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| Category: Flight Simulator 2004 - Scenery Design | |
| FS9 custom buildings 1 for EZ-scenery in Sbuilder |
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File Description:
Sidney Schwartz FS9 custom buildings 1 library objects can be selected in Sbuilder with this mod The Sidney Schwartz FS9 custom buildings 1 objects library
s as its name tells it an objects library made originally for EZ-scenery and which contains almost all north american FS9 default buildings (140+ buildings)
| Filename: | FS9_custom_buildings_1_for_EZscenery_in_Sbuilder.zip |
| License: | Freeware |
| Added: | 5th October 2007, 04:08:52 |
| Downloads: | 2,152 |
| Author: | Jean-paul Marchetti , Sidney Schwartz |
| Size: | 5.52 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Monument Valley UT25 and Oljato 05UT in Utah USA |
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File Description:
Monument Valley is an impressive sight in south Utah but not, unfortunately, in FS9. Unless you invest in a detailed terrain mesh there are no stacks of rocks reaching for the sky and the lasting overall impression is just of a desert. But I had already downloaded the land textures so I ended up making the Monument Valley UT25 airfield and the nearby Oljato 05UT, which has no buildings of any sort. Maybe I was bored. There is a lodge close to the field with dozens of cabins, but I had insufficient information so this is for the airfield only. The 4,000 feet of new tarmac is aligned 16-34 and is single ended with a large chunk of rock at the southern end; 16 is only used for landing and 34 is only for take off. The runway is not lit. Do not be surprised when you ask to select a runway for take off and FS9 only gives you 16 as a choice, even though you know this is the wrong one. When you accept it FS9 will quickly switch it to 34; apart from a possible sense of humour I have no idea why it does this. Nothing much to say about Oljato. What do you need? You actually don't need Ultimate Terrain as there are other land textures used here, so you will definitely need to have downloaded and installed the land textures "cny_south3west_2010 lr" and "cny_south3west2_2010 lr" by Gottfried Razek, as these land textures showed the runways in the correct positions. Look in the scenery library here or at the other place. A note here about my scenery making. There will not be many more to follow this (unless you count 4 as many) as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Monument_Valley_UT25_and_Oljato_05UT_in_Utah_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2020, 20:13:54 |
| Downloads: | 218 |
| Author: | Roger Wensley |
| Size: | 2.91 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Xiamen Air B-1356 in support of the UN |
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File Description:
Xiamen Air B-1356 in support of the UN repaint for the TDS 787-9 model, textures only!
| Filename: | Xiamen_Air_B1356_in_support_of_the_UN.zip |
| License: | Freeware |
| Added: | 4th February 2018, 04:33:35 |
| Downloads: | 266 |
| Author: | H.Tagorti |
| Size: | 9.32 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Coal Harbour CAQ3 float base in British Columbia, Canada |
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File Description:
This is number eight in a series of new and renovated float bases in BC. Coal Harbour is in a sheltered cove off Holberg Inlet on the northwest coast of Vancouver Island, close to the village and 10 miles southwest of the Port Hardy float base. There is 100LL fuel and oil available. Due to the deep fjords that run into Vancouver Island from the west coast Coal Harbour is actually closer to the east coast than it is to the west coast. The tortuous route in through Quatsino Sound and Rupert Sound shelters the waters of Holberg Inlet from the stormy seas of the west coast, and fishing boats take advantage of this. The floatplane dock is to the south of the large (and old) hangar, adjacent to the southern end of the fixed dock where the ramp bridge descends to the floating docks. The video makes it clearer. The AI is a further adaptation of the CF36 AI and involves Beavers and Otters as listed in the AI folder. Due to the surrounding hills there may be some interference with AI aircraft, depending on the wind direction, though I have watched succesful Beaver and Otter landings. Amid the hills there is a very large hole in the ground to the east. The village name suggests it may have been for coal but though in fact there was a coal mine, that was a much smaller and unsuccesful venture; this particular scene of enthusiastic digging was for copper, until 1996. The main claim to fame of Coal Harbour was that it was the last whaling station in North America, using the buildings that were part of the RCAF float plane patrol base during WW2. One downloader reported a texture problem with Port McNeill, to which we found a solution. As he was the only person to email me I am going to presume that nobody else had the problem.
| Filename: | Coal_Harbour_CAQ3_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 25th January 2017, 00:29:05 |
| Downloads: | 225 |
| Author: | Roger Wensley |
| Size: | 7.79 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Port McNeill CAM8 float base in British Columbia, Canada |
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File Description:
This is the seventh in a series of new and renovated float bases in BC. Port McNeill is a float base in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just under 20 miles east of the Port Hardy float base. There is no fuel available as the Port Hardy floatbase (already posted) acts as a refuelling centre for this and other float bases in the neighbourhood. The dock is to the west of the marina and east of the log raft area. The AI is a further adaptation of the CF36 AI and involves Beavers as listed in the AI folder. At Port McNeill all the AI works for both landing and takeoff for all of the planes, no matter what the wind direction is. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill.
| Filename: | Port_McNeill_CAM8_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2017, 19:11:03 |
| Downloads: | 169 |
| Author: | Roger Wensley |
| Size: | 5.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 1: Noatak PAWN in AK, US |
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File Description:
The town of Kotzebue is in the far northwest of Alaska, and these are villages to the north and then the east of Kotzebue on the South Slope of the Brooks Range of mountains. There will be further additions. Noatak is a small village (population now around 520 and rising) on the west bank of the Noatak River, around 50 miles north of Kotzebue. It is on the edge of the Noatak National Preserve and as the only village on the river is the centre for fishing, rafting, canoe, and other types of outdoor expeditions. The airfield has almost 5,000 feet of lit gravel just south of the town, aligned 18-36. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing north to Noatak, Kivalina, Point Hope, and then back again. The AI includes these flights plus a daily Everts Air cargo flight and GA. There are new bgl's for Kotzebue; the development of the northern and eastern AI meant that more dedicated parking spaces were needed at Kotzebue. The two new Bering Air planes are as listed in the AI folder, and there is also a new Era Cessna 208 to be installed. The next South Slope scenery will be Noorvik ORV, to the east of Kotzebue.
| Filename: | Alaska_South_Slope_1_Noatak_PAWN_in_AK_US.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd September 2016, 20:54:32 |
| Downloads: | 252 |
| Author: | Roger Wensley |
| Size: | 4.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 2 - Noorvik ORV in AK US |
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File Description:
The town of Kotzebue is in the far northwest of Alaska, and these are villages to the north and the east of Kotzebue on the South Slope of the Brooks Range of mountains. There will be further additions. Noorvik is a small village (population now around 670) on the bank of the Kobuk River, around 50 miles east of Kotzebue. The new airfield is 1 mile south of the village; there is a short runway immediately south of the town that is now closed but is not marked as such and appears to be usable; this will still be listed in FS9 when you are presented with a choice of runways but is not connected in any way to the new airfield so ignore it. The new ORV runway has 4,000 feet of lit gravel aligned 06-24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights (eventually) plus perhaps an Everts Air cargo flight and GA.
| Filename: | Alaska_South_Slope_2__Noorvik_ORV_in_AK_US.zip |
| License: | Freeware, limited distribution |
| Added: | 4th September 2016, 18:20:02 |
| Downloads: | 220 |
| Author: | Roger Wensley |
| Size: | 3.95 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Air Holland Boeing 727-200 in 1980's livery |
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File Description:
Repaint of the Ai Aardvark Boeing 727-200 in 1980's colours for retro ai traffic.
| Filename: | Air_Holland_Boeing_727200_in_1980s_livery.zip |
| License: | Freeware |
| Added: | 25th July 2007, 21:59:36 |
| Downloads: | 263 |
| Author: | Nick Prestwich |
| Size: | 537.63 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FSX2FS9 Converts FSX Airport Files for Use in FS9 |
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File Description:
FSX2FS9 is a utility based on the ScruffyDuck Scenery Design Engine. It allows users to convert Airport Files designed for FSX for use in FS9. The program provides user control over the conversion process including selection of elements to be removed prior to conversion, handling of vehicle path networks and handling of those items in the FSX file which would cause the FS9 compiler to fail. The user also has the choice of whether to allow the program to automatically fix and faults found or to use the built in fault finder for more control. The program uses the Microsoft FS9 Compiler (included) to generate the FS9 Bgl file. The XML source is also available.
Please note that while airports converted with this program should work in FS9 there are a lot of variables and we recommend that the converted Bgl be opened in an Airport Facilities Editor (such as AFCAD, AFX or ADE) for further processing to ensure a satisfactory result.
This program is still a beta and users should use it in that light and make sure that valuable files are back up in a safe place. Please read the enclosed operating notes before using this program.
| Filename: | FSX2FS9_Converts_FSX_Airport_Files_for_Use_in_FS9.zip |
| License: | Freeware, limited distribution |
| Added: | 26th January 2011, 11:58:40 |
| Downloads: | 3,536 |
| Author: | Jon Masterson ScruffyDuck Software |
| Size: | 2.88 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX Cessna 208 Caravan in Vieques Air Link's Liveries |
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File Description:
FSX Cessna 208 Caravan in Vieques Air Link's Liveries . By Roberto 'Rotol" Ayala
| Filename: | FSX_Cessna_208_Caravan_in_Vieques_Air_Links_Liveri.zip |
| License: | Freeware |
| Added: | 5th June 2011, 21:05:00 |
| Downloads: | 116 |
| Author: | Roberto Ayala |
| Size: | 2.39 MB |