Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| British Airways Landor Boeing 747-136 G-AWNA "Coliford Lake" |
|
File Description:
Project Opensky 747-100 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting boogies, rolling wheels, animated thrust reverser's, fully reflective textures (each part has different degree of reflection based on material), accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This package contains the most recent model package with updated wing canoe positions and FDE. This was British Airways very first 747 here painted in the very popular landor scheme of the late 80s early 80s
| Filename: | British_Airways_Landor_Boeing_747136_GAWNA_Colifor.zip |
| License: | Freeware |
| Added: | 4th April 2008, 15:52:38 |
| Downloads: | 941 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 10.66 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pan Am "Clipper Juan T. Trippe, circa 1991" Boeing 747-121 (N747PA) |
|
Images related to this file:
File Description:
Project Opensky 747-100 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting boogies, rolling wheels, animated thrust reverser's, fully reflective textures (each part has different degree of reflection based on material), accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This is a paint of Pan Am (Pan American World Airways) Clipper Juan T. Trippe N747PA which was the 2nd 747 ever built in her billboard livery from the mid 80s until the end of Pan Am in 1991.
| Filename: | Pan_Am_Clipper_Juan_T_Trippe_circa_1991_Boeing_747.zip |
| License: | Freeware, limited distribution |
| Added: | 27th April 2015, 15:50:27 |
| Downloads: | 758 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 21.48 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-438 'VH-OJC - City of Melbourne' |
|
File Description:
Repaint of the POSKY 747-400 V3 in the Qantas Formula 1 Livery, repaint features High ress highly detailed and accuratly placed textures Photohandpainted textures for extra quality together with some new Night textures all textures saved up in 32-bit (no mipmaps) reflective textures for the best quality. model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Vincent C. Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by Vincent C. Cho.
| Filename: | Qantas_Airways_Boeing_747438_VHOJC__City_of_Melbou.zip |
| License: | Freeware, limited distribution |
| Added: | 14th May 2004, 12:54:16 |
| Downloads: | 3,536 |
| Author: | Tom Harlaar, Project Opensky |
| Size: | 7.06 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Project Opensky Skyservice A330-300 |
|
File Description:
Features ( in depth ): Fully animated control surfaces Fully independent suspension Dynamic flexing wings that respond to turbulence ( Thanks to Fraser Turner ) Thrust reversers that open fully on idle reverser thrust. ( Thanks to Fraser Turner ) Drooping ailerons on elevators when engines are shut off ( Thanks to Bill Leaming ) Fully reflective textures ( each part has different degree of reflection based on material ) Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.) Detailed textures Interchanging 2D and 3D engine fans Full night lighting Visible landing lights from the cockpit Reflective cockpit windows Crash effects Transparent nav light lenses Virtual Cockpit with clickable buttons. Optimized for FS2004 ( VC version only ) Rain effects on windshield ( VC mode ) Wingview ( Wingview version only ) Dynamic Shine Opening Passenger and Cargo Doors ( fully independent ) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors More detail to landing gear and flaps More textures to add realism ( landing gear, leading edge flaps , fan blades ) Animated vent scoops under belly ( Shift+W) New lighting and condensation effects.
| Filename: | Project_Opensky_Skyservice_A330300.zip |
| License: | Freeware |
| Added: | 2nd December 2004, 14:14:08 |
| Downloads: | 1,435 |
| Author: | Shane Strong / Project Opensky |
| Size: | 5.35 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with GE Engines |
|
File Description:
The Project Open Sky 747-400 Passenger v3 with General Electric Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 04:23:09 |
| Downloads: | 10,531 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 8.11 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with RR Engines |
|
File Description:
The Project Open Sky 747-400 Passenger v3 with Rolls Royce Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 05:29:12 |
| Downloads: | 7,297 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 7.99 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Project Open Sky 747-400 Passenger House Colors with PW Engines |
|
File Description:
The Project Open Sky 747-400 Passenger v3 with Pratt & Whitney Engines, in the Project Open Sky House Colors. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Project Open Sky House Color Design by Bob Jones, Painted by Andrew J. McKeown.
| Filename: | Project_Open_Sky_747400_Passenger_House_Colors_wit.zip |
| License: | Check within download |
| Added: | 17th May 2003, 06:33:57 |
| Downloads: | 6,808 |
| Author: | Andrew J. McKeown / Project Open Sky |
| Size: | 7.9 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Trans World Airlines (TWA) Boeing 747-131 (N93117) |
|
Images related to this file:
File Description:
Project Opensky 747-100 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting boogies, rolling wheels, animated thrust reverser's, fully reflective textures (each part has different degree of reflection based on material), accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This is a paint of TWA (Trans World Airlines) livery from 1970s until the 1990s. This download also contains textures which remove the black glare-shield around the cockpit as well as painted white engine option.
| Filename: | Trans_World_Airlines_TWA_Boeing_747131_N93117.zip |
| License: | Freeware |
| Added: | 24th April 2015, 21:37:31 |
| Downloads: | 813 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 18.3 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Upgrade pack - Airbus A318 FD Special Version from V2 to V3 (update pack only) |
|
Images related to this file:
File Description:
This Pack is only to update my aircraft "Airbus A318 FD Special Version V2" (pa318fd_v2_299527.zip) with a new ehanced panel that I have created with the Airbus A321.
This new panel version (v3.05) provides many new features to the version V2 of the aircraft: New fuel system management gauge like the real Airbus, full manual engines startup procedure, with all new BLEED circuit (with new Bleed page on ECAM with animations), all fuel valves, pumps, crossfeed work. All bleed valves work. Engines failure procedure management, ehanded Navigation display with TCAS on ARC or NAV mode, gps Approach procedure sheme on the navigation display, corrected electrical circuit, and many other features (too long to describe here).
There is a user manual in English and in French. Very important to read it (for the manual engines startup procedure). You must have the orignal aircraft installed on your computer (Aribus A318 FD Special version V2) because this pack is only an update. Please, read the pdf installation file (English and French version) for full information on installing this update.
| Filename: | Upgrade_pack__Airbus_A318_FD_Special_Version_from_V2_to_V3_update_pack_only.zip |
| License: | Freeware, limited distribution |
| Added: | 17th June 2012, 13:21:38 |
| Downloads: | 2,928 |
| Author: | Francois Dore |
| Size: | 19.29 MB |
| Category: Flight Simulator X - Original Aircraft | |
| TU-95MS Bear H |
|
Images related to this file:
File Description:
The Russian Air Force 37th Air Army operates the TU-95MS (TU-95M 55 Bear H) from the 182th TBAP unit based in Zavitinsk and 6213 BKHUAT based at Engels Air Base in the Moscow Region. It's use is primarily in maritime operations. She carries cruise missiles even if only used for submarine comms. Her initial design is a competitor with the B-52, but uses 4 Turboprop engines with 8 contra-rotating props. She can fly about as far as, but not as high as the B-52, nor can she fly as fast. She is often monitored off the coast of Alaska and easily met with F-22 Raptors every time. She is also often met by NATO fighters near European borders. Since 45,000 feet is about the highest she can cruise, most fighters can meet her. Her real danger is the cruise missiles which, if launched, have a range more than 1,500 nm and can pinpoint any directed target using GPS ground control. She is normally flown in formations of 3 or more, but sometimes only 2 are observed. She is not designed to fly fast over low terrain, like the B-52, but can do-so if necessary, and dangerously. The aircraft has not seen any major improvements or modifications since the cold war era, and several have crashed due to lack of maintenance. It is currently unknown how many are in service condition. Since much is unknown about this aircraft, yet enough is known to re-create an authentically working model, I have done-so here. Every bit of the aircraft.cfg file and associated .air file has been re-worked to match what known data can offer, and known aerodynamic formulas can equate. The most difficult aspect is the Turboprop aspect, since Turboprop engines do not work like jet engines in any way. Luckily for the simmer, there is no need to adjust feathering or anything like that would be necessary in a normal Turboprop because these engines are self-adjusting. Even though they meet the full known specs of the real engines, I have actually worked all the math to make them actual Turboprop engines (not pseudo-jet engines). That may sound exciting, but you must remember that she is a prop-driven aircraft, and not a jet. Even though you can fly her like a jet, the engines do not adjust like a jet. All aspects have been configured to meet realistic standards, including the MOI factors, weight/balance (including payload positions), gear locations, aircraft dimensions, light positions, engine smoke locations and operations, and weight. I did not simply throw this together, but have been perfecting her for many years. Original Modeler/Sounds: Vladimir Zhyhulskiy (2006); Panel: Marco Spada; Auto Smoke Effects: Richard Wisman; Aero/Engine Dynamics, effects, and details: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], November 2018. The use of this model, and the configuration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
| Filename: | TU95MS_Bear_H.zip |
| License: | Freeware |
| Added: | 3rd November 2018, 23:28:41 |
| Downloads: | 742 |
| Author: | Douglas E. Trapp |
| Size: | 42.71 MB |