Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| CYQQ - Comox Valley |
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File Description:
The Comox valley Airport is located in Comox, East side of Vancouver island, British Columbia, within a three hour drive to most Vancouver Island locations. Comox Valley is, as well, one of many destination for Air Canadian Sun from Air Canadian V.A!
I have re-organised the entire airport layout while keeping the main frame. I have included Parking lot and traffic (static) in the south, the cargo area in the north west, the north east parking, readjusted the 3 helipads to their correct spot, added some parking spot for small and medium aircrafts as well as cargo.
*Important* :Note the ILS fix created by Jim Vile that is suiting as well the airport. Thank you for that! ;)
I have reassigned the main Rwy to 12/30 instead of 11/29 done by FSX including all taxi sign. All maintenance hangar and closed taxiway on the east side.
The push back trucks at the main terminal south and cargo north are set to auto, enjoy a push back! ;)
| Filename: | CYQQ__Comox_Valley.zip |
| License: | Freeware |
| Added: | 8th March 2009, 15:47:24 |
| Downloads: | 2,174 |
| Author: | Daniel Louvet |
| Size: | 545.82 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| EHAM for NL2000, Multiple Runways, First Attempt |
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File Description:
AFCAD2 File for :
Amsterdam, Schiphol Intl Airport, the Netherlands ( EHAM )
for NL2000 Scenery .
with Runways 06 and 36R for landings and 36L and 36C for take-offs .
NL2000 scenery can be found on Avsim as nl2kv291.zip .
All credits to NL2000 team for the NL2000 scenery, many many thanks .
( Not to bo used with the default scenery )
This Afcad file was originally made by Victor Nauta as af2nl2k29v2_eham.zip .
But now with breakthrough NON parallel runway assignment by Project AI, Jim Vile and
Reggie Fields, non-parallel runways can be used simultaniously .
Thanks to Jim .
Although created to use all runways, something I can't do about it is to make FS9
use South or West bound traffic .
Now only North bound traffic is possible as Victor Nauta also complained about and didn't see a solution as well .
Even with maximum wind from South-West ( a common thing in the Netherlands ) AI is still assigned to North or East bound .
I have closed Runway 9 as it is rarely used, and also Runway 4 ( Gen. Aviation ) closed to avoid smaller turboporops landing there .
Have fun, Silvester
| Filename: | EHAM_for_NL2000_Multiple_Runways_First_Attempt.zip |
| License: | Freeware |
| Added: | 8th October 2004, 20:18:30 |
| Downloads: | 1,728 |
| Author: | Silvester van Wijk / Victor Nauta / Project AI |
| Size: | 17.39 KB |
| Category: Flight Simulator X - Scenery | |
| Crosswind Runways for California Central Coast Scenery for FSX with CCFSXMSG.ZIP or CCFSXMS.ZIP Installed |
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Images related to this file:
File Description:
This scenery contains several revised files for my previously uploaded California Central Coast sceneries CCFSXMSG.ZIP and CCFSXMS.ZIP. These are the versions of my CCC scenery for FSX with MegaScenery Earth. The "G" version also requires Genesis Terrain Mesh but is the most complete version. Included here are revised AFCAD files for the major airports in those sceneries which will add interesting crosswind capability to C80, PRB, SBP, SMX and SBA airports. Additionaly, revised AFCAD and associated files for IZA, LPC, L52 and VBG are included. In some cases ground traffic has been added, a few glitches repaired and minor improvements effected. The crosswind AFCAD's for the 5 airports with tangential or crossing runways were revised using the technique developed by Jim Vile and executed by Airport Design Editor (ADEX). This procedure will unavoidably bolix up the ATIS runway advisories at the 3 tower controlled airports with ATIS (SBA, SBP and SMX) but will make all of the runways useable for AI traffic depending on wind conditions. This is not a problem at C80 and PRB since they are uncontrolled fields and have no ATIS available. Therefore, I've included revised AFCADs for SBA, SBP and SMX that do not have crosswind provisions that can be substituted if desired.
| Filename: | Crosswind_Runways_for_California_Central_Coast_Sce.zip |
| License: | Freeware |
| Added: | 7th January 2010, 22:05:25 |
| Downloads: | 514 |
| Author: | Al Wheeler |
| Size: | 194.42 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Some Curved or Angled Approaches, Beirut, Washington Reagan, Lugano and Swiss valleys |
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File Description:
This little project started from my Air Glaciers package when I noticed how indifferent the AI pilots were to terrain. Intrigued by the work of Jim Vile on his "active approach" series I have experimented with interesting approaches that FS9 has not implemented. Using XML files I created curved approaches for Beirut Runway 21 ILS (inbound flights arc across the city), the visual turn to final for Washington Reagan's Runway 19, the circling approach for runway 19 at Lugano in Switzerland (just an arc in this case) and valley approaches for airports in Switzerland at Sion, Samedan and Locarno. Due to AI limitations in FS9 these have all needed to be created as ILS approaches, even at airports without an ILS. Note that your AFCAD layouts do not need to have ILS added to airports that don't have it. In some cases the approach will be called an ILS by the controller, if you can live with that, you might like these. Note that I've included the source XML for each of the approaches so that you can improve upon them if you wish. Note also that they have been tested with the default Microsoft mesh and an addon mesh might alter the proximity of terrain to aircraft. AI aircraft FDEs will, in some cases, be stretched to (and beyond?) their limits. In the case of Beirut I have included two approaches (BOB NDB and "Wide Arc"), the latter less demanding than the former, in case your AI can't fly the BOD NDB approach.
Note that although the approaches are designed for AI, I have built full procedures for Lugano and Sion for the user to fly.
| Filename: | Some_Curved_or_Angled_Approaches_Beirut_Washington.zip |
| License: | Freeware, limited distribution |
| Added: | 8th April 2005, 03:19:33 |
| Downloads: | 2,759 |
| Author: | Matthew Ministry |
| Size: | 478.08 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 1 of 2 |
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Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_1_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:34:54 |
| Downloads: | 41,280 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 56.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
|
Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,552 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |