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| Category: Flight Simulator 2004 - AI Aircraft | |
| Alaska Airlines Boeing 737-400 'Disneyland 50th Anniversary' |
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File Description:
AI Aardvark Boeing 737-400. N971AS is Alaska's second Disney logojet, appearing in April 2005 to commemorate Disneyland's 50th Anniversary. (The original Disney Logojet N784AS remains active.) Both 32-bit and DXT3 textures included. Requires AIA file aiafs9up.zip for model and FDE.
| Filename: | Alaska_Airlines_Boeing_737400_Disneyland_50th_Anni.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd May 2005, 20:58:57 |
| Downloads: | 5,698 |
| Author: | AI Aardvark, Dave Wilkins |
| Size: | 1.26 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Ted Stevens Anchorage International Airport, Anchorage, Alaska (PANC) |
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File Description:
A fix to my other Anchorage file where I left 1 of the FedEx cargo spots unconnected. Sorry. This file has exactly 202 parking areas to add traffic. Most gates are for Alaska, but all airlines are represented at their proper place at the airport. For more AFCADS, please see my website at http://www.freewebs.com/afcads/. More uploaded everyday.
| Filename: | Ted_Stevens_Anchorage_International_Airport_Anchor.zip |
| License: | Freeware |
| Added: | 13th June 2006, 15:10:06 |
| Downloads: | 1,681 |
| Author: | Jason Landuyt |
| Size: | 92.81 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Kotzebue PAOT on the northwestern coast of Alaska |
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File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.
| Filename: | Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2016, 16:47:52 |
| Downloads: | 463 |
| Author: | Roger Wensley |
| Size: | 19.32 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Alaska Airlines "Adventure of Disneyland" Boeing 737-800 |
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File Description:
In November 2013 Alaska released its fifth Disney themed airplane, named Adventure of Disneyland Resort and featuring characters from the Disney-Pixar film Cars. This was also part of a larger promotion for a new Disneyland attraction "Cars Land." Model developed by Tenkuu Developers Studio, features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reversers with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nick Wilkinson, with assistance from David Biggar. Master textures and paint kit by Kyle Schurb. Painted on the great TDS model. Enjoy!
| Filename: | Alaska_Airlines_Adventure_of_Disneyland_Boeing_737.zip |
| License: | Freeware |
| Added: | 14th January 2014, 17:22:05 |
| Downloads: | 1,123 |
| Author: | Joe Shimmel | Tenkuu Developers Studio |
| Size: | 11.61 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Prudhoe Bay area on Alaska North Slope US |
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File Description:
The Prudhoe Bay area of the Alaska north slope is dominated by all the equipment and machinery that is necessary for the extraction of oil and its transfer by the pipeline that reaches south to Valdez. Prudhoe Bay airport is now closed, and its replacement just to the south is Deadhorse PASC, with numerous storage, maintenance, and accomodation areas immediately to the north of the apron, and others adjacent to the road between the two. The runway is just under 6,500 feet with approach lights at both ends and ILS on 04 (true heading of 75 degrees). This scenery reflects the overall situation in 2011 and oil production facilities and buildings are included here. The airport buildings and those close to the airport are replicas of the real life buildings; while as distance increases the accuracy fades somewhat there are everywhere replica trucks and cross country vehicles that are true to life. Deadhorse handles around 7,000 passengers per month as staff are rotated in and out on Alaska Air and ERA flights and by oil company private flights. There are also freight flights to complement the trucking effort up the Dalton Highway. The Alaska Airlines terminal building and ERA (the red buildings nearby) are at one end of the apron, while at the other end is a very large and new green terminal, storage, hangar building built by the airport authority. All of the airport components, runways, taxiways, and aprons, are built up on a gravel base to raise them above the surrounding terrain that floods with melting snow, freezes, or dries out, according to the seasons. There are other new airstrips included here that serve the oil industry. Around 33 miles to the east is Badami PABP airport servicing a subsiduary oil producing area, with 5,000 feet of gravel runway. Some 28 miles to the west of Deadhorse is Ugnu-Kuparuk UBW with just over 6,000 feet of gravel (gravel in 2011, it is now asphalted) servicing oil production by Conoco Phillips, which uses 737's to fly staff in and out. A further 32 miles west is Alpine AK15 with 5,400 feet of gravel and also served by the Conoco Phillips 737's. To the south of Alpine and connected by road is the village of Nuiqsut. To the north of Alpine and reachable only by air in the delta of the Sagavanirktok River is CD-3, an oil collection and pump station area with another gravel runway of 3,000 feet. Other airstrips that were prviously posted are now updated, Nuiqsut and Oliktok. I experimented, but decided against trying to reproduce the several hundred miles of pipelines. The are new AI aircraft, and there are notes regarding downloading. There is a new "cement" texture (not its name, but used as that by SBuilder) for the built up gravel bases. It is slightly darker than the original but not so much that any previous use will be spoilt. You may wish to download my "Alaska Frozen Rivers and Lakes" which freezes lakes and the northern sea and makes them landable on wheels.
| Filename: | Prudhoe_Bay_area_on_Alaska_North_Slope_US.zip |
| License: | Freeware, limited distribution |
| Added: | 19th December 2017, 00:38:06 |
| Downloads: | 588 |
| Author: | Roger Wensley |
| Size: | 28.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Homer PaHO in Alaska US missing parked planes |
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File Description:
These are the parked planes and their textures that I forgot to include in the Homer PAHO scenery post. Apologies.
| Filename: | Homer_PaHO_in_Alaska_US_missing_parked_planes.zip |
| License: | Freeware, limited distribution |
| Added: | 28th July 2021, 17:02:11 |
| Downloads: | 56 |
| Author: | Roger Wensley |
| Size: | 3.45 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Homer PaHO in Alaska US missing parked planes |
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File Description:
These are the parked planes and their textures that I forgot to include in the Homer PAHO scenery post. Apologies.
| Filename: | Homer_PaHO_in_Alaska_US_missing_parked_planes.zip |
| License: | Freeware, limited distribution |
| Added: | 28th July 2021, 17:02:25 |
| Downloads: | 99 |
| Author: | Roger Wensley |
| Size: | 3.45 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Allakaket 6A8 Runway and Taxiway Lighting in Alaska |
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File Description:
Allakaket is on the Koyukuk River in Alaska, 40 miles southwest of Bettles. This posting adds proper runway and taxiway lighting to the scenery, as shown in the screenshots. There will be lights on top of traffic cones visible during the day, just as there are at Allakaket in real life so that pilots can still see them after a snowfall. At night there will be lit lights that properly illuminate the runway for landing, and at a lower level of brightness the taxiway. Put the bgl's into the existing scenery folder of your Allakaket 6A8 installation and say yes to replace the existing bgl's that have the same names. Add the texture bmp's to the texture folder. That's all, and in fact you could try it without the textures in the Allakaket 6A8 texture folder, but read on. Instal the Library objects once and for all by placing the CONTENTS of the Lighting Library scenery folder in your static objects scenery folder and the CONTENTS of the texture folder in the static objects texture folder (which is how I install scenery objects libraries). Alternatively, put them in the scenery and texture folders of your Add on scenery folder, or even in the main scenery and texture folders. They just have to be in related scenery and texture folders that are always active when FS9 is running. There will be further retro upgrades to other recent scenery that was posted with temporary lighting. Say thank you to Greg Putz for making the lighting.
| Filename: | Allakaket_6A8_Runway_and_Taxiway_Lighting_in_Alask.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd November 2019, 20:30:02 |
| Downloads: | 117 |
| Author: | Roger Wensley |
| Size: | 711.35 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Flattens for use at PANC Anchorage, Alaska Airport |
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File Description:
Flattens for use at PANC Anchorage, Alaska Airport - for FS2004 only.
While flying into PANC recently, I noticed the water was encroaching on the land near Runways 14 and 6 in a most unrealistic manner. This package provides two flattens which will eliminate that problem. Tested with the default scenery and with the Frame Rate Friendly Studio version of PANC. It has not been tested with any terrain enhancement such as Ultimate Terrain. Please unzip to a temporary folder and follow the very simple installation instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Flattens_for_use_at_PANC_Anchorage_Alaska_Airport.zip |
| License: | Freeware |
| Added: | 20th June 2010, 02:16:27 |
| Downloads: | 1,937 |
| Author: | David "Opa" Marshall |
| Size: | 765.25 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Alaska Airlines "New 2016 Livery" Boeing 737-900ER |
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File Description:
Alaska unveiled completely new branding in January 2016, with a modernized eskimo and a new color scheme. This 737-900ER was the second aircraft to be delivered in the new livery. Model developed by Tenkuu Developers Studio, features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reversers with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nick Wilkinson, with assistance from David Biggar. Master textures and paint kit by Kyle Schurb. Painted on the great TDS model. Enjoy!
| Filename: | Alaska_Airlines_New_2016_Livery_Boeing_737900ER.zip |
| License: | Freeware |
| Added: | 8th February 2016, 09:56:21 |
| Downloads: | 1,371 |
| Author: | Joe Shimmel | Tenkuu Developers Studio |
| Size: | 9.43 MB |