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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Prop Dust with Control Gauges |
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File Description:
Prop aircraft users are in for a real treat. This gauge/effects package automatically senses the terrain the aircraft is in contact with or flying over and changes the dust and water effects for the aircrafts prop/rotor wash based on dirt, dry mud or clay, snow, rain, water, ice, sand, gravel and short grass. In addition the real time surface conditions are also sensed. In example, a dry asphalt or concrete runway will produce no dust, however, the same runway with snow conditions present will automatically produce a throttle controlled snow blowing effect. The 25 included effects files and 5 gauges have been tuned to reflect a realistic representation of the dust/mist produced by different types of aircraft taking off or touching down on different terrains and surface conditions. The effects are properly influenced by cross wind conditions and reverse pitch is also supported. Effects files and gauges are included for large and small, single engine, multi-engine, amphibians, helicopters and massive scale military and commercial transports. It requires editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions including a quick and easy copy/paste file for all the Microsoft prop aircraft and tutorial on making custom gauges from the ones provided.
By Nick Needham
| Filename: | Nicks_Prop_Dust_with_Control_Gauges.zip |
| License: | Freeware |
| Added: | 8th December 2003, 17:07:07 |
| Downloads: | 7,298 |
| Author: | Nick Needham |
| Size: | 1.22 MB |
| Category: Flight Simulator 2002 - Panels | |
| Purple Panel Project Black (v5) |
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File Description:
This is a new release for the purple panel project - it includes panels for Single Piston
Engine, Twin Piston Engine, Single Jet, Twin Jet, Twin TurboProp, along with 3 and 4 Jet
aircraft (also included are instructions on adding a water rudder to any of the panels). These
are 'all-in-one' panels that include everything needed to fly in one window/panel. Features
include pushback, switches for lights, door and power along with a variety of other things
(all switches have tooltip IDs), radio altimeter, EADI w/Glideslope indicator, OAT, Clock,
Taxi Control, APU (where applicable), GPS, Smoke, AutoBrake, TCAS, Spoiler Arming, full fuel
control, Dual Needle RMI, the 'blue' radio plus all the bells and whistles I could fit in the
panel like warning lights, pressure and windspeed indicators ect... This release corrects some
minor issues with v3 and is a major rework with new taxi and pushback gauges, a minimum of
gauge relocation from panel to panel and a improved background bitmap. As with v3 prop and
mixture control are in place on applicable aircraft plus the ADF radio and transponder are the
same from panel to panel and do not move as they did in v3. It is the perfect 'standard panel' for use with nearly all the aircraft one can fly in FS2002... No previous versions are
required to use these panels.
| Filename: | Purple_Panel_Project_Black_v5.zip |
| License: | Freeware, limited distribution |
| Added: | 5th May 2003, 12:18:13 |
| Downloads: | 1,654 |
| Author: | Don Janusz |
| Size: | 11.77 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Carrier Division Two off Cape Cod |
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File Description:
This scenery places the two Yorktown-class aircraft carriers of the pre-WW2 U.S. Navy with a screen of four cruisers at sea 100 miles due east of Provincetown, Massachusetts, on the tip of Cape Cod. The ships are the Virtual Navy's Task Force 16 relocated and with the Hornet posing as the Yorktown. This package contains the carriers, cruisers, ship wakes, AFCAD files for all six ships and Arrestor Cables catch zones for the carriers. It provides start points on both carriers, on the catapults of all four cruisers, and in the water between the carriers for seaplanes. Also included are flight starts for Paul Clawson's Curtiss SOC Seagull on the catapults of the cruisers and for the plane of your choice on the carriers, and authentic repaints of the SOC for aircraft assigned to the cruisers plus one for the personal aircraft of the Admiral commanding CarDiv2. There is also a selection of Golden Wings splash screens featuring the ships and planes of CarDiv2. Carrier Division 2 is being released in celebration of Golden Wings 3, but works just as well in a standard FS9 installation. Catapult floatplane operations require the Carrier Operations Gauge Package and Paul Clawson's Curtiss SOC Seagull or another catapult floatplane. Ships and wake effects by The Virtual Navy, modified AFCAD files, SOC repaints, flights and ship placement by Mick Morrissey. A big Thank you to the Virtual Navy for allowing this use of their ships!
| Filename: | Carrier_Division_Two_off_Cape_Cod.zip |
| License: | Freeware, limited distribution |
| Added: | 17th September 2005, 12:50:26 |
| Downloads: | 3,295 |
| Author: | Mick Morrissey |
| Size: | 5.19 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Vought F4U-1A Corsair "Planes of Fame" |
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File Description:
This is a repaint only for the Aeroplane Heaven Early Corsair and Megapack releases. This repaint depicts Vought F4U-1A Corsair Bu #17799 owned and operated by the Planes of Fame Museum, Chino, CA. This aircraft is actually the oldest Corsair currently flying. While it is known that this aircraft went to the Pacific, its combat assignment and record is not known. Based on its serial number, which places it right between several Black Sheep Squadron Corsairs, there is a chance it was part of the historic group. It was owned by MGM between 1960 and 1970, being used as a movie prop. Ed Maloney purchased the aircraft in 1970 and it has been with the Planes of Fame Museum ever since. The aircraft was also one of several Corsairs that were used in the TV series "Baa Baa Black Sheep." Its current paint scheme is that of what would have been a very rare paint scheme on a Corsair during WWII. Because the actual airplane is fitted with a D model canopy this repaint is meant to be installed into the D model folder though shows up under the F4U-1A designation.
| Filename: | Vought_F4U1A_Corsair_Planes_of_Fame.zip |
| License: | Freeware |
| Added: | 20th July 2007, 14:02:36 |
| Downloads: | 374 |
| Author: | John Terrell |
| Size: | 3.35 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Douglas VC-54C-1-DO 'Sacred Cow' |
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File Description:
Built a C-54A-5-DO Skymaster at Santa Monica, CA, for the USAAF (c/n 7470) and delivered on 26 January 1944. Converted to VC-54C-1-DO for personal use by President Franklin D. Roosevelt. Irreverent journalists promptly named it 'Sacred Cow'. The VC-54C contained an electric elevator to lift the polio-struck Roosevelt and his wheelchair on board. The elevator was raised from the ground into the aircraft's belly for which purpose a hatch in the bottom of the fuselage could be opened. President Roosevelt made only a few flights with the 'Sacred Cow', the most famous journey being to and from the Yalta Conference with Stalin and Churchill in the Soviet Union.
Following the death of Roosevelt, his successor Harry S. Truman continued using the 'Sacred Cow' till July 1947. Nowadays the aircraft is on display at the Air Force Museum at Wright-Patterson AFB, Ohio, be it with a different serial number. These are textures only. You will require Jens B. Kristensen's great Douglas DC-4 & C-54 (dc4_v21.zip). Original textures by Jens B. Kristensen. Repaint by Maarten Brouwer.
| Filename: | Douglas_VC54C1DO_Sacred_Cow.zip |
| License: | Freeware, limited distribution |
| Added: | 30th November 2008, 22:55:53 |
| Downloads: | 404 |
| Author: | Maarten Brouwer |
| Size: | 2.32 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Molesworth |
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File Description:
At the start of World War II the Air Ministry selected the area as the site for what would become RAF Molesworth. The base was built in 1940 and 1941. The first unit, Royal Australian Air Force 460 Squadron was formed at the base on November 15, 1941 with Vickers Wellington IVs. 460 Squadron departed the field on January 4, 1942. RAF Bomber Command 159 squadron moved in shortly afterwards, however this unit did not remain long, moving to the Middle East on January 12.
Molesworth was one of the early Eighth Air Force stations assigned to the United States Army Air Force (USAAF). In February 1942, General Ira Eaker and four US staff members inspected Molesworth for possible American use, and during 1942 the facility was improved to Class A airfield standard, with all of its runways extended to American specifications for heavy 4-engined bombers. The main runway was lengthened to 2,000 yards and the number of hardstands increased to fifty. It was given USAAF designation as Station 107.
From 16 September 1943 – 18 June 1945, Molesworth served as headquarters for the 41st Combat Bombardment Wing of the 1st Bomb Division.
| Filename: | RAF_Molesworth.zip |
| License: | Freeware |
| Added: | 17th January 2009, 14:00:45 |
| Downloads: | 552 |
| Author: | Scott Berge |
| Size: | 22.77 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Belfast Aldergrove (EGAA) |
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File Description:
Belfast Aldergrove is a joint civil and military aerodrome 18 miles NW of Belfast. The civil airport (now known as Belfast International) is the main passenger airport in the Province and handles practically all air cargo. RAF Aldergrove is the only remaining military airfield in Ulster. Details at http://www.raf.mod.uk/rafaldergrove.
This AFCAD file corrects many of the inaccuracies of the FS2004 default airport. The corrections are based on information from the aerodrome chart, Google Earth, and personal observations. None of the changes are strictly accurate to scale. An apron area for helicopters and the occasional RAF transport aircraft has been provided for the military base. The cargo area has also been enlarged and parking provided for up to eight aircraft. Additional parking places have also been provided on the main passenger apron and on the GA apron off taxiway A. A holding area adjacent to taxiway C near the threshold of Rwy 17 has been removed. Various other improvements have been made to taxiways and holding areas on the military side of the airfield. Much of the original base is now disused hence the large number of closed taxiways.
| Filename: | Belfast_Aldergrove_EGAA.zip |
| License: | Freeware |
| Added: | 3rd April 2009, 18:54:38 |
| Downloads: | 513 |
| Author: | John Hubbard |
| Size: | 9.25 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Airblue Airbus A319-112 |
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File Description:
Virtual Airblue in association with Virtual PIA proudly presents the Project Airbus A319-112 in Airblue colours. Airblue is a Pakistan based LCC that operates throughout the Middle East and to Europe, besides domestic operations. The young airline has fast become the main competitor of national flag carrier PIA. This aircraft, previously operated by Skybus (USA) was acquired by Airblue after the former airline went bust, and has since been operating on a number of local and international routes. This aircraft wears the registration AP-BIF, and is equipped with slim recaro seats that provide maximum comfort and legroom for passengers. The repaint features accurately placed titles and photoreal tail texture adopted from a photograph. The registration appears on top of the right wing and the bottom of the left wing, and an airblue logo appears on the top of the left wing and the bottom of the right one. The Pakistani flag is placed next to the doors as well. Model features accurate dynamics plus 4 opening passenger doors and 2 cargo doors. Model by Project Airbus, repaint by Ahmed Ahsen exclusively from Virtual PIA(VPIA).
| Filename: | Airblue_Airbus_A319112.zip |
| License: | Freeware, limited distribution |
| Added: | 10th July 2010, 10:12:29 |
| Downloads: | 463 |
| Author: | Ahmed Ahsen (Virtual PIA/VPIA) |
| Size: | 6.32 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Aklavik CYKD in the Northwest Territories, Canada |
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Images related to this file:
File Description:
Aklavik is a town of 650 or so inhabitants at N68 W135, which means 120 miles inside the Arctic Circle and on the West Channel of the Mackenzie River delta. It is 40 miles west of Inuvik and around 60 miles from where the Mackenzie meets the Beaufort Sea. There is only one airline serving the town on a regular basis and that is North Wright, which is headquartered in Norman Wells and also has a base in Inuvik. Aklavik village does not feature in FS9, so the first thing to do was to add it; not all the smaller streets are in place but it is the right shape and with around the right number of houses. The only building with (partly) correct textures is the school near the airfield. I couldn't begin to model 150+ houses, so think of it as a hand-made auto-generated village. I had to move the airfield over beside the river, so there is a DELETE file and a GRASS file, as well as an AFCAD for AI (the AI will follow later) and a scenery file.
| Filename: | Aklavik_CYKD_in_the_Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2010, 03:02:19 |
| Downloads: | 630 |
| Author: | Roger Wensley |
| Size: | 1.91 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Forggensee, v2 Update |
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Images related to this file:
File Description:
This UPDATE enhances the existing Forggensee Water-Airport(EDAF).
Klaus Jone did a magnificent job in creating this scenery for us flightsimmers, and my enhancements do NOT alter any Scenery Objects by Klaus Jone. The buildings are the same. And the number of AI planes and ships are unchanged.
My enhancements modify the BEHAVIOR of the Ships.
But the floatplane traffic is so superbly programmed that no further modifications are necessary.
Mr. Klaus Jone passed away in May 2009, and it is my intention to preserve Forggensee pretty much as HE designed it. Except for modifying the BEHAVIOR of the AI traffic, to spread it out to cover the entire area of Lake Forggensee. As the screenshots I've included illustrate.
Naturally, these updated files require that Forggensee Part 1 and Part 2 are ALREADY installed in your FS2004. My part here was to perform a few tweaks to make the AI traffic spread out all over Lake Forggensee, and ensure that ALL wake/spray effects are visible. As Klaus Jone stated: "There is some amazing traffic on the lake, have a look and have fun!"
| Filename: | Forggensee_v2_Update.zip |
| License: | Freeware |
| Added: | 18th April 2011, 19:13:38 |
| Downloads: | 727 |
| Author: | Klaus Jone, Ronald Falzon |
| Size: | 1.41 MB |