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| Category: Flight Simulator 2004 - Original Aircraft | |
| AI Lockheed C-130J Std Fuselage Length |
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File Description:
This Lockheed C-130J Standard Fuselage Length model is built for AI purposes only using as a basis the excellent FSDS v1 Lockheed L100-30 model by Johan Crous. This model is available at www.freeflightdesign.com. Johan's model has been completely revised and updated using a mixture of parts from the original project and new parts created by David Friswell. The Hecules has 4 multi-LOD models for maximum framerates when there are multiple copies of this model viewable within FS9.
This AI model is a modification of the C-130H/J-30 that appears in the RAAF AI package for FS2004/FS9. This package contains only blank textures that is aimed at the repainter who wishes to use this model for AI purposes. The Textures contained in this package are in 24bit format, editing and conversion is REQUIRED before the textures will display in FS2004.
| Filename: | AI_Lockheed_C130J_Std_Fuselage_Length.zip |
| License: | Freeware |
| Added: | 20th January 2005, 02:12:11 |
| Downloads: | 2,491 |
| Author: | David Friswell |
| Size: | 463.73 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| SGA Texas International DC-9-32 |
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File Description:
FS2004 SGA Texas International DC-9-32
"City of Austin" N1309T
Textures Only.
Requires Base Pack (SGA930.zip)
This particular DC-9 was a frequent visitor to baton Rouge and i had the pleasure of flying on it quiet a few times.I also got to fuel it when it came thru Baton Rouge wearing the colors of Nortwest Airlines.Northwest rescued it from storage in the desert.
Northwest currently flys all CRJ's into Baton Rouge,but beginning Apr.1st 2005,All of their flights will revert back to DC-9s,so its a real possibility that N1309T will pass thru Baton Rouge once again.
I would like to Thank everyone who has motivated me more on maintaining the "Peanut" fleet.The memory of my DAD was the main motivation/inspiration for this project.
This Paint is dedicated to him and all the people who worked for and made T.I. what it was.
| Filename: | SGA_Texas_International_DC932.zip |
| License: | Freeware |
| Added: | 16th March 2005, 04:10:20 |
| Downloads: | 567 |
| Author: | Joe DeGregorio, SGA |
| Size: | 1.68 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| KCRW - Yeager Airport, Charleston, WV |
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File Description:
this is re make of the Default Yeager airport. i have moved the taxiways, changed widths, adjusted the runway, and added almost all of the gates exactly as in real life. this is as real is it can possibly get. All gates have airline assignment as in real life. Works great with projectai. the only thing that isnt currently there but is on my afcad is the RSA at the end of runway 5 currently under construction.
Also added is General aviation parking..some spaces clash with default scenery because they are in real life hangars. there is also correct parking for the 130th Airlift wing on the tarmac across from the main terminal. enjoy! any questions of comments feel free to and please e mail me at [email protected]. i would love some feedback as this is has been a project of mine for a while.
| Filename: | KCRW__Yeager_Airport_Charleston_WV.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2005, 22:33:27 |
| Downloads: | 646 |
| Author: | Anthony Gilmer |
| Size: | 5.84 KB |
| Category: Orbiter - Spaceships | |
| Salyut 4 - Soyuz 17 |
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File Description:
***REQUIREMENTS***
spacecraft.dll,
launch scenarios require D. Henderson's CVE-lite 'Proton-k' and 'Soyuz-Launchers' (available at orbiterhangar - www.orbithangar.com/searchauth.cfm?search=dh219, and sourceforge - sourceforge.net/project/showfiles.php?group_id=58685)
***INSTALLATION***
unzip with full paths option to orbiter's root folder.
***USE***
on orbit, jettison each craft to it's on-orbit configuration (sorry, no animations yet...) with the 'j' key (make sure to press 'j' only once with the soyuz or else you'll endup separating the orbital module... doh!!)
'j' key also jettisons the soyuz's orbital module (BO) and propulsion module (PAO) from the reentry capsule (SA)...
also, no parachutes yet for the SA (still working out the details and data on that yet), so have fun on reentry as it'll be your last, cosmonaut!
***NOTES***
the soyuz7k-t included is a new (and hopefully improved) version of my previous one; the salyut4 station is all new...
enjoy!
cheers
hc
| Filename: | Salyut_4__Soyuz_17.zip |
| License: | Freeware |
| Added: | 28th January 2006, 04:25:18 |
| Downloads: | 604 |
| Author: | Hans Castorp |
| Size: | 4.2 MB |
| Category: Flight Simulator 2002 - Gauges | |
| AFG Heads Up Guidance System Version 2.0 |
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File Description:
FS2002 Heads Up Guidance System. This photo realistic HUD is based on a real world
HUD used in 737s and regional jets. It's the second version of the award winning AFG HGS v1 which was first true heads up guidance system for MSFS
because it can be used by itself for all phases of flight and has special modes for
instrument and visual approaches. There is a flight path vector and a guidance cue that can
command a change in flight path as small as .04 degrees. Panel.cfgs for DreamFleet's 734,
project magenta and some of the default panels, along with a pdf manual are included. New features include autoland (without default FS2002 approach guidance) which solves the infamous glide slope capture problem. The code has been rewritten so there are much faster frame rates, more accurate guidance, more accurate flight path vectoring and more.
| Filename: | AFG_Heads_Up_Guidance_System_Version_20.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2002, 21:32:35 |
| Downloads: | 10,872 |
| Author: | Jon Gibbs |
| Size: | 1.64 MB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Lan Chile Boeing 747-400 (Fictional) |
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File Description:
Brand new GMAX 747-400v3. Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, new FS2002 effects, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer C. Vincent Cho. Flight Dynamics Designer Warren C. Daniel. FDE Advisors Nick Peterson, Simon Ng Hin Tat. Tested by Project Open Sky Members. Master textures by C. Vincent Cho. Repaint by Hugo Espinosa.
| Filename: | Lan_Chile_Boeing_747400_Fictional.zip |
| License: | Freeware |
| Added: | 22nd May 2003, 07:58:35 |
| Downloads: | 412 |
| Author: | Hugo Espinosa |
| Size: | 2.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Southern Germany |
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Images related to this file:
File Description:
The next my Western Europe airstrips project, herewith about 170 small airfields, mostly in Baden-Wurttemberg and Bavaria, each enhanced with buildings, taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area, without overloading the more major airfields.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
Please read the rest of this "blurb" in the included text file. There may be some details of note or interest.
| Filename: | Airstrips_of_Southern_Germany.zip |
| License: | Freeware |
| Added: | 25th December 2024, 20:54:30 |
| Downloads: | 134 |
| Author: | Chris Eve |
| Size: | 2.84 MB |
| Category: Flight Simulator 2002 - Sounds | |
| 4-Jet Sound Pack |
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File Description:
FS2002 and FS2004 compatible. I created this sound pack to address the fact that many of the default sounds are too "throaty." While deep rumbles may be what you hear as an observer or even a passenger, the cockpit has a very different sound environment. In fact, on the heavies, the cockpit is so far in front of the engines, that sounds are more high-pitched and smooth.
This project was designed to be a sound pack for use with the Aerodesigns Airbus A340, although I must say that I am also using it for my 747s. The choice is up to you... installation is easy and can be reversed with a simple procedure if you don't like the effect.
All sounds were mixed and compiled for smoothness, resolution, clarity, and timbre. I think you will find the effect quite pleasing and a rather welcome improvement.
| Filename: | 4Jet_Sound_Pack.zip |
| License: | Freeware |
| Added: | 29th August 2003, 17:14:16 |
| Downloads: | 9,035 |
| Author: | Bryan Betts |
| Size: | 12.89 MB |
| Category: Flight Simulator X - Scenery | |
| Patch for 75 AI Ships and AI Ship Traffic |
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Images related to this file:
File Description:
This package contains an update to be used with my packages "63 AI Ships and AI Ship Traffic for Europe and South America" and "75 AI Ships and AI Ship Traffic" when they are used together and to "75 AI Ships and AI Ship Traffic", when it is used alone. It replaces the ship "AI_Hyundai_Container" with an improved model, it corrects a problem with a model cfg file and it adds a missing wake texture.
If you install this patch you do not need the "Patch for 63 AI Ships and AI Ship Traffic" but you must install this update as the last in the installation process for my AI Shipping.
This package is part of a Global AI Shipping project for FSX, however, the container ship models included in this package can also be used individually for creating your own AI ship traffic.
| Filename: | Patch_for_75_AI_Ships_and_AI_Ship_Traffic.zip |
| License: | Freeware |
| Added: | 23rd August 2013, 23:50:07 |
| Downloads: | 11,012 |
| Author: | Henrik Nielsen |
| Size: | 1.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| The Victoria Falls of the Zambezi River, Zambia/Zimbabwe |
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File Description:
One of the main landmarks of Africa, the spectacular Victoria Falls of the Zambezi River are missing in out-of-the-box FS. With a local SRTM LOD9 mesh as a base (included) and the help of satellite imagery, maps, Ground2K4, and GMax, we did our best to model a realistic representation of the falls, the river, and the gorge, complete with custom waterfall and spray effects. The portion of the Zambezi covered in this project extends from E25 to E26.5 (more than 100km), with the falls at its center. Also included is a replacement landclass file for an area of about 20km on either side of the Zambezi River and an optional AI boat (by Lynn and Bill Lyons) cruising on the Zambezi above the falls. Tested with FS2004 only but most scenery enhancements (not the AI boat) should work just as well in FS2002.
| Filename: | The_Victoria_Falls_of_the_Zambezi_River_ZambiaZimb.zip |
| License: | Freeware, limited distribution |
| Added: | 8th May 2004, 02:45:30 |
| Downloads: | 19,150 |
| Author: | Holger Sandmann and Johan van Wyk, Aeroworx |
| Size: | 3.5 MB |