Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 10: Lower Danube |
|
File Description:
Europe SRTM LOD9 mesh part 10 of 13: Covers a wide area centered over the Danube valley from Novi Sad to the Black Sea (42°N-46°N, 19°E-30°E). Includes Balkans & Transylvanian moutain ranges, and parts of the following countries: Romania, Bulgaria, Serbia and Albania.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_10_Lower_Danube.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 17:55:10 |
| Downloads: | 11,735 |
| Author: | Yohann Baptiste |
| Size: | 39.14 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ultimate Malta - Landclass, Mesh, Roads and Towns |
|
File Description:
With this file you will get one of the best freeware sceneries for the island of Malta, including:
----- a more realistical landclass mixed with green grounds and southern dry grounds ----- Important roads around the airport ----- a more realistical mesh with small mountain, cliffs and beaches ----- Important towns that do not exist in FS2004 inlc. the capital of Malta, villages around the airport as well as the harbor town in the very south of Malta and some important ones more -----
| Filename: | Ultimate_Malta__Landclass_Mesh_Roads_and_Towns.zip |
| License: | Freeware |
| Added: | 7th September 2008, 22:59:31 |
| Downloads: | 4,541 |
| Author: | Dave Sheffield |
| Size: | 38.14 KB |
| Category: Flight Simulator 2004 - Scenery | |
| OryxSim Khasab / Northern Oman SRTM Mesh -FIX- |
|
Images related to this file:
File Description:
This fix removes the steep hill north of the airport when using the OryxSim Khasab scenery in combination with the Northern Oman SRTM mesh by Yohann Baptiste. This fix is not recommended for users using the default scenery. This file requires version 2.0 of OryxSim Khasab.
| Filename: | OryxSim_Khasab__Northern_Oman_SRTM_Mesh__FIX.zip |
| License: | Freeware |
| Added: | 15th February 2010, 10:47:45 |
| Downloads: | 1,649 |
| Author: | OryxSim |
| Size: | 1.42 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Guadalupe Mountains National Park SRTM30_1ArcSec Terrain Mesh |
|
File Description:
USGS SRTM30 1 arc-second, resampled to LOD10 (38.2 meters).
This terrain mesh is centered in western Texas panhandle.
Coverage area: From West 104° to West 106° and North 31° to North 32°.
It includes Guadalupe Mountains National Park and its surrounding areas.
| Filename: | Guadalupe_Mountains_National_Park_SRTM30_1ArcSec_T.zip |
| License: | Freeware, limited distribution |
| Added: | 27th December 2003, 19:07:04 |
| Downloads: | 1,295 |
| Author: | Andreas Trawny |
| Size: | 7 MB |
| Category: Flight Simulator X - Scenery | |
| FSX patch for Rio de Janeiro mesh |
|
File Description:
FSX brings as default a very good mesh for Rio de Janeiro City, showing the Sugar Loaf very detailed, in LOD 10. However, that mesh cover a limited area and changes its resolution to LOD 6, yet in a mountainous region. The consequences are visibles cuts in the relief, mainly in Paralel S22* 30'.
The solution we found was to compile the neighbours area at North, West and East, in LOD10 resolution changing to LOD 9, so to smooth the transition from those differents resolutions.
| Filename: | FSX_patch_for_Rio_de_Janeiro_mesh.zip |
| License: | Freeware |
| Added: | 19th April 2007, 03:05:38 |
| Downloads: | 8,375 |
| Author: | Jose Lobo and Oseas Dourado |
| Size: | 36.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh part 5 |
|
File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part5-1.jpg for detail of BGL coverage. This part includes Indo-6 and Thailand-E BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_part_5.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 13:37:05 |
| Downloads: | 14,594 |
| Author: | Yohann Baptiste |
| Size: | 41.2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh Part 3 |
|
File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part3-1.jpg for detail of BGL coverage. This part includes Indo-1 to Indo-5 BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 01:39:13 |
| Downloads: | 12,798 |
| Author: | Yohann Baptiste |
| Size: | 35.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh Part 02: UK & Ireland |
|
File Description:
Europe SRTM LOD9 mesh part 2 of 13: Covers all of UK & Ireland except the Shetlands, and a tiny part of France (from Calais to Abbeville).
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (90m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_Part_02_UK__Ireland.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 16:11:56 |
| Downloads: | 17,960 |
| Author: | Yohann Baptiste |
| Size: | 36.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh part 4 |
|
File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part4-1.jpg for detail of BGL coverage. This part includes Laos-N BGL file. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 13:36:01 |
| Downloads: | 12,598 |
| Author: | Yohann Baptiste |
| Size: | 27.3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh Part 11: Southern Italy |
|
File Description:
Europe SRTM LOD9 mesh part 11 of 13: Covers southern Italy, Sardinia, Corsica and parts of Croatia and Bosnia.
This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD9 resolution (76m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_Part_11_Southern_Italy.zip |
| License: | Freeware, limited distribution |
| Added: | 20th October 2005, 11:17:43 |
| Downloads: | 14,234 |
| Author: | Yohann Baptiste |
| Size: | 27.86 MB |