Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| WIKD/WIOD Tanjung Pandan/Buluh Tumbang/H.A.S. Hanandjoeddin, Indonesia |
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File Description:
Googly scenery for WIKD/WIOD Tanjung Pandan/Buluh Tumbang/H.A.S. Hanandjoeddin,
Indonesia, based on Google Earth satellite data. It is a small domestic airport
serving the island of Belitung, located about 17 miles from the main town of the
island - Tandjungpandan. The island produces mainly tin and pepper but there are
some beaches that are generating tourist traffic too.
Flight Simulator 2004 has made no provision for any traffic at this airport and
this scenery seeks to redress the situation. The airport sees daily scheduled
traffic operated by Batavia Air and Sriwijaya Air.
The scenery does not purport to be ultra-accurate. Based on poor quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
The ICAO code for this airport has recently changed from WIKD to WIOD. The included
files allow you to either retain the old code or optionally change the airport to
use the new one.
| Filename: | WIKDWIOD_Tanjung_PandanBuluh_TumbangHAS_Hanandjoed.zip |
| License: | Freeware |
| Added: | 22nd February 2008, 09:19:27 |
| Downloads: | 1,774 |
| Author: | John Hinson |
| Size: | 64.96 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Twinstar_ Twin_ Bonanza_V2.zip |
|
File Description:
This is version 2 of my Twinstar_ Twin_ Bonanza.zip.The repaint of my Twin Star Flight School has been completely redone,including
interior and one without logos.You can check my progress from my first Twin Bonanza repaint which by comparison is trash compared to my
latest Twin Bonanza repaint.All file names remain the same (with some added) so if it wants to overwrite,let it do so.It has three sound
sets,I recommend Sound.ts in FS9,Sound.dc in FSX and Sound for either FS9 or FSX.It also contains my V3 panel,glass and prop updates.The
aircraft.cfg is up to date for use with both FS9 and FSX.It also includes all of my Twin Bonanza repaints totalling 139 in all.
The main reason for doing this is for ease of use.No additional files are required for this download.The model,3 sound sets and 2
texture sets are included.And of course any of my Twin Bonanza repaints will also work with this download.{You don't need to have all
the repaints!} Either simulator will ignore what you don't have.It will also allow for ease of use in installing additional repaints.
I highly recommend to anyone that has downloaded my original Twinstar_ Twin_ Bonanza.zip, replace it with this download!
| Filename: | Twinstar__Twin__Bonanza_V2zip.zip |
| License: | Freeware |
| Added: | 13th July 2008, 03:47:31 |
| Downloads: | 6,099 |
| Author: | chris tuinstra / Eric Dantes |
| Size: | 37.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Cyprus: Airfields plus landmarks and land class for all of Cyprus and AI |
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Images related to this file:
File Description:
Cyprus, an island in the eastern Mediterranean. Without the benefit of Ultimate Terrain, which does not exist for Cyprus, the land class provided by FS9 stands out as hopelessly inadequate. I have added the extensive farmland and the larger towns and villages, plus the major roads. Four completely new airfields are included here, three in the north and one in the south. Ercan LCEN is in the north and functions as the airport for all of the north. It was recently closed for two years while a new terminal was built and the runway updated and an apron extended etc, and during that time Gecitkale LCGK functioned (barely) as the airport for the north. Gecitkale is now hardly used at all. The third northern airfield is Ilker Karter LCIK and this functions as the HQ base of the Turkish Army Corp in northern Cyprus. The last of the new airfields is Kingsfield LCRE, which is in the Sovereign Base area to the east of Larnaca and is now used for recreational purposes. Ercan is now undergoing further expansion with a new runway and a new terminal building and apron, so this scenery is for the period between 2010 to 2015. My set up of Cyprus already included a payware Larnaca by Aerosoft (now only 12 euros) plus a freeware Paphos, Nicosia, and Akrotiri; that was my starting point. Larnaca has been the major airport for Cyprus since the mid 1970's, with a huge tourist trade that peaks in the summer but which is year long (almost a million Brits visit every year, let alone the other nationalities). I have adapted this (gate sizes etc) to allow parking by a multitude of B737's and others. Nicosia is freeware (posted in 2010) and I have included modifications to reflect its now total disuse. Paphos is at the far western end of the island and freeware, and I have modified this to allow larger and military ai aircraft to function properly; the poster improved his first version to better cater for ai but I was unaware of this and I have stayed with my modifications. Akrotiri is freeware and includes a lot of library object input from MAIW. I have modified the parking somewhat and added further residential areas and munitions storage. The AI is based upon recorded take offs and landings in April, with some further additions in later months. At Ercan the visible gate numbers on the apron are as per real life, but the numbers within FS9 reflect the fact that planes are directed to gates at the centre of the terminal building and not at the far ends. Follow the pink line and obey ATC when it says taxi to gate number 2 even if it is visibly numbered 4.
| Filename: | Cyprus_Airfields_plus_landmarks_and_land_class_for.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2017, 21:21:46 |
| Downloads: | 942 |
| Author: | Roger Wensley |
| Size: | 29.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Chennai airport for fs9/Fs2004 |
|
File Description:
Hi everyone
This is my first project, and it took 6 months to complete. This is a freeware airport, but I have tried to put in as much detail as I possibly can. I made this airport because FS9 did not have very many good-quality payware or freeware airports, so I decided to make an airport for my home country. Some general info for the airport is below:
Chennai International Airport (MAA), located in Meenambakkam, is the primary airport serving Chennai, Tamil Nadu, and the southern part of India. It has two terminals: Terminal 1 for domestic flights and Terminal 2 for international flights. The airport is known for its modern infrastructure and facilities, including shopping areas, lounges, dining options, and passenger services. It is an important hub for domestic and international travel, especially for travelers heading to South Asia, Southeast Asia, and the Middle East. The airport also has strong connectivity via road and metro.
Features of the scenery:
1)Has the latest terminal and airport layout since I used the latest data
2)added buildings to the surroundings (Custom 3d model made from scratch even the terminals)
3)has partial photoreal scenery(will talk about issues in bugs area)
4)has good jetbridges
5)3d volumetric grass in certain parts(will talk about issues in bugs area)
6)taxiways designed as in real life
7)Includes parked cars, lights, nearby buildings
8)Added lots of ground equipment
9)Trees around the airport
10)airport perimeter walls
11)Used Lh simulations library for some buildings and volumetric grass
Known bugs:
1)photoreal scenery has some issues since I can't get my photoreal scenery maker to work properly
2)Papi lights are kinda bugged
3)3d volumetric grass is limited to some parts due to fps loss
How to install:
1)Download file
2)Extract from rar using WinRaR or other program
3)paste vomm in the addon scenery of your flight sim installation directory and add scenery in settings once you open fs9
4)Includes better default textures for aprons and taxiways (optional!!!!!)
5)enjoy!!
Reminder: This airport does not have custom taxiways or aprons the default textures modified by me are the ones used in the picture. If you decide to replace your default files with mine all your airports globally(default) will have these textures for taxiways and aprons.
Tested to run on low-end devices with minimal lag
will run well on better devices
Hope you enjoy this completely freeware scenery and always read the above instructions to avoid unnecessary scenery limitation discussions.
Thank all you fs9 folks.
Download link: https://sharemods.com/imxa719wg065/Chennai_airport_fs9.rar.html
| Filename: | Chennai_airport_for_fs9Fs2004.zip |
| License: | Freeware |
| Added: | 18th January 2025, 01:22:51 |
| Downloads: | 242 |
| Author: | Jeremy(lol890) |
| Size: | 92.14 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Northern Pacific Airways Boeing 757-2B7(WL) (N627NP) |
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Images related to this file:
File Description:
Northern Pacific Airways 757-200 with winglets (for the Rolls-Royce model). This livery was made before Northern Pacific Airways began operations and painted their first 757-200. The renders published by the company of the aircraft were used. The registrations, American flag and other markings were also added to the textures (which were not shown on the renders) using references from other US Airlines. Northern Pacific Airways is due to start operations by 2022 and will fly between East Asia and North America via Anchorage in Alaska with an initial fleet of 757s (of which N627NP will be the first). Model developed by Tenkuu Developers Studio (TDS). Features high-resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low-speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reverse with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nate Rosenstrauch and Chesley Hann. Paint kit and master textures by Carlos Eduardo Salas. TDS members: Hiroshi Igami, Nick Wilkinson, Carlos Eduardo Salas, Yosuke Ube, Stian Svensen, David Biggar, Luiz Antonio Perina, Nate Rosenstrauch and Chesley Hann. For support visit Tenkuu Developers Studio's Facebook page: https://www.facebook.com/groups/214187952530554/. Works with FSX but might work in P3D or FS2004. Enjoy your flights!
| Filename: | Northern_Pacific_Airways_Boeing_7572B7WL_N627NP.zip |
| License: | Freeware, limited distribution |
| Added: | 7th November 2021, 19:16:57 |
| Downloads: | 455 |
| Author: | Neel Pillai |
| Size: | 31.14 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Korean Airlines Boeing 747-8i/8B5i (HL7630) |
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Images related to this file:
File Description:
Korean Airlines Boeing 747-8B5/i (HL7630). REPAINT ONLY FOR FSX PMDG 747-400 expansion pack -8i/-8f
This livery is still fictional but I tried to collect as much data as I could from the -400 model as well as the concept/
previews of the -8i model. The real Korean 748i is still unpainted but is sitting in storage at Paine Field.
Features:
1. Korean Airlines Logo (New Livery with correct positions in referenced to the aircraft concepts).
2. Accurate placement of the SkyTeam Logo.
3. Korean text below the first class windows.
4. Studied and averaged precise sky blue color for fuselage.
5. Grey Stripe also averaged for closest match.
6. Grey Engine colors.
7. Korean Airlines Logo on the engines (accurate placement and removed engine warnings).
8. Studied design to create the "Closest" experience to the real thing.
9. White window door frames.
9. Boeing 747-8i decal above the last set of 8 windows (in Boeing font and accurate dark blue color).
10.Registration on the tail in accurate position, spacing, font, and color.
11.Korean Air logo flipped correctly (right side) and Flag included on top.
12.Added dirt textures to tail and aft belly.
13.Registration in accurate place on wing (color and font also studied and accurate).
14.Registration included on bottom of the wing as well.
| Filename: | Korean_Airlines_Boeing_7478i8B5i_HL7630.zip |
| License: | Freeware, limited distribution |
| Added: | 25th December 2014, 22:32:47 |
| Downloads: | 895 |
| Author: | Rohan Patel |
| Size: | 11.21 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Jet Airways Boeing 737NGX (VT-JGX) |
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Images related to this file:
File Description:
Jet Airways (9W) Boeing 737-75R/WL (VT-JGX) (current Livery) for PMDG 737-700 FSX only (repaint only) (Expansion needed to the original PMDG 737 package)(Payware).
Features:
1. Jet Airways Logo (New Livery with correct positions in referenced to the aircraft)
2. Accurate placement of the Indian Flag.
3. Tail textures were made many times before I was "satisfied". Correct gradient of the vector on the tail
4. Studied and averaged precise sky blue color for fuselage under the ribbons.
5. All colors of the ribbon were sampled by more than 3 pictures.
6. Clean White Engine colors.
7. Hand Drawn to match ribbons and their placement on the fuse. 100% Hand crafted.
8. Accurate winglets.
9. White winglets.
9. Boeing 737-700 decal behind and inline with last exit (in Boeing font and accurate dark blue color).
10.Registration under the dark blue ribbon in accurate position, spacing, font, and color
11.Jet Airways logo flipped correctly (right side).
12.Added dirt textures to wing and aft belly.
13.Registration in accurate place on wing (color and font also studied and accurate).
14.Registration included on bottom of the wing as well.
15.All accurate colors and relative positions to the plane in real life.
16.Lots of Love put in to the project as well
| Filename: | Jet_Airways_Boeing_737NGX_VTJGX.zip |
| License: | Freeware, limited distribution |
| Added: | 19th January 2015, 19:00:53 |
| Downloads: | 472 |
| Author: | Rohan Patel |
| Size: | 21.27 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - LEBL (El Prat - Barcelona Airport) |
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File Description:
As most know initiating the ILS at certain airports for AI Traffic or the User Aircraft is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as LEBL (El Prat/Barcelona 7R/25L) only the user aircraft can use this runway (without ATC commands) when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector all your AI Traffic back to runway 7/25 old numbers, 7L/25R new numbers which is also a Terminal departure runway. This ILS bgl file adds all NAVAIDS for making 7R/25L a Precision Instrument Runway by adding all the radar fixes for both the ILS approach portion and the missed approach procedures, altitudes and intersections as per current published plates. All AI Aircraft/User Planes will now continue to use the new 7R/25L runway when Airport weather conditions are less than 3 miles. ATC will also use the right naming/numbers of the runways. The DME/VOR approaches have also been written using the new BCN/PRA VOR's for runways 7L/25R and 02. Many different default FS9 scenery GUID's added including Taxiway Signs *** FS2004 Default Scenery AFCAD2 included with the new 7R/25L runway ***
| Filename: | Active_ILS__LEBL_El_Prat__Barcelona_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 30th December 2004, 17:53:42 |
| Downloads: | 2,842 |
| Author: | Jim Vile |
| Size: | 31.51 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Blairstown Airport (1N7), NJ |
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File Description:
Located 02 miles SW of Blairstown, New Jersey on 151 acres of land, Blairstown Airport is privately owned by J.D. Air Inc. and is home to a moderate number of small GA planes and gliders. This scenery is not completely up to date, as the MegaScenery Earth textures themselves are outdated. Missing are the added taxiway/parking lot north of the existing north taxiway as well as the second hangar area to the north that it leads to. Parking is available on the south tarmac but if that's all taken there is room just to the west in the taxiway offshoot. Also room on the grass, although stay south of the windsock to avoid interfering with glider operations. Glider pilots that wish to start on the grass, select either Runway East or Runway West. Fuel is available by stopping near the gas tank on the south tarmac.
Scenery constructed with use of satellite images/streetview, the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Blairstown_Airport_1N7_NJ.zip |
| License: | Freeware |
| Added: | 8th October 2010, 20:22:59 |
| Downloads: | 247 |
| Author: | Drew Sikora |
| Size: | 576.39 KB |
| Category: Flight Simulator X - Scenery | |
| California Central Coast Scenery for FSX with Megascenery Earth (Default Mesh Terrain) |
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Images related to this file:
File Description:
Revised 1/7/10 for upload to Avsim.COM. CCFSXMSFix is incorporated so not required.
This is an earlier version of CCC Megascenery Earth scenery that doesn't require FSGenesis Mesh Terrain. See CCFSXMSG.ZIP for the FSGenesis Mesh version.
This scenery covers the California coastal region from N36���°10' (Coalinga) to N34���°25' (Santa Barbara) and from the coast East to W119���°40'. It is a version of my previous California Central Coast scenery redesigned and expanded to work with MegaScenery Earth from PC Aviator Inc. Many airstrips in the area covered by this scenery have been added or enhanced for a total of 27 airports/airstrips in the area. Several areas of interest such as the Santa Barbara marina, Morro Bay, etc. are also included for a total of 41 points of interest. All airports/airstrips and related structures have been adjusted and realigned to conform to actual positions and dimensions as indicated by the MegaScenery satellite textures. In addition, there are 6 invisible water runways for use by AI floatplane traffic. MegaScenery California-13, -14 and -15 are required for this scenery to make sense. I also used California-12, -28 and -29 when constructing the scenery but they could be considered optional.
| Filename: | California_Central_Coast_Scenery_for_FSX_with_Mega.zip |
| License: | Freeware |
| Added: | 7th January 2010, 21:28:45 |
| Downloads: | 1,559 |
| Author: | Al Wheeler |
| Size: | 8.12 MB |