Australia, about 120 kilometres north of Albany and about 370 kilometres southeast of the capital, Perth. The Shire covers an area of 4,268 square kilometres, and its seat of government is the town of Gnowangerup. Gnowangerup was initially gazetted as a Road Board in 1912, taking in eastern sections of Broomehill and Tambellup. On 1 July 1961, it became a Shire Council following changes to the Local Government Act. The area of gnowangerup is mainly wheat sheep on sandplain country. In the 1960's it was reported to have good rainfall but when the clearing started, the rainfall changed. Farmers who managed large properties were able to survive because of the economies of scale. At regular intervals, farmers in this area now have to cart water for their stock. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YGNW_Gnowangerup_Shire_airstrip_and_town_Western_A.zip |
| License: | Freeware |
| Added: | 28th February 2013, 02:44:27 |
| Downloads: | 261 |
| Author: | Alan Blencowe |
| Size: | 5.39 MB |