Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Original Aircraft | |
| Russia special paint - Mikoyan MiG-29, Codename "FULCRUM" |
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File Description:
--This File is a COMMERCIAL DEMO!!--
The Mikoyan MiG-29 is a 3th generation jet fighter aircraft designed for an air superiority role in the Soviet Union. Developed in the 1970s by the Mikoyan design bureau, it entered service with the Soviet Air Force in 1983, and remains in use by the Russian Air Force as well as in many other nations. NATO’s reporting name for the MiG-29 is "Fulcrum", which was unofficially used by Soviet pilots in service. It was developed to counter new American fighters such as the F-16 Fighting Falcon, and the F-15 Eagle.
Panel, GAUGES, model, sound and textures by www.afs-design.de - Author: A.Meyer.
| Filename: | Russia_special_paint__Mikoyan_MiG29_Codename_FULCR.zip |
| License: | Commercial demo |
| Added: | 1st May 2009, 13:05:40 |
| Downloads: | 1,330 |
| Author: | Andreas Meyer |
| Size: | 4.82 MB |
| Category: Flight Simulator X - Scenery | |
| RCMQ Ching Chuan Kang Air Base, Taiwan |
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File Description:
This is an improvement of the default RCMQ Ching Chuan Kang Air Base, a dual-use airport in Central Taiwan that was built by the US in 1960s to serve as a divert base for B-52 bombers during Vietnam War. It is now the home of ROCAF 427th Tactical Fighter Wing flying F-CK-1 Ching-Kuo fighters. It is also served by airlines with flights to domestic destinations as well as Hongkong, China, and Vietnam. Satellite imagery available online were used to reposition taxiways, add and resize aprons, and add civilian gates and military aircraft parking. Prominent buildings were represented using stock library objects. Created using Airport Design Editor 1.39b by Mike Huang.
| Filename: | RCMQ_Ching_Chuan_Kang_Air_Base_Taiwan.zip |
| License: | Freeware |
| Added: | 7th February 2009, 19:31:44 |
| Downloads: | 2,690 |
| Author: | Mike Huang |
| Size: | 522.5 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| AIG Aircraft Model and Parking Radius Table |
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Images related to this file:
File Description:
AIG Ground (the Airport Development Team of Alpha India Group), much aided by two of our team advisors: Jan Martin and Reggie Fields, have just completed the most comprehensive review and update of AI Aircraft Model and Parking Radius since the original PAI Radius table was produced several years ago. The new AIG Radius Table introduces greater design opportunities for the airport developer along with other changes to enhance realism in AI parking at your airports. This document is a 'must have' for every flightsim enthusiast, as it details the radii you need to set each AI aircraft model at in order to see the most true to life parking of aircraft.
| Filename: | AIG_Aircraft_Model_and_Parking_Radius_Table.zip |
| License: | Freeware |
| Added: | 11th December 2009, 00:11:28 |
| Downloads: | 1,251 |
| Author: | Matthew Brooks, Tom Cunningham, Jan Martin, Reggie Fields & Alpha India Group |
| Size: | 133.67 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Spirit Airlines Airbus A319-132 N502NK old colors |
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File Description:
Project Airbus is proud to present the Airbus A319. Contains accurate model with details such as: opening passenger and cargo doors, animated pack inlets and outflow valves, all operable control surfaces, flexing wings, detailed flap tracks and slat rails, hydraulics modeled on spoilers and landing gear doors. Model design by Andy Warden and Derek Mayer, flight dynamics by Peter Binamira, base textures by Demetris Themistocleous and Alessandro Savarese, paint by Thomas Eisenbach. This one is N533NK of Spirit Airlines in old colorscheme with "Spirit of St. Maarten/St. Martin" titles. Read me and contact data included. Have fun and always happy landings. Time to say a big THANK YOU to Project Airbus for his wonderful aircraft!
| Filename: | Spirit_Airlines_Airbus_A319132_N502NK_old_colors.zip |
| License: | Freeware |
| Added: | 28th July 2008, 11:00:44 |
| Downloads: | 2,233 |
| Author: | Thomas Eisenbach / Project Airbus |
| Size: | 7.25 MB |
| Category: Flight Simulator X - Scenery | |
| 9K2 - Kokhanok Airport Kokhanok, Alaska, USA |
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Images related to this file:
File Description:
The airport is referred to by the International Air Transport Association (IATA) using the airport code KNK. The Federal Aviation Administration (FAA) uses the abbreviation 9K2.
Changes: Increased size of parking apron. Changed runway from 2,900 ft long and 60 feet wide to 3,300 ft. long and 75 feet wide. Also added additional parking and custom models.Changes were based on 2005 construction plans.
Created with Airport Design Editor 9x by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects and custom buildings.
| Filename: | 9K2__Kokhanok_Airport_Kokhanok_Alaska_USA.zip |
| License: | Freeware |
| Added: | 22nd December 2014, 15:22:44 |
| Downloads: | 782 |
| Author: | Wayne Roberts |
| Size: | 378.52 KB |
| Category: Flight Simulator X - Scenery | |
| SEGU - Jose Joaquin de Olmedo International Airport - Guayaquil, Ecuador |
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Images related to this file:
File Description:
Building upon Menno Robert's original SEGU airport as a starting point, this project updates the coordinates of the airport, adds more visual detail, further expands aprons and the new terminal, and optimizes the scenery to fit seamlessly with FTX Global/Vector. This airport should also be fully functional in all FSX configurations. The airport is updated to reflect current satellite imagery and positioning. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airport.
Thank you to Menno Robert for granting permission to edit his original SEGU file.
| Filename: | SEGU__Jose_Joaquin_de_Olmedo_International_Airport.zip |
| License: | Freeware |
| Added: | 4th July 2015, 18:22:13 |
| Downloads: | 4,211 |
| Author: | Carlyle Sharpe |
| Size: | 2.79 MB |
| Category: Flight Simulator X - Scenery | |
| KFKN - Franklin Municipal / John Beverly Rose Airport - Virginia, USA |
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File Description:
Also known as Franklin Municipal Airport or John Beverly Rose Field (IATA: FKN, ICAO: KFKN, FAA LID: FKN) is a public airport in Isle of Wight County, Virginia, United States. The airport is owned by the City of Franklin and is located at 32470 John Beverly Rose Drive, two nautical miles (4 km) northeast of the city's central business district.
Added aircraft parkng and custom buildings. Created with Airport Design Editor by ScruffyDuck Software using current FAA documentation and Google Earth measurements, this package offers a replacement for FSX's stock airport. All these enhancements are as close to the real airport as I can get with stock library objects and custom buildings.
| Filename: | KFKN__Franklin_Municipal__John_Beverly_Rose_Airpor.zip |
| License: | Freeware |
| Added: | 10th November 2014, 01:11:40 |
| Downloads: | 304 |
| Author: | Wayne Roberts |
| Size: | 344.67 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Placerville Airport (KPVF) California |
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File Description:
This is a scenery upgrade for Placerville Airport, California (KPVF). This is part Four of a series of small airstrip and minor airfield scenery enhancements which are based on real world data from Google Earth (Not this one though, Google earth did not have a detailed image of KPVF so I had to use what was available on the net, which was not much!). Built using EZ_Scenery, Lee Swordy's AFCAD and SBuilder. You must have rwy12 and EZ scenery libraries installed for the buildings to show. Both libraries of objects are free. EZ Library is available from this URL http://www.abacuspub.com/pub/AbacusEZLibraries.exe. Rwy12 from Avsim and additional EZ Custom libraries from Avsim also. Search under Scenery design.
| Filename: | Placerville_Airport__KPVF_California.zip |
| License: | Freeware |
| Added: | 21st March 2006, 23:26:12 |
| Downloads: | 642 |
| Author: | Kim Gowney |
| Size: | 242.76 KB |
| Category: Flight Simulator 2004 - Sounds | |
| Pratt & Whitney JT9D-7A Soundset for the Boeing 747 Classic |
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File Description:
My quest for soundset making is winding down. I have accomplished much in the last 2 years of sound design and I am proud that people enjoy my work. However, all good things must come to an end, so why not go out with a bang. I present to you, the Pratt & Whitney JT9D-7A, the Grandfather engine of the 747, in all of her noisy glory. Everything is in this set from startups, shutdowns, apu and system sounds, flaps, gear, touchdown, roll, and ofcorse the engines, all in stereo. If you know the quality of my soundsets then you will not be disappointed with this set. Recomended for use with the POSKY Boeing 747 Classics. Please Enjoy.
| Filename: | Pratt__Whitney_JT9D7A_Soundset_for_the_Boeing_747_.zip |
| License: | Freeware |
| Added: | 25th November 2005, 16:55:47 |
| Downloads: | 11,174 |
| Author: | Devyn Silverstein |
| Size: | 26.44 MB |
| Category: Flight Simulator X - Scenery | |
| Toulouse Blagnac (LFBO) v1 |
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File Description:
This is an addon scenery for FSX of the Toulouse Blagnac Airport LFBO. It has been made using the excellent freeware tool Airport Design Editor for the layout. I have used Sketchup from Google and Model Converter X to design the buildings of the airport.
You will find all the terminals of LFBO and the control tower, as well as the Airbus facilities of the A380 Lagardere plant North East of LFBO, the A380 delivery center Henry Ziegler North West of LFBO, and some buildings of the Airbus facilities in Blagnac, West of LFBO. All buildings have photo textures, most of them taking with my camera, as I am working in the area. All buildings include night textures. You have two landing pads for helicopters like in reality South East of LFBO.
I used google earth for some items position, but the current view not being up to date, I used my knowledge of the area to correctly position the taxiways, parkings, gates and building position.
I used the FSX generic buildings for the other missing buildings, however they have the size and position which corresponds as far as possible to the position of the real buildings. The surroundings of the airport not being too realistic with Ultimate Terrain X or with FSX, I have modified the landclass of the surroundings to make them look more in accordance with reality. I have changed the parking assignment to make sure that the usual traffic will park on the parkings E, F D AB, V and U.
| Filename: | Toulouse_Blagnac_LFBO_v1.zip |
| License: | Freeware |
| Added: | 21st December 2011, 13:09:29 |
| Downloads: | 23,254 |
| Author: | Jose Mauriz |
| Size: | 34.72 MB |