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| Category: Flight Simulator X - Scenery | |
| YFRV Oombugurri Community, Western Australia (Town closed 2011) |
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File Description:
YFRV Oombugurri Community, Western Australia, formerly Forrest River Mission. Features extensive flattening of Forrest River which runs uphill. Take a flight there before installing the scenery.
Oombulgurri, was an Aboriginal community in the eastern Kimberley, 45 kilometres southeast of Wyndham.
The Anglican Forrest River Mission for Aborigines was founded in 1896���¢������97 by Harold Hale (Later Bishop of Prth) but was abandoned after a few months. A permanent mission, known as the Forrest River Mission, was established on the site in 1913 by the bishop of the north west, the Rt. Rev. Gerard Trower. In December 1913, Anglican priest Ernest Gribble took charge, three years after he was forced to resign as superintendent at Yarrabah. Gribble remained as superintendent until the early 1930s.
In 1926 the mission was plagued by an influenza epidemic and impacted by the Forrest River massacre where police killed a number of Aboriginal people. This event remains controversial.
The mission was closed in 1969, after the 1967 Aboriginal referendum.
In 1973, fifty Aboriginal people decided to resettle their abandoned tribal land and rename it Oombulgurri. Within a year, the population had grown to 200. Infrastructure and welfare programs were set up in the 1970s and 1980s to provide the residents with basic amenities and to allow the town to become self-sufficient.
In 2007 a Coronial Inquiry began into Aboriginal deaths in the Kimberley, including five in Oombulgurri. It revealed high levels of alcohol abuse, suicide and child neglect in Oombulgurri. Some time after the inquest, alcohol was banned there and the population began to move away to areas where alcohol was available.
It had a population of 107 as of the 2006 census. In 2011, the government of Western Australia encouraged residents of Oombulgurri to move elsewhere as it considered the community "unviable". The last residents from Oombulgurri were relocated to Wyndham just before Christmas 2011. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YFRV_Oombugurri_Community_Western_Australia_Town_c.zip |
| License: | Freeware |
| Added: | 28th February 2013, 02:37:06 |
| Downloads: | 229 |
| Author: | Alan Blencowe |
| Size: | 2.97 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| VARIG 1998 |
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File Description:
In 1998, VARIG was still a huge legacy airline, but routes and frequencies were starting to be cut, which continued into the 2000s until their 2006 demise. MD-11s, DC-10-30s, and 747-300s mostly served long-haul routes such as NGO, NRT, LAX, MIA, JFK, MAD, BCN, LHR, CPH, ect, while the 767s did longer South America routes as well as CUN/MEX/JFK/MCO/MIA as well as flights to Spain and Portugal. VARIG's "around the world" GIG-GRU-JNB-BKK-HKG-BKK-JNB-CPT-GRU-GIG flight was flown with an MD-11 at the time, and I have assigned it to the "World Cup" livery MD-11, which means you will not see the aircraft much in Brazil but it will pop up abroad. VARIG flew many "tag on" flights, like LIM-LAX-NRT/NGO, LHR-CPH, MAD-BCN, MIA-MCO, ect, and there are many, many GIG-GRU and GRU-GIG flights that were part of international routes with no ticket sales in between. Between 0500 and 0700, there are many widebodies making this short flight. The 737-300s flew all over Brazil and to some South American countries. Rio Sul, who did the flights to CGH and SDU, is not included was released seperately on Avsim as "rio_sul_1998.zip". Though VARIG livery 737-300s flew on behalf of Rio Sul, Nordeste and PLUNA, those flights are not included and are included in those respective airlines. An MD-11 and a 737-300 were painted in special colors to celebrate the World Cup, and a 767-200 wore a special Star Alliance livery. The 747-300 in the Star Alliance colors only had them applied to one side of the aircraft and never flew revenue service in that livery, so it is not included. The rest of the fleet wore a mix of the 1997 introduced livery and the 1980s blue and white colors with the silver belly. The entire fleet on the FAIB 737-200, 737-300, 747-300, 767-200 and 767-300,and FSPX MD-11 by Raphael Rodrigues is included. The DC-10-30s on the AIM model by Jason King are on Avsim as "aim_dc1030_varig_pp-vmb_313514.zip" and "aim_dc1030_varig_oldcolors_307373.zip". Flightplans by Chasen Richardson. Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | VARIG_1998.zip |
| License: | Freeware, limited distribution |
| Added: | 1st January 2020, 20:13:56 |
| Downloads: | 617 |
| Author: | Raphael Rodrigues, Chasen Richardson\ Bayviation |
| Size: | 30.59 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FS9 Fort St John CYXJ in BC Canada |
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File Description:
Fort St John is close to the border between British Columbia and Alberta, around 40 miles north-northwest of Dawson Creek. The airport was originally a Royal Canadian Air Force base, associated with the wartime construction of the Alaska Highway. The airfield was part of this construction effort and the wartime ferrying of planes to Russia. It is currently named "North Peace Regional Airport", or "North Peace Airport"; apparently there has been no final decision?
The date for this scenery is around 2006. I was given an old video tape cassette which was filmed on an uncertain date, but which had to be before the terminal building was renovated in 2007 and totally changed in appearance. The only way to view the video was to play it in the camera and watch it on a small screen. After I had completed everything except the buildings I started to view the video to establish the building appearances and within an hour or so the camera died. It was so old there was no way to repair it, so I then made some new buildings from memory of the video and what was available online. I also used some that I had already made for other scenery but which were similar. I may replace the terminal building that is in this version with a build of the new one, as I know this one is not a very accurate reproduction. The replacement, if I do it, will be towards the end of this year.
The AI included here is for GA, Air Canada Jazz, and two helicopter companies that were (and still are?) based there. One is at the western end of the apron and the other is at the eastern end but separated from the apron. To gain access to the taxiways and runways (so that all airport users follow the same procedures, for safety reasons) the eastern end helicopters just taxi across the grass. The helicopters are used for maintenance trips to the oil and gas fields in the surrounding area. My screenshots show Westjet at the terminal; this is because I have later Canadian AI installed, while the AI included here is only for the time around 2000 to 2010, when Westjet were not flying to Fort St John.
The airport is square in plan, with the apron running along the northern side and two runways forming diagonals. The two runways are 11-29 (6,882 feet long and 200 feet wide, with ILS at the 29 end and PAPI at the other) and 02-20 (6,684 feet long and 200 feet wide, and with PAPI at each end). The eastern side taxiway that runs north-south is not used. The western side taxiway is in use but only as a race track for cars.
Please email me if you find faults, such as a plane without textures.
| Filename: | FS9_Fort_St_John_CYXJ_in_BC_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2022, 14:03:38 |
| Downloads: | 210 |
| Author: | Roger Wensley |
| Size: | 37.49 MB |
| Category: Flight Simulator X - Original Aircraft | |
| TU-95MS Bear H |
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Images related to this file:
File Description:
The Russian Air Force 37th Air Army operates the TU-95MS (TU-95M 55 Bear H) from the 182th TBAP unit based in Zavitinsk and 6213 BKHUAT based at Engels Air Base in the Moscow Region. It's use is primarily in maritime operations. She carries cruise missiles even if only used for submarine comms. Her initial design is a competitor with the B-52, but uses 4 Turboprop engines with 8 contra-rotating props. She can fly about as far as, but not as high as the B-52, nor can she fly as fast. She is often monitored off the coast of Alaska and easily met with F-22 Raptors every time. She is also often met by NATO fighters near European borders. Since 45,000 feet is about the highest she can cruise, most fighters can meet her. Her real danger is the cruise missiles which, if launched, have a range more than 1,500 nm and can pinpoint any directed target using GPS ground control. She is normally flown in formations of 3 or more, but sometimes only 2 are observed. She is not designed to fly fast over low terrain, like the B-52, but can do-so if necessary, and dangerously. The aircraft has not seen any major improvements or modifications since the cold war era, and several have crashed due to lack of maintenance. It is currently unknown how many are in service condition. Since much is unknown about this aircraft, yet enough is known to re-create an authentically working model, I have done-so here. Every bit of the aircraft.cfg file and associated .air file has been re-worked to match what known data can offer, and known aerodynamic formulas can equate. The most difficult aspect is the Turboprop aspect, since Turboprop engines do not work like jet engines in any way. Luckily for the simmer, there is no need to adjust feathering or anything like that would be necessary in a normal Turboprop because these engines are self-adjusting. Even though they meet the full known specs of the real engines, I have actually worked all the math to make them actual Turboprop engines (not pseudo-jet engines). That may sound exciting, but you must remember that she is a prop-driven aircraft, and not a jet. Even though you can fly her like a jet, the engines do not adjust like a jet. All aspects have been configured to meet realistic standards, including the MOI factors, weight/balance (including payload positions), gear locations, aircraft dimensions, light positions, engine smoke locations and operations, and weight. I did not simply throw this together, but have been perfecting her for many years. Original Modeler/Sounds: Vladimir Zhyhulskiy (2006); Panel: Marco Spada; Auto Smoke Effects: Richard Wisman; Aero/Engine Dynamics, effects, and details: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], November 2018. The use of this model, and the configuration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
| Filename: | TU95MS_Bear_H.zip |
| License: | Freeware |
| Added: | 3rd November 2018, 23:28:41 |
| Downloads: | 742 |
| Author: | Douglas E. Trapp |
| Size: | 42.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ketchikan PAKT in southern Alaska plus float planes 5KE and the town |
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Images related to this file:
File Description:
This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
| Filename: | Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2017, 23:27:59 |
| Downloads: | 1,228 |
| Author: | Roger Wensley |
| Size: | 47.11 MB |