Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| Mansfield, Ma (1b9) |
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File Description:
mansfield Ma (1b9) is a uncontrolled field in eastern massachusetts. i added more GA parking, static aircraft on the ramp to show how it looks in reality, added missing ramp space, missing hangers, misssing taxiways, re-positioned the turf strip to its proper location, added a fuel truck, added hangers and a house that mirrors the real thing, and added extra's to make it look as real as possible using default FSX library objects.
| Filename: | Mansfield_Ma_1b9.zip |
| License: | Freeware |
| Added: | 9th December 2008, 23:44:31 |
| Downloads: | 480 |
| Author: | kyle cormier |
| Size: | 5.13 KB |
| Category: Flight Simulator X - Scenery | |
| K09 - Piseco Airport - Piseco, NY |
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File Description:
Here is an improved version of the stock Piseco Airport. T adjusted taxiways, added aprons, roads, buildings
and other objects. The airport is owned by the Town of Arietta and is located in the beautiful Adirondack
Mountain area of upstate NY. Please don't feed the bears!
I've added an extra file for UTX users called K09_docks_JC.bgl. It will add a seaplane dock with two seaplanes,
a couple of boats, and sailboats on Piseco Lake.
| Filename: | K09__Piseco_Airport__Piseco_NY.zip |
| License: | Freeware |
| Added: | 25th March 2009, 08:31:58 |
| Downloads: | 530 |
| Author: | Jim Cook |
| Size: | 5.24 KB |
| Category: Flight Simulator 2004 - Scenery | |
| KDAY Cox-Dayton Intl Airport |
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File Description:
A complete rework of KDAY for FS2004. Jetways have been added as well as correct gate placement and airline parking codes. The default terminal has been reworked and modified to show the new bagroom near the B Concourse. Apron has been resized. Multiple vehicles have been added to give a more real terminal feel. New Tower location added. Most building objects are generic textures. Recommend AEU7.zip for best texture appearance. by Brian Good
| Filename: | KDAY_CoxDayton_Intl_Airport.zip |
| License: | Freeware |
| Added: | 26th March 2012, 10:54:27 |
| Downloads: | 534 |
| Author: | Brian Good |
| Size: | 10.53 MB |
| Category: Flight Simulator X - Scenery | |
| KCON - Concord Municipal Airport - Concord, NH |
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File Description:
Here is an improved version of the stock Concord Municipal Airport. I adjusted and added aprons,roads and
taxiways to more closely match real life. I replaced most default buildings and added additional buildings.
I added the parking lots and static vehicles, aircraft, lightpoles, and other filler objects.
Concord is the captitol of New Hampshire and the municipal airport houses the New Hampshire Air National
Guard and the New Hampshire State Police.
| Filename: | KCON__Concord_Municipal_Airport__Concord_NH.zip |
| License: | Freeware |
| Added: | 1st February 2009, 21:31:19 |
| Downloads: | 1,404 |
| Author: | Jim Cook |
| Size: | 10.95 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Jetways Library for Rwy12 Object Placer |
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File Description:
FS2004 – This Jetways library is for users of
Rwy12 Objects Placer only. The library has 45
numbered jetways in three colors each (white,
brown and grey), all made in gamx. The jetways
are night lighted and they can be edited for
size, rotation and elevation with Rwy12. Adding
jetways to a terminal building is very easy and
does not need any previous design knowledge.
The library files were put together by Rwy12
team.
| Filename: | Jetways_Library_for_Rwy12_Object_Placer.zip |
| License: | Freeware |
| Added: | 30th October 2004, 07:12:29 |
| Downloads: | 16,689 |
| Author: | Shehryar Ansari, Rwy12 team |
| Size: | 5.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sand Ground Service Vehicle Library |
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Images related to this file:
File Description:
I made these objects at the request of a user who wanted something he could use in desert or arid military airfields. This is essentially an abbreviated set of my green vehicles with a repaint into the pink/tan desert colors currently used by the U.S. military. As with all my work the emphasis is on Frame-Rates and not microscopic reality so squint a little and pretend. PLEASE READ THE INSTALLATION NOTES CAREFULLY.
| Filename: | Sand_Ground_Service_Vehicle_Library.zip |
| License: | Freeware, limited distribution |
| Added: | 27th April 2014, 05:35:17 |
| Downloads: | 1,374 |
| Author: | John Stinstrom |
| Size: | 779.12 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Providenciales (Provo) Airport (MBPV) |
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File Description:
This file will enhance the Providenciales (Provo) airport in the Turks & Caicos Islands. I kept the number of objects relatively low in order to keep performance high. This file comes with a new custom afcad2 file that places parking as accuratly as possible.
Providenciales (Provo) Airport (MBPV) lies in the Turks & Caicos Islands, to the southeast of the Bahamas. It is a great stopover when flying from the southeast US to the West Indies.
| Filename: | Providenciales_Provo_Airport_MBPV.zip |
| License: | Freeware |
| Added: | 17th January 2006, 03:52:00 |
| Downloads: | 2,164 |
| Author: | Craig Swartzlander |
| Size: | 295.48 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Spitfire Aerodrome Airport (7N7), NJ |
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File Description:
Located 02 miles S of Pedricktown, New Jersey on 48 acres of land, Spitfire Aerodrome Airport is a public asphalt single-strip field that allows transient craft to tie down on the apron. There are also helicopters based here on this field (note there is no Jet-A fuel available) so the helicopter start location will place you on the ramp.
Although this airport has a beacon, FSX for some reason does not include one with the stock airport file and I can't yet create rotating beacons so it is there and lit at night but does not rotate and is not as visible as the rotating ones. This will be addressed in a later update. Also take note of the layout of this airport, it requires that AI traffic cross the runway in order to taxi to either end for take off. AI aircraft DO NOT hold short when taxiing across runways (this is an FSX limitation), so use extreme caution on approach and departure to avoid any unfortunate runway incursions. Aircraft can fuel up by parking near the fuel truck beside the hangar south of the runway. If you have trouble locating the windsock, look on top of the hangar roof north of the runway. The crashed aircraft in the pond is fictional, there is a distinctive airplane-shaped object there in the satellite textures but I could not determine what this might be from aerial photos so I just crashed a plane there for kicks :)
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Spitfire_Aerodrome_Airport_7N7_NJ.zip |
| License: | Freeware |
| Added: | 11th February 2011, 15:29:36 |
| Downloads: | 241 |
| Author: | Drew Sikora |
| Size: | 833.54 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Sussex Airport (KFWN), NJ |
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File Description:
Located 01 miles SW of Sussex, New Jersey on 96 acres of land, Sussex Airport is a public asphalt strip 3515' in length. The airport is not in the best of condition and there are no markings on the taxiways. The taxiway south of the hangar towards the end of Runway 03 is closed indefinitely due to disrepair. You will have to back-taxi on the runway if you need more room to take off. Hangars and tiedowns are both available to aircraft with wingspans of 40' or less. Anything bigger will have to find a spot in the large empty area of the tarmac and make sure if you're starting out with something larger you start on the runway or in the one MEDIUM_GA parking spot. Hangar parking is identified by DOCK parking types. North Parking is located in the grass tiedown area and regular Parking is located on the main tarmac. South Parking is the one hangar towards the end of Runway 03. Jet-A fuel is available from parking in front of the fuel truck by the terminal building or in either of the hangar spots. Collision is disabled with all static aircraft to make it easier to park between them if you choose a tiedown instead of a hangar. REIL and approach lighting for Runway 03/12 are out of service indefinitely as is the approach lighting for Runway 03. The traffic pattern height has been changed to 1220' MSL (heavy aircraft use 1420').
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 006. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Sussex_Airport_KFWN_NJ.zip |
| License: | Freeware |
| Added: | 9th May 2011, 09:02:01 |
| Downloads: | 317 |
| Author: | Drew Sikora |
| Size: | 1.09 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LIMN Cameri, Italy (UPDATED v2) |
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Images related to this file:
File Description:
This scenery is a homage to the great military airport of Cameri NO, Italy; it has been revised with complete new ground that solves the previous flickering problems; it is builded-up with ownmade GMax objects and other existing ones; some buildings by GMax, remainder by others and by Generic Building system.
Information: Built during 1910 close to Novara, it became a prestigious Flight School where a lot of pilots of WWI where trained. Later, Gabardini/CANSA entered by promoting and developing aviation activities, mainly establishing a military flight school. On 27th July 1914, first of story's time, a flight from Cameri crossed the Alps (Camery - Viege, over Monte Rosa) with a Gabardini 80HP aircraft and pilot Achille Landini together with Giuseppe Lampugnani passenger. On 1930 the school closed, but the field still remained as aviation workshop. During the WWII the airport was quite destroyed by the german army, during their retreat. After the war, the rebuild operations carried on to Cameri several details, of which the acrobatic patrol of "Lancieri Neri" and, 1967-1999, the great 53th "Stormo Caccia". On 1998 the storm was moved to Gioia del Colle airport and the base was restructured as Comand Airport, where some technical departments still works (the 453th Operative Technical Services Group, the 553th Logistic Operative Services Group and, mainly the 1st Aircrafts Maintenance Dep.nt)
Contents: all around new great terrain for about 4.5 x 3.5 km; static aircraft inside hangar as Tornado, Eurofighter and historic monoliths at admittance and inside airport; ground equipments, cars outside and inside airport, bus, tankers, emergency trucks; military shelters (10) and workshop ones (5); buildings outside/inside airport, control tower, VOR, radar tower and some other navaids; lights at hangars, admittance and all over the boundaries; more then 10 km boundary by walls and fences of the complete areas; thousands trees all over the scenery. This scenery includes the airport scenery content only. You can find separate further sceneries for Babini Army station and Museum
| Filename: | LIMN_Cameri_Italy_UPDATED_v2.zip |
| License: | Freeware |
| Added: | 20th October 2011, 00:20:05 |
| Downloads: | 2,357 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi |
| Size: | 25.08 MB |