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| Category: Flight Simulator X - Original Aircraft | |
| Bristol F2B Mk.1 (Part 3) |
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File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 3 of a 4 part download and contains visual models and textures depicting E2459 of 'B' Flight No. 88 Sqdn RFC/RAF, with the second long form of horizontal exhausts. This file requires the prior successful installations of parts 1 & 2 (F2BX1Pt1.zip and F2BX1Pt2.zip) The remaining download is optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.
| Filename: | Bristol_F2B_Mk1__Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd February 2007, 03:22:59 |
| Downloads: | 5,935 |
| Author: | Robert Bruce |
| Size: | 15.04 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Bristol F2B Mk.1 (Part 4) |
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File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 4 of a 4 part download and contains visual models and textures depicting 4-blade propeller versions, D8084 of No 139 Sqdn RAF and B1112 of No.22 Sqdn RFC/RAF. This file requires the prior successful installation of part 1 (F2BX1Pt1.zip), which contains common textures. Parts 2 & 3 are optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.
| Filename: | Bristol_F2B_Mk1_Part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd February 2007, 03:23:26 |
| Downloads: | 5,525 |
| Author: | Robert Bruce |
| Size: | 17.22 MB |
| Category: Flight Simulator X - Flight Plans | |
| Rocky Mountain Airport Tour |
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File Description:
Rocky Mountain Airport Tour:
A very hard flight plan in common GA Aircraft. I flew this with a Carenado B58. VFR Flight with wild swings in Altitudes. Maintain 16000 (One Six Thousand) feet for most of the flight to and from the airports. You will have to fly around mountains on approaches with steep short field finals. GPS flight plan is just a guide. You will have to follow the mountain passes from some airports in order to attain sufficient altitude (in some cases). Don't wimp out! Max load your plane.
Country: USA
State: Cololorado
Start: KDRO (Make sure you start from a parking spot)
End: KHDN
Most difficult: Taking off at Buckhorn Ranch (8000+ feet ALT, 4000 FT Runway)
Toughest area between airports:
KASE to KEGE
Time to compleat: about 3 hours
Good Luck.
Questions Contact me at AVSIM
Avsim ID: hawkDsl
To Install: Copy "Rocky Mountain Airport Tour.pln" and paste it into you FSX flight plan file
Win7 : userfiles/my document/Flight Simulator X Files
| Filename: | Rocky_Mountain_Airport_Tour.zip |
| License: | Freeware |
| Added: | 21st July 2012, 13:26:52 |
| Downloads: | 473 |
| Author: | Henry Oeser |
| Size: | 1.94 KB |
| Category: Flight Simulator X - Original Aircraft | |
| BrightStar Swift |
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File Description:
BrightStar Swift for FSX and FS2004...The SWIFT, for Swept Wing with Inboard Flap for Trim, was designed by a team at Stanford University led by Dr. Ilan Kroo, and developed through a collaborative effort with BrightStar Gliders as a high performance foot-launched sailplane, Although it is a fully-cantilevered rigid wing with aerodynamic controls and flaps, it weighs only about 100 lbs and is easily transported on the top of a car.
Almost doubling the performance of conventional hang gliders at the time it was introduced,it dominated several competitions and was subsequently allowed to compete only in a separate class. Many pilots have flown the SWIFT for 100-200 miles.
BrightStar originally manufactured SWIFTs in the U.S. but subsequently sold the licence to the Belgian company Aeriane
This model made with g-Max features full aircraft animations and a running pilot during landing and take-off,detailed VC cockpit and custom built gauges.
: September 2008
| Filename: | BrightStar_Swift.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd September 2008, 13:12:24 |
| Downloads: | 4,974 |
| Author: | David Rowberry |
| Size: | 6.78 MB |
| Category: Flight Simulator X - Scenery | |
| Freeware Project Kobe X (RJBE) Japan |
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Images related to this file:
File Description:
Freeware project KOBE X (RJBE) Japan. Contains fully detailed airport with custom ground polygons. Accurate 3d model and texture of all the building of the airport including the terminal, control tower, hangars, bridge and many more. Please note that this project was my initial experience in many fields of scenery design so take it as it is and enjoy flying in Japan. The design is never done but I think it was ready to be released. Still have some work to do with the animated jetways and night lighting for my next "payware" project (KSAN, San Diego Intl). It's going to be far better than this freeware.
You can download the world of ai installer and install the All Nippon Airways package and maybe the JAL too. The jetways are not animated but you can park a 747 in gate 1, a 767 in gate 5 and a 737 in gate 6 and be perfectly aligned with the jetway door.
Also I've not try this scenery in a less powerful computer than mine. I run a Windows 7, I7-950 @ 3.8 GHz and a GTX 570. So don't get mad if you're having bad performances :). With all sliders in the "display settings" set to max I've around 20 fps in the virtual cockpit of the level-d 767. You'll get a nicer airport with also the global texture resolution set to max, water effects set to High 2.x and traffic to ultra-high. Do not turn on Ground scenery shadows as it will make a shadow for the entire airport (ground poly).
I've some tutorial on my YouTube channel (n170toga) on how to make fsx sceneries if you are interested. Don't forget to subscribe there and have updates for the upcoming scenery. Please review this airport if you like as I will learn a lot for my next
project and it's only going to be better.
This scenery is a freeware and should be considered as a freeware. Arigato, Sagga Toure (Devinci), Devinci Design and Development (3De)
| Filename: | Freeware_Project_Kobe_X_RJBE_Japan.zip |
| License: | Freeware |
| Added: | 12th June 2011, 08:28:51 |
| Downloads: | 6,649 |
| Author: | Sagga Toure |
| Size: | 66.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| WLP-HQ |
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File Description:
WLP HQ is a basic simple scenery. It's a fictous bush-airport and camp in northern Tanzania, just west of the famous Lake Natron.
WLP stands for "Wild Life Protection". WLP is a fictous project and is refering to J.T. Chance's latest adventure novel. Max Stein, a bushpilot and adventurer, is hunting down smuggling and illegal hunting gangs. This project stands for a complete new approach by making the reader a part of the story ... kind like interactiv action if you will say so. The book invites you to fly it's hero adventures in your flightsim, therefore you got maps, flightplans and so on with the book. (No need for a specific flightsim version.)
WLP HQ is the main base of these operations. You'll take over from there and you follow the storyline on your own yoke. There is no need to download any further files to do so. This scenery is freeware of course, the adventure may be purchased (inexpensive paper-back or even cheaper PDF download) on lulu.com
| Filename: | WLPHQ.zip |
| License: | Freeware |
| Added: | 19th January 2007, 01:32:36 |
| Downloads: | 455 |
| Author: | J.T. Chance |
| Size: | 3.37 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Meridiana Air Italy "New Colors" Boeing 737-800 |
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Images related to this file:
File Description:
new livery for new company "Meridiana Air Italy" PMDG 737 800w p3d fsx uhd textures
4096x4096
Meridiana, Italy’s long established privately owned airline, has announced an
exciting new phase of growth and development with its new identity as Air Italy.
During a press conference in Milan, Mr. Marco Rigotti, Chairman of Alisarda and AQA
Holding; His Excellency Mr. Akbar Al Baker, Group Chief Executive of Qatar Airways;
Mr. Sultan Allana of Alisarda and AKFED and Mr. Francesco Violante, Chairman of
Meridiana, unveiled Air Italy’s fresh and modern brand identity and presented the
new airline business plan, focusing on excellent passenger experience and the next
generation of traveller, aimed at positioning itself as Italy’s leading airline.
Air Italy aims to have approximately 50 aircraft by 2022 and is already committed to
receiving 20 of the brand new Boeing 737 MAX aircraft type from April 2018, over the
next three years. Air Italy will also receive five Airbus A330-200 aircraft this
year from the Qatar Airways’ fleet, prior to these being further replaced by Boeing
787-8 Dreamliner aircraft, commencing in May 2019.
| Filename: | Meridiana_Air_Italy_New_Colors_Boeing_737800.zip |
| License: | Freeware |
| Added: | 3rd March 2018, 23:09:42 |
| Downloads: | 1,487 |
| Author: | massimo grassi |
| Size: | 78.68 MB |
| Category: X-Plane - Miscellaneous Files | |
| XFCS 1.5 (Fly By Wire-plugin) |
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File Description:
XFCS simulates fly-by-wire control of combat aircraft. See readme.pdf for indepth description.
News in version 1.5
- XFCS now works with X-Plane's autopilot. All autopilot commands are exectuted by the FCS control laws, resulting in excellent autopilot accuracy and seemless integration.
- Improved pitch response in AoA-demand mode.
- AoA-demand mode blends AoA and speed data, making it easier to control speed and glideslope with power adjustments.
- AoA-feedback in G-demand mode: Flying above 15 degrees angle of attack requires light stick backpressure. Many real control systems work this way.
- Inverted flight now requires slight forward stick pressure. A lot of pilots feel more at home with this behaviour and many real FCS�s have it.
- �Mach bucket� is now simulated. This is a common way to handle transsonic pitch buffeting. Max load factor is decreased by 2 G�s in the Mach .95 - 1.1 range.
- XFCS should now run faster on low end computers, having less effect on frame rate.
- Transition from ground mode to flight mode now follows pitch attitude instead of airspeed. This works better for most designs.
| Filename: | XFCS_15_Fly_By_Wireplugin.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd March 2006, 15:35:19 |
| Downloads: | 343 |
| Author: | Nils Danielsson |
| Size: | 184.66 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| BMW 760li automobile FDE |
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Images related to this file:
File Description:
If you have ever driven an automobile addon in the FSX scenery, you may have felt
that a few things were missing. If so, try this addon ..... It adds a whole new driving experience.
This version is for Hama's BMW 760li visual model (not included), and adds:
- Accurate max speed, acceleration and braking, according to real-word specs.
- A transmission gearbox: 6-gear Forward, Neutral and Reverse.
- Manual and Automatic gear switching, with kickdown function.
- Revup/down sound, depending on engine RPM (so dependant on speed and transmission gear).
- Accurate steering, at low and high speeds. This includes a non-lineair control of the steering wheel and control axis assignments; both configurable via an .ini file.
- ABS, TractionControl and CruiseControl.
- Several coded "tricks", like: Spinning wheels and "doughnuts" at high throttle in 1st Gear, Drifting/spinning at high speed when steering angle too large, A visual/audible TireSmoke effect if the above applies, Brake lights.
- New engine-RPM and speed gauges.
- A horn (claxon) sound.
For a full description (required downloads, installation, configuration, etc), see
the included README.
By Rob Barendregt
| Filename: | BMW_760li_automobile_FDE.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2011, 19:43:39 |
| Downloads: | 1,489 |
| Author: | Rob Barendregt |
| Size: | 399.57 KB |
| Category: Flight Simulator 2004 - Sounds | |
| Authentic General Electric CF6-80C2A Series Sounds A306/A310 Version 5 (FS Sound Project) |
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File Description:
Yet again another version of my GE CF6 Sounds for the A300 and A310. This time you'll notice various improvements such a reduced file size, which will tremendously improve your framerates and for you Dial Up users. No More Download Headaches! Improved Engine whine I added more bass so you'll be able to hear the rath of these powerful engines, a recently recorded Max Power Buzz Saw Like Sounds Heard during take-off. I also reprogrammed some of the exterior values so the time the engine has to whine has increased, compliments to some new wavs for the exterior set. I'd Like to furthermore present to you FS Sound Project's Second release, however I want to apologize for providing you downloader's the wrong link to my website where I would love to hear your feedback or if your experiencing any difficulties please report them to us on our Forums at www.fssound.cjb.net (bad link was .cbj) Once signed up on our forums I'll happily respond to your query. Once again this is "As Real As It Gets" and is by far the most comprehensive soundset for this plane period. Please Enjoy!!
| Filename: | Authentic_General_Electric_CF680C2A_Series_Sounds_.zip |
| License: | Freeware |
| Added: | 21st May 2005, 03:13:26 |
| Downloads: | 10,775 |
| Author: | Emil Serafino Jr. (FS Sound Project) |
| Size: | 27.92 MB |