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| Category: Flight Simulator 2002 - Utilities | |
| FlightSim Manager v1.0.1 |
|
File Description:
FlightSim Manager is a great tool for managing addons to Microsoft Flight Simulator 2002. You may easily import your existing Aircraft, Panels, Sounds and Scenery. FlightSim Manager can also to install new aircraft and scenery directly from distribution ZIP files you may have downloaded. While installing new aircraft/scenery FlightSim Manager will automatically copy the required files and repair it if necessary. You may even add or remove aircraft variants as you wish. The comprehensive Hangar management allows you to manage and configure your addons off your live FS2002 installation. You can mass add scenery, clean gauges and fly from anywhere in the world using an map view.
From version 0.9.7, you can create Texture Sets - i.e.. different Tree Sets, and you can install the texture with a single click - FSM can also integrate with Fs Sky World.
You can also capture screenshots from Flight Simulator, and launch it with random Splash Screens, Benchmark and a lot more.
New version implements more Diagnostics Tools with repository system.
| Filename: | FlightSim_Manager_v101.zip |
| License: | Freeware |
| Added: | 10th June 2004, 23:34:19 |
| Downloads: | 595 |
| Author: | Rana Hossain |
| Size: | 2.61 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Project Opensky Air Canada A340-313 |
|
File Description:
Features ( in depth ): Fully animated control surfaces Fully independent suspension Dynamic flexing wings that respond to turbulence ( Thanks to Fraser Turner ) Thrust reversers that open fully on idle reverser thrust. ( Thanks to Fraser Turner ) Drooping ailerons on elevators when engines are shut off ( Thanks to Bill Leaming ) Fully reflective textures ( each part has different degree of reflection based on material ) Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.) Detailed textures Interchanging 2D and 3D engine fans Full night lighting Visible landing lights from the cockpit Reflective cockpit windows Crash effects Transparent nav light lenses Virtual Cockpit with clickable buttons. Optimized for FS2004 ( VC version only ) Rain effects on windshield ( VC mode ) Wingview ( Wingview version only ) Dynamic Shine Opening Passenger and Cargo Doors ( fully independent ) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors More detail to landing gear and flaps More textures to add realism ( landing gear, leading edge flaps , fan blades ) Animated vent scoops under belly ( Shift+W) New lighting and condensation effects.
| Filename: | Project_Opensky_Air_Canada_A340313.zip |
| License: | Freeware |
| Added: | 2nd December 2004, 14:13:35 |
| Downloads: | 754 |
| Author: | Shane Strong / Project Opensky |
| Size: | 4.44 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Project Opensky Skyservice A330-300 |
|
File Description:
Features ( in depth ): Fully animated control surfaces Fully independent suspension Dynamic flexing wings that respond to turbulence ( Thanks to Fraser Turner ) Thrust reversers that open fully on idle reverser thrust. ( Thanks to Fraser Turner ) Drooping ailerons on elevators when engines are shut off ( Thanks to Bill Leaming ) Fully reflective textures ( each part has different degree of reflection based on material ) Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.) Detailed textures Interchanging 2D and 3D engine fans Full night lighting Visible landing lights from the cockpit Reflective cockpit windows Crash effects Transparent nav light lenses Virtual Cockpit with clickable buttons. Optimized for FS2004 ( VC version only ) Rain effects on windshield ( VC mode ) Wingview ( Wingview version only ) Dynamic Shine Opening Passenger and Cargo Doors ( fully independent ) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors More detail to landing gear and flaps More textures to add realism ( landing gear, leading edge flaps , fan blades ) Animated vent scoops under belly ( Shift+W) New lighting and condensation effects.
| Filename: | Project_Opensky_Skyservice_A330300.zip |
| License: | Freeware |
| Added: | 2nd December 2004, 14:14:08 |
| Downloads: | 1,436 |
| Author: | Shane Strong / Project Opensky |
| Size: | 5.35 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Aeroflight BEECH U-21A-BH KING AIR |
|
File Description:
Aeroflight BEECH U-21A-BH KING AIR Based on the C90/C90A/C90B/E90
by Henry Tomkiewicz,Repaint and Window Modifications by- Dale Caruso
This package four configurations... a Medical Transport, Utility/cargo version, both with a 2-3 window configuration, a seperate crew/pilot entry located by the pilot's window, and a double air door for ease of patient and cargo access, a 3-3 window configuration, and a 3-4 standard window configuration, The package includes 2 separate visual models which can be used to create the following variations:
1) 3-Bladed props on PT6A-20 engines with a single fuselage ventral fin.
2) 4-Bladed props on PT6A-20 engines with a single fuselage ventral fin.
Also included to match up better with the flight model is a modified version of Randy Burton's King Air Panel. The modification being the addition of cabin views with windows that are more in the order of the U65-90 side window shape.
Questions or comments always welcome at [email protected]
Dale
| Filename: | Aeroflight_BEECH_U21ABH_KING_AIR.zip |
| License: | Freeware |
| Added: | 17th March 2005, 23:33:03 |
| Downloads: | 2,211 |
| Author: | by Henry Tomkiewicz,Repaint and Window Modifications by- Dale Caruso |
| Size: | 8.21 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| API Manager |
|
File Description:
API macros are old technology as far as FS scenery design is concerned. The new approach in FS2004 and beyond is quite different. It seems possible that scenery files using macros will not be supported in the next version of FS. Nevertheless there are many scenery designers who still use macros. I am one and I have a large collection of macros. I wanted a way to manage and categorize these macros. I also wanted to be sure that I could credit authors correctly when I use the results of their efforts. I wanted a way to keep information about object footprint and scale and I wanted to know ahead of time if I had missing textures for an object. Hence API Manager.
Please be aware that this is a first release and there are likely to be things wrong. There are also some areas of the program which could be more user friendly. Please note that API Manager only works with api macros
Requires dotNET framework version 2 from Microsoft. Support is available from www.scruffyduck.plus.com
| Filename: | API_Manager.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd December 2005, 21:11:45 |
| Downloads: | 2,112 |
| Author: | Jon Masterson |
| Size: | 530.72 KB |
| Category: Flight Simulator 2004 - Gauges | |
| VTOL/Hover gauge for Adam Preece' GR7 Harrier, V1.1 |
|
File Description:
If you use the previous version (RCBhcb10.zip): this version corrects a problem where the gauge gave problems when transitioning from hover to normal flight if you had loaded the aircraft in SpotPlane view. Plus some minor improvements.
See README for upgrade instructions.
This freeware gauge adds a whole new flightmodel and new VTOL & Hover featuresto Adam Preece' freeware Harrier.
Besides true vertical takeoff&landing, it allows you to fly forward, backward, sideways and turn, while in a hover.
This solution is based on overriding the normal FS flightdynamics while in a
hover, simular to the implementation of catapult launch / cable arrest in my
Carrier Operation Package; in short, it's a VTOL&Hover FDE coded in a gauge.
Special thanks to Doug Dawson, who created a gauge that provides for overriding FS2004 variables from an XML gauge.
Besides a VTOL controller, it also contains an effects controller plus visual
effects, for things like wingtip vortex, directional engine smoke and a cannon.
Requires FSUIPC (registered or unregistered).
The README includes extensive installation and flying instructions.
By Rob Barendregt.
| Filename: | VTOLHover_gauge_for_Adam_Preece_GR7_Harrier__V11.zip |
| License: | Freeware, limited distribution |
| Added: | 9th December 2005, 12:49:31 |
| Downloads: | 2,084 |
| Author: | Rob Barendregt |
| Size: | 88.49 KB |
| Category: Flight Simulator 2004 - Utilities | |
| Fly By utility v2.0 |
|
File Description:
FS2004 Fly By v2.0. This utility enables fly by view when FS is in tower view mode.
New:
AI aircraft fly by view is now available. AI aircraft can be selected from the list and shown in fly by or spot plane view. Next/previous AI aircraft can also be selected with the key commands. Cycle AI aircraft fly by / spot plane view is available too.
Random options for horizontal (left-right) and vertical (up-down) viewpoint positions are added. There are two types of random: with constant and variable distance to the plane.
Parameters range now can be assigned. Therefore fly by period, relative lateral and altitude positions can be increased significantly.
Utility is provided with the keyboard commands.
Limitation of Functionality:
For user aircraft it is full-functional version which does not require any registration.
AI aircraft options are time-limited for the unregistered version of utility. Every time FS starts, you have one minute summary to select and view AI aircraft fly by.
By Valery Stenin.
| Filename: | Fly_By_utility_v20.zip |
| License: | Check within download |
| Added: | 5th September 2005, 10:35:57 |
| Downloads: | 2,559 |
| Author: | Valery Stenin |
| Size: | 290 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Ocean Stations for Multiplayer Use |
|
File Description:
I've produced this scenery to provide all of the Ocean Stations I know about in the 1950's and 1960's. There is a Coast Guard ship on station (painted in the colors of the USA), an NDB to give you a bearing to the ship, a way to contact the ship using voice (you can get your position relative to the ship this way), and a DME for distances further than the limited 30 NM FS ATC gives you (normal communications would reach about 100 NM). You can also get a weather report, and if you are a seaplane you can be cleared to land. If you are a landplane, I guess this would constitute permission to ditch...
I want to give a big thank you to Mitsuya Hamaguchi (hama) for graciously supplying the ship used in this scenery.
This version uses scenery ships, which will not disappear in multiplayer. There is only a US ship, however. For the AI ship version (with ships of several countries) download OceanStations.zip instead.
| Filename: | Ocean_Stations_for_Multiplayer_Use.zip |
| License: | Freeware, limited distribution |
| Added: | 6th May 2008, 03:51:56 |
| Downloads: | 543 |
| Author: | Tom Gibson |
| Size: | 405.16 KB |
| Category: Fly! II - Aircraft | |
| De Havilland Canada DHC2 Beaver (on floats with retracts) |
|
File Description:
IBM PC VERSION ONLY. This file contains DLL's that are not Mac. compatible.
A total of over 1500 aircraft were built. With double slotted full span flaps (drooping ailerons) and 1000lbs payload, its STOL capability, along with having a float version with retracts, made it an ideal "Bushplane" with unparalelled performance from any contempory aircraft. Many Beavers are still in use today.
The model was built using Truespace 4.3 and Chris Wallace's 3ds to S3d converter. Photorealistic interior views are used with auto switching day-time/night-time main panel.
The model requires that you have the Tri default aircraft installed.
A few non-standard features have been included to improve the ease of operation.
1. nose wheel steering (the original uses differential braking and castoring nose gears)
2. an electric pump for hydraulics (optional on the original )
3. a simple GPS that can be slaved to the auto pilot. (unheard of during the production life of the original but very likely to be found on any survivng present day aircraft.
4. a transponder has been added to enable IFR flights
| Filename: | De_Havilland_Canada_DHC2_Beaver__on_floats_with_re.zip |
| License: | Freeware, limited distribution |
| Added: | 31st August 2008, 07:45:53 |
| Downloads: | 314 |
| Author: | Paul Simpson, Laurent Claudet, Randall Rocke, Roger Mazengarb |
| Size: | 4.85 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Flight Tested Mods for FSX PA28 to get Realistic Warriors |
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File Description:
This mod is aimed to the beautiful Australian Simulation FSX PA28 Warrior Version 2, and corrects its few (but annoying) defects.
I'm a private pilot lucky enough to have enjoyed a couple hundreds hours on PA28s and, in my opinion, the result is a beautiful, realistic, FLIGHT TESTED FSX aircraft!
---
FIXES:
1 - LONGITUDINAL AXIS STABILITY FIXES:
a) Turns are now stable: when you put the plane in a turn and center ailerons, the plane will keep its bank angle until new aileron movements. No more sudden and unrealistic "auto-leveling"!
b) Fuel tanks unbalances effects are cut down, since they are irrelevant in real life.
2 - AILERON TRIM removed since it's not present in real airplane - SORRY ;-)
3 - FUEL PUMP NOISE replacement for the excessive default FSX sound.
----
SOFTWARE FULLY SUPPORTED:
Australian Simulation FSX PA28-161 Warrior Version 2.
OTHER PA28 WARRIOR SOFTWARE:
NOT TESTED but you can try without risk if you follow the installation procedure, WITHOUT REPLACING YOUR CFG FILES - This will offer you a good flight model, although not fully fixed.
| Filename: | Flight_Tested_Mods_for_FSX_PA28_to_get_Realistic_W.zip |
| License: | Freeware |
| Added: | 5th February 2009, 20:28:30 |
| Downloads: | 439 |
| Author: | Pierre Baron |
| Size: | 393.55 KB |