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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Yucaipa Corp. Boeing 757-2J4 (N770BB) |
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File Description:
This is a repaint of the excellent TDS (Tenkuu Developers Studio) Boeing 757-200 winglet model, in "Yucaipa Corp." livery, N770BB. This is a complete package. The textures are saved in 32bit format for quality graphics. Model developed by Tenkuu Developers Studio, features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reverse with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nate Rosenstrauch and Chesley Hann. Paint kit and master textures by Carlos Eduardo Salas. Proudly presented by http://www.airmedia4you.de - FSX only
| Filename: | Yucaipa_Corp_Boeing_7572J4_N770BB.zip |
| License: | Freeware, limited distribution |
| Added: | 8th November 2018, 13:53:39 |
| Downloads: | 367 |
| Author: | Joerg Zeitschel / Tenkuu Developers Studio |
| Size: | 20.03 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Alaska Airlines Boeing 737 Max 9 (Fictional) |
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File Description:
FS2004/FSX Boeing 737 Max 9. Texture set only for the TDS B737 Max 9 (tds_boeing_737max9_basepack.zip). Model developed by Tenkuu Developers Studio, features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reversers with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nick Wilkinson, with assistance from David Biggar. Master textures and paint kit by Kyle Schurb. Painted by Skysim Graphics Team (SGT) Pedro Rodriguez. New ground support unit (GSU) by Luis Mendez and livery tester by Salman Shaikh.
| Filename: | Alaska_Airlines_Boeing_737_Max_9_Fictional.zip |
| License: | Freeware |
| Added: | 29th May 2017, 02:52:28 |
| Downloads: | 994 |
| Author: | Pedro Rodriguez/Tenkuu Developers Studio |
| Size: | 9.85 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Bombardier Learjet 60 |
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File Description:
FSX Bombardier Learjet 60. A twin fanjet, 8 place business aircraft. This release contains five complete aircraft in real world liveries from USA(2), Canada, Great Britain and Germany. Each model is a complete package of aircraft, panel with internal views, DVC (Dynamic Virtual Cockpit) and fully modeled luxury passenger cabin. Default Learjet sound, full ground handling module with push back and taxi speed control also included. The visual model includes opening doors and all the usual control surface animations. A comprehensive set of html documents (Check List & Ref List) are included for in-flight information. A separate Panel_Docs folder accompanies this release with panel and systems help files and pilot's notes. The model has been created from scratch in FSDS2.4 & FSDS 3.0
| Filename: | Bombardier_Learjet_60.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2007, 05:17:05 |
| Downloads: | 24,740 |
| Author: | Jean-Pierre Brisard, Barry Blaisdell, Bob May, and Kevin Pardy - Premier Aircraft Design |
| Size: | 9.84 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Bombardier Learjet 60 |
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File Description:
FS9 Bombardier Learjet 60. A twin fanjet, 8 place business aircraft. This release contains five complete aircraft in real world liveries from USA(2), Canada, Great Britain and Germany. Each model is a complete package of aircraft, panel with internal views, DVC (Dynamic Virtual Cockpit) and fully modelled luxury passenger cabin. Default Learjet sound, full ground handling module with push back and taxi speed control also included. The visual model includes opening doors and all the usual control surface animations. A comprehensive set of html documents (Check List & Ref List) are included for in-flight information. A separate Panel_Docs folder accompanies this release with panel and systems help files and pilot's notes. The model has been created from scratch in FSDS2.4 & FSDS 3.0
| Filename: | Bombardier_Learjet_60.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2007, 05:18:44 |
| Downloads: | 15,691 |
| Author: | Jean-Pierre Brisard, Barry Blaisdell, Bob May, and Kevin Pardy - Premier Aircraft Design |
| Size: | 9.08 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Santa Cruz - Bolivia, Viru Viru International SLVR / VVI |
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File Description:
Thank you for downloading this scenery. This is a very basic rebuild of Viru Viru Int'l Airport. This airport serves as a major hub for Lloyd Aereo Biolivia and Aerosur. It is also a technical stop for long haul flights out of the more mountainous cities of Bolivia. Most aircraft cannot takeoff from airports like La Paz El Alto with a full load of fuel because of its 13,000ft elevation, and Viru Viru is close to sea level.
This scenery has a rebuilt terminal, jetways, baggage carts, and an AFCAD with added parking. There was very little information available other than sat photos, so it is not perfectly correct or photoreal, but it is a good basic representation.
| Filename: | Santa_Cruz__Bolivia_Viru_Viru_International_SLVR__.zip |
| License: | Freeware |
| Added: | 30th May 2010, 10:30:12 |
| Downloads: | 6,871 |
| Author: | William Morgan, FRFSTUDIO.NET |
| Size: | 1.34 MB |
| Category: Flight Simulator X - Scenery | |
| Rodrigues Island, Mauritius |
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File Description:
This project rebuilds Rodrigues Island, Mauritius. Deenesh Suddoo's Sir Gaetan Duval Airport (FIMR) is included with permission from the author, and is updated slightly for alignment and full AI traffic compatibility. Landclass polygons and coastlines were hand-drawn directly from satellite imagery to provide the most detailed and accurate scenery currently available for this island. AI road and boat traffic is activated for the region. Accurate coastlines and road data, as well as corrected land and waterclass are provided based on the latest available satellite imagery. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the real-life images.
| Filename: | Rodrigues_Island_Mauritius.zip |
| License: | Freeware |
| Added: | 1st November 2014, 00:52:44 |
| Downloads: | 2,181 |
| Author: | Carlyle Sharpe |
| Size: | 2.63 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| B-26K (A-26A) Counter-Invader |
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File Description:
In the early 1960's, meeting the need for a "counter-insurgency" aircraft, the USAF chosen On Mark Engineering Company of Van Nuys, California proposed the following major modifications to the already existing B-26 airframe: a complete remanufacture of the fuselage and tail assembly, an enlarged rudder, rebuilt and strengthened wings, re-engining with 2,500 hp P&W R-2800-52W engines, larger, fully reversible propellers with automatic feathering and clipped tips, full dual flight controls, two 165 gallon wing tip tanks, a full compliment of airborne electronics and more. This new aircraft was first delivered to the USAF in June of 1964 under the designation B-26K. Later aircraft had their cowlings revised with the air scoop being relocated further back on the cowl. By April of 1965, all forty B-26K Counter-Invaders had been delivered to the USAF.
For all effects, gauges, and the excellent A-26 sound package by David Copley, the original SOH A-26 Invader is required to be installed before installation of this aircraft. Included in this package: model by Milton Shupe with K model modifications by John Terrell, textures by Russel Smith, Henry William, and John Terrell, 2D panel and gauges by Rich Murray, flight dynamics by Jerry Beckwith and Tom Falley modified by John Terrell, pilot figures by Jan Visser. A special thanks goes out to Milton Shupe who generously provided me the original source model to work with as well as a great amount of help whenever I ran into a tough spot. Also I'd like to thank Cliff Presley for all of his excellent resources he has provided to this project.
| Filename: | B26K_A26A_CounterInvader.zip |
| License: | Freeware |
| Added: | 27th April 2007, 23:33:37 |
| Downloads: | 7,650 |
| Author: | John Terrell |
| Size: | 14.54 MB |
| Category: Flight Simulator X - Scenery | |
| LGSM Samos International Airport, Greece |
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File Description:
LGSM Samos International Airport, Greece.
The island of Samos lies in the Eastern Aegean and is a very popular tourist destination for flights from Berlin, Munich, Gatwick, Oslo, Copenhagen, Rome and many others. It is widely regarded as the most dangerous airport in Greece, mountainous terrain requires a sharp right hand turn onto runway 09 and landings are invariably subject to strong turbulence.
The airport has been designed to sit on the excellent photoreal scenery by Dimitris Ntaskas, which is available here on Avsim and called 'samos_305814.zip'. It also uses many objects from my lgkf_kefallinia.zip scenery also available here at Avsim. The scenery has been designed for and tested with DX9 and FSXA only, if used with the default terrain many objects will be misplaced.
The scenery features a very detailed airport, repositioned according to satellite imagery and is based on real photographs. Full night lighting is included with washed lighting of the apron and carparks. The nearby town of Pythagorio has been modelled and includes some local landmarks. I have included many autogen style buildings based on photographs of Samos and also autogen trees native to the region.
The airport includes many animations, including olive trees, flags, people, windsocks, birds, road traffic and waves. Local Air traffic between the neighbouring islands of Chios, Mykonos, Kos and Rhodes is included, as is a panoramic view from inside the new tower. All the files have been sub-divided and can be switched on or off according to user preference.
Full installation instructions, settings, hints and tips can be found in the readme file. Please enjoy and I hope you like my scenery as much as I enjoyed building it.
| Filename: | LGSM_Samos_International_Airport_Greece.zip |
| License: | Freeware, limited distribution |
| Added: | 27th February 2013, 02:45:01 |
| Downloads: | 23,209 |
| Author: | George Keogh |
| Size: | 47.62 MB |
| Category: Flight Simulator X - Original Aircraft | |
| UFO - A51 |
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File Description:
You can fly this UFO model in all directions e.g. vertical up/down lateral right/left, forward/backward, and can stay in a static position on any altitude level. The UFO provides a maximum speed of Mach 4.3 on all altitude levels and the altitude level is unlimited.
The overall radius of the model is 170 feet. The overall height is 100 feet. Be aware of this size if you are landing on standard airports. The model includes a animated gear system which is a big gray ring. The red disk on the outside of the model is the rotating UFO engine. In addition the model contains 3 guns which are moving out of the body if they are armed by activating a switch on the weapon control control panel. Important to say, the UFO is not a traditional aircraft. It reacts different and you need to handle it differently too! For more information and how to fly the model, read the documentation carefully and read the documentation first, before you go to fly it !!!!
The model and the gauges have been developed for FSX Flight Simulator SP2 or SP1. It has also been tested with Microsoft Acceleration but compatibility is not guaranteed by the author. The format for the panel and gauges is developed for a 4/3 monitor. Use the Wide Screen Panel.cfg if you have a 16/9 Monitor. For installation instructions see the documentation inside the zip file.
Credit goes out to: Bob Familton and Geoffrey Bogeaus for improvement, recommendations, testing and review, and to Doug Dawson for his XML IPC interface.
Enjoy a new way to fly.
Dietmar Loleit
| Filename: | UFO__A51.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2014, 15:43:13 |
| Downloads: | 725 |
| Author: | Dietmar Loleit |
| Size: | 19.67 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FSDEM 1.1 |
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File Description:
FSDEM is a graphical tool designed to help on the editing and correction of NASA SRTM (Shuttle Radar Topography Mission) terrain elevation meshes, and to create terrain mesh scenery to be used in Microsoft Flight Simulator 2002/2004.
Program main features:
This version fixes some bugs and adds minor improvements. See the included file history.htm for details.
| Filename: | FSDEM_11.zip |
| License: | Freeware, limited distribution |
| Added: | 4th August 2004, 20:51:02 |
| Downloads: | 5,126 |
| Author: | Emerson de Oliveira |
| Size: | 377.03 KB |