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| Category: Flight Simulator 2004 - Scenery | |
| OSM World: South America |
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File Description:
OSM World is a community project! If you wish to help, check the documentation and contact the author!
Welcome to OSM Wold: South America! This is a vector data scenery package covering the South American area. Coastlines, Rivers, lakes, roads, railways, and power lines with detail never before seen! All in an autogen-compatible density! You can see roundabouts, train terminals, harbor areas in a resolution of a point every 10 meters. At this same resolution a vectorial city class places residential (in small and big building variations, depending on surface area) and industrial areas exactly where they are supposed to be. This gives the city areas a resolution far superior to the capacity of FS-2004 default landclass bitmaps, limited to approximately 1 Km x 1 Km squares. OSM World: South America will even give you small roads leading to small towns (even a few houses across)! From big highway intersections, including ramps, to the tiniest rural pathways covering the entire South american area! Wherever in South America you fly, there is something to see!
You can enjoy this scenery near coastlines too! harbor areas and extremely detailed coastal topology (try the southern Chile). This scenery makes sure that the ocean is always flat, you can forget about the climbing water often found around photo-sceneries! This scenery is best paired with a good set of terrain meshes (like the freeware global SRTM mesh by Stephen Rothlisberger , available here: http://simviation.com/1/fs2004terrainmesh).
| Filename: | OSM_World_South_America.zip |
| License: | Freeware |
| Added: | 5th August 2015, 02:31:08 |
| Downloads: | 3,109 |
| Author: | Mario Noriega, Luis Miguel Hernandez |
| Size: | 64.37 MB |
| Category: Flight Simulator 2004 - Sounds | |
| Realistic Boeing 757 Rolls-Royce RB211-535E4 Sound Pack |
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File Description:
I am proud to present to you my new realistic and accurate (And probably the most realistic and accurate) Boeing 757 Rolls-Royce RB211-535E4 sound pack for Microsoft Flight Simulator 2004 and X. This is intended for use on Project Opensky's models, but should work decent on other freeware and payware 757s in FS. The interior sounds are from a passenger perspective (As if you were in first class). Once you load your aircraft with these sounds, you'll hear the APU System in the cabin. You hear the famous RB211 whistle sound at idle after you have started the engines. You spool up the engines at takeoff and then hear the buzzsaw-like sound of the RB211 engine's fans at full throttle. As you throttle down for climb power the buzzsaw intensifies like on a real plane! Pretty much every engine sound in this sound pack has been recorded from a real RB211-535E4 engine! Once you lift off and put up the landing gear, you will hear a chime from the cabin. It features realistic cockpit sounds like the autopilot deactivation siren, stall clicker, overspeed siren, gear up warning sound buzzer, flaps, rattles and bumps with tire-roll on takeoff/landing, and rattles on touch-down. I am sure that if you are a frequent Boeing 757 aircraft flyer, or if you're a pilot or flight crew on board a RB211-powered 757 aircraft, that you will be very impressed by these sounds! Give this sound pack a try, I promise you won't be disappointed!
| Filename: | Realistic_Boeing_757_RollsRoyce_RB211535E4_Sound_P.zip |
| License: | Freeware |
| Added: | 18th October 2010, 07:32:49 |
| Downloads: | 8,067 |
| Author: | Adam Murphy - Skyhigh Sound Systems |
| Size: | 101.89 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario, Area E2 - Como Lake, Italy (Update) |
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File Description:
This 8th scenery covers approximately an area of 7.5x6 km, from S.Gregorio/Dongo (NW) to Colico (NE), and S.Siro (SW) to Tremenico/Aveno (SE) and includes six NLC piers: Dervio, Piona, Colico, Dongo, Musso, Pianello del Lario, in addition to the disused Cremia's one; a lot of dedicated buildings are included, as S.Tommaso of Canterbury church and fortification (Corenno), Cistercian abbey (Piona), pier and dock (Colico), S.Stefano church, factory buildings and airpollution control machinery (Dongo), Rezzonico's castle (S.Siro).
This VFR on Lario scenery includes several Dervio's details, and fully revises the previous Dervio scenery; Are included: Boldona's park office and stand, railway station, NLC shiphard, Pontile piers with Concordia steamer, dock bay with small floating pier and compass of the lake, S. Peter and Paul church and houses front of lake, hydro power station, Municipality and some other buildings, Castello's tower, windsurf school, windsurfers and kitesurfers on the lake, cross and Madonna on top of Legnoncino mountain. There are also included two viaducts between the tunnels of the freeway 36, with moted traffic. Catamarans Citta di Como and Tivano at Colico/Dongo piers together with other minor boats and docks alongside the lake coast; a moted regata with catamarans is placed in the lake between Pianello and Dervio.
This scenery SUPERSEDES AND CANCELS the previous "dervio_v2a" one, removed from the library. This is the eighth scenery of the "VFR of Lario" project, made with photorealistic terrain (multiseason & night) and with some 3D GMax realistic objects.
| Filename: | VFR_of_Lario_Area_E2__Como_Lake_Italy_Update.zip |
| License: | Freeware |
| Added: | 25th November 2012, 20:54:39 |
| Downloads: | 1,668 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Gian Mario Verga |
| Size: | 39.39 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Warsaw City 2015 DEMO |
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File Description:
WARSAW CITY 2015 DEMO is a sophisticated scenery package, featuring a detailed scenery of Warsaw city in Poland with surrounding airports, fully compatible with FS2004.
This product is a fully functional DEMO version of the commercial payware product. It features same layouts as in the full version but with limited 3D objects and low resolution textures. Using this free demo ensures no problems with online (VATSIM, IVAO, multiplayer etc.) flying in case some users use the payware scenery and some don't.
Warsaw is the capital and the largest city of Poland located on the Vistula (Wisla) River. Warsaw City 2015 gives you a possibility to fly over an extremely large area of Warsaw city. We have included a photoreal ground textures of about 5200 square km. The city centre has hundreds of custom buildings modeled, there are all VFR-important landmarks on the whole included area too. We have also created 13 variously detailed airports and heliports for the project: Modlin EPMO, Babice EPBC, Chrcynno/Nasielsk, Sobienie EPSJ, Goraszka EPGO, Konstancin-Jeziorna, Konstancin Heliport, Reczaje (lite), Kroczewo (lite), Trebki Nowe (lite), Wincentow 1 (lite), Wincentow 2 (lite), Zabia Wola (lite).
The product is equipped with an automatic installer, which means that the scenery will be automatically added to the Flight Simulator Scenery Library. Please uninstall all previous versions of similar sceneries you may have installed before. Please make also sure that no duplicate AFCAD files are installed.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | Warsaw_City_2015_DEMO.zip |
| License: | Commercial demo |
| Added: | 2nd September 2015, 22:23:02 |
| Downloads: | 933 |
| Author: | Drzewiecki Design |
| Size: | 23.41 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| B-26K (A-26A) Counter-Invader |
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File Description:
In the early 1960's, meeting the need for a "counter-insurgency" aircraft, the USAF chosen On Mark Engineering Company of Van Nuys, California proposed the following major modifications to the already existing B-26 airframe: a complete remanufacture of the fuselage and tail assembly, an enlarged rudder, rebuilt and strengthened wings, re-engining with 2,500 hp P&W R-2800-52W engines, larger, fully reversible propellers with automatic feathering and clipped tips, full dual flight controls, two 165 gallon wing tip tanks, a full compliment of airborne electronics and more. This new aircraft was first delivered to the USAF in June of 1964 under the designation B-26K. Later aircraft had their cowlings revised with the air scoop being relocated further back on the cowl. By April of 1965, all forty B-26K Counter-Invaders had been delivered to the USAF.
For all effects, gauges, and the excellent A-26 sound package by David Copley, the original SOH A-26 Invader is required to be installed before installation of this aircraft. Included in this package: model by Milton Shupe with K model modifications by John Terrell, textures by Russel Smith, Henry William, and John Terrell, 2D panel and gauges by Rich Murray, flight dynamics by Jerry Beckwith and Tom Falley modified by John Terrell, pilot figures by Jan Visser. A special thanks goes out to Milton Shupe who generously provided me the original source model to work with as well as a great amount of help whenever I ran into a tough spot. Also I'd like to thank Cliff Presley for all of his excellent resources he has provided to this project.
| Filename: | B26K_A26A_CounterInvader.zip |
| License: | Freeware |
| Added: | 27th April 2007, 23:33:37 |
| Downloads: | 7,650 |
| Author: | John Terrell |
| Size: | 14.54 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| jazeera AIRWAYS Airbus A320-214 (9K-CAL) |
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File Description: Jazeera Airways is a low-fare airline with its head office on the grounds of
Kuwait International Airport in Al Farwaniyah Governorate, Kuwait. It operates
scheduled services to the Middle East and Europe. Its main base is Kuwait
International Airport. The airline has grown since its launch to become Kuwait's
second national airline and has been dynamic in popularizing low-cost carriers
in the Middle East. Jazeera Airways is one of the largest operators at Kuwait
airport, having handled a quarter of all aircraft movements and passengers at
the airport during July 2009. According to the July 2009 report issued by Kuwait
Directorate General for Civil Aviation's, Jazeera Airways had the largest number
of aircraft movement in the month with 1834 take-offs and landings, overpassing
the second largest carrier in aircraft movement by 4%.
Jazeera's livery is painted on Project Airbus's Airbus A320-214 aircraft
(included). The textures are saved in 32bit format for quality graphics.
Textures are also characterized by HD (High Definition). Its features are
idle-reverser animation, animated pack vents and pressurisation outflow valve,
detailed textures, accurate paint, dynamic shine & effects, dynamic flexing
wings that respond to turbulence, fully independent suspension, trim animation,
gear steering, accurate flight dynamics, spoiler animation, reflective cockpit
windows, improved wingflex code with input from several new parameters including
ground spoilers, fuel load, and angle of attack, transparent navigation light
lenses and many more. Visit my facebook page "Aviation Art Paintings by Giacomo
Tomasini" for news, updates and previews on my future repaint projects: https://www.facebook.com/AviationArtPaintings
. Thanks for downloading & Happy flying.
| Filename: | jazeera_AIRWAYS_Airbus_A320214_9KCAL.zip |
| License: | Freeware |
| Added: | 16th July 2013, 15:59:40 |
| Downloads: | 580 |
| Author: | Giacomo Tomasini |
| Size: | 19.81 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Hawaiian Air 1998 AI Package |
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File Description:
Hawaiian Air was a shell of itself in the Transpacific market in 1998 compared to today, while it was fiercely competing with Aloha Airlines in the intra-Hawaii market. DC-10-10s preformed all Long Haul flights as well as those to the USA, while a fleet of DC-9-50s competed with Aloha between the islands. At the time, all flights from OGG to the mainland actually originated in Honolulu and made a stop in Maui in each direction on which no tickets were sold between HNL\OGG. LAX was used as a stop over point as well for flights between HNL\OGG and LAS. All mainland flights from HNL were daily while flights to other destinations in the Pacific and between the mainland and OGG were operated only a few days per week. HNL-LAX was the busiest route for the DC-10, with 3 daily flights. The MD-80s, other DC-9 variants, and the DHC-7s were gone by 1998, but the DC-9-50s still served the smaller airports of LNY and MKK(even with some very short flights between the two) at the time which were soon after abandoned until Ohana by Hawaiian was launched in recent years with ATR-42s. AIG DC-9-50 repaint by Christian Gold and Antoine Calleja of APG included. AIM DC-10-10 by Jason King on Avsim as "aim_dc1010_hawaiian_n160aa.zip". Flightplans by Chasen Richardson as part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | Hawaiian_Air_1998_AI_Package.zip |
| License: | Freeware |
| Added: | 21st November 2019, 19:14:09 |
| Downloads: | 170 |
| Author: | Christian Gold, Antoine Calleja, Chasen Richardson\Bayviation |
| Size: | 657.46 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Some Curved or Angled Approaches, Beirut, Washington Reagan, Lugano and Swiss valleys |
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File Description:
This little project started from my Air Glaciers package when I noticed how indifferent the AI pilots were to terrain. Intrigued by the work of Jim Vile on his "active approach" series I have experimented with interesting approaches that FS9 has not implemented. Using XML files I created curved approaches for Beirut Runway 21 ILS (inbound flights arc across the city), the visual turn to final for Washington Reagan's Runway 19, the circling approach for runway 19 at Lugano in Switzerland (just an arc in this case) and valley approaches for airports in Switzerland at Sion, Samedan and Locarno. Due to AI limitations in FS9 these have all needed to be created as ILS approaches, even at airports without an ILS. Note that your AFCAD layouts do not need to have ILS added to airports that don't have it. In some cases the approach will be called an ILS by the controller, if you can live with that, you might like these. Note that I've included the source XML for each of the approaches so that you can improve upon them if you wish. Note also that they have been tested with the default Microsoft mesh and an addon mesh might alter the proximity of terrain to aircraft. AI aircraft FDEs will, in some cases, be stretched to (and beyond?) their limits. In the case of Beirut I have included two approaches (BOB NDB and "Wide Arc"), the latter less demanding than the former, in case your AI can't fly the BOD NDB approach.
Note that although the approaches are designed for AI, I have built full procedures for Lugano and Sion for the user to fly.
| Filename: | Some_Curved_or_Angled_Approaches_Beirut_Washington.zip |
| License: | Freeware, limited distribution |
| Added: | 8th April 2005, 03:19:33 |
| Downloads: | 2,763 |
| Author: | Matthew Ministry |
| Size: | 478.08 KB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Northrop F-5B Freedom Fighter Hellenic Air Force |
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File Description:
This is a superb aircraft I used to fly as a Hellenic Air Force pilot. This repaint is presenting an F-5B Freedom Fighter as it used to fly with 343rd Squadron of Hellenic Air Force, during the '90ties. The F-5 Freedom Fighter was a very succesfull aircraft during its 30 year carrer in HAF as a fighter, bomber, multy role aircraft until the early months 2001 when finaly released by active duty. The project is fully combatible with both FS2K2 & FS9 versions. It is based on a very realistic FS model, with realistic features, made by FSD International. The package contains realistic sounds made by Mr. Angelos Hatzikatakos. A new, based on real photos and diagrams 2D panel, was made by Nick Karatzides who also modified (for FS purposes) the official checklist by Northrop. A VERY completed flight manual (60 pages) which can be read with Adobe Acrobat is included. The panel (combatible with both FS2K2 & FS9 versions) uses plenty of realistic gauges to simulate the real F-5's cockpit. The HUD gauge is made by Mr. Eric Marciano, afterburner flame effects by Mr. Jan Rosenberg and fuel jettison gauge by Mr. Doug Dawson. This "F5B_HAF1.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the controls and do not "kick" the contol stick while flying...It is for people who want to know how it looks to fly with a modern fighter. The package contains visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc. Instructions for both FS2K2 and FS9 versions are included.
| Filename: | Northrop_F5B_Freedom_Fighter_Hellenic_Air_Force.zip |
| License: | Freeware |
| Added: | 27th January 2004, 03:04:05 |
| Downloads: | 1,505 |
| Author: | Nick Karatzides |
| Size: | 15.51 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Scandinavia and the Baltic States |
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File Description:
Effectively an extension of my "Airstrips of Western Europe" project for FS2004, around 140 sceneries of small airfields in Scandinavia and the Baltic states, each enhanced with buildings, taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area, without overloading the more major airfields.
Given the available comprehensive coverage of both Norway and Finland by other authors, and much of Denmark by myself in my earlier "Airstrips of North-West Europe" upload, this selection comprises mostly small Swedish and Baltic State airfields.
Unfortunately, due to the very nature of much of the area, some of these airstrips are just that, a grass/dirt runway on a flattened/mown area in the landscape with just an associated building or two. Nevertheless, they do perform the required function of providing sources for AI traffic. The very existence of those airstrips not included in FS2004 is referred to in various on-line databases.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe (where applicable) and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
Please read the rest of this "blurb" in the included text file. There may be some details of note or interest.
| Filename: | Airstrips_of_Scandinavia_and_the_Baltic_States.zip |
| License: | Freeware |
| Added: | 11th November 2024, 17:25:16 |
| Downloads: | 121 |
| Author: | Chris Eve |
| Size: | 2.52 MB |