Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Scenery | |
| Goma Intl (FZNA) DRC and Gisenyi (HRYG) Rwanda |
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File Description:
This project includes the neighboring Goma Intl (FZNA) and Gisenyi (HRYG) airports. After Goma's only runway was severely damaged by the eruption of Mount Nyiragongo in 2002, the runway, originally 3000m long, was reduced to 1800m of serviceable pavement after lava flowed onto the northern part runway and through the city center. In 2013, German NGO Welthungerhilfe ("World Hunger Aid") signed a contract to rehabilitate 500m of runway damaged by the lava flow. Goma resumed scheduled international flights in 2015, and this project reflects the airport as of March 2016, with runway 18/36 renumbered to 17/35. SRTMGL1 (30m) mesh brings the volcanoes in the area into much greater detail. This scenery is complimented by the Kigali Intl (HRYR) scenery (FSX_HRYR_Kigali_2016.zip).
Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor X v1.70.6042, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports. The FSX apron lights included are from the set created by Jim Dhaenens.
| Filename: | Goma_Intl_FZNA_DRC_and_Gisenyi_HRYG_Rwanda.zip |
| License: | Freeware |
| Added: | 4th August 2016, 21:11:20 |
| Downloads: | 2,284 |
| Author: | Carlyle Sharpe |
| Size: | 5.25 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,446 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| MAIW Offutt AFB |
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File Description:
This freeware AI package, produced by Military AI Works, contains everything needed to activate Offutt Air Force Base in FS2004.
Offutt AFB is the home of the USAF Strategic Command (STRATCOM) and hosts the 55th Wing flying the famous "White Tops", a collection of intelligence,
surveillance and reconnaissance aircraft all derived from the Boeing C-135 airframe. The 55th Wing's mission is to provide dominant intelligence,
surveillance, reconnaissance; electronic attack; command and control; and precision awareness to national leadership and warfighters across the spectrum
of conflict any time, any place. This package contains seven different aircraft models along with custom made scenery for Offutt AFB,
customized flight plans for each aircraft, aircraft textures, a comprehensive airfield file, aircraft call signs and much more.
This package also includes the E-4B Nightwatch aircraft of the 1st Airborne Command and Control Squadron.
Credits: AFD's: MAIW Development Team & Giacomo Gramazio, Models: MAIW Development Team & Jan Martin, Flight Dynamics Design: Michael MacIntyre &
AI Aardvark, Effects: John Stinstrom & Michael MacIntyre, Repaints: Mark Walsh & Graham King, Voicepacks: Stewart Pearson, Flightplans: Giacomo Gramazio
& Desmond Burrell, Custom Scenery: MAIW Development Team, John Stinstrom & Paul Mitchell, Special thanks to Barry Taylor for extensive aircraft
research for this project.
| Filename: | MAIW_Offutt_AFB.zip |
| License: | Freeware |
| Added: | 22nd January 2014, 03:08:31 |
| Downloads: | 839 |
| Author: | MAIW Development Team |
| Size: | 24.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Iqaluit CYFB 2010 |
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File Description:
Founded in 1942 as an American airbase, Iqaluit is now the capital city of the northern Canadian province of Nunavut. It is the smallest Canadian capital in terms of population and the only capital that is not connected to other settlements by a highway. The airport is of critical importance to the community, especially when ice makes boat travel impossible. At 62 degrees latitude (approx. the same as Yellowknife), Iqualuit offers some of the most severe weather you are likely to encounter at any airport, and has been used for cold weather testing of new airliners.
This version of Iqaluit is a complete rebuild of the default version. Almost all the buildings have been custom modeled based on photos. The design of the terminal building at Iqaluit is one of the coolest I've seen, and was the main inspiration for making this scenery. Due to its complexity many details had to be omitted, but hopefully I was able to at least capture some of its "Yellow Submarine" uniqueness. Ramp lights, fences, ground objects, arrestor cables (non-functional) and all the rest of the usual junk is included. Also Instrument Approach Plates.
| Filename: | Iqaluit_CYFB_2010.zip |
| License: | Freeware |
| Added: | 26th December 2010, 15:38:20 |
| Downloads: | 2,697 |
| Author: | Sidney Schwartz |
| Size: | 4.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Laguna del Sauce Airport, Punta del Este (SULS), Uruguay |
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File Description:
Photorealistic scenery of Laguna del Sauce / Curbelo (SULS) International Airport in Maldonado, Uruguay, version 1. This is the airport that serves the well-known beach resort of Punta del Este. This scenery package includes the airport facilities with the passenger terminal, general aviation area and the naval airbase on the banks of Laguna del Sauce lake. Several buildings and vehicles belonging to the airport have been recreated. Also included is the area around the airport recreated as photorealistic terrain with seasonal variations at a 4. 75 m/pixel resolution. Certain parts of the airport have been recreated with a 2 m/pixel photorealistic terrain. The aim of this scenery is to simulate flying to and around the airport under instrument flight rules (IFR) and also visual flight rules (VFR).
| Filename: | Laguna_del_Sauce_Airport_Punta_del_Este_SULS_Urugu.zip |
| License: | Freeware |
| Added: | 9th June 2010, 02:48:12 |
| Downloads: | 1,473 |
| Author: | "A Vuelo de Pajaro" / "As the Bird Flies" Design Group members: Diego Altgenug, Daniel Gazzano, Alan Pereira Pierce, Juan Pablo Simonet |
| Size: | 13.81 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Mitsubishi G4M1 "Betty" |
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File Description:
Mitsubishi G4M1 “Betty” twin engined attack aircraft.
Multi res model made with Abacus Flight Sim Design studio version2,
this model is specifically for FS9 (there is/will be a CFS2 version).
The “Betty” was a surprisingly agile aircraft with a long range. Used to
deliver a varied payload, ranging from single torpedo to multiple bombs
it’s mission were many and varied. In truth it was often sent where 4
engined bombers should have flown.
Animations
This model has the usual surface animations, detailed landing gear and
working cowl flaps and also includes the following:
Co pilot directions: In use, it was common practice for the co pilot to
stand on his seat and give the pilot taxiing instructions.
This is reproduced by using SHIFT + E
Action stations can be called by using the SHIFT+E+2 combination. Watch
the crew spring in to action!
Side door and ladder. This is actioned by using whatever combination you
use for concorde nose raise and lower.
Bomb bay: The Betty didn’t have traditional opening and closing bomb bay
doors but a series of different fitted panels depending on what payload was
being carried. This model is represented with a torpedo payload that can be
seen by using the spoiler key /
| Filename: | Mitsubishi_G4M1_Betty.zip |
| License: | Freeware |
| Added: | 22nd July 2006, 13:57:00 |
| Downloads: | 4,182 |
| Author: | Stuart Green |
| Size: | 3.45 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Royal Italian Air Force, Fokker D-VIII |
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File Description:
The Fokker EV,later designated the D VIII,was one of the most controversial aircraft produced by Fokker in WW 1. It was a masterpiece of simplicity, the designer, Reinhold Platz, had cut to the bone all the struttery and wire bracing and the result was undoubtedly the "cleanest" fighter of the time.It was nicknamed "The Flying Razor"for obvious reasons. It was flight tested with glowing reports of it's speed, handling and manoeuvrbility. It could be produced using much less man hours than it's contemporaries.There is little doubt that if sufficient numbers had been available in time, it would have been a real thorn in the side of the allies. The Fokker D VIII was never proven in combat, apart from one aerial victory. Italy received three Fokker D VIII after the end of WW1 as "War Damages Compensation", these aircrafts were based on Montecelio (Guidonia) Airport, near Rome and were used only for tests. After 1930 they were sold to civil pilots. This aircraft, with I-ELIA code, were used during the 1931's "Air Show" (Giornata dell'Aria) at 'Littorio' Airport (Rome) and were demolished during 1940. Textures only for Frank Elton's fs2004 Fokker D-VIII model (PEGASUS AVIATION DESIGN). Repaint by Manuele Villa.
| Filename: | Royal_Italian_Air_Force_Fokker_DVIII.zip |
| License: | Freeware |
| Added: | 3rd January 2007, 09:52:33 |
| Downloads: | 178 |
| Author: | Manuele Villa |
| Size: | 3.46 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Metro Oakland with Active Crosswind Runways |
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File Description:
A high spec AFCAD2 for the FS2004 Metro Oakland Int'l Airport (KOAK) scenery by the Mach-1 Design Group. This afcad has been built using FAA Charts, various aerial photographs and information from the Airport Website. All taxiways are named and all aprons are reworked to be as real as possible according to photos. All gates are named and have airlines assigned to them. As per real life, only Southwest Airlines will use Terminal 2, all other airlines being allocated to Terminal 1. The Fedex and UPS aprons are represented and can accomodate many cargo aircraft. The final parking area is random GA parking to the north of the airport. Overflow parking is also available for rush hour periods. This airport features a tower view and also night and approach lighting. Finally, by using the crosswind runway technique, runways 9L/27R, 9R/27L and 11/29 can all be used simultaniously for take-off and landing. Runway 15/33 is closed as it is not used in real life. An extra taxiway "Zulu" has been added (not real life) to avoid AI conflicts when using runway 29 for Takeoffs and landings. Enjoy!! Requires that you install m1dg_oak2007.zip from this site.
| Filename: | Metro_Oakland_with_Active_Crosswind_Runways.zip |
| License: | Freeware |
| Added: | 1st June 2007, 17:44:02 |
| Downloads: | 1,461 |
| Author: | Lee Brompton |
| Size: | 203.67 KB |
| Category: Flight Simulator X - Scenery | |
| Crosswind Runways for California Central Coast Scenery for FSX with CCFSXMSG.ZIP or CCFSXMS.ZIP Installed |
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File Description:
This scenery contains several revised files for my previously uploaded California Central Coast sceneries CCFSXMSG.ZIP and CCFSXMS.ZIP. These are the versions of my CCC scenery for FSX with MegaScenery Earth. The "G" version also requires Genesis Terrain Mesh but is the most complete version. Included here are revised AFCAD files for the major airports in those sceneries which will add interesting crosswind capability to C80, PRB, SBP, SMX and SBA airports. Additionaly, revised AFCAD and associated files for IZA, LPC, L52 and VBG are included. In some cases ground traffic has been added, a few glitches repaired and minor improvements effected. The crosswind AFCAD's for the 5 airports with tangential or crossing runways were revised using the technique developed by Jim Vile and executed by Airport Design Editor (ADEX). This procedure will unavoidably bolix up the ATIS runway advisories at the 3 tower controlled airports with ATIS (SBA, SBP and SMX) but will make all of the runways useable for AI traffic depending on wind conditions. This is not a problem at C80 and PRB since they are uncontrolled fields and have no ATIS available. Therefore, I've included revised AFCADs for SBA, SBP and SMX that do not have crosswind provisions that can be substituted if desired.
| Filename: | Crosswind_Runways_for_California_Central_Coast_Sce.zip |
| License: | Freeware |
| Added: | 7th January 2010, 22:05:25 |
| Downloads: | 514 |
| Author: | Al Wheeler |
| Size: | 194.42 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Royal Netherlands Navy (Marines) Bell UH-1C |
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File Description:
Nemeth/Milviz Bell UH-1C in Royal Netherlands Navy (Marines) liveries.
In the 60's the Royal Netherlands Navy purchased a number of Agusta license built Bell-204 (UH-1B) helicopters for SAR, ASW and light utility tasks.
This set of repaints resembles a "What if" Dutch version of the Bell UH-1C. What if the RNLN purchased a line of Bell UH-1C´s beside the fleet´s `Bravo´s in order to support the Dutch Royal Marines on deployment in the former Dutch New Guinea territories in the early sixties. With this line of helicopters
maintained in service at other Marines/occupied locations in that timeframe they would have been seen at Zanderij (former Dutch Surinam), Hato (Curacao)
and Valkenburg NAS, besides Biak, New Guinea. Though the paint/scematics are fictional, this is what they would have looked like;
Olive drab, with Royal Netherlands Navy registration and markings, but with the distinctive Marine Corps logo at the cockpit doors.
Some liveries have nose art, pointing back to the rich history of one of the oldest marine corps units in the world (since 1665).
You need the payware Nemeth Design Bell UH-1C/H package for FSX in order to use these repaints.
Qua Patet Orbis
| Filename: | Royal_Netherlands_Navy_Marines_Bell_UH1C.zip |
| License: | Freeware |
| Added: | 4th June 2011, 21:01:18 |
| Downloads: | 257 |
| Author: | Rene Spaan |
| Size: | 50.2 MB |