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| Category: Flight Simulator 2004 - Scenery | |
| 1961 Berlin Tegel Airport |
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File Description:
I've produced this scenery to provide taxiways, buildings and details as they were around 1961 for Berlin - Tegel airport. I've added many new GMAX buildings, with many other details included. After World War 2, Tegel lay in the French sector of Berlin. After the Berlin airlift, the airport was used mainly by the French military. Air France moved all of its operations out of Berlin - Templehof at the end of 1959 and began operations at Berlin - Tegel on 2 January, 1960, with a Lockheed Super G Constellation as the first incoming flight. This scenery has been updated from the original version with more details and an improved AFCAD file.
| Filename: | 1961_Berlin_Tegel_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2008, 02:29:50 |
| Downloads: | 4,876 |
| Author: | Mike Stevens |
| Size: | 16.5 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Africa 1960 |
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File Description:
We've produced this scenery to provide taxiways, buildings and details as they
were around 1960 for airports with airline service in Africa. We've added custom GMAX or Sketchup terminals for the major airports, usually
with many other details included. We've added a library object terminal and
details to virtually every African airport that was served by an airline in the early 1960's. We have been working on this project for 13 months, and there are 105 airports/fields. All have scenery - some very sparse, others full of action. All airports have flags, lighting, windsocks, and rotating beacons. If possible, the airports are placed accurately with maps2bgl as reference.
| Filename: | Africa_1960.zip |
| License: | Freeware, limited distribution |
| Added: | 20th October 2010, 22:31:35 |
| Downloads: | 4,989 |
| Author: | Wolfgang Gersch, Harry Biard, Jaap de Baare, Mike Stevens, Tom Gibson, Nikko Yaginuma and Johan Dees |
| Size: | 15.45 MB |
| Category: Flight Simulator X - Scenery | |
| EGPH - Edinburgh Airport - Scotland, UK |
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File Description:
This scenery is for Edinburgh Airport and made only for FSX with 2 optional files: one version with the Crosswind runway activated and in full operation where both runways will be used for takeoff and landing and one version as the default runway operation: airlines with assigned parking, taxiways and taxi signs now updated to the latest charts, the southeast apron and SE pier added with their gates included and numbered accordingly, the cargo area updated, new control tower, fuel farm, extra fuel trucks and many other scenery additions, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | EGPH__Edinburgh_Airport__Scotland_UK.zip |
| License: | Freeware |
| Added: | 19th October 2013, 13:14:05 |
| Downloads: | 12,706 |
| Author: | Craig Scott |
| Size: | 583.04 KB |
| Category: Flight Simulator X - Scenery | |
| Thomas Hudner AFB |
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File Description:
Thomas Hudner AFB is a fictitious Air Force Base located at Henderson Island, a member of the Pitcairn Islands in the Pacific. Located in a sheltered bay on the east side of the island, the airport features a 7500' x 120' paved runway, several hangars, barracks, and a fire dept. This airport also features a Delta V rocket and launch pad, a container ship being unloaded offshore by hovercrafts, and a small military ship. The default FSX scenery at this island has been completely replaced with custom scenery and terrain based on satellite photos.
This scenery requires the FSX Acceleration expansion pack for all of the objects to show up properly. Also, for some reason, Ground Environment X causes the sand textures to show up as rain forest. This is purely a visual quirk and the airport will still work, but it is up to you. This airport is not designed for FS2004, but you may try it at your own risk. Special thanks to Ashton Lawson for his invaluable help on this project.
| Filename: | Thomas_Hudner_AFB.zip |
| License: | Freeware, limited distribution |
| Added: | 31st January 2009, 01:29:20 |
| Downloads: | 543 |
| Author: | Daniel Otto |
| Size: | 1.57 MB |
| Category: Flight Simulator X - Scenery | |
| NY3C - Taylor Field - Hammondsport, New York (Fictional ICAO) |
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File Description:
The airport named Taylor Field (on 1970's sectional charts) is a small 1800' strip not shown in the stock FSX list of airports. There is no ICAO code or other designator I could find with extensive research. I used my own code of NY3C.
This is a part reality part historic scenery as it represents the modern day airport, the Glenn Curtiss Museum, and adjacent to the Airport a facsimile of the original horse racetrack that was used by Glenn Curtiss to fly his June Bug on July 4th 1908. It is a close As I can determine to the original spot using archival photos and conversations with the Director of the Curtiss Museum, Traff Doherty. Extensive use of new land class is also employed to give a better representation of the geographic area.
This will work with FSX stock scenery, but is designed with UTX (Flight One Software) in mind. It will work with ORBX Global and Global Vector as well. With these latter two there may be some missing roads but it won't affect the scenery.
| Filename: | NY3C__Taylor_Field__Hammondsport_New_York_Fictiona.zip |
| License: | Freeware |
| Added: | 24th July 2014, 07:46:29 |
| Downloads: | 343 |
| Author: | Jon Davidson |
| Size: | 9.79 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| AFCAD update for KAUS |
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File Description:
This is an AFCAD for Mach-1 Design Group's Austin-Bergstrom International Airport scenery. Though it has to be the best freeware scenery of ABIA I've seen, it's almost 10 years old, and I thought I could give it a bit of an update to 2016.
Among the updates include the expanded taxiway Alpha (which is seldom used at its full length anyways!), the completed terminal infill (built with generic buildings, sorry!), the retired Fedex 727 you can see out South of the terminal, and gate assignments have been updated to include all the recent airline additions Austin has seen in recent months (and years!), including our daily Speedbird flight to London.
I've moved the ULCC carriers to a space East of the main terminal since it gets crowded (they're moving out anyways next year to the South terminal), and have added lots and lots of overnight parking. Check out the airport at 6 am in the morning!
You will need to download Mach-1 Design group's addon scenery first.
| Filename: | AFCAD_update_for_KAUS.zip |
| License: | Freeware |
| Added: | 3rd December 2016, 22:11:15 |
| Downloads: | 496 |
| Author: | Carlos Si |
| Size: | 10.13 MB |
| Category: Flight Simulator X - Scenery | |
| North Victoria v2 for ORBX v2 YBLA Benalla YECH Echuca YYWG Yarrawonga |
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File Description:
'North Victoria v2' is made to match ORBX Australia v2 scenery. Use 'YBLA Benalla' 'YECH Echuca' 'YYWG Yarrawonga' for ORBX v1 or no ORBX. There are 3 airports YBLA Benalla YECH Echuca YYWG Yarrawonga. ORBX has done these as they have done every airport included with FSX in Australia to a reasonable standard. If I had not already done them for ORBX V1 I would not have bothered. However these are better than ORBX because the surroundings have been modified to match real life. Towns have been added or shifted. Forests cut down or added. There are also custom accurate versions of the actual terminal buildings/hangers. In short a lot more time spent. ORBX had to do every airport has in Australia! Orbx have AI traffic files that cover all 3 airports. These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh and 'Static aircrafts' by Jean-Pierre Fillion. REQUIRED The scenery is designed to interface with ORBX FTX_AU V2 scenery for Australia (payware).
| Filename: | North_Victoria_v2_for_ORBX_v2___YBLA_Benalla_YECH_.zip |
| License: | Freeware |
| Added: | 2nd November 2019, 18:57:53 |
| Downloads: | 325 |
| Author: | Colin Jeffery |
| Size: | 10.01 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Washington AI Floatplanes And Other Goodies |
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File Description:
Five files to enhance your state of Washington adventures.
1) Adds AI floatplanes to 3 airports in the San Juan Island chain and two airports near Seattle with AI floatplane traffic to and from each airport utilizing Holger Sandmans AI Floatplane kit (ai_float.zip required as well as several floatplanes. See readme for details). Included is FSE scenery for each airport. Airports used are WN19, 83Q, W39, W33, and 21H.
2) Sound files using FSE for Richard Goldsteins Orcas Island scenery.
3) AI traffic of San Juan Airlines summer schedule using Ron Days SJA C208 and C208B textures.
4) Adds general aviation AI to the San Juan Island area at KFHR Friday Harbor, S31 Lopez Island, and 74S Anacortes Island and includes FSE scenery for all three airports.
5) Adds an FSE enhancement to Larry Silsbee's rendition of the Wilson Point Lighthouse by myself and Dexter Thomas. Requires Larrys wa_lighthouse.zip available here. (Its terrific!)
Lagos FSE for 2004 required to view the eye/ear candy but the traffic files all will work fine without it. Enjoy!
| Filename: | Washington_AI_Floatplanes_And_Other_Goodies.zip |
| License: | Check within download |
| Added: | 13th April 2004, 12:38:02 |
| Downloads: | 3,778 |
| Author: | Lauren Robison, Ron Day, Dexter Thomas |
| Size: | 4.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ocean Stations for Multiplayer Use |
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File Description:
I've produced this scenery to provide all of the Ocean Stations I know about in the 1950's and 1960's. There is a Coast Guard ship on station (painted in the colors of the USA), an NDB to give you a bearing to the ship, a way to contact the ship using voice (you can get your position relative to the ship this way), and a DME for distances further than the limited 30 NM FS ATC gives you (normal communications would reach about 100 NM). You can also get a weather report, and if you are a seaplane you can be cleared to land. If you are a landplane, I guess this would constitute permission to ditch...
I want to give a big thank you to Mitsuya Hamaguchi (hama) for graciously supplying the ship used in this scenery.
This version uses scenery ships, which will not disappear in multiplayer. There is only a US ship, however. For the AI ship version (with ships of several countries) download OceanStations.zip instead.
| Filename: | Ocean_Stations_for_Multiplayer_Use.zip |
| License: | Freeware, limited distribution |
| Added: | 6th May 2008, 03:51:56 |
| Downloads: | 544 |
| Author: | Tom Gibson |
| Size: | 405.16 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyuk PAKK in Alaska |
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File Description:
Koyuk is a coastal village around 125 miles east of Nome at the mouth of the Koyuk River, with a population just under 400 living from fishing and the land. The airfield is close by and has a gravel runway aligned 18-36, 3,300 feet long with VASI at both ends. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Bering Air and ERA both fly into Deering and are included in the AI. A note here about my scenery making. This is post number 506 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyuk_PAKK_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 15th August 2019, 17:56:50 |
| Downloads: | 144 |
| Author: | Roger Wensley |
| Size: | 3.88 MB |