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| Category: Flight Simulator 2004 - Scenery | |
| CYCE - James T. Field Memorial at Centralia, Ontario, Canada V1 updated |
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Images related to this file:
File Description:
This is an updated version of the original post, revising and adding to AI, parking, rear fences, paths from apron to hangar doors, etc. The Lockheed Constellation was downloaded from the web site California Classics, and with the knowledge and permission of Tom Gibson the modified plane is included here complete with its Air Alaska textures and a modified .cfg file so that it will imitate a lightly loaded plane and squeeze the landing run to suit the runway length of 10-28. The airfield is in southern Ontario, 55 miles west of Kitchener and 25 miles northwest of London, close to the shore of Lake Huron. The airfield is ex-military and was previously listed as Huron Airpark before being officially named the James T. Field Memorial; for me it will always be Huron Airpark. The field is owned by Goderich Aircraft Inc, a company that fits out aircraft with new interiors including instrumentation, seating, and paint schemes. Their main customers are business jet owners, which is why the AI here is oriented towards Lear etc. There are now two runways in use, the third being closed and marked as such (though still listed in the AI for you to select one to land on). The main runway is 10-28 and just over 5,000 feet. The second runway is 16-34 and 4,400 feet, with only identification numbers and centreline markings. There appear to be no apron lights, taxiway lights or runway signage currently installed. There is a small club hangar (and club room) adjacent to the main apron at the southern end, with GA parking, and there are two large hangars (one new) used by Goderich at the northern end. The remainder of the original large hangars are now in use as light industrial units unrelated to aviation, the most obvious of which is a garbage collection company with numerous parked garbage trucks. One of the hangars adjacent to the apron does incorporate what appears to be a new set of hangar doors (the red one) but it is unclear if this is actually in use for a plane. The control tower is no longer in use, and there is only limited snow clearance in the winter by Goderich; presumably they only clear it when they need to use it themselves.
| Filename: | CYCE__James_T_Field_Memorial_at_Centralia_Ontario_.zip |
| License: | Freeware, limited distribution |
| Added: | 24th November 2016, 22:20:37 |
| Downloads: | 325 |
| Author: | Roger Wensley |
| Size: | 13.92 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with GE Engines |
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File Description:
The Project Open Sky 747-400 Passenger v3 with General Electric Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 04:23:09 |
| Downloads: | 10,531 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 8.11 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with RR Engines |
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File Description:
The Project Open Sky 747-400 Passenger v3 with Rolls Royce Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 05:29:12 |
| Downloads: | 7,297 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 7.99 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with PW Engines |
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File Description:
The Project Open Sky 747-400 Passenger v3 with Pratt & Whitney Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 06:33:57 |
| Downloads: | 6,808 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 7.9 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Trans World Airlines (TWA) Boeing 747-131 (N93117) |
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File Description:
Project Opensky 747-100 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting boogies, rolling wheels, animated thrust reverser's, fully reflective textures (each part has different degree of reflection based on material), accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This is a paint of TWA (Trans World Airlines) livery from 1970s until the 1990s. This download also contains textures which remove the black glare-shield around the cockpit as well as painted white engine option.
| Filename: | Trans_World_Airlines_TWA_Boeing_747131_N93117.zip |
| License: | Freeware |
| Added: | 24th April 2015, 21:37:31 |
| Downloads: | 814 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 18.3 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pan Am "Clipper Juan T. Trippe, circa 1991" Boeing 747-121 (N747PA) |
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Images related to this file:
File Description:
Project Opensky 747-100 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting boogies, rolling wheels, animated thrust reverser's, fully reflective textures (each part has different degree of reflection based on material), accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This is a paint of Pan Am (Pan American World Airways) Clipper Juan T. Trippe N747PA which was the 2nd 747 ever built in her billboard livery from the mid 80s until the end of Pan Am in 1991.
| Filename: | Pan_Am_Clipper_Juan_T_Trippe_circa_1991_Boeing_747.zip |
| License: | Freeware, limited distribution |
| Added: | 27th April 2015, 15:50:27 |
| Downloads: | 759 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 21.48 MB |
| Category: Miscellaneous Files - General Utilities | |
| CONCORDE PERFORMANCE SYSTEM NEW GENERATION |
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File Description:
CONCORDE PERFORMANCE SYSTEM
NEW GENERATION
CPS-NG (Concorde Performance System New Generation) is the successor to CPS-X, the essential flight preparation utility created in 2011
and discontinued in 2018.
Since the end of its development, still present on AVSIM despite a large number of unavailable functions, it has been downloaded more
than 3000 times.
This new CPS opus will satisfy the most demanding Concorde simulation enthusiasts.
CPS-NG now makes it possible to plan Concorde flights with the following simulators:
- FsLabs Concorde X for FSX, and P3D up to version 3.
- Colimata Concorde FXP for X-Plane and Gaston Reif's beautiful mod, Heritage Concorde Avionics Package.
With these simulators, CPS-NG can export waypoints to INS, payload and fuel to aircraft.
Like its illustrious predecessors, CPS-NG uses authentic Air France data and charts.
It offers a map of the flight including the navigation points, the points to protect from the supersonic bang, on departure and on
arriva.
The flight preparation stages are done in a user-friendly way.
the subsonic steps are configurable, the anti-noise procedures are calculated as in reality. The aircraft loading is modifiable by
the user in order to obtain the ideal centering.
The fuel is calculated as in reality and its distribution in the 11 tanks of Concorde complies with the filling law of Air France and
British Airways.
CPS-NG like its previous version also offers the user a flight report in the form of a PDF document which contains all the elements
necessary for the preparation of the aircraft.
it also offers Concorde-specific settings such as
- Initial climb angle.
- Time to anti noise procedure.
- Throttle levers angle during anti noise procedure.
- Fuel flow.
- Maximum pressure in P7 compressor.
- Trim adjustment and everything a pilot and flight engineer could want for a perfect flight.
CPS-NG also offers in the flight report, Take-off and landing forms in accordance with the real documents and the user has the choice
between the Air France form and the British Airways one.
Finally, CPS-NG allows the use of real-time weather from NOAA, personalized weather or the one generated by Active Sky 2016,
Active Sky for P3D and Active Sky for X-Plane 11 or 12.
In summary, here you have the ultimate tool for Concorde simulation.
NOTE: The manual curently in writing, thanks for your patience.
You dreamed it, we did it!
Break the sound barrier.
| Filename: | CONCORDE_PERFORMANCE_SYSTEM_NEW_GENERATION.zip |
| License: | Freeware, limited distribution |
| Added: | 20th July 2023, 05:20:23 |
| Downloads: | 131 |
| Author: | Pierre Chassang |
| Size: | 19.49 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| CPS-NG RC 5 |
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File Description:
CPS-NG (Concorde Performance System New Generation) is the successor to CPS-X, the essential flight preparation utility created in 2011
and discontinued in 2018.
Since the end of its development, still present on AVSIM despite a large number of unavailable functions, it has been downloaded more
than 3000 times.
This new CPS opus will satisfy the most demanding Concorde simulation enthusiasts.
CPS-NG now makes it possible to plan Concorde flights with the following simulators:
FsLabs Concorde X for FSX, and P3D up to version 3.
Colimata Concorde FXP for X-Plane and Gaston Reif's beautiful mod, Heritage Concorde Avionics Package.
With these simulators, CPS-NG can export waypoints to INS, payload and fuel to aircraft.
Like its illustrious predecessors, CPS-NG uses authentic Air France data and charts.
It offers a map of the flight including the navigation points, the points to protect from the supersonic bang, on departure and on
arrival
The flight preparation stages are done in a user-friendly way.
the subsonic levels are configurable, the anti-noise procedures are calculated as in reality. The loading of the plane is modifiable by
the user in order to obtain the ideal centering.
The fuel is calculated as in reality and its distribution in the 11 tanks of Concorde complies with the filling law of Air France and
British Airways.
CPS-NG like its previous version also offers the user a flight report in the form of a PDF document which contains all the elements
necessary for the preparation of the aircraft.
it also offers Concorde-specific settings such as initial climb angle, time until anti noise procedure, throttle levers angle during
anti noise procedure, fuel flow, maximum pressure in P7,
trim adjustment and everything a pilot and flight engineer could want for a perfect flight.
CPS-NG also offers in the flight report, Take-off and landing forms in accordance with the real documents and the user has the choice
between the Air France form and the British Airways one.
Finally, CPS-NG allows the use of real-time weather from NOAA, personalized weather or the one generated by Active Sky 2016,
Active Sky for P3D and Active Sky for X-Plane 11 or 12.
In summary, here you have the ultimate tool for Concorde simulation.
You dreamed it, we did it!
Break the sound barrier.
| Filename: | CPSNG_RC_5.zip |
| License: | Freeware |
| Added: | 10th August 2023, 15:48:00 |
| Downloads: | 74 |
| Author: | Pierre Chassang |
| Size: | 19.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Anticosti Island in Quebec Canada |
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Images related to this file:
File Description:
Anticosti Island is in the Gulf of St Lawrence, around 25 miles off the Quebec mainland coast. It is some 40 miles wide and 130 miles long on an east west axis. There are few urban areas and only one that can be described as a small town, namely Port Menier at the western end of the southern coast, with a population of under 1,000. There is a ferry service to the harbour.
The airport, Port Menier CYPN, is around 3 miles northeast of the town, with an asphalt runway aligned 11-28, 4,875 feet long and 150 feet wide with PAPI at each end. In 2010 (the approximate date of this scenery) a gravel runway was still visible at the eastern end of the field. This was no longer in use by 2010, except perhaps by small planes on skis in the winter.
The island, with its small population, small urban area, and no industry other than logging, has as a result a mainly undisturbed wildlife population. This has made deer hunting and fishing the main tourist activities, with one company (called Safari) having an exclusive licence to exploit large areas of mountains and rivers. Planeloads of hunters and fishermen are flown in on chartered Nolinor Aviation planes, landing at CYPN. There are a further two airfields in the eastern end of the island, and in 2010 Rivere-Aux-Saumons CTH7 had a 5,500 feet gravel runway, linked by road to a lodge area at the mouth of the river. This is the only lodge area that I have been able to locate, but there are others. To the south Riviere Bell CRB5 had at that time a gravel runway that was 3,000 feet long. This has been lengthened since then and both runways were recently (2021) asphalted.
If you find an error email me please, and note that my email address has been changed to rogwens at Gmail dot com. The reason I am posting this now is that I discovered that my original post ended up in MSFS Original Aircraft instead of in FS2004 Scenery. Ooops!
| Filename: | Anticosti_Island_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 28th January 2022, 17:39:46 |
| Downloads: | 121 |
| Author: | Roger Wensley |
| Size: | 11.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bluff Park Farm 71AK, plus Wasilla Creek Airpark 05AK, plus Memory Lake 5AK8, plus 3AK2, 05AK, 5AK5, 16AK, 34AK, 59AK, and AK65 |
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Images related to this file:
File Description:
Bluff Park Farm 71AK, plus Wasilla Creek Airpark 05AK, plus Memory Lake 5AK8, plus 3AK2, 05AK, 5AK5, 16AK, 34AK, 59AK, and AK65, are all near Anchorage in Alaska, US. This is a repost from 50 years ago because only one down-loader recently informed me that Memory Lake did not have it's textures. The remainder of the text in the included notes is as per the original.
| Filename: | Bluff_Park_Farm_71AK_plus_Wasilla_Creek_Airpark_05.zip |
| License: | Freeware, limited distribution |
| Added: | 29th November 2019, 22:41:30 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 5.46 MB |