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| Category: Flight Simulator 2004 - Scenery | |
| Pennsylvania 30 meter Mesh Scenery Fix |
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File Description:
Pennsylvania 30 meter Mesh Scenery Fix. Replacement pamesh3.bgl from "pa_30m_mesh2_8.zip". Removes the three erroneous mountain peaks from the area near Pittsburgh. Note: If you downloaded the revised pa_30m_mesh2_8.zip, you will not need this download.
| Filename: | Pennsylvania_30_meter_Mesh_Scenery_Fix.zip |
| License: | Freeware |
| Added: | 14th December 2003, 23:27:58 |
| Downloads: | 2,113 |
| Author: | Phil Cruikshank |
| Size: | 1.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Pennsylvania 30 meter Mesh Scenery Revision |
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File Description:
Pennsylvania 30 meter Mesh Scenery revision. "pamesh3.bgl" was replaced from "pa_30m_mesh2_8.zip". Removes the three erroneous mountain peaks from the area near Pittsburgh. Note: This download is a replacement for the original "pa_30m_mesh2_8.zip". If yo downloaded the original and the fix, you don't need this file.
| Filename: | Pennsylvania_30_meter_Mesh_Scenery_Revision.zip |
| License: | Freeware |
| Added: | 14th December 2003, 23:34:24 |
| Downloads: | 2,302 |
| Author: | Phil Cruikshank |
| Size: | 4.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| New Zealand SRTM Elevation Mesh LOD9 |
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File Description:
New Zealand elevation mesh scenery based on SRTM data, LOD9. Includes terrain only and combines with any default or add-on scenery, no *additional* landcover information, coastline definitions or airports. This single ZIP-file includes North and South island and nearby smaller islands (e.g. Chatham Is.).
| Filename: | New_Zealand_SRTM_Elevation_Mesh_LOD9.zip |
| License: | Freeware, limited distribution |
| Added: | 11th July 2004, 04:40:56 |
| Downloads: | 9,231 |
| Author: | Matthias Weidemann |
| Size: | 40.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alps LOD10 Topo Mesh - Update 1 |
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File Description:
Patch files to remove tall spike in terrain near Salzburg at N47 44´ E13 00´ and to add the missing/distorted peaks of La Grande Moucherolle at N45 00´ E5 34´ and Mont Aiguille at N44 50' E5 33'.
Requires the full version of our Alps LOD10 mesh files, alpse_fe.zip and alpsw_fe.zip. Source data by Jonathan de Ferranti, compiled for FS by Holger Sandmann. Fully compatible with FS2002. A big thank-you to those who reported the "Salzbug" and the missing peaks in the French Alps.
| Filename: | Alps_LOD10_Topo_Mesh__Update_1.zip |
| License: | Freeware, limited distribution |
| Added: | 9th February 2006, 15:02:59 |
| Downloads: | 32,359 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 2.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Faroe Islands Mesh and Scenery v2 |
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File Description:
Version 2 of our mesh scenery based on the free data made available by Jonathan de Ferranti on his site www.viewfinderpanoramas.org/dem3.html. The mesh is now compiled from new 1 arcsecond data to LOD 10 and several terrain features have been added as have many ports, towns and helipads (AFCAD-files included). The beautiful Faroese landscape with fjords and valleys looking dull in the FS default, is displayed in all its splendour. Please study the Read Me for correct installation.
| Filename: | Faroe_Islands_Mesh_and_Scenery_v2.zip |
| License: | Freeware |
| Added: | 21st May 2006, 19:32:40 |
| Downloads: | 2,462 |
| Author: | Ryan Andersen and Peter H. Poulsen |
| Size: | 1.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 05: Poland |
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File Description:
Europe SRTM LOD9 mesh part 5 of 13: Covers all parts of Poland north of 50'N. This Europe SRTM project was optimized for the lowest HDD space use: Each part matching exactly the boundaries of its neighbors, you'll have a complete coverage of Europe without gap or overlapping scenery.
Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (90m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_05_Poland.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd December 2009, 10:34:50 |
| Downloads: | 17,169 |
| Author: | Yohann Baptiste |
| Size: | 35.01 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 2 of 5 |
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File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025(lower left corner) to N44E047(upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_2_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:32:47 |
| Downloads: | 8,697 |
| Author: | Abdulkadir Ozturk |
| Size: | 40.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 3 of 5 |
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File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_3_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:34:40 |
| Downloads: | 8,771 |
| Author: | Abdulkadir Ozturk |
| Size: | 41.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 4 of 5 |
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File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_4_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:35:58 |
| Downloads: | 9,041 |
| Author: | Abdulkadir Ozturk |
| Size: | 49.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 5 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_5_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:38:45 |
| Downloads: | 9,404 |
| Author: | Abdulkadir Ozturk |
| Size: | 27.58 MB |