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Found 2,872 files (288 pages)

Category: Flight Simulator 2002 - Utilities
Weather Center 2.1 Novice Edition Download

File Description:
Weather Center 2.1 is an advanced weather generation add-on module for Microsoft Flight Simulator 2000/2002. Weather Center 2.1 features a completely re-engineered weather generation core that produces some of the most realistic, generated weather environments ever seen in Flight Simulator! The new, unique "I-Field" algorithm translates automatically downloaded Internet data into a dynamic weather environment based not only on the data from the nearest reporting airport (like Weather Center 1), but on all nearby airports, which all provide some piece of the overall weather scene generated around the aircraft! The Novice edition includes a 15-minute demo period each time it is started, during which all the Expert features are enabled. After the demo period expires, there is no requirement to upgrade to the Expert edition; however, the Novice edition continues to function indefinitely with a simpler weather generation algorithm with most new core features disabled.


Filename: Weather_Center_21_Novice_Edition.zip
License: Freeware
Added: 6th June 2003, 19:36:17
Downloads: 1,777
Author: Keith Kile
Size: 5.83 MB


Category: Flight Simulator 2004 - Scenery
Coromandel Photoscenery Compilation *updated* Download

File Description:
This is a compilation of the various addons developed for the Coromandel region of the North Island, New Zealand. The basis of this scenery is the simply stunning Godzone Photoscenery developed by Robin Corn and the autogen created for it by Ian Warren. Their combined efforts have produced a wonderfully beautiful and realistic scenery for VFR flying. Lawrie Roache has produced some simply stunning renditions of the airports in the Coromandel area - Thames (NZTH), Coromandel (NZCX), Pauanui Beach (NZUN), and Whitianaga (NZWT), which were created specifically to fit with the Coromandel Photoscenery by Robin Corn. Charl du Toit has finished and perfected the area with his adjustments to the photo-terrain. This is simply a compilation (with permission) and re-release of the many fine sceneries these men have produced. This updated version includes a newer version of the photoscenery and some bug-fixes.


Filename: Coromandel_Photoscenery_Compilation_updated.zip
License: Freeware, limited distribution
Added: 5th October 2012, 02:42:03
Downloads: 819
Author: Robin Corn, Ian Warren, Lawrie Roache, Charl du Toit, Ephram Matheson
Size: 52.28 MB


Category: Flight Simulator 2004 - Miscellaneous Files
Active ILS - KIAH (G Bush Intercontinental/Houston Airport) Download

File Description:
As most know initiating the ILS at certain airports for AI Traffic is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as KIAH (G Bush Intercontinental/Houston Airport 8L/26R) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway and will now vector your AI Traffic back to 8R/26L which is also a Terminal departure runway. This file adds all NAVAIDS for making 8L/26R a Precision Instrument Runway by adding all the radar fixes for both the ILS approach portion and the proper missed approach procedures, altitudes and intersections as per current published plates. All AI Aircraft will now continue to use 8L/26R when Airport conditions are less than 3 miles.


Filename: Active__ILS__KIAH_G_Bush_IntercontinentalHouston_Airport.zip
License: Freeware, limited distribution
Added: 19th June 2004, 07:15:30
Downloads: 2,031
Author: Jim Vile
Size: 41.99 KB


Category: Flight Simulator 2004 - Miscellaneous Files
Active Approach - PHNL (Honolulu Intl Honolulu, Hawaii) Download

File Description:
As most know the Approach and Final (VMC) for AI Traffic in FS9 is a straight in type landing and does not always consider high terrain at airports. This is do to the way that the coding is written in FS9 and it puts limits on IFR arriving aircraft. If you open runways at certain airports the AI Traffic will fly directly through a mountain once it is established on Final for a runway. What you will see with my file is a different type approach used for the way I control AI Traffic in FS9. No longer do the AI Planes use a straight in approach when landing to the west at PHNL. My new AI Aircraft Approach coding for FS9 now uses a base leg approach so AI Traffic does not fly through the mountains. The Honolulu Control Tower will clear all AI Traffic (IFR FP) landing either on 26L and 26R as a straight in landing even though the offset to final is 30 degrees from the runway center line. The Control Tower will instruct the AI Planes landing on either 22L or 22R to fly a left base leg which is greater then a 45 degree offset and then the AI Planes will turn on a short 1.5 mile final. The left base approach to 22L and 22R runways is a 65 degree offset from the runway center line. My testing shows excellent behavior of the FS9 default models, PAI models and the Aardvark planes of all sizes to execute this new type of visual approach that I am now writting code for which supersedes the FS9 default straight in ATC hard code approach. Read the text file for all the default scenery enhancements (plus Jetways) added to PHNL along with a full understanding of how the new Approaches work *** 3rd Party Scenery Designers Special APProach bgl and a FS2004 Default Scenery AFCAD included ***


Filename: Active_Approach__PHNL_Honolulu_Intl__Honolulu_Hawa.zip
License: Freeware, limited distribution
Added: 16th March 2005, 04:10:43
Downloads: 5,604
Author: Jim Vile
Size: 134.3 KB


Category: Flight Simulator X - AFCAD Files
Murtala Muhammed International Airport, Lagos (DNMM) Version 2 Download

File Description:
Hi again fellow simmers.... This is an major update to my previous AFCAD on this famous West African airport. Here are all its features: - ILS offset fixed as well as some smaller details, like the fact that rwys 1L/1R are permanently closed to take-off and landings. - Corrected runway lightings/markings. - DME on Rwy 19R now working. - Right Hand Pattern Approach/Take-off only. - Added correct amount of gates at the International Terminal with parking codes for airlines that actually fly to DNMM (British Airways, Air France, KLM, Alitalia, Virgin Atlantic, Virgin Nigeria, Sabena, Swiss, Afriqiya, Emirates, Qatar Airways, South African Airways and more). - Domestic Terminal fully laid out and functional with domestic airline parkinting codes (Albarka, Chanchangi, ADC, Belleview, Kabo Air, etc). - Cargo parking fully functional. - Military parking (C130, MiG-21, MiG-29, Alpha Jet, Jaguar, Tornado). To Install: 1. DELETE THE PREVIOUS 'AF2_DNMM.BGL' file from the 'Flight Simulator X/Addon Scenery/scenery' folder. 2. Extract all files from the downloaded '.zip' file. 3. Now COPY the NEW 'AF2_DNMM.BGL' file and place it into 'Flight Simulator X/Addon Scenery/scenery' folder. 4. Start up the Flight sim and the changes will be present. READ THIS !!! I've tried to the best of my ability to produce and much detail as possible but i'm sure something has been left out (there always is). I've used the latest Jeppesen charts and other materials at my disposal and even my own eyesight at great risk to myself (yep, even pilots are restricted from certain places at airports) Also, lots of airports have changed drasticly on the past couple years like Abuja airport (DNAA) and I would love to do justice to it as its fast becoming a major hub in the region. I would be willing to join forces to with anyone that is good with AFCAD on this project. Enjoy! [email protected] 13:44 30/07/2007


Filename: Murtala_Muhammed_International_Airport_Lagos_DNMM_.zip
License: Freeware
Added: 30th July 2007, 19:44:57
Downloads: 3,279
Author: usman saleh
Size: 7.38 MB


Category: Flight Simulator X - Scenery
Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 1 of 2 Download

Images related to this file:

File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.

Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.

Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).

AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).

Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 1 of 2 - you also need file vicenh7b.zip


Filename: Victoria_Canada_including_US_Southern_Gulf_Islands.zip
License: Check within download
Added: 29th January 2010, 21:23:17
Downloads: 23,159
Author: Don Grovestine, Jon Patch and Holger Sandmann
Size: 56.8 MB


Category: Flight Simulator X - Scenery
Victoria, Canada including US Southern Gulf Islands and San Juan Islands - Part 2 of 2 Download

Images related to this file:

File Description:
FSX-only version of Victoria, Canada area scenery including the Southern Gulf Islands and the San Juan Islands of the US. Includes automated installer and configurator by Scot Fraser.

Features:
-accurate shorelines, lakes and streams;
-landclass;
-FSX multi-LOD mesh with 10m maximum resolution;
-complete road network with moving traffic;
-railroads;
-utility corridors;
-marinas and ferry terminals;
-many static boats, including a custom model of the Canada Coast Guard ship Sir Wilfred Laurier;
-detailed models of major buildings and the Ogden Point Terminal;
-many bridges;
-nearly 300 marine lights; and corrected antennae locations.

Facilities include Don Grovestine's famous CYYJ (Victoria International Airport); 12 other Canadian land-based airports: Butler Field, Duncan (CAM3), Gaines, Hastings, Hudson Island, James Island, Thomas, Village Bay, Raven Field (CML2), Saltspring, Sidney Island, Whiskey Point; 20 US airports Blakely (38WA), Burden (61WA), Center Island (79WA), Clam Harbor (WA35), Crane Island, Decatur Shores (WN07), Decatur-Jones (WA18), Waldronaire (90WA), Orcas Island (KORS), Friday Harbour (KFHR), Lopez Island (S31), Pile Point, Roche Harbor (WA09), Shaw Island, Stuart Island Airpark (7WA5), Stuart Island West (2WA3), Wilding (6WA5), Windsock (4WA4); 12 floatplane facilities: Bedwell (CAB3), Fisherman's Bay (WA81), Friday Harbor (W33), Ganges (CAX6), Maple Bay, Mayne (CAW7), Port Washington (CAP8), Roche Harbor (W39), Rosario (W49), Shawnigan Lake (CAV8), Victoria Harbour (CYWH), Victoria International (CAP5) and Westsound, Orcas (WA83) - many with AI traffic; 9 heliports: Ganges (CAL7), Mayne (CBF5), Camel Point (CBF7), Jubilee (CBK8), Victoria General (CBW7) Madrona Bay (CBW9), Shoal Point (CBZ7), Mount Belcher (CMBH).

AI models include the DHC-2 floatplane in local liveries, a cruise ship model (by Mitsuya Hamaguchi) and two repaints, pilot boat, and small boats (by Larry Silsbee).

Ultimate Terrain X compatible (not required). Users of Vancouver+ for FSX will also get additional cruise ship traffic and additional floatplane and helicopter traffic. Full documentation. By Don Grovestine, Jon Patch and Holger Sandmann. Many other contributors: see documentation. Part 2 of 2 - you also need file vicenh7a.zip


Filename: Victoria_Canada_including_US_Southern_Gulf_Islands.zip
License: Check within download
Added: 29th January 2010, 21:21:49
Downloads: 23,162
Author: Don Grovestine, Jon Patch and Holger Sandmann
Size: 59.08 MB


Category: Flight Simulator 2004 - Scenery
North Haledon Download

File Description:
North Haledon is a small town in Northern New Jersey, USA. This is Chopper Friendly scenery, folks. It wasn't designed to be flown over at 10,000 feet - although, if you like to fly heavy iron into the major New York/New Jersey airports, you'll notice that it replaces the terrain elevation of Northern New Jersey with all the hills and valleys that the default scenery left out. No, this is interactive scenery. Built to be explored low and slow. Want to perfect your landing skills in a huge playground of rooftops, irregular terrain, and tight spaces? This is the place. You won't find any unlandable surfaces or false crashes here - just hundreds of places to touch down ranging from beginner, through expert, to downright sick! There's a police station with landable helipad, four schools, ballfields, an optional forest fire (with a scenic lake nearby for refilling), too many highly detailed houses and buildings to count, and much more.


Filename: North_Haledon.zip
License: Freeware, limited distribution
Added: 25th April 2006, 02:48:26
Downloads: 1,924
Author: Mick Posch
Size: 13.14 MB


Category: Flight Simulator 2004 - Scenery
High Prairie CZHP in Alberta, Canada Download

Images related to this file:

File Description:
High Prairie is at 1,974 feet asl, 15 miles west of Lesser Slave Lake, 70 miles southeast of Peace River CYPE, and 90 miles east of Grande Prairie CYQU (both already posted). The town has a population of around 2,600 and is based on agriculture, forestry, and oil and gas. The initial impetus behind its growth was the routing of the railroad in 1914. The airport is around 2 miles south of the town, and is fairly basic. There is a single runway just under 4,000 feet of asphalt aligned 07-25. There is a daily flight and around 2010 this was by Central Mountain Air. I believe that there is now a newer terminal building, but a lack of information leaves the older one in place here. There are runway and taxiway lights, unlike some of my recent posts. I made this to fill in the gap between Edmonton and the airports to the northwest such as Grande Prairie.


Filename: High_Prairie_CZHP_in_Alberta_Canada.zip
License: Freeware, limited distribution
Added: 9th December 2018, 17:21:09
Downloads: 119
Author: Roger Wensley
Size: 3.16 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Pacific Western Airlines 727-100 Download

Images related to this file:

File Description:
This is a repaint of the 727-100 in Pacific Western Airlines colors. The freeware 727-100 by Tenkuu Developers Studio (TDS) is needed for this repaint. Canadian airline Pacific Western was formed in 1945 under the name Central British Columbia Airways, and they initially only undertook contract work. In 1953 however, they started their first scheduled service and changed their name to Pacific Western Airlines. Over the years they acquired many smaller airlines, and by the 1980s they were Canada's third largest airline. Their route network consisted of domestic Canadian flights. They also operated charters to many countries, and had a vast network of cargo flights, in which they served 90 airports worldwide. In 1987 Pacific Western purchased CP Air, Canada's second largest carrier at the time, and they consequently named the new airline Canadian Airlines International. In 2000 they were taken over and merged into Air Canada. This repaint was tested on P3D v3. It should work on FSX & FSX-SE.


Filename: Pacific_Western_Airlines_727100.zip
License: Freeware
Added: 15th June 2018, 13:05:20
Downloads: 120
Author: Ted Giana
Size: 9.75 MB


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