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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Southwest "California One" 737-800 WL V2 (FIX) |
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Images related to this file:
File Description: The current SWA California One is a
737-300 [737-3H4, N609SW] which SWA, may someday, replace with a newer, larger
version. This is my rendition of the California One scheme as it might look if
applied to a 737-800NGX. I tried to keep it as true to the current scheme as
possible within the limitations of the PMDG paintkit, but there are some areas
where I had to use a little artistic license in order for it to apply to the 800
NGX without looking odd. This is a full .ptp package and requires the PMDG
livery manager for installation. NOTE: If you downloaded the original
version, please replace it with this one . This file completely replaces
Southwest "California One" 737-800 WL. Unfortunately, there
were some errors in the Alpha Channels of the original .dds files that made
strange things happen to the fuselage especially at night.
| Filename: | Southwest_California_One_737800_WL_V2_FIX.zip |
| License: | Freeware |
| Added: | 14th November 2012, 06:50:11 |
| Downloads: | 2,668 |
| Author: | David Blitch |
| Size: | 13.05 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Ryanair Boeing 737 MEGA Pack (EI-EXE / EI-DCL) |
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File Description:
Ryanair is an Irish low cost airline. Its headquarters is located in Swords, County Dublin, Ireland, with its primary operational bases at Dublin Airport and London Stansted Airports.
Ryanair livery painted on PMDG Boeing 737 NGX WL model. The textures are saved in DDS format for quality graphics. Textures are also characterized by HD (High Definition). Its features are idle-reverser animation, animated pack vents and pressurisation outflow valve, detailed textures, accurate paint, dynamic shine & effects, dynamic flexing wings that respond to turbulence, fully independent suspension, trim animation, gear steering, accurate flight dynamics, spoiler animation, reflective cockpit windows, improved wingflex code with input from several new parameters including ground spoilers, fuel load, and angle of attack, transparent navigation light lenses and many more. "HD EXPERIENCE" INSIDE. Credits to PMDG Simulations.
Visit our Facebook page "Sky Level Textures" for news, updates and previews on my future repaint projects. Thanks for downloading & Happy flying.
| Filename: | Ryanair_Boeing_737_MEGA_Pack_EIEXE__EIDCL.zip |
| License: | Freeware |
| Added: | 20th May 2014, 22:50:56 |
| Downloads: | 6,859 |
| Author: | Giacomo Tomasini | Sky Level Textures | PMDG Simulations |
| Size: | 75 MB |
| Category: Flight Simulator X - Scenery | |
| Albany International Airport (KALB) Albany, New York |
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File Description:
This airport was made using Airport Design Editor, Google Sketchup, and Instant Scenery 2. Albany International Airport, Is an airport located near Albany, New York. The airport has scheduled airline flights. Almost all of the buildings are custom made with photo textures to make it closer to real life. At the main terminal, I added more gates and put moving jetways. The gates have assigned parking codes. There is a parking lot next to the terminal full of cars. I put the airport access road in between the parking lot and the terminal. At the southwest ramp, I put hangars and some you can taxi inside of. If you choose to start off from the southwest DOCK gate, You will start off inside the Million Air Aviation FBO. I also put static aircraft on the ramp too. To the northwest, I put the New York Police hangar. You can start off inside this hangar by choosing the Northwest DOCK gate. Taxiing into or starting off inside a hangar will not cause a crash unless you touch the sides. To the Northeast, I put the cargo terminal with trucks. At the cargo section, I put three FedEx Cessna Caravans. I also put the control tower and the buildings. Tower views are from the roof of the control tower. To the southeast, I put small hangars and the Air National Guard Section with UH-60 helicopters. I extended runway 1/19 to the correct length of 8,500 feet. I also put red, blue, green, and purple Cessna 172s in different places around the airport. There will be more objects if your scenery complexity is set to normal (such as jetways, aircraft, and vehicles). This was all made based on Google Earth Imagery and Bing Maps. There are no night textures for the buildings. This will be added in a future version. An installer program is included to install the airport for you. There will be more versions of this that include night textures and static business jets. This is for Flight Simulator X only. By Tyler Lawrence.
| Filename: | Albany_International_Airport_KALB_Albany_New_York.zip |
| License: | Freeware |
| Added: | 2nd June 2012, 08:14:12 |
| Downloads: | 4,347 |
| Author: | Tyler Lawrence |
| Size: | 47.69 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Navy U-11A Piper PA-23 Aztec F |
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File Description:
This is an almost authentic representation of what I think a modern Piper Aztec F would look like if it was painted to represent a Navy small VIP transport. The U.S. Navy purchased 20 of the very early stubby nosed Piper Aztecs in 1960 and designated them UO-1 aircraft. A few years later the military decided to align some of their numbering systems so it became the U-11A. The Navy assigned only one U-11A to a stateside base for short runs for the executives or as a special delivery vehicle that could outrun the UPS and FedEx ground vehicles with important orders or papers. They also used it to keep some of the desk bound fighter jocks on flying status by getting their monthly minimum flying hours in the left seat. The Aztec F is a lot sleeker with a very long snout so I had to guess at what the black painted area would cover. I also added a custom painted interior - Navy gray and black.
| Filename: | Navy_U11A_Piper_PA23_Aztec_F.zip |
| License: | Freeware |
| Added: | 26th February 2016, 10:05:14 |
| Downloads: | 415 |
| Author: | Ray Marshall |
| Size: | 27.1 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Level57Maker version 1.3 |
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File Description:
A High Resolution Region Builder Tool.
Using GenQuadrant you can build megatile files for the levels 0 to 4, but there are the missing
upper level 5, 6 and 7 preconfigurated with tga2bin.exe from the region kit distribution.
as you can see in l57ba.jpg there is a bad resolution in front because the level 5, 6 and 7 .bin
files are not adapted to the current finish of the high resolution megatiles.
Level57Maker will generate all this level 5, 6 and 7 .bin files using the level 4 as input.
Missing megatile of level 4 are replaced with the blank megatile.
This tool are for new high resolution FU3 regions as UK-London and UK-South.
do not apply to the original LG regions, but you can use it for a new region of your own.
Level57Maker: NEW Version 1.3 8.oct.2002
Level 5,6 and 7 now resampled to mean colors when checkbox selected, takes much longer but results are a lot better. The Tile-Index File tilindex.bin is also rewritten and adapted to the real found tiles inside the map folder.
| Filename: | Level57Maker_version_13.zip |
| License: | Freeware, limited distribution |
| Added: | 24th November 2002, 00:52:34 |
| Downloads: | 173 |
| Author: | André Meystre |
| Size: | 86.78 KB |
| Category: Flight Simulator 2002 - Scenery | |
| EGGP Liverpool John Lennon Airport V3.1 |
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File Description:
This new version has come about as a result of over a month sitting in front of Paint Shop Pro! All the textures have been redone including the night textures (If anyone knows how to light up AI aircraft then I'd love to hear from them!).
Many new macros have been created and hence the airport now has a lot more buildings! The railway bridge has been finished and I've also created my own version of the road bridge.
I've switched tree creation to GroundMaker as this was less frame rate hugging and allowed what I consider to be a more realistic representation of the wooded areas around the airport.
The scenery is aligned to the Visual Flight / Getmapping VFR Scenery published by Just Flight and has been specifically designed to complement the add-on. You do not however need the VFR scenery to use these files!
This scenery forms part of the "UK2002 Scenery Project" co-ordinated by John Woodside - http://fsaviation.net/. Thanks also go to John and to Peter Leadbeater for the information they have supplied to me regarding the airport
| Filename: | EGGP_Liverpool_John_Lennon_Airport_V31.zip |
| License: | Freeware |
| Added: | 22nd March 2003, 02:36:29 |
| Downloads: | 2,824 |
| Author: | Paul Derbyshire |
| Size: | 3.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hricziscse Ranch, Oregon v2 |
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File Description:
A small mixup resulted in a couple incorrect files for a short time in previous version. Check inside folder "FS9 Default Mesh" for bgl files "hricz.bgl" and "hricz_A16N.bgl". They should be dated 4/28/2004. If you have the earlier dated version then you will want to download this fixed version. Sorry for the inconvenience.--------------------------
A simulation of the real-world 483 acre Hricziscse Ranch located in Langell Valley, southeast Oregon, 21nm east of KLMT. Of course, I don't really have an airstrip, but it would be neat. Landclass also used to more closely depict the agricultural nature of the valley. Some artistic leeway is used in the depiction of the ranch and its surroundings. It's a lot cleaner (sterile) in FS than real-life. Rwy 29/11_1500' x 50' grass_alt 4211.3'_night lighting (airstrip does not exist in real world). This scenery is a bit of a frame-hog. --This scenery is designed for use with FSGenesis Westcoast mesh. Alternate files provided for FS9 default mesh users. See install readme for options--
| Filename: | Hricziscse_Ranch_Oregon_v2.zip |
| License: | Freeware, limited distribution |
| Added: | 1st May 2004, 01:42:15 |
| Downloads: | 1,116 |
| Author: | Brent Hricziscse |
| Size: | 7.24 MB |
| Category: Flight Simulator 2002 - Utilities | |
| FlightSim Manager v1.0.1 |
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File Description:
FlightSim Manager is a great tool for managing addons to Microsoft Flight Simulator 2002. You may easily import your existing Aircraft, Panels, Sounds and Scenery. FlightSim Manager can also to install new aircraft and scenery directly from distribution ZIP files you may have downloaded. While installing new aircraft/scenery FlightSim Manager will automatically copy the required files and repair it if necessary. You may even add or remove aircraft variants as you wish. The comprehensive Hangar management allows you to manage and configure your addons off your live FS2002 installation. You can mass add scenery, clean gauges and fly from anywhere in the world using an map view.
From version 0.9.7, you can create Texture Sets - i.e.. different Tree Sets, and you can install the texture with a single click - FSM can also integrate with Fs Sky World.
You can also capture screenshots from Flight Simulator, and launch it with random Splash Screens, Benchmark and a lot more.
New version implements more Diagnostics Tools with repository system.
| Filename: | FlightSim_Manager_v101.zip |
| License: | Freeware |
| Added: | 10th June 2004, 23:34:19 |
| Downloads: | 595 |
| Author: | Rana Hossain |
| Size: | 2.61 MB |
| Category: Flight Simulator 2004 - Panels | |
| Streamlined panel for Grumman Goose G-21 |
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File Description:
This panel streamlines the cockpit and virtual cockpit (VC) views in Lynn and Bill Lyons' Grumman Goose G-21 (cc9g21f2.zip). Why mess with perfection, you might ask? I like the Goose a lot: it's elegant, versatile, and has great views for VFR sightseeing. But on my system, the virtual cockpit's a bit sluggish. There's nothing wrong here with the airplane: it's just what happens when you try to run a complex piece of software on old hardware. Rather than give up, I decided to reduce the number of gauge objects, first in the cockpit (which I don't use very much anyway) and then in the virtual cockpit (which is where you should be flying this great old bird anyway). I also eliminated some of the hotspots. With fewer gauge objects, there are more system resources left over for the sim. The result, on my system, is smoother flying. While I was at it, I also replaced the magnetic compass with a VOR gauge. I know that's unrealistic, but that's what I did.
| Filename: | Streamlined_panel_for_Grumman_Goose_G21.zip |
| License: | Freeware |
| Added: | 13th November 2005, 23:12:02 |
| Downloads: | 1,237 |
| Author: | David Wilson-Okamura |
| Size: | 3.5 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Dassault Mirage IIICZ (South African Air Force) + Mirage IIIC (AdlA) update |
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Images related to this file:
File Description:
Dassault Mirage IIICZ (South African Air Force). I present a comprehensive AI traffic model package for Marcel Dassault's signature design of military jet history. Going into production in 1959, this aircraft, in late form, is still in service with several air forces to this day. An original 7-LOD model pays homage to this wonderful aircraft in the flightsim world. This release is the tip of the iceberg, as I have much more planned for the Mirage III in the not-too-distant future. Additionally, this aircraft design is a benchmark for me, as I begin to write my own flight dynamics, not without a lot of help in learning. This package represents the Mirage IIICZ in the service of the South African Air Force; with 12 models and 32 repaints. Original aircraft model, flight dynamics, some effects, and textures by Michael Pearson; tremendous amounts of help from Michael MacIntyre and Frank Safranek.
This file also includes a small air file update for my Mirage IIIC AdlA package.
| Filename: | Dassault_Mirage_IIICZ_South_African_Air_Force__Mir.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2012, 09:23:01 |
| Downloads: | 480 |
| Author: | Michael Pearson |
| Size: | 13.2 MB |