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Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
TWA Douglas DC-2 'NC13711' Download

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File Description:
Douglas DC-2 TWA 'NC13711' owned and operated by the Museum of Flight in Seattle, Washington. This is a repaint for the new FSX Douglas DC-2 package by the Uiver Team X which is available here: http://www.dc2-fs.com/ The revenue from the sales of the DC-2 package will be donated to the Aviodrome, Dutch National Aviation Theme Park and Museum.


Filename: TWA_Douglas_DC2_NC13711.zip
License: Freeware
Added: 7th November 2009, 15:19:05
Downloads: 421
Author: Tim Scharnhop
Size: 9.32 MB


Category: Flight Simulator X - Scenery
SKRG Download

File Description:
SKRG Jose Maria Cordova International Airport (IATA: MDE, ICAO: SKRG) is the main airport serving the Colombian city of Medell�­n and its surrounding metropolitan area and it si located in Antioquia department of Colombia. This file has the right coordenates, with the apron and characteristics of the airport. The runways were resized the gates placed on correct location and number.


Filename: SKRG.zip
License: Freeware
Added: 14th February 2011, 10:24:10
Downloads: 5,222
Author: Anwar Gonzalez
Size: 33.16 KB


Category: Flight Simulator X - Original Aircraft
B-2A Spirit Stealth Bomber Download

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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing” platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proof”. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred” to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position” because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018


Filename: B2A_Spirit_Stealth_Bomber.zip
License: Freeware
Added: 2nd June 2018, 17:16:30
Downloads: 1,038
Author: Douglas E. Trapp
Size: 14.81 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
North American P-51D (N3-609) RNEIAF Download

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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51K-15-NT 44-12758 'Tonny'in the colors of 09 of the yellow patrol, 121 squadron, Dutch East Indies Air Force, based in Tjilitan, 1946. This aircraft was one of the first batch delivered to the RNEIF, in may 1945, and is shown here in the early RNEIF paintscheme, with flags in four positions, instead of the later roundels in six positions. The aircraft was later numbered H-309, and went on to become F-309 with the Indonesian Air Force. Repaint by Jan Kees Blom, based on the A2A paintkit.


Filename: North_American_P51D_N3609_RNEIAF.zip
License: Freeware
Added: 30th October 2018, 15:25:56
Downloads: 57
Author: Jan Kees Blom
Size: 13.3 MB


Category: Flight Simulator X - Scenery
RAF Holme On Spalding Moor Download

File Description:
Built during the Second World War, RAF Holme On Spalding Moor was used by the Royal Air Force (RAF) as a bomber station, and after the war as a transport airfield and bomb store before being "mothballed". In the 1950s, the RAF used the station as a training camp before it was transferred to the United States Air Force (USAF) as a reserve station during the Cold War. After USAF use, it became a testing airfield for Blackburn Aircraft and its successor British Aerospace until 1983, when the airfield was closed. Many of the airfield buildings survive as an industrial estate, but all of the runways have been demolished. Source:Wikipedia


Filename: RAF_Holme_On_Spalding_Moor.zip
License: Freeware
Added: 5th April 2017, 14:36:08
Downloads: 113
Author: Terry Boissel
Size: 185.67 KB


Category: Flight Simulator X - Utilities
Autogen default.xml Merge Tool - v.1.0.3.1 Download

File Description:
When some 3rd party Addon sceneries are installed and the developer has included custom Autogen this can result in the Autogen default.xml file being overwritten. The result of this can be missing Autogen in previously installed sceneries as the necessary entries aren't in the current default.xml file. Usually, before replacing the default.xml file the developer will make a backup. This tool has been developed to merge any 'old' default.xml file with the current one, resulting in the restoration of missing Autogen. The tool is simple to install and use, and of course, a backup of the default.xml will be made before any changes are made.


Filename: Autogen_defaultxml_Merge_Tool__v1031.zip
License: Freeware, limited distribution
Added: 20th September 2013, 21:07:45
Downloads: 922
Author: Christopher Done
Size: 5.64 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Royal Navy Grumman F9F, HMS Ark Royal, 1957 Download

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File Description:
This livery represents a fictional "What if" repaint of the magnificent payware Grumman F9F-5 Panther by VertigoStudios in a Royal Navy Livery. The aircraft resembles what it would look like if the United Kingdom government chose the Grumman F9F Panther over, or together with the Hawker Seahawk as their primary naval (carrier based) attack fighter in the late 50-ies. This particular aircraft is in the colors of the HMS Ark Royal (R09) aircraft carrier based 898 Sqn, 1957. The real unit operated Hawker Sea Hawk FGA6's from the same carrier. You need the payware Vertigo Studios F9F in order to use this repaint.


Filename: Royal_Navy_Grumman_F9F_HMS_Ark_Royal_1957.zip
License: Freeware
Added: 16th January 2011, 03:14:41
Downloads: 102
Author: Rene Spaan
Size: 6.26 MB


Category: Flight Simulator 2004 - AFCAD Files
KATLv0512 Download

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File Description:
KATLv0512 zip contains 3 bgl's (1 afcad, 1 for building placement and 1 for the Runway approaches for the default GPS/Flight Planner). This is a complete redo of the AP including the addition of new Runway 10/28 with associated taxiways/Navaids, the addition of the new Concourse F International \Terminal, adjustment of gates E1 & 3 to accommodate the A380, extension of Taxiway E and the addition of Taxiway V. I used Google Earth for measurements, the current airport diagram, and info from the KATL website for current gate assignments. Created with AFX and ISv2 for FS9 ONLY to replace the default AP. Have Fun, Joe


Filename: KATLv0512.zip
License: Freeware
Added: 8th May 2012, 01:03:55
Downloads: 811
Author: Joe Bourgeois
Size: 40.12 KB


Category: Flight Simulator 2002 - Scenery
Lowe Army Helicopter Field (KLOR) v1.0 Download

File Description:
This package contains a fictional representation of Lowe Army Helicopter Field, Alabama, a small auxillary airfield used by Ft Rucker, the home of training for the US Army Virtual, a new VA flying the missions of the real world US Army Aviation Branch. The airfield has hangars, fuel pits, shop spaces, vehicles, water, radar, and radio towers, administration and living quarters. Grab a Coke or Pepsi from the machines by the tower, and watch out for the snorkling Fire Service water bombing heavy helicopter working the lake NE of the field. Second in the US Army Virtual series by Kyle Ramsey, tested in FS2002 only.


Filename: Lowe_Army_Helicopter_Field_KLOR_v10.zip
License: Freeware, limited distribution
Added: 11th November 2002, 12:56:07
Downloads: 545
Author: Kyle Ramsey
Size: 2.33 MB


Category: Flight Simulator 2002 - Flight Plans
Val-U-Prop: Beerleaguers Arrive In Bloomington Download

File Description:
Join in the vast celebrations greeting the heroic Beerleague Val-U-Proppers, as they land at KBMG - home of Val-U-Prop VA. The flight takes you from the swamps and bogs of Louisiana through the Tennessee flatlands along the Missisippi River, and across the hill country of Kentucky, then into the Heartland of America - Indiana - The Great Hoosier Nation. Flight plan includes VOR to VOR IFR/ATC controlled flight, with GPS option for FS2002; and for FS98, FS2000 users, all navaids, compass headings, etc., are included. Follow in the intrepid footsteps of the Val-U-Prop aviators at http://home.bluemarble.net/~jcumus/index.html. By James Underwood.


Filename: ValUProp_Beerleaguers_Arrive_In_Bloomington.zip
License: Freeware
Added: 20th March 2003, 04:31:12
Downloads: 213
Author: James Underwood
Size: 2.54 KB


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