Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Original Aircraft | |
| FSX PP-XEV Embraer Phenom 100EV AGS V2L. |
|
Images related to this file:
File Description:
FSX PP-XEV Embraer Phenom 100EV AGS V2L.
New Animated Ground Servicing.
New landing / taxi soft light beams.
New 2D panel.
New spoilers added
Interior animations ( Shift+E+2 ).
Model design and paint by Camil Valiquette. ( CamSim )
| Filename: | FSX_PPXEV_Embraer_Phenom_100EV_AGS_V2L.zip |
| License: | Freeware |
| Added: | 3rd May 2019, 17:23:56 |
| Downloads: | 255 |
| Author: | Camil Valiquette |
| Size: | 10.54 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Turkish Airlines Boeing 777-300 |
|
File Description:
Turkish Airlines added 3 X B777-300ER to their fleet. The new birds will commence flying on 29.12.2008. To be used with The Fruit Stand B777-300 for AI Traffic. Base Files package available separately: (tfs773.zip).
| Filename: | Turkish_Airlines_Boeing_777300.zip |
| License: | Freeware |
| Added: | 24th December 2008, 16:35:29 |
| Downloads: | 877 |
| Author: | Oguz Sengezer |
| Size: | 337.76 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| DGAA, Kotoka Intl. Accra, Ghana |
|
File Description:
AF2 scenery enhancement file for DGAA, Kotoka Intl. Accra, Ghana
added Tower view plus full night lighting, additional parking for AI traffic (so finally one can see AI-traffic there),cargo bay and prepared for airline traffic.
| Filename: | DGAA_Kotoka_Intl_Accra_Ghana.zip |
| License: | Freeware, limited distribution |
| Added: | 31st March 2004, 16:50:08 |
| Downloads: | 1,194 |
| Author: | Karl F. Hajek |
| Size: | 2.96 KB |
| Category: Prepar3D V1-4 - Scenery | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
|
File Description:
KLVN - Airlake Airport beta version .4 - by Jason Boche
This is an update of the default P3Dv4.5 KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 13th May 2020, 17:18:40 |
| Downloads: | 84 |
| Author: | Jason Boche |
| Size: | 14.81 KB |
| Category: Flight Simulator X - AFCAD Files | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
|
File Description:
KLVN - Airlake Airport beta version .3 - by Jason Boche
This is an update of the default FSX KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement. Will only be shown on high scenery detail.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 22nd November 2013, 23:26:10 |
| Downloads: | 225 |
| Author: | Jason Boche |
| Size: | 446.33 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| EGAC EINN Project V3 Final Versions |
|
File Description:
This is the last and final installment for the Shannon / Belfast City Projects.
Basically these default AFCAD's have been amended to accommodate more traffic and larger traffic in some cases. More parking has been added to the airports and also runway lenghts increased.
EINN: Airport resurfaced from Asphalt to Tarmac. Two parallel runways now designated 2L and 2R and 20L and 20R. 2L is for landings only and 2R departures. 20L Departures and 20R Landings.
EGAC: More parking added and runway extended from 5800Ft to 8000ft so now the airport can handle 747 AI if required. Taxi problem with V2 of jets taxiing down runway 4 for 22 departure fixed. 3 helicopter pads also added.
You can also download the Harland and Wolf Shipyard from www.ifsd.ie as well as other Irish airport scenery, this is the best Irish scenery anywhere, so well worth a look.
Enjoy
| Filename: | EGAC_EINN_Project_V3_Final_Versions.zip |
| License: | Freeware |
| Added: | 8th March 2004, 16:08:32 |
| Downloads: | 1,260 |
| Author: | René Bruun |
| Size: | 9.71 KB |
| Category: Flight Simulator X - Scenery | |
| KCOS - Colorado Springs Municipal Airport/Peterson AFB - Colorado Springs, CO |
|
File Description:
Following the tragic passing of Shelly Johnson, I was contacted by Dakota Smith (Smith Graphics) about
upgading Colorado Springs Municipal Airport for the VATSIM Fly-In on November 15, 2008 in Shelly's honor.
Dakota did the "afcad" for the airport, packing in as many parking spaces as possible to accomodate the
Fly-In attendees. He then sent the file to me and I replaced most of the default buildings and added many
more. I adjusted some aprons, added others, added some roads, and static scenery objects.
Please note that the "afcad" was designed for the Fly-In and does not provide accurate airline assignments,
military parking, etc. As stated above, Dakota packed in as many parking spaces as possible, and assigned
many gates to Continental, Shelly's favorite airline.
A second "afcad" will be released by Dakota Smith the day after the Fly-In that will have more realistic
parking.
| Filename: | KCOS__Colorado_Springs_Municipal_AirportPeterson_A.zip |
| License: | Freeware |
| Added: | 8th November 2008, 14:46:50 |
| Downloads: | 2,396 |
| Author: | Jim Cook and Dakota Smith |
| Size: | 29.23 KB |
| Category: Flight Simulator X - Scenery | |
| KLCI - Laconia Municipal Airport - Laconia, NH |
|
File Description:
Here is an improved version of the stock Laconia Municipal Airport. This airport had a lot of issues with
buildings on roads or in the water, boundary fences in the water, etc. I fixed those issues and adjusted and
added aprons,roads and taxiways to more closely match reality. I replaced most default buildings and added
additional buildings. I added the parking lot and static vehicles, aircraft, light poles, and other filler objects.
The runway at Laconia was lengthened in real life and I corrected the length in FSX. It was lengthened
primarily to accomodate biz jets of race teams and others attending the NASCAR events at nearby Loudon, NH.
Laconia Airport is located on scenic Lake Winnipesaukee and not far from Weirs Beach. Laconia hosts a
week-long motorcycle rally each June, usually a week after the Americade Rally in Lake George, NY.
| Filename: | KLCI__Laconia_Municipal_Airport__Laconia_NH.zip |
| License: | Freeware |
| Added: | 22nd January 2009, 03:28:31 |
| Downloads: | 764 |
| Author: | Jim Cook |
| Size: | 10.18 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Siofok Kiliti-Sagvar (LHSK) 2.0 |
|
File Description:
Freeware Scenery of Siófok Kiliti-Ságvár airport. This airport is used for general aviation, at Lake Balaton, has grass runway. Only for Flight simulator 2004. Changes and addons for version 2.0: Correct AFCAD from map, correct city placement, with VTP2 polygons. Roads, railways, Rivers, bridges and coastline position is now correct. Added Docks, detailed landclass with VTP2 polygons. Every centimeter of the detailed area now fits the sattelite photo. This scenery itself has a large addition to the default LHSK, which only has a runway. This addon has a correct afcad with taxiways and apron. Also added the ILS and PAPI for runway 33. This scenery was made for an aerobatic event on the IVAO network, so an aerobatic box is also added above Lake Balaton. You can remove this box at anytime via the instructions. Hope you enjoy this scenery and will have fun with it.
| Filename: | Siofok_KilitiSagvar_LHSK_20.zip |
| License: | Freeware, limited distribution |
| Added: | 11th March 2006, 16:45:04 |
| Downloads: | 1,530 |
| Author: | David Zoltan |
| Size: | 571.88 KB |
| Category: Flight Simulator X - Scenery | |
| WashDCX 1.0 |
|
Images related to this file:
File Description:
After more than 2000 downloads, I am pleased to announce a much anticipated UPDATE to WashDCX Beta. WashDCX 1.0 contains even more D.C. models and buildings, all of which have both Transparent and Night textures added. I have also expanded the Satellite Photo scenery around the National Mall area; added support for scenery complexity; added trees and more traffic; and corrected the destination bug within the installer program. You will also find many tourist among the more popular tourist destinations in Washington D.C. I hope that this addon will greatly enhance your flying experience around the D.C. Metro area. Be sure to check out both the Screen Shots and Video area on my website for a look at what is included in WashDCX 1.0. I encourage your comments either by email or on the forum for all others to see. Have fun and Happy Flying !!
www.myflightsimblog.com
| Filename: | WashDCX_10.zip |
| License: | Freeware |
| Added: | 5th February 2011, 03:14:09 |
| Downloads: | 3,603 |
| Author: | Larry Robbins |
| Size: | 86.69 MB |