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Category: Flight Simulator 2004 - Scenery
Prudhoe Bay area on Alaska North Slope US Download

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The Prudhoe Bay area of the Alaska north slope is dominated by all the equipment and machinery that is necessary for the extraction of oil and its transfer by the pipeline that reaches south to Valdez. Prudhoe Bay airport is now closed, and its replacement just to the south is Deadhorse PASC, with numerous storage, maintenance, and accomodation areas immediately to the north of the apron, and others adjacent to the road between the two. The runway is just under 6,500 feet with approach lights at both ends and ILS on 04 (true heading of 75 degrees). This scenery reflects the overall situation in 2011 and oil production facilities and buildings are included here. The airport buildings and those close to the airport are replicas of the real life buildings; while as distance increases the accuracy fades somewhat there are everywhere replica trucks and cross country vehicles that are true to life. Deadhorse handles around 7,000 passengers per month as staff are rotated in and out on Alaska Air and ERA flights and by oil company private flights. There are also freight flights to complement the trucking effort up the Dalton Highway. The Alaska Airlines terminal building and ERA (the red buildings nearby) are at one end of the apron, while at the other end is a very large and new green terminal, storage, hangar building built by the airport authority. All of the airport components, runways, taxiways, and aprons, are built up on a gravel base to raise them above the surrounding terrain that floods with melting snow, freezes, or dries out, according to the seasons. There are other new airstrips included here that serve the oil industry. Around 33 miles to the east is Badami PABP airport servicing a subsiduary oil producing area, with 5,000 feet of gravel runway. Some 28 miles to the west of Deadhorse is Ugnu-Kuparuk UBW with just over 6,000 feet of gravel (gravel in 2011, it is now asphalted) servicing oil production by Conoco Phillips, which uses 737's to fly staff in and out. A further 32 miles west is Alpine AK15 with 5,400 feet of gravel and also served by the Conoco Phillips 737's. To the south of Alpine and connected by road is the village of Nuiqsut. To the north of Alpine and reachable only by air in the delta of the Sagavanirktok River is CD-3, an oil collection and pump station area with another gravel runway of 3,000 feet. Other airstrips that were prviously posted are now updated, Nuiqsut and Oliktok. I experimented, but decided against trying to reproduce the several hundred miles of pipelines. The are new AI aircraft, and there are notes regarding downloading. There is a new "cement" texture (not its name, but used as that by SBuilder) for the built up gravel bases. It is slightly darker than the original but not so much that any previous use will be spoilt. You may wish to download my "Alaska Frozen Rivers and Lakes" which freezes lakes and the northern sea and makes them landable on wheels.


Filename: Prudhoe_Bay_area_on_Alaska_North_Slope_US.zip
License: Freeware, limited distribution
Added: 19th December 2017, 00:38:06
Downloads: 586
Author: Roger Wensley
Size: 28.54 MB


Category: Flight Simulator 2004 - Scenery
Ketchikan PAKT in southern Alaska plus float planes 5KE and the town Download

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This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.


Filename: Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip
License: Freeware, limited distribution
Added: 12th February 2017, 23:27:59
Downloads: 1,231
Author: Roger Wensley
Size: 47.11 MB


Category: Microsoft Flight Simulator (2020) - Aircraft Repaints, Textures and Modifications
Bleriot XI Britannia Download

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This folder contains a repaint for the Bleriot XI by Wings42 in the colors of Bleriot XI-2 Britannia. The third Bleriot XI imported into New Zealand, it was a two seater presented by the Imperial Air Fleet committee to the New Zealand government. The committee's aim was to promote the development of aviation in the British empire, and the presentation was intended to stimulate military aviation in New Zealand. The aircraft was a proven one, having been flown 347km non-stop from Dover to Cologne by Gustav Hamel in 4 hours 18 minutes on April 17, 1913. The aircraft was dubbed "Britannia' at a ceremony at Hendon on May 22, and Hamel then took former New Zealand Prime Minister Sir Joseph Ward for a short flight. The committee was composed primarily of London businessmen and Sir Joseph was the deputy-Chairman. The aircraft was paid for by public subscription and was valued for insurance purposes at 1400 pounds. The aircraft was disassembled and shipped to New Zealand aboard the Athenic. The aircraft arrived in Wellington on September 29, 1913, where it was discovered that the propeller was not in the shipment. This was soon shipped to New Zealand. In the meantime the aircraft was stored in a purpose built shed at the Buckle street Defence stores. In late 1913 Joseph 'Joe' Hammond had been appointed official Government pilot. Mr Hammond suggested flying the aircraft to Auckland for display at an Exhibition. However the aircraft was railed north and was assembled in Auckland on January 14, 1914. On January 17, 1914 Mr Hammond made his first flight in the aircraft from the Epsom showgrounds. The following day he completed an hour long flight over Auckland at low level. A flight on the 19th with a journalist as passenger was aborted during takeoff when Hammond found he had no rudder control. Repairs were made and the aircraft flown again on January 24th. Another flight with a passenger then took place. Rather than a member of the media or any of the officials present Hammond chose to take Miss Esme McLalland as passenger. Miss McLalland was a member of the touring Royal Pantomime Company which was performing in Auckland, and the choice failed to impress the officials - Joe Hammonds employment as official pilot was terminated. The aircraft remained on static display for the remainder of the Exhibition and was returned to Wellington at the end of April 1914. Without a pilot (there were several Army Officers training in England - 2nd Lt. A. Piper and 2nd Lt. W. Burn) any official role for the aircraft (and officials did not seem to know what to do with it), it was placed in storage at the Mt Cook barracks in Wellington. Soon after, a report by General Hamilton, the Imperial Inspector of Overseas Forces discouraged further aviation development. With the outbreak of war an offer was made to send the aircraft with the New Zealand Expeditionary Force. It was shipped back to England, departing on the Arawa on October 16. It was unloaded in London on January 15, 1915 and and went from there to Brooklands where it is believed to have been used as a trainer. Repaint by Jan Kees Blom


Filename: Bleriot_XI_Britannia.zip
License: Freeware
Added: 8th May 2021, 17:39:55
Downloads: 17
Author: Jan Kees Blom
Size: 38.51 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Consolidated PBY-5A VB-126 #20 Download

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A repaint for the Aerosoft PBY-5a Catalina in the colors of PBY-5a #20 (BuNo 7277) of VB-126 as it looked during a rescue operation on the Greenland ice cap in 1943. On 5 november 1942, a C-53 en route from Iceland to Greenland was reported missing off Greenland's east coast. Four days later, a B-17F, en route for England was aked to to keep a lookout for the missing plane, but it crashed on the ice cap. The crew of suffered only minor injuries, and they soon received food and other supplies that were dropped on the ice. Unfortunately, they had landed in a heavily crevassed part of the icecap, making an evacuation difficult. On 28 november, a USCG Grumman Duck, flown by Lt Pritchard, managed to make a wheels-up landing on the ice and brought out two of the crew. The next day, a ground rescue team arrived on the dite as well, and things looked good.... One crew member and a rescuer died when their sled disappeared in a crevasse, and later the same day, Lt. Pritchard's Duck disappeared as well, with a crew of three. On 6 december, an attempt was made to evacuate the B-17's navigator, Lt. O'Hara, who suffered from gangrene in his feet. One member is the rescue party fell into an crevasse, and the motorsled they were using broke down, so the men had to dig in and wait for help. The days continued until over christmas, but morale was kept high with airdrops whenever the weather permitted. A rescue by sled became impossible however due to bad conditions and heavy snows. Lt.Col Balchen, who had used a PBY the previous summer to rescue the members of the B-17 'My Gal Sal' (currently under restoration in Ohio) of the ice, and was now in charge of the rescue operation, proposed to try the same here. The last summer, the PBY landed on a melt water lake on the icecap however, this time he wanted to belly land the PBY, and nobody knew if the hull could withstand such a battering. In the meantime, a ski-equipped T8P1 aircraft tried the same, but dispappeared over the east coast. The crew members were found five days later in a rubber dinghy. The Navy finally gave permission to try an attempt with the PBY. and two PBY-5a"s were send to airfield BW-8, to wait for the right weather. On 5 febuary 1943, Lt Bernard Dunlop succesfully bellylanded BuNo 7277 / 20 (the above paintjob) at the motorsled camp, and the three survivors were taken on board. It has frozen solid in the ice, but after two hours of hard labor, the crew managed to free the PBY and it took off. Now only the three crew members still at the original site needed to be rescued. A ground rescue party was sent to the wreck to transport the survivors to a spot where the PBY could land, but bad weather prevented any flying until 17 march. On that day, Lt. Dunlop landed on the ice, dropping off Lt.Col Balchen and the rescue party, who reached the wreck the following day. The weather closed in again until finally, on april 5th, Lt Dunlop landed his PBY for the third time on the ice cap. All hands were taken on board, but after five attempts to take off, the starboard engine caught fire. The blaze was extinguished, but repairs were necessary. The next day, they managed to take off, but without the rescue party, to lighten the load. 149 days after their crash, the B-17 crew was finally clear of the ice. It wasn't until 18 may that the last member of the rescue party was finally evacuated, making this a six and a half month rescue operation... Repaint by Jan Kees Blom, based on the paintkit by Aerosoft


Filename: Consolidated_PBY5A_VB126_20.zip
License: Freeware
Added: 13th July 2018, 20:33:17
Downloads: 135
Author: Jan Kees Blom
Size: 10.19 MB


Category: Flight Simulator X - Scenery
Carnes Farm Download

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Welcome to Knox County Kentucky!

These are the files that I talked about in the Prepar3d forums. I created these objects for Fs9, then upgraded them to the scenery SDK for FSX. They were created 10 years ago in GMAX, and I have used them successfully ever since in Prepared 1.4 as well.

For some reason the individual farmhouse and other objects that I created are not showing up in Prepar3d version 2.0.

That's where you guys come in! These files are free to use in anyway you want as long as proper attribution is given, but, I would like you guys who have both Prepar3d 1.4 and 2.0 to try them out in both and report back to me as to whether you have the same problems that I do. That's your only fee. And I'd like you guys to give it a shot in both, or all four( I am not sure that they will work in FS9 anymore, but try it out. Unfortunately I can't recompile my FSX SDK Files back to FS9 if it doesn't work).

What's included:

1. Photo real scenery of Barbourville, 10 miles to the north west of stinking Creek where we live, and;

2. Photo real scenery of the farm area and stinking Creek, upon which I have placed my GMAX objects;

A. The farm house.Carnes Farm From the Bridge at 500 AGL.jpg

B. The barn, shed and the RV in back of the farmhouse.

C. A two-story long structure the top of which is an apartment but the bottom of which is a re-creation of Mama Carne's store, along with all the real wood floors shelves and original contents.. It is also o n Google earth in 3-D as it is here with further description .

... A little note on Gmax.. Mama Carne's store was one the first structures that I built in Gmax. It was just a box. Later, I added the true architectural features that you see including the steps and rails which took about as long to create as it would have to Saw and fit and hammer the real rails, risers and steps.

D. K-6, my little 2300 foot strip for runways 03 and 21. It has VOR - (117.55), ILS(110.1), and NDB(222).

E. Gerald Bingham's house, 1/4 mile up Warriors Path North from us.( mostly dirt road with gravel topping).

F. Dewitt Baptist Church.

Off property Knox county

G.Escoe's Store and Post Office complete with great prices for gas at the included pumps.

Escoes.jpg

H. Rex allen's killer corner...sheds and farm equipment on the sharpest bend on Stinking Creek...my son went off it with a flat tire, unscathed, but more than several have lost their lives on that curve... there may be several iterations of the sheds...just delete or rename the wrong ones...I was experimenting with ModelConverterX, Arno Gerretsen's wonderful model and object scenery tool.

I. sitting on top of the Barbourville Photo real scenery Barbourville PhotoReal over the shopping center.jpg is the Barbourville P3D Shopping Center2.jpg shopping center all the stores and all the storefronts ... it's on 25 E. as you head into Barbourville.

Recreated, is the entire shopping center with the now outmoded Wal-Mart sign. Probably my magnum opus.

note on the Gmax scenes.

All of the scenery was either directly measured and if not practical for a such a long measuring device, walked off, as in the Stinking Creek Bridge and shopping center. All of the objects were then photographed, in 360° where possible and saved as texture for inclusion in the Gmax model.

Enjoy!

...oh... how do you get there? Wellllll.... situate yourself at Middlesboro (1a6), and tune your Nav radio to K-69's VOR, 117.55, take off and climb to 3500 feet...grinnnnn


Filename: Carnes_Farm.zip
License: Freeware
Added: 2nd December 2013, 05:34:20
Downloads: 453
Author: Chas Honce
Size: 91.13 MB


Category: Flight Simulator 2004 - Scenery
Stephenville CYJT in Newfoundland Canada Download

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Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.


Filename: Stephenville_CYJT_in_Newfoundland_Canada.zip
License: Freeware, limited distribution
Added: 24th June 2020, 18:01:58
Downloads: 235
Author: Roger Wensley
Size: 43.78 MB


Category: Orbiter - Orbital Stations
New Skylab 2, 3 And 4 Mission Download

File Description:
Skylab 2 25 May 1973 13:00 GMT. Duration: 28.03 days. Call Sign: Skylab. Backup Crew: McCandless, Musgrave, Schweickart. Nation: USA. Agency: NASA. Launch Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn IB . LV Configuration: Saturn IB s/n SA-206. Program: Skylab. Class: Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload : Apollo CSM 116. Mass: 19,979 kg. Location of Spacecraft: Naval Aviation Museum, Pensacola, FL. Perigee: 427 km. Apogee: 439 km. Inclination: 50.0 deg. Period: 93.2 min. Epic repair mission which brought Skylab into working order. Included such great moments as Conrad being flung through space by the whiplash after heaving on the solar wing just as the debris constraining it gave way; deployment of a lightweight solar shield, developed in Houston in one week, which brought the temperatures down to tolerable levels. With this flight US again took manned spaceflight duration record. When the meteoroid shield ripped loose, it disturbed the mounting of workshop solar array "wing" two and caused it to partially deploy. The exhaust plume of the second stage retro-rockets impacted the partially deployed solar array and literally blew it into space. Also, a strap of debris from the meteoroid shield overlapped solar array "wing" number one such that when the programmed deployment signal occurred, wing number one was held in a slightly opened position where it was able to generate virtually no power. In the meantime, the space station had achieved a near-circular orbit at the desired altitude of 435 kilometers (270 miles). All other major functions including payload shroud jettison, deployment of the Apollo Telescope Mount (Skylab's solar observatory) and its solar arrays, and pressurization of the space station occurred as planned. Scientists, engineers, astronauts, and management personnel at the NASA Marshall Space Flight Center and elsewhere worked throughout the first ten-day period of Skylab's flight to devise the means for its rescue. Simultaneously, Skylab--seriously overheating--was maneuvered through varying nose-up attitudes that would best maintain an acceptable "holding" condition. Because of the loss of the meteoroid shield, however, this positioning caused workshop temperatures to rise to 52 degrees Celsius (126 degrees F). During that ten-day period and for some time thereafter, the space station operated on less than half of its designed electrical system, in the partially nose-up attitudes, was generating power at reduced efficiency. The optimum condition that maintained the most favorable balance between Skylab temperatures and its power generation capability occurred at approximately 50 degrees nose-up. The crew rendezvoused with Skylab on the fifth orbit. After making substantial repairs, including deployment of a parasol sunshade which cooled the inside temperatures to 23.8 degrees C (75 degrees F), by June 4 the workshop was in full operation. In orbit the crew conducted solar astronomy and Earth resources experiments, medical studies, and five student experiments; 404 orbits and 392 experiment hours were completed; three EVAs totalled six hours, 20 minutes. Skylab 3 28 July 1973 11:10 GMT. Duration: 59.46 days. Call Sign: Skylab. Backup Crew: Brand, Lenoir, Lind. Nation: USA. Agency: NASA. Launch Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn IB . LV Configuration: Saturn IB s/n SA-207. Program: Skylab. Class: Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload: Apollo CSM 117. Mass: 20,121 kg. Location of Spacecraft: NASA Lewis Research Center, Cleveland, OH. Perigee: 422 km. Apogee: 442 km. Inclination: 50.0 deg. Period: 93.2 min. Continued maintenance of the Skylab space station and extensive scientific and medical experiments. Installed twinpole solar shield on EVA; performed major inflight maintenance; doubled record for length of time in space. Completed 858 Earth orbits and 1,081 hours of solar and Earth experiments; three EVAs totalled 13 hours, 43 minutes. Skylab4 16 November 1973 14:01 GMT. Duration: 84.05 days. Call Sign: Skylab. Backup Crew: Brand, Lenoir, Lind. Nation: USA. Agency: NASA. Launch Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn IB . LV Configuration: Saturn IB s/n SA-208. Program: Skylab. Class: Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload: Apollo CSM 118. Mass: 20,847 kg. Location of Spacecraft: National Air and Space Museum (Smithsonian Institution), Washington, DC. Perigee: 422 km. Apogee: 437 km. Inclination: 50.0 deg. Period: 93.1 min. Included observation and photography of Comet Kohoutek among numerous experiments. Completed 1,214 Earth orbits and four EVAs totalling 22 hours, 13 minutes. Increased manned space flight time record by 50%. Rebellion by crew against NASA Ground Control overtasking led to none of the crew ever flying again.


Filename: New_Skylab_2_3_And_4_Mission.zip
License: Freeware
Added: 11th January 2003, 16:39:14
Downloads: 1,934
Author: Ronald Dandurand
Size: 6.06 KB


Category: Microsoft Flight Simulator (2020) - Utilities
Flightplan Visualizer 1.21.1 Download

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Flightplan Visualizer (FV) version 1.21.1. Copyright 2018-2021 by Pelle F. S. Liljendal ([email protected]), all rights reserved. FV comes with 1482 pre-imported AI flightplans (of which +690 are BizJet flightplans, the rest are commercial). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F. Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/ Version 1.21.1 Contains the following changes: - Due to a bug introduced in version 1.19 regrading the (automatic/manual) version-check, version 1.20 was skipped and this version was released as 1.21.1 (in stead of 1.21.0). - Beside the season based commercial flightplans, the "Download AIG flightplans" menu-item (found in the "Flightplan" menu) is now able to download (AIG) GA- and Military-flightplans. A big thank you to AIG for granting access to these. - Reorded the download-folders (in the combo-box), so the season-based AIG commercial folders are displayed in chronological order (e.g. "SUMMER_2020" is before "WINTER_2020-2021"). - When scanning for/loading flightplans the program will now automatic look for flightplans marked as defunct or obsolete, and if found these will be move to the "Disabled" sub-folder. Two new settings have been added, so you can disable this feature if you want to. - Aircraft-types can now be grouped in families of similar aircraft (e.g. a group containing all the Airbus A318, A319, A320 and A321). These families can be managed via the "User Aircraft" menu-item. - Removed menu-item "Index of AIG flightplans" in the "Flightplan" menu, as its not needed since the "Download AIG flightplans" was added in version 1.16 (May 2020). - Minor changes to the flightplan-name grooming algoritm (e.g. spaces are inserted before/after ampersand, if not already present) and prefix can be added to indicate the type of flightplan (e.g. for biz-jet, government or military flights). Detection of this prefix can be disable in settings. - Dropped support for the old ".FPL" flightplan file-format. Since version 1.11 (july 2019) FV have been using the binary ".BFP" file-format in stead. - Based on active flightplans, the program will try to detect primary- and secondary-hubs for each airline. An airport must have flights to atleast 10 different airports for that airline, in order to be considdered being either a primary/secondary hub for that airline. This information is displayed both in the airline edit-form and the airline usage-report. - The airline usage-report will also list all destinations served by the airline (ordered by which airports are flying to most different airports). - The airline usage-report will now also contain a list of the routes served by that airline (as carrier or operator). This list is sorted so the routes that are most flown (per week) comes first. - Added an extra tab-page to the Airport-info form that shows which airlines have routes to/from the airport, and which airlines are using the airport as a primary or secondary hub. - Added (right-click) context-menu to many aircraft/airline list-views, that lets you lookup aircraft-/airline -information. - Added power-conversion to the unit-conversion form, to convert between HP (Horse-Power) and kW (kilo watt). - Also added context-menu to the carrier/operator labels in the Leg-info form to show more details for the airline. Likewise the aircraft-labels have a context-menu for showing aircraft-details - Removed a few columns from the form choosing favorite aircraft-types, as this info can now be obtained via the new context-menu. - Added a column with engine-type/count in the aircraft browser. - Minor changes to the airport redirection report (to align some values in columns, making it more easy to read the report). - Added a few hard-coded names to the author-name grooming-method, to unify differnt spellings of the "same names". Also added flightplan/author-count to the "Flightplan per author" report. - Swapped the operator/carrier-count showed next to size-category in the user-airline edit form (now first value is operator and 2nd is carrier). - Minor change to the airline-criteria in the leg-search to simplify selection (removed options: "Carrier only" and "Operator only"). - Fixed: The "Download AIG flightplans" form was not able to download flightplans with an ampersand ("&") in the name. - Fixed: Once again improved importing of AIGFP flightplans where airport data is using different ICAO-codes (observed with 15 or so of the new BizJet flightplans, e.g. "ESAI_Aero-TechServices(GA-C)_Winter_2020-2021"). - Fixed: Issued with the program version-check (both automatic and manual) introduced in version 1.19. Resulting in this version being released as 1.21.1. - Fixed: Sometimes closing (without saving) the form for editing user-aircraft it would sometime report there were unsaved changes, even though it was not the case. - Fixed: Only the active sub fp-folders were scanned for backup files. Now the main fp-folder is scanned for backups as well. - Data: Some of the aircraft-types sharing the same IATA/ICAO-codes have been split into multiple new types (e.g. the Beechcrafts, Cessnas, Pipers and Learjets). This was done to better detect the specific aircraft-types in use (all bundled flightplans have been reprocessed to re-detect the specific types). - Data: A few aircraft can now be detected (during flightplan import) using their millitary designation (e.g. Boeing C-22, C-32, C-40, and Gulfstream C-20 and C-37). - Data: Improved detection of a few "De Havilland" aircraft. - Data: Added a couple of new aircraft-types (Lockheed C-141 Starlifter, Transall C-160 and a few aircraft without official IATA/ICAO-codes, hence using "---" as the IATA-code for these). - Flightplans: Thanks to the new feature to download (AIG) GA/Military-flightplans a LOT of new flightplans have been bundled with the installer (a few government and military flightplans, but mostly BizJet). The previous installer came bunled with 385 Bizjet flightplans, however in this version many of these have been updated and a lot more have been added, bringing the total count of BizJet flightplans to +690. All BizJet are prefixed by "Bz_", all Government are prefixed by "Gv_" and all military are prefixed by "Ml_", in case you want to move these to differnt sub-folders using the "enable/disable flightplans" menu-item. - Flightplans: All new/updated flightplans have been added to the installer, and all obsolete/defunct have been marked/removed. A total of 1481 active flightplans are bundled with the installer (incl. all of the previous mentioned BizJet's). Pelle


Filename: Flightplan_Visualizer_1211.zip
License: Freeware, limited distribution
Added: 20th June 2021, 19:45:19
Downloads: 791
Author: Pelle Liljendal
Size: 36.74 MB


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